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sublimeaces

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Posts posted by sublimeaces

  1.  
    the vehicle problem went away but still am not getting any scroll wheel option on the traders.
     
    here is the RT logs
     
     
     
    ====================================================================
    == C:\Users\Administrator\Desktop\panthera\Epoch Server\Expansion\beta\Arma2OAserver.exe
    == "Expansion\beta\arma2oaserver.exe"  -port=2325 "-config=instance_16_panthera\config.cfg" "-cfg=instance_16_panthera\basic.cfg" "-profiles=instance_16_panthera" -name=instance_16_panthera "-mod=@panthera;@ibr_plants;@ibr_rn;@DayZ_Epoch;@DayZ_Epoch_Server;@DayZEpochPanthera_Epoch;@DayZEpochPanthera_Panthera;"
    =====================================================================
    Exe timestamp: 2013/10/14 15:28:39
    Current time:  2014/03/04 15:22:08
     
    Version 1.62.103718
    Item STR_EPOCH_BULK_DESC_MP5SD listed twice
    Item STR_ACTIONS_BUILD listed twice
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
    Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    Obsolete class Animations defined in bin\config.bin/RscCompass/
    Obsolete class Animations defined in bin\config.bin/RscWatch/
    15:22:18 Server error: Player without identity =RIP= Dude (id 1630809864)
    15:22:23 Old style material 207 used in ReportStack not available
    15:22:24 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    15:22:24 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    15:22:24 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    15:22:24 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    15:22:25 Old style material 204 used in ReportStack not available
    15:22:25 Old style material 207 used in ReportStack not available
    15:22:25 Old style material 207 used in ReportStack not available
    15:22:25 Old style material 207 used in ReportStack not available
    15:22:35 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    15:22:36 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
    15:22:36 "DayZ Epoch: MPframework inited"
    15:22:40 Old style material 201 used in ReportStack not available
    15:22:40 Old style material 201 used in ReportStack not available
    15:22:40 Old style material 201 used in ReportStack not available
    15:22:40 Old style material 201 used in ReportStack not available
    15:22:41 Old style material 204 used in ReportStack not available
    15:22:41 Old style material 205 used in ReportStack not available
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - Waiting for bis_fnc_init..."
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - bis_fnc_init done - STARTING!"
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loading..."
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - AntiHack Loaded!"
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - CREATING AdminMenu"
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - ADDING PublicVariableEventHandlers"
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - Adding Logging for killed Vehicles"
    15:22:48 "infiSTAR.de ProPlan by infiSTAR.de - FULLY LOADED"
    15:22:49 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    15:22:55 "Res3tting B!S effects..."
    15:22:55 "[AGN] Starting Trader City Safezone Commander!"
    15:22:55 "Error: Attempting to start AGN products on a server where it should not be!"
    15:22:55 "HIVE: Starting"
    15:22:55 "server_monitor.sqf execution count = 1"
    15:22:55 "HIVE: trying to get objects"
    15:22:55 "HIVE: found 349 objects"
    15:22:55 "HIVE: Commence Object Streaming..."
    15:22:55 "HIVE: got 0 Epoch Objects and 349 Vehicles"
    15:22:59 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    15:22:59 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    15:23:00 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    15:23:00 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    15:23:06 "HIVE: Vehicle Spawn limit reached!"
    15:23:06 "HIVE: Spawning # of Debris: 100"
    15:23:06 "HIVE: Spawning # of Ammo Boxes: 3"
    15:23:06 "HIVE: Spawning # of Veins: 50"
    15:23:06 "Total Number of spawn locations 11"
    15:23:12 "DEBUG: Too many at [4049.98,8250.53]"
    15:23:16 "DEBUG: Too many at [5888.58,768.358]"
    15:23:28 "DEBUG: Too many at [6230.48,4008.2]"
    15:23:31 "DEBUG VEIN: on road [6678.85,6911.58]"
    15:23:39 "DEBUG VEIN: on road [2565.25,9099.78]"
    15:23:42 "EPOCH EVENTS INIT"
    15:23:43 "TIME SYNC: Local Time set to [2013,8,3,13,23]"
    15:23:49 Server: Object 4:7 not found (message 70)
    15:23:49 Server: Object info 2:256 not found during Changing Owner
    15:23:49 Server: Object info 2:255 not found during Changing Owner
    15:24:10 "Res3tting B!S effects..."
    15:24:25 "infiSTAR.de Player-Log: =RIP= Dude(79720518) - 6h 30min"
    15:24:25 "infiSTAR.de Player-Log: >>FabiVision(67791686) - 6h 30min"
    15:24:25 "infiSTAR.de Player-Log: Blake(235660102) - 6h 30min"
    15:24:26 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
    15:24:26   bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move 
    15:24:26 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
    15:24:26   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move 
    15:24:26 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
    15:24:26   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move 
    15:24:26 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
    15:24:26   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move 
    15:24:26 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
    15:24:26   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move 
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
    15:24:26   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
    15:24:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone leftshoulder doesn't exist in some skeleton 
    15:24:31 Error: Bone rightshoulder doesn't exist in some skeleton 
    15:24:33 Warning Message: Cannot open object ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\p3d\200rnd_556x45_m249.p3d
    15:25:38 Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208
    15:26:48 "infiSTAR.de Player-Log: peter(231158790) - 6h 32min"
    15:26:57 Server: Object 8:7 not found (message 70)
    15:27:08 "infiSTAR.de Player-Log: =RIP= SublimeAces(99179526) - Admin - 6h 32min | ******ADMIN******"
    15:27:13 "infiSTAR.de PVAH_AdminReqLog: [1.23457e+006,B 1-1-E:1 (=RIP= SublimeAces) REMOTE]"
    15:27:13 "infiSTAR.de SignIn: =RIP= SublimeAces(99179526)"
    15:27:32 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    15:28:36 "peter (231158790) | New Player: ["7",[],[],[0,0,0],true,"1.0.4.2","Survivor2_DZ",true,true,0]   |DayZ Instance: 16|"
    15:28:45 "get: STRING (99179526), sent: STRING (99179526)"
    15:28:45 "DISCONNECT: =RIP= SublimeAces (99179526) Object: B 1-1-E:1 (=RIP= SublimeAces) REMOTE, _characterID: 1 at loc [4319.79,1674.09,0.00112557]"
    15:28:45 Client: Remote object 8:0 not found
    15:28:45 Client: Remote object 8:6 not found
    15:28:47 Warning: Cleanup player - person 8:5 not found
  2. Yesterday traders were working fine!



    even with all the scripts i added but today when i start up the server i cannot view the traders or epoch board.



    scripts i have



    AGN safezones


    take clothes



    self bloodbag


    death messages


    blur anti hack


    auto refuel/repair/rearm



    i have removed (just for the hell of it)



    safezone, take clothes, death messages, antihack



    i have redone my database as well and everything works except i keep getting RPT errors



    Vehicle cannot be created or something like that



    Warning: z\addons\dayz_communityassets\models\razor.p3d:0 Error while trying to generate ST for points: 214, 349, 208



    AllowedVehiclesLi>


    13:41:49 Error Zero divisor


    13:41:49 File z\addons\dayz_server\init\server_functions.sqf, line 264


    13:41:49 Error in expression <ect _lastIndex];



    13:41:48 Error Zero divisor


    13:41:48 File z\addons\dayz_server\init\server_functions.sqf, line 266




    Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl




    It will Create and place some vehicles tho for some reason but others get the line 264 and 266 error



    however i don't see how adding vehicles to the map would effect access to the trader!



    any help would be greatful!




    I don't know if this has anything to do with anything but under the panthera traders like AWOL their is nothing under static however it has stuff for taviana!

     
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