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r0driges

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    r0driges reacted to Bungle in [OLD Release] Custom Chernarus Server Pack 1.2.1 - For Epoch 1.0.1.4 (Development Stopped)   
    HI All,
      Its gives me great please to give back to you all a Custom Chernarus Server Pack for owners to use as they wish.  I know the pain of adding scripts to Dayz servers. As a bambie myself I have struggled for many moons to get my servers they way I wanted.  The information is there if your willing to learn, but if your fresh to coding and or managing servers this can be a nightmare!   Disclaimer: Pack is now working with more updates coming soon If you like this pack and are looking to keep updated, please register on the forums and show your support to the Epoch Team.
     
    Ok how do I install this pack?   Well to start you must download this file: https://www.dropbox.com/s/o0se7g3uo0zp5zd/Custom%20Cherno%20Pack%201.2.1.zip   Its a Zip file so you will need to extract/copy the directories within to a temporary location.   From there you will need access to 2 things. Your Mission BPO's or folders, and Battleye Folder. If you are using a provider that uses BPO's you will need a BPO Manager to pack the Mission Folder into a .BPO File.    Once you have you the pack downloaded and extracted you will need to effectively replace your server files with these.   Wait!  Backup your original folders before installing this pack as a fail safe  
    If you know what your doing skip this area... this is just for the new people.   Instructions for Personal or Non 3rd Party Servers   1a. Move the Mission folder into your MPmissions\DayZ_Epoch_11.Chernarus folder. 1b. If you have a 3rd party server that uses BPO's Right click on the Mission Files Folder and select "Pack into Mission Files.bpo" from BPO Manager       Then rename your .bpo file to match the name of your default and upload/replace the default.   2. Replace the contents of your Battleye folder with the one provided.   3. You're Finished already, Restart your server. Well Done   HFB Server Custom Pack 1.1 Instructions by MiniChiken
     
    Step 1: Download Custom Pack from the link above
    Step 2: Download a pbo viewer program and notepad++ (Tools)
    Step 3: Extract Custom Pack 1.1 from the .zip file and make any changes needed to the configurations
    Step 4: Remove Dayz_Code out of this folder and create a pbo from it by right clicking and selecting "create pbo" (This will be uploaded to @DayZ_Epoch_Server\addons\)
    Step 5: Use pboview to create a pbo file from the DayZ_Epoch_11.Chernarus folder, right click create pbo.
    Step 6: Create a backup of your own DayZ_Epoch_11.Chernarus.pbo and DayZ_Code on your server by renaming the files. Example: DayZ_Epoch_11.ChernarusYYYYMMDD.pbo
    Step 7: Upload your newly created .pbo file to MPMission folder on your server.
    Step 8: Copy the contents of BattlEye > Scripts.txt into your HFBEpochChernarusPrivate > BattlEYE > Scripts.txt file (You may need to upload additional .txt files if you are missing any in that folder)
    Step 9: Save all changes and start up your server.
      ViLAYER Server Custom Pack 1.2 Instructions by Mathewjknott
     
    Step 1: Download Custom Pack from the link above
    Step 2: If you don't already have one, download a PBO viewer program, a FTP program and notepad++ (For these instructions i am using PBO Manager)
    Step 3: Extract Custom Pack 1.2 from the .zip file
    Step 4: Right click on Dayz_Server.pbo and using PBO Manager "Extract to dayz_server\". You will now have 3 folders (Battleye Files, dayz_Server & Mission Files), the PBO file can be deleted.
    Step 5: Using your FTP program, connect to your server. (Check your DayZ Package Provisioning Completed email for FTP info)
    Step 6: Copy all files in the Mission Files folder to "vilayercodecustom/missions/epoch.chernarus"
    Step 7: Copy all files in the dayz_server folder to "vilayercodecustom/dayz_epoch"
    Step 8: Copy all files in the Battleye Files folder to "#######_MasterConfiguration/BattlEye" (where ###### is your username)
    Step 9: Restart your server.
     
    DAYZ.ST Server Custom Pack 1.2 Instructions by Mathewjknott
     
    Step 1: Download Custom Pack from the link above
    Step 2: If you don't already have one, download a PBO viewer program and notepad++ (For these instructions i am using PBO Manager)
    Step 3: Extract Custom Pack 1.2 from the .zip file
    Step 4: Right click on Dayz_Server.pbo and using PBO Manager "Extract to dayz_server\". You will now have 3 folders (Battleye Files, dayz_Server & Mission Files), the PBO file can be deleted. (If you don't want to customize any files in the server pbo you can skip)
    Step 5: Using notepadd++ (or any other preferred txt editor) customize any options you want to.
    Step 6: Right click on the "Mission Files" folder and using PBO Manager "Pack into Mission Files.pbo"
    Step 7: Rename "Mission Files.pbo" to dayz_mission.pbo
    Step 8: Stop your server.
    Step 9: On the dayz.st control panel, click advanced and then upload the dayz_server.pbo and dayz_mission.pbo files.
    Step 10: You will need to update the Battleye filters how ever i cant remember for sure how to do it. It will prob be via ftp
    Step 11: Start your server.
     
    ​If you want to edit any files, do so either before uploading using notepad++ or after uploading using your file manager.
        Ok its installed, how do I customize things?   Well that's all done with the mission folder/BPO.    To enable/disable addons you will need to modify the file called init.sqf found in the main folder and/or the fn_seflActions.sqf file found in the dayz_code folder. These can be edited in notepad however I do recommend notepad++   To remove addons you need to comment out the sections specified see the comments also below.   Hint: Everything Brown is a comment.   /////////////////////////////////////////////////////////////////////////////////////////// // Added Extras are below however some are also enabled/disabled via custom fn_selfactions. // Add or Remove Comment at the START of each SCRIPT line below to enable or disable. // Custom Loadscreen is found in load_screen - To replace make sure image is 2048x1024. /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // Sarge AI Area  call compile preprocessFileLineNumbers "addons\UPSMON\scripts\Init_UPSMON.sqf"; // UPSMON (Needed for Sarge) call compile preprocessfile "addons\SHK_pos\shk_pos_init.sqf"; // SHK (Needed for Sarge) [] ExecVM "addons\SARGE\SAR_AI_init.sqf"; // SARGE AI - Roaming AI Survivor, Military and Bandit Groups // For Custom Configuration see addons/SARGE/SAR_config.sqf /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // Custom Actions Area // Self Blood Transfuions, Strip Clothing from Bodies, and Fireplace Dancing are in dayz_code\fn_selfActions.sqf // Search for Self Bloodbag, Clothes, Knockout, Tent Sleeping and Dance and add * at the end and start of the //// above and below respectfully to disable. /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // POI Chernarus - By Bungle [] ExecVM "custom\villages.sqf"; // Epoch Trader Villages  [] ExecVM "custom\buildings.sqf"; // Extra Charnarus Buildings //[] ExecVM "custom\raceday.sqf"; // Coastal Racetrack 1.0 //[] ExecVM "custom\fightyard.sqf"; // Cherno Fightyard 1.0 // Race Day and the Fightyard are for events, unless you want them as default. // Updates and additons on these will be posted seperate and included in future updates. /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // POI Chernarus - By Team BBC [] ExecVM "custom\Barrage_Dan_BBC.sqf"; // Topolka Dam Military Base [] ExecVM "custom\BlackLac_Dan_BBC.sqf"; // Black Lake Miltary Base [] ExecVM "custom\bois1_Dan_BBC.sqf"; // Hidden Killers Ranch [] ExecVM "custom\LieuxditPenduAto.sqf"; // Wreck Sites [] ExecVM "custom\castle.sqf"; // The Dead Castle // Upadtes and additons on these will be posted sepearte and included in furture updates. /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // Extra Map Upgrades [] ExecVM "custom\devilscastle.sqf"; // Devils Castle Base by AVendettaForYou. // Special Thanks to each for their awesome packs and hard work. // Skalisty by Excelisor Bridge is on by default and disbaled by changing the missiondefault.sqm to mission.sqm /////////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////// // Logistics Area [] ExecVM "custom\kh_actions.sqf"; // Refuel Script   [] ExecVM "BTK\Cargo Drop\Start.sqf"; // BTK Cargo Drop  [] ExecVM "R3F_ARTY_AND_LOG\init.sqf"; // R3F Logistics // For more Refuel Locations add object classes to Line 14 of custom\kh_actions.sqf // Limited Towing/Lifting/Cargo - See R3F_ARTY_AND_LOG\R3F_LOG\config.sqf /////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////// // I hope you enjoy the pack thanks to everyone for their contributions. // If you have any issues please let me know via the post on www.dayzepoch.com // Special Thanks to the Epoch Development Team for their mod and hard work on the mod. ///////////////////////////////////////////////////////////////////////////////////////// More addons and updates will be coming so stay tuned.   
    If you need any help or just have general feedback/questions post in here.
     
    Please do not distribute this pack outside of this forum.
     
    Cheers,
     
    Bungle
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