Jump to content

Search the Community

Showing results for tags 'icons'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
  • DayZ
    • Discussion
    • Public Servers
    • DayZ SA Resources
    • Q&A Section
  • ArmA 3
    • Epoch Survival
    • Community Projects
    • Q&A Section
    • Terrain Discussion
    • Resources
  • Arma 3 Resources
  • ArmA 2
    • General Discussion.
    • Q&A Section
    • Resources
    • Legacy Resources
    • A2: Community Projects
    • A2 Community Servers
  • Space Engineers
    • General Discussion.
    • Public Servers
  • Other Games
    • Discussion
  • Off Topic
    • Off Topic

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. Hello! i want to share my Gui icons. (at the end you can do your owns) 1-First Download the folder whit the .paa graphics. DOWNLOAD HERE: http://www.mediafire.com/download/gq1t1cwme5zf5b3/gui.rar 2-Paste in "yourserverroot"\MPMissions\DayZ_Epoch_11.Chernarus\ (if u change the path here, u will to change the paths in the Steap 4 of the guide) 3-find your "player_updateGui.sqf" and open whit Note++ ------------------------------------------------------------------------------------------------------------------------------------ ***If u dont have "playerupdateGui.sqf" do this, if u have go to step 4. *First you'll need player_updateGui.sqf which you can get from here: @DayZ_Epoch\addons\dayz_code\compile\player_updateGui.sqf Copy&Paste it into your MPMissions/DayZ_Epoch_11.Chernarus\custom\ --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ***IF U HAVE CUSTOM compiles.sqf: Go into your compiles.sqf and add this line under the default one and comment the original out like soo: // player_updateGui = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_updateGui.sqf"; player_updateGui = compile preprocessFileLineNumbers "custom\player_updateGui.sqf"; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- IF U DONT HAVE CUSTOM compiles.sqf : Go into your @DayZ_Epoch\addons\dayz_code\init\compiles.sqf Copy&Paste it into your MPMissions/DayZ_Epoch_11.Chernarus\custom\ Open up init.sqf and add this: call compile preprocessFileLineNumbers "custom\compiles.sqf"; Right under this: call compile preprocessFileLineNumbers "server_traders.sqf"; ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- 4- In "player_updateGui.sqf" : A-(new blood) Find This line: if (_bloodLvl <= 0) then { _blood = "\z\addons\dayz_code\gui\status_blood_inside_1_ca.paa"; } else { _blood = "\z\addons\dayz_code\gui\status_blood_inside_" + str(_bloodLvl) + "_ca.paa"; }; Replace whit that: if (_bloodLvl <= 0) then { _blood = "gui\Bloodgui\status_blood_inside_1_ca.paa"; } else { _blood = "gui\Bloodgui\status_blood_inside_" + str(_bloodLvl) + "_ca.paa"; }; B-(new drink and food) Find: if (_thirstLvl < 0) then { _thirstLvl = 0 }; _thirst = "\z\addons\dayz_code\gui\status_thirst_inside_" + str(_thirstLvl) + "_ca.paa"; if (_foodLvl < 0) then { _foodLvl = 0 }; _food = "\z\addons\dayz_code\gui\status_food_inside_" + str(_foodLvl) + "_ca.paa"; Change: if (_thirstLvl < 0) then { _thirstLvl = 0 }; _thirst = "gui\bebida\status_thirst_inside_" + str(_thirstLvl) + "_ca.paa"; if (_foodLvl < 0) then { _foodLvl = 0 }; _food = "gui\comida\status_food_inside_" + str(_foodLvl) + "_ca.paa"; C-(new temp)Find: _temp = "\z\addons\dayz_code\gui\status_temp_" + str(_tempImg) + "_ca.paa"; Change: _temp = "gui\temp\status_temp_" + str(_tempImg) + "_ca.paa"; And its done!. *Note: u can do your own icons, just edit whit photoshop and TextView2 and change the .paa files whit your own. measures are 64x64 for all .paa files
  2. Hello Forum. After i switched my map from Chernarus to Napf. I havn't been able to see AI's from DZAI or WAI on the map, when using ESP/Map icons. I could see them on chernarus as small red circles with a line, that indicated their looking direction. (picture of it here: http://epochmod.com/forum/index.php?/topic/15671-release-wicked-ai-220/&do=findComment&comment=138625) Can anyone help me with that? It will be appreciated :) Cheers
×
×
  • Create New...