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Found 3 results

  1. Hi, Would be posible to do that? I have now a veteran trader in the spot of the old Bandit trader, since I have a PvP zone, there will be bandits, and I would like to add those bandits to Veteran trader too. So having a trader who can sell to Heroes with 25k or above of humanity AND Bandits with -10k or less humanity. I have veteran in fnselfactions-sqf, but I don't know if its possible to make it work for bandits too, Any help? _low_high = "low"; _humanity_logic = false; if((_traderMenu select 2) == "friendly") then { _humanity_logic = (_humanity < -5000); }; if((_traderMenu select 2) == "veteran") then { _humanity_logic = (_humanity < 25000); }; if((_traderMenu select 2) == "hero") then { _humanity_logic = (_humanity < 5000); }; Thank you!
  2. Why should the server become 1st person only? For one reason it is listed as a veteran server, which would make it harder for everyone to play instead of it being much more easier. it would keep people interested when there is a challenge, seeing how i've been playing on this server for 1.5 weeks now... and i've pretty much accomplished so much that its starting to get boring since theres no real challenge in gunfights. REASON'S WHY! - More realistic - better gameplay - everyone has equal view - harder to play - requires skill - no seeing over walls - no peeking around walls - You will feel more immersed into the game! - You will have more fun! - People cant 3rd person and see into your base from over a wall! WHY NOT REMOVE 3rd person! it will help the unskillful people get better And will create a variable that will implement each player has equal vision CONS! -HEADBOB (turn down headbob to a bear minimum (still realistic) or completely off! fixed -motion blur (affects ure gameplay 3rd or 1st person anyway not a real con) - NO OTHER CONS
  3. Hi everyone, Just wanted to see if anyone had this issue, or might know how to fix it. Server is set to veteran, although crosshairs still appear. Only profile folder I found was in the server pbo, and didn't see anything related to the difficulty ranks.
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