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What is it? - An admin controlled mission. Admins can, whenever they like, start an Admin Hunt which puts a marker on the admin and tells other player about it using a hint similar to #SEM announcements. If the Admin feels threatened he can call for reinforcements which spawns 3 AI's which will then follow him around. What is currently included/what are the features? - Called by any admin specified in the admin list - Gives players a marker on the map named "Adminhunt: (admin name)" - Admins can call for reinforcements which spawns in 3 AI helpers. - Can, at any time, be stopped by the admin who started it. - Gives players different hints depending on mission status ("started", "called for reinforcements", "stopped" and "admin killed") - Supports multiple missions run in parallel (each admin can start their own mission) Why Re-release? What has changed? the old version was completely client side, which made it much harder to get it to work, with BE filter etc. In this version the AI's spawn serverside. This also includes a better function to get the scroll option to stay. Known Issues? None, but it is not tested on a server with high player count. BE filters? Included in the Readme. Epoch Anti Hack? This has been tested and works with Epoch AH. Install instructions: https://github.com/5nine/NibbleGaming_AdminHunt Still dont get what this is? (sry about the lag/choppy video, I had my recording settings too high) Support or questions? Post a reply in this topic. please don't PM me. Credits: BetterDeadThanZed: for coming up with this great Idea! KiloSwiss: for creating #SEM. where i got some ideas for AI functions and hints. rems_be: for having a different solution The Entire NibbleGaming community: for help with testing, testing and testing. They also helped me alot with testing....