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  1. Mod Features: Configurable Service points (service_point.sqf) Adjustable pricing of each service. (service_point.sqf) Disable dfeatures you do not want ((service_point.sqf)) Rearms by vehicle postion and turrent. Non-Epoch vehicles will rearm like a re-arm truck back to there spawned loadout Pulls the loadout from the ingame configuration instead of the config file ( This is important if you mod your vehicles on spawn ) Epoch vehicles spawn with 0 magazines so rearm+ will add one magazine to the turrent. Download: 1) Download from GutHub 2) Left side towards the bottom click download zip. 3) Unzip and move cusom into your mission pbo. Installation: Edit your init.sqf Modify the following block of code: if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; //anti Hack [] execVM "\z\addons\dayz_code\system\antihack.sqf"; //Lights //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; }; if (!isDedicated) then { //Conduct map operations 0 fadeSound 0; waitUntil {!isNil "dayz_loadScreenMsg"}; dayz_loadScreenMsg = (localize "STR_AUTHENTICATING"); //Run the player monitor _id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}]; _playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf"; //anti Hack [] execVM "\z\addons\dayz_code\system\antihack.sqf"; //Lights //[false,12] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf"; // Service Point Rearm+ [] execVM "custom\service_point\service_point.sqf"; }; Refuel and Repair scripts are 100% Axe Cops work. Rearm was rewritten to provide new rearm capabilities. Email: [email protected] Website: Piggd Dayz Gaming Donate to piggd
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