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Showing results for tags 'bell'.
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All credit goes to Nasdero and Kengglol for this. I've been having some serious server fps issues used to run around 45 ish then dropped to 8-15 and i couldn't work out why. I've rented a new Dedi box installed vanilla and then added mods - only 1 player on - same issue as above. I came across this post: I removed the Bell heli from 2 servers and bang fps back up to 45+ 3 steps you need to do. 1 delete all pooh_13 objects in your objects_data table 2 to stop re-spawning delete all pooh_13 lines in the dynamic_vehicle.sqf make sure last entry comma removed (epoch_server) 3 remove the entry pooh_13 in the mission.sqm file (mpmissions) not only has FPS increased but the server CPU utilization improved hope it helps Cheers
Hey, guys. I'm an administrator on a server that just upgraded to v126.96.36.199. We updated the server and updated the trader's database. Now, every time a player join the server, they get the error message when joining the server. When you press "Ok" they spawn in like they normally would. So it doesn't look like the error message does any real harm, it's just a bother that it pops up every time a player is trying join (the error message is only clientside). Server logs doesn't show anything either. Anyone else experiencing this, or anyone else know what's wrong?