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Found 6 results

  1. Hi! Trader - Server restart (3hour) unlock vehiles in trade? So the vehicle will open at restart Unlock vehicle trader restart (3 hours) Many leave it in vehicle Sorry no speak English
  2. We at WICKED have decided to put a test server running the DayZ Epoch 1.0.6 RC1 Version. Its open to all and is in a stage of testing, anyone is welcome to join the server. All we ask is any bugs you find are reported on the Website. A download link for DayZ Epoch 1.0.6 is also available on the website. So head on over and check it out. Custom Scripts: Roaming Traders Infistar Custom Commands, Eg. /killme & /dance AI Missions Custom Map Addons Build Bikes Enabled Settings from 1.0.6: Snap Building The Dark GUI Selfblood Bagging Perm Plot Poles + Plot Pole Managment Door Managment To Join the server: Download the Rar File, Download Extract the contents of the Rar file into your Arma 2 OA Directory In DZ Launcher go into settings and add the parameter [email protected]_Epoch106 then go into the advanced tab and hit launch. After the game has loaded up go into Direct Connect and put the following information in: IP:158.69.123.86 Port: 2310 After that spawn in and try to survive. If you have any more questions feel to reply to this thread and I will answer ASAP.
  3. Everything is subject to change to what the community wants, the server rules and mods can changed based on what is wanted most. The server has the following mods installed: Single currency and advanced banking. Parachute from high buildings. Blood regen over time. Evac chopper mod. Parachute spawning. Plot protection. Self blood bag. Suicide script. Tow/Lift. Vehicle service points. View distance. DZAI. DZMS with custom OverPoch settings to include new guns. Snap building. Anyone who is interested in playing but would like for more mods to be installed please get in contact with myself duzematrix or duze drizzy in game when we are online and we can arrange for new mods to be added to improve the user experience for our players. The server is currently suffering from being underpopulated but hopfully I can build a strong playerbase with the help of everybody reading this, I strongly urge you to come check us out and play for a couple hours you might just find you enjoy yourself. Clans are welcome to come and join. Rules: Don't be a douche. Base raiding is allowed so don't cry. Stealing items is allowed. No destroying locked vehicles inside bases unless it is being used as a defence turret or to prevent access. (Unlocked vehicles can be stolen and/or blown up) No voice in side chat. No chat spamming. (Whining asking for items etc...etc) Questions are allowed after all we are a community. No stealing in trader cities. No leaving vehicles in trader cities. Server IP: 81.19.211.144:3102 Up and Coming features: Tank and Jets. Grouping system. No weight & 1 Step Build. Safe Cracking. Trader CIty Protection. (Anti Stealing, Anti killing, Anti Zombie) Take clothes from dead bodies.
  4. Hi! Just making a small thread to tell people of my new server, co-hosted with my friend, Naughty Penguin And Frand (Inside Joke) IP: 5.9.118.203:5302 We're just a fairly new .50 man server with a single admin (Will be looking for more in the future) Running Infistar as an Anti-Hack! Every new player receives one briefcase and some supplies Mods we're running include: Custom Map Additions like Stary Castle, Black Lake castle and some enhanced locations for people to loot/fortify! WAI Reworked DZAI Refuel/Repair/Rearm Epoch Admin Tools Infistar Antihack and Admin tool Enhances Spawn Selection (ESS) Anti bag theft, god mode, no zombies or gun discharge in traders! Custom Action Menu including Suicide and Self Bloodbag! (Buggy, does work but not always, may need help_ Snap Build Pro! AI City (Currently spawns no AI, looking into this) Plot Poles are to be removed! We're also running a Reward system! Bounty system placed on the top 3 server bandits! #1 Bandit - Two Briefcases! #2 Bandit - One Briefcase! #3 Bandit - Free box of supplies (Rewards can vary based on the bandit) Rewards for the top 3 players with the highest Humanity! #1 Player - Free Vehicle #2 Player - Free Briefcase #3 Player - Free box of supplies! (These can also vary) Server Details - Epoch 1.0.5.1, Overwatch 0.2.5, Day cycle of GMT +1 (UK Time), Server location: Germany, Host: SurvivalServers, Server Restart Echedule - Every 4 hours. Please know, the missions ran on the server are relatively hard! There a LOT of AI and the missions vehicles are locked, keys can be found on the AI, I'm going to be adding a selection of Overwatch weapons to the AI ran on the server as this isn't implemented yet. I'm also going to be adding some Military vehicles to the spawning if I figure out how. Military vehicles are also going to be added to a trader in the future at a cost and a high humanity requirement! (Or a low) More Scripts are to be added as time comes! Intrested? Come join us! Got a script request? Drop it here!
  5. Hi, first, sorry my English... If any player die on my server, try to respawn and die again, while he spawn not far he's dead body. I want to stop this, and I think the solution is when the player do halo jump, the parachute will automatic open when he near the ground, and the fresh spawn player cant die, so maybe he dont want respawn again and again... I find the halo jump-parachute code in the dayz_code/compile/BIS_fnc/fn_halo.spf, but I cant know, how I do this. Can anybody help me with this?
  6. Hi guys, first post here but a really urgent one: We patched our server today from 1.0.4 to 1.0.4.1 and suddenly no one is able to access the contents of his/her safe what makes it for most people hardly playable if not unplayable at all. What happens is: One person goes to a safe and is able to enter the code. The unlocking animation starts and after its finished there is no way of accessing the safe's contents. If another person tries to gear the safe he is able to re-enter the code as usual but when he tries to gear it, it says something like: Cannot access safe, someone is already using it. We never had this problem before and only did a few minor updates to our server today that are not likely to cause anything regarding safes since some edited missions and translations should not do anything to the way safes are accessible, right? We are really in need for some quick help/suggestions here, since downtime is not going to help our sever very much in its starting phase just after promoting it ... :S So thank you very much in advance for your help and let the answers come - I sure will post the solution/fix if some of you are experiencing the same problem as well! Cheers, Saltus
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