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Showing results for tags 'custom loot positions'.
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G GM G A GMAEN M E E IGM IG N AEN EN EN E IG I MAE GM NIG EN G IGM N I AE M ENIG A G ENI A MA N G MA IG E I MAEN A IG N E G A EN MA I MAENI N G I E NIGMA IG NI M NIGM IG AE GMAENI G MA MAE GMAEN IGMA NI A GMA A EN E I AEN G MAEN GM N EN N G GM NI AEN ENIG AE G G A AE GM IGMAEN GM NI M AENIG E A N G Have you ever wished you could set your own loot positions? Have you added in custom buildings that dont spawn any loot objects? With the latest version of Epoch 0.3.1 you can now define any buildings lootable objects and their position within said building! How? Go to - https://github.com/happydayz-enigma/Enigma_EPOCH_CfgBuildingLootPos to get the tools! There you will find a sample mission file and included inside the custom folder is a copy of the generic CfgBuildingLootPos.hpp Unhide the Spoiler for the Readme!