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Posts posted by Sloth
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Okay just a few things I've been working on, my server is fairly new, and I would call my self intermediate at the whole DayZ server thing. I have been able to get things like indestructable bases, custom loot tables, self bloodbag and supply drops to work, but there are some things you just can't google.
My custom loot table, the one found here:
http://dayzepoch.com/forum/index.php?/topic/1848-custom-loot-tables-via-missionconfigfile/
Works great, except for the fact that my server is running Taviana. The problem with this is, basically none of the buildings that arent in chernarus will spawn zombies/loot. On a regular Taviana server they obviously will. I have poured over the taviana pbo's looking for a cfgbuildingloot that I can copy and paste the loot pos and zombie pos from the taviana buildings over to my custom table, but I can't find it, not even in my client side files. Where am I going wrong with this? I am probably looking in the wrong place. Point me in the right direction?
This next one is more of a general server question, but everyone here is so knowledgable I figured I'd ask it here rather than pester another forum. When my server restarts, it acts as If players are disconnecting (no message received.) I've been on other servers that display a SESSION LOST when the server restarts. Is this a simple trick in an SQF I'm missing somewhere? I tried googling the hell out of this to no avail.
Next, my server is displaying the name of an area whenever you walk/drive into it. How do I disable it? I may leave this on but I'd like to know how to toggle it.
That's really it. I haven't had much trouble finding out how to do anything else with epoch
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So, if it's the same files thats causing the problem for me, it's the indestructible base building then?
And yes, would definitely like to know how you fixed it.
I figured it out on my own,
I pulled the latest fn_selfactions from my server's dayz_code.pbo (Edit:the one in the epoch folder), put krixes bloodbag stuff back in it, and overwrote the old fn_selfactions that was already on my server. All the code everywhere else I left alone, and it worked.
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Updated my Server to 1.0.3 and I can't seem to unlock any of my cars? All my players are also having this problem.Edit:
Never mind, Found it was an issue with the Self Bloodbaging script.
How'd you fix it?
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i just got done fixing this problem on my server. my problem was overriding compiles.sqf and fn_selfActions.sqf in the mission pbo for using krixes self blood bag script.
Mind sharing HOW you've fixed it?
Custom Loot Tables via missionConfigFile
in A2: Epoch Mods (1.0.5.1)
Posted
I have this working on my server, but is there a modified version of this for Taviana. Many of my Taviana buildings do not spawn loot or zombies. I'd add them in myself but I'm having trouble finding all the classnames for certain buildings.