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Showing results for tags 'build mode'.
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VIOLATOWN|PVE|GEMCraft|WAI|Scripts MAP: Cherno IP: 188.8.131.52:2302 TS: violatown.myts.at Discord: discord.gg/NFmBYtt Rules in ENG/FRA/RUS ONLY PVE! Scripts: 80 Meter Plot (Zed free) 1 Step Build BuildingLimit 900+ Gem Craft Coins System & Bank Tow & Lift Bike deploy Self Blood Bag Weed (planting/smoking) Lotterie Masterkey Remote vehicle LocateVehicle GarageDoorOpener LocateVehicle Take Clothes VT Crafting Group Management Custom spawn Custom Buildings New locations and many more... AI: WAI DZMS DZMSHotSpots Andre Convoy Events: Epoch Events Buried Treasure Animated Crashspawner Flybye Labyrinth The fugitive Event Trader: Custom Traders Sandford and Son (buy everything with 35% discount) HAVE FUN
Hi Folks, i just read the changelog for the recent Arma3 Patch. There it says: I just wondered... Is there a coherence with the Epoch base building. I was playing on a non official server yesterday and determined a different behavior when building, for instance a wall 90° next to another wall where the walls intersect a little bit. I did not go crazy like it sometimes did in previous versions. I first thought it has something to do with how the server is set up, but now, reading this in the changelog, I'm not sure about that. Maybe someone can enlighten me :D THX! Greetz Patzi