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Found 5 results

  1. This is just a really simple script i wrote to display rules for my server. My 1st script so dont be too harsh ^_^ How it works: It detects if you are moving or not and adds a menu to your scroll wheel. If unedited it will be red and read "rules" When the action is toggled, more menus (categories) come up, each of these menus triggers a small script to read some messages, or in this case, rules. Once the player starts moving again then all menus disappear, Rules is the only menu that remains persistent when stopped again, rules will again have to be toggled to bring up the other menus. (New Options now included) Before you continue, make sure you have a custom variables.sqf and the custom file for your method of choice before proceeding. If not. Check forums for the tutorial you need and return when prepared. This version HERE has to be closed manually. This version HERE closes the display when you move. If you have added this already and personalized it you may just want to add this: Screenshots: Menu 1 Menu 2 Menu 3 Method 1 - Scroll Wheel Method 2 - Right Click Method 3 - Tab Key Can be changed, just look up dik keycodes and replace the code with one of your choice. Just be careful not to use a banned key if using an anti-hack tool. Once you have chosen and completed one of the methods above, open variables.sqf and find: dayz_resetSelfActions = { and add s_rules = -1; in to the array. Once you are done with that simply create a folder called custom in you MPMissions folder then place rules folder inside the custom folder. If you have a folder called custom already just use yours. It can be placed in any folder including the root of MPMissions, but you would have to go into fn_selfActions and rules_init and change the paths in the addActions. Thanks to, -Ree- for the request post for something like this that made me want to do it. Thanks to, -Gr8Boi- for added options found in this post and for showing me how to make this much prettier. Thanks to, -Sandbird- for some tips and helping me debug some last minute issues. Thanks to, -CordIAsis- for the auto removal code. Thats all folks! Feel free to use, abuse edit, and release any variation you like. Just give us a shout out!
  2. So I'm just starting out. I have a server up and now I have no clue what to do! There's a lot of things I would like to add, such as missions, earplugs, etc.. I really need to start getting the jist of things though, so I'm hoping someone can point me in the direction of somewhat basic things to do that will help me learn about all of this. Sorry if I'm being vague here, but it comes with the noob territory. :)
  3. Okay guys, I have seen a lot of people having trouble adding weapons and items to their traders. I will admit that I was having the same problem as well. So I decided to make a program for myself to help out with the problem. Today I finally decided to release the program to the community to help others out. :) So first things first, You can download the program from Here Check out all of the spoilers for help. When you open it up it will look something like this, depending on your version of windows. And just so everyone feels a little safer. http://virusscan.jotti.org/en/scanresult/4bfc071e4742ab59a219a0d2e6b4eab6b138023f https://www.virustotal.com/en/file/338be750f28a82f855525615e8ff1f851dd555947e3d4fbee782097068ef5685/analysis/1400816403/
  4. Bonjour tout le monde, merci beaucoup a l'equipe Epoch de diffuser les server file afin que nous puissions faire nos propres serveur Epoch :) Hi everyone, A great thx for Epoch team to share server file, we can make our dedicated server ;) Voici le tuto que j'ai mis en place hier et qui tourne sans probleme : http://www.gameoverblog.fr/tuto-epoch-arma3-serveur-dedie/ Now this is my french tutorial to make it : http://www.gameoverblog.fr/tuto-epoch-arma3-serveur-dedie/ Merci a tous et bonne journée Thx everybody and have a nice day. EPOCH FOR EVER
  5. Why should the server become 1st person only? For one reason it is listed as a veteran server, which would make it harder for everyone to play instead of it being much more easier. it would keep people interested when there is a challenge, seeing how i've been playing on this server for 1.5 weeks now... and i've pretty much accomplished so much that its starting to get boring since theres no real challenge in gunfights. REASON'S WHY! - More realistic - better gameplay - everyone has equal view - harder to play - requires skill - no seeing over walls - no peeking around walls - You will feel more immersed into the game! - You will have more fun! - People cant 3rd person and see into your base from over a wall! WHY NOT REMOVE 3rd person! it will help the unskillful people get better And will create a variable that will implement each player has equal vision CONS! -HEADBOB (turn down headbob to a bear minimum (still realistic) or completely off! fixed -motion blur (affects ure gameplay 3rd or 1st person anyway not a real con) - NO OTHER CONS
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