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Found 7 results

  1. Get data from DB

    Hi, can u help me ? I have some problem with get any data from db , this is my example code : _key = format["CHILD:999:select `value` from `notsa_addon_data` where `addon` = 'communication' and `key`='last_id' LIMIT 1:[]:"]; //_data = "HiveEXT" callExtension _key; //_result = call compile _data; _result = _key call server_hiveReadWrite; _status = _result select 0; // get the status of the result if (_status == "CustomStreamStart") then { //check if the stream coming from the hive was opened _val = _result select 1; // get the number of entries that will be coming in the stream if(_val > 0) then { _result = _key call server_hiveReadWrite; _bankingstart = _result select 0; }; }; _notsacommunication_last_id = _bankingstart; diag_log("[NotsaAddon Communication] Load last key : "+str(_notsacommunication_last_id) ); _key = format["CHILD:999:select `message`,`author`,`id` from `notsa_communication_msg` where `id` > %1 LIMIT 1:[]:",_notsacommunication_last_id]; _result = _key call server_hiveReadWrite; Why second query is : " select `message`,`author`,`id` from `notsa_communication_msg` where `id` > " when in log i can read: [Information] Result : ["CustomStreamStart",1] [Information] Result : [5] <-- Here is true data from db : last_id = 5 Why in second query variable _notsacommunication_last_id is empty ? Thanks for any help ! :)
  2. Epoch Server Framework

    Epoch Server Framework Custom Redis http://redis.io/ extension for ArmA 3 Windows and Linux compatible (DLL/so) By Epoch Mod Team http://epochmod.com/ Powerful open source persistence framework for Arma 3 with native Windows and Linux dedicated server support. These are useful for Arma Mod developers that just need the persistence framework without the gamemode. SQF callExtension functions Windows / Linux (DLL/so) extensions Github sources: https://github.com/EpochModTeam/EpochServer Releases: https://github.com/EpochModTeam/EpochServer/releases License: Arma Public License Share Alike (APL-SA).
  3. As the description states, every time I disconnect and reconnect to my server (installed using this Youtube Tutorial by TheFlyingJet) I am a freshspawn back to square one deciding which manhole to take to adventure. So basically I would like a database that saves and maybe even a way to view the database and edit it.
  4. Vehicles not saving location

    Hey guys Got a bit of a issue and finding it very tricky to find. For some time vehicles do not update their location in the DB. I find that fresh vehicles "spawned on the same restart" will be fine while re-logging. Once the server has been restarted the vehicles will aways stop in that location no matter what you try. I find that you can move a vehicle, get out and relog and it will move back to its origional position. I cant see any errors what so ever to refer off. My main mods list Plot poles for life single curreny system snap building Jaem I have tried working backwards and even disabling all running mods but no luck. I also added the DZE-forcesave but when daving the vehicle it does nothing. I also found the thrad below regading EMS but that also did not fix the issue. I would be very greatfull for any help what so ever. Cheers Lordgeorge
  5. Changing host DB problem

    Hi, so this seems to be a recurring issue for me. I have a server that's been running for a few months. I want to switch hosts but keep my database. I've tried two different was of creating backups of the database and both had the same result. When I setup the new server it has a really, really hard time starting up... I constantly get kicked back to the lobby and it takes about 4 tries to get into the game. No RPT errors that I can find. If I put a fresh database in the server it starts up normally first try. The server does not stutter like this normally, just having trouble getting it moved onto a new system for some reason. Anyone know what might be causing this? Any help is appreciated, thanks.
  6. Overpoch Question

    So the community I'm with are starting to release our Overpoch server. The only thing is that overpoch has all the weapons from epoch and there not added to the traders, its about a good 784 weapons to add to the traders. So Im wondering is there a way to get this adding them to traders done faster ? Im doing this through PHPMy Admin on my browser. Please Help !! Thanks !
  7. Hello, I would like to thank whoever will take time to read/reply this topic. English isn't my native langage so please apologize the medium English level. Running into global FPS issues, we were told that using a remote database to store the objects table can greatly increase server performance. I would like to know if there is any documentation about the [ObjectDB] section of the HiveExt.ini file, couldn't find any on the forum nor on the wiki. If there isn't such information source, your help would be precious. The server is running properly using local only database. When using the remote database (for the objects table), the Hive window crashes randomly after loading successfuly from 1200 up to 2200 table lines (out of 6300), without any error in the window : it stops on the green line describing the latest loaded item and a Windows error pops up "arma2oaserver.exe has stopped working". However, the RPT file does indicate an error message (sorry, couldn't find any Spoiler feature) : Exception code: C0000005 ACCESS_VIOLATION at 72C4E832 Allocator: C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\Expansion\beta\dll\tbb4malloc_bi.dll graphics: No resolution: 160x120x32 Addons: [lots of addons] Mods: @DayZ_Epoch_Server Distribution: 0 Version 1.62.103718 Fault address: 72C4E832 01:0001D832 C:\Program Files (x86)\Steam\SteamApps\common\Arma 2 Operation Arrowhead\@DayZ_Epoch_Server\HiveExt.dll file: DayZ_Epoch_11 world: Chernarus Prev. code bytes: 10 C7 84 24 C0 00 00 00 00 00 00 00 8B 4C 24 14 Fault code bytes: 8B 11 8B 42 04 FF D0 84 C0 0F 84 A0 08 00 00 8B Registers: EAX:009AC360 EBX:00000000 ECX:00000000 EDX:00000400 ESI:2888FD00 EDI:72D56C34 CS:EIP:0023:72C4E832 SS:ESP:002B:009AC34C EBP:009AC410 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 ======================================================= note: Minidump has been generated into the file instance_11_Chernarus\arma2oaserver.mdmp Here is the beginning of the HiveExt.log, the only thing that could be incriminated (to my eyes) is the mySQL versions not matching 2013-10-29 17:02:33 HiveExt: [Information] HiveExt f20dbd5b6625 2013-10-29 17:02:33 Database: [Information] Connected to MySQL database localhost:3306/dayz_epoch client ver: 5.5.28 server ver: 5.6.14 2013-10-29 17:02:33 Database: [Information] Connected to MySQL database localhost:3306/dayz_epoch client ver: 5.5.28 server ver: 5.6.14 2013-10-29 17:02:33 ObjectDB: [Information] Connected to MySQL database 37.x.x.221:3306/objetsepoch client ver: 5.5.28 server ver: 5.5.22-0ubuntu1 2013-10-29 17:02:33 ObjectDB: [Information] Connected to MySQL database 37.x.x.221:3306/objetsepoch client ver: 5.5.28 server ver: 5.5.22-0ubuntu1 2013-10-29 17:02:33 HiveExt: [Information] Method: 307 Params: 2013-10-29 17:02:33 HiveExt: [Information] Result: ["PASS",[2013,10,29,15,2]] 2013-10-29 17:02:33 HiveExt: [Information] Method: 302 Params: 11: 2013-10-29 17:02:34 HiveExt: [Information] Result: ["ObjectStreamStart",6228] 2013-10-29 17:02:34 HiveExt: [Information] Method: 302 Params: 11: 2013-10-29 17:02:34 HiveExt: [Information] Result: ["OBJ","151","datsun1_civil_1_open","0",[180,[9428.25,8853.65,0.001]],[[[],[]],[[],[]],[[],[]]],[["motor",0.307],["sklo predni P",0.678],["sklo predni L",0.368],["karoserie",0.721],["palivo",0.799],["wheel_1_1_steering",1],["wheel_2_1_steering",1],["wheel_2_4_steering",1],["wheel_1_3_steering",1],["wheel_2_3_steering",1],["wheel_1_2_steering",1],["wheel_2_2_steering",1],["glass1",0.755],["glass2",0.915],["glass3",0.235],["glass4",0.125]],0.893,0.004] 2013-10-29 17:02:34 HiveExt: [Information] Method: 302 Params: 11: 2013-10-29 17:02:34 HiveExt: [Information] Result: ["OBJ","166","VIL_kia_ceeddwa6","0",[104,[9547.6,8114.17,-0.008]],[[[],[]],[[],[]],[[],[]]],[["sklo_p",1],["sklo_p1",1],["sklo_p2",1],["sklo_p3",1],["sklo_l1",1],["sklo_l2",1],["sklo_l3",1],["sklo_z",1],["levy predni tlumic",1],["levy zadni tlumic",1],["pravy predni tlumic",1],["pravy zadni tlumic",1],["motor",0.525],["sklo predni P",1],["sklo predni L",1],["karoserie",1],["palivo",0.406]],0.05,0.02] 2013-10-29 17:02:34 HiveExt: [Information] Method: 302 Params: 11: 2013-10-29 17:02:34 HiveExt: [Information] Result: ["OBJ","310","TT650_TK_CIV_EP1","0",[233,[4560.38,6361.18,0.021]],[[[],[]],[[],[]],[[],[]]],[["engine",0.986],["sklo predni P",5.669e-04],["sklo predni L",0.963],["karoserie",0.879],["palivo",0.573],["Pravy predni tlumic",0.928],["Pravy zadni tlumic",0.802]],0.258,0.0] Googling the RPT errors gave poor results. However there is a list of what I tried : set arama2oaserver.exe as Win XP SP3 compatible and gave it administrator privileges -> same issue created new admin account and launched server from it -> same issue increased the remote mySQL server caches in the my.conf file, however it roughly takes 3% of the CPU and 42MB of RAM -> same issue deleted the DLL folder and DLL files located in the root ArmA II installation folder then redownloaded them using Steam's file check -> same issue added latest C and C++ connectors for mySQL (libmysql.dll and mysqlcppconn.dll) in the root game directory -> same issue installed test DayZ server on my home computer -> same issue (this test tends to prove that the virtualized os has not to be incriminated) Here are the specs : Dedicated server with DayZ CPU : Intel Xeon E3-1225 V2 @3.2GHz with 8MB cache RAM : 4x 4GB Disks : two 1TB disks, with main mounting point using raid1 for 100GB, then raid0 for the rest Host OS : Debian 7.2 64bits, installed on raid1 Invited OS : Windows 7 Pro 64bits, using VMWare Workstation 10, virtual disk on raid0 MySQL database : MySQL Workbench 6.0 Bandwidth : 100Mbps VPS with Mumble, the website and the remote database CPU : vCore 2GHz RAM : 512Mo OS : Ubuntu Server 12.04 32bits MySQL database : standalone MySQL 5.5.22 Bandwidth : 100 Mbps Testing home server : CPU : Intel i7-930 @2.8GHz with 8MB cache RAM : 3x 2GB Disk : Seagate Barracuda 2TB @7200rpm with 64MB cache OS : Windows 7 Home Premium 64bits MySQL database : MySQL 5.6.12 from the latest WAMP 64bits package Bandwidth : 50Mbps down, 5Mbps up Any help or link to documentation would be helpful. Kind regards, Arnaud