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Found 5 results

  1. ZBot ( An experimental project. ) -> For any BattlEye rcon game supported! Current version: 1.0.1 A Discord bot that can roam your Discord server and function as an RCON client for your BattlEye game servers. Screenshots at the bottom. What can it do? Print all chats in different discord text channels in their respective colours ( Side, Vehicle, Global, ... ). (Tip: Print sidechat in a channel that everyone can read !) Execute RCON & Server commands to your arma server in the assigned Command channel. Protect these commands with an appropriate Discord Role. Reply to user commands when they type ingame. These replies can be printed ingame and in discord. ( eg: !admin -> Admins can be found on discord -> @Admin some asked for an admin ingame. ) Webpanel to configure your rcon-game servers. List players, admins & bans trough rcon commands. ( All BattleEye commands supported ). UPCOMING in next version: Schedule text commands for ingame/discord through the web panel. How to add it to my server? https://bot.devzupa.be/ Follow the flow of the site. It should be straightforward. Always remember to save a page if needed before navigating to another page! Add the bot before or after you filled in all the info. ( The button on top ). Always be sure the chosen roles and channel exist in your discord server! ( channel names are without the # ) Whenever you make changes in the config panel you need to reload the config of your server onto the bot. This can be easily done by just typing in a channel: !zbot reload This commands also refreshes your rcon instance if it would have stopped for some reason. All rcon commands can be viewed in the assigned 'command' discord channel. List these commands by typing !rcon All commands are prefixed with that aswell. 1 example for a global message by the bot: !rcon say all Welcome you our server! All rcon commands: # ZBot BattlEye RCON commands **All commands are prefixed with !rcon** ## Commands players List all players admins List all admins bans List all bans load scripts Reloads al BE scripts load events Reloads al BE events say all [text] Sends text to all users say [playerId] [text] Sends text to specific user id MaxPing [ping] Sets the maxping of the serve. kick [playerId] [reason] Kicks player (eg: kick 32 Language pls.) ban [playerId] [minutes] Bans online player (eg: ban 11 0 Duping) 0 = forever [reason] addBan [GUID|IP] Bans on/off player (eg: addBan 127.0.0.1 0 Duping) [minutes] [reason] removeBan [banId] Remove bans (eg: ban 11 ) version Display the BattlEye version update Check for a newer BattlEye version loadBans Reload Bans from bans.txt writeBans Rewrite Bans to bans.txt disconnect Disconnects the rcon exit Exits the whole rcon client ## Server Commands **All commands are prefixed with !rcon** #shutdown Shutdown the GAME server #lock Locks the GAME server #unlock Unlocks the GAME server #missions Stops current missions and goes to mission list #reassign Moves all players back into the lobby #userlist Displays the list of users on the server #kick [serverPlayerId] Kicks an online player #exec ban Bans an online player [serverPlayerId] Please provide as much feedback as possible ! 1 mistake by myself can crash the whole bot. So if there are still use cases where it fails we can finetune it! You can join our discord server to discuss or report bugs ( or the topics ). https://discord.gg/WYbeSKR Technical info about the bot. Hosted in france on a good server. Coded in NodeJS ( Ecmascript 6 ). Modular build The bot will be hosted by myself until we encounter any problems we can't solve that way. If i ever stop hosting the bot i will release the sourcecode. I might also release the sourcecode earlier. ( If i know you, you can ask me for access to the code). Credits - Testers MGT -> DB Edge of Sanity -> Tobias Solem Screenshots
  2. Hey there Epoch Community, A couple friends and I have finally decided to set up an Epoch server we were just going to do a private server and disable battleye. my issue being without battle eye i cannot seem to get any admin commands to work. i guess my question is: is there anyway we can use an admin tool or anything like that instead of re-enabling battleye?
  3. i have got a problem connecting with the bercon.exe to our new epoch 1.0.3.1 server. we do have another epoch 1.0.3 server running on the same machine(strato server) and the bercon is working with it. both use battleye extendended controls (bec), they have different ports and one is able join them. until now i couldnt find anything in the forums about a similar problem. the new epoch 1.0.3.1(vanilla) server seems to be working, except for the bercon issue. bec is connecting and the beserver.cfg and config files are in place. the schedular.xml is running too. battleye is up to date. bercon.exe: couldn`t connect to server bec error log: Error with encoding in queued data list! bec, config.cfg: schedular.xml: start.bat: bec guide: http://www.ibattle.org/install-and-configure i followed their instruction and double checked everything i could. did anyone experience issues like this and how would you try to solve these?
  4. tticoman2

    Dart Issue

    Hopefully this is the right topic but it seems that I can't find out where to change the password for Dart. I currently have a DayZ server properly working but just can't seem to find out where to change it at. When I run dart and put 127.0.0.1 as host and 2302 as port and put in a random password then I click connect it says failed to connect. Please make sure that you properly set a password in beserver.cfg but I can't find beserver.cfg. I have searched for it on my computer and nothing shows up for it. Hopefully I put this topic in the right area.
  5. Hey Guys! I've recently created a new dedicated server which is up and can be played on. However when trying to set up BEC I end up hitting the message "No Valid response. Trying to reconnect.!" when BEC attempts to connect to the battleye server. As well as this whenever I attempt to connect through RCON to the server I get a similar message of "Could not connect to server!" (this is using EPM Rcon). I think I am missing something obvious, the RCON password is set in the battleye/beserver.cfg file. If anyone knows what I am missing I would be very grateful for the help :D ------- ISSUE Resolved. Was pointing at the wrong Battleye (pointing at arma2\battleye rather than arma2\instance_1....\battleye)
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