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conagan

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Posts posted by conagan

  1. I built a small camp in the editor and uploaded it to my server. I want to ad more options for players to fight for better loots so I tweaked the AI to make them more accurate and harder overall. What I need help with is adding a group of bandits to fortify and protect my camp at this location [191,[1426.05,12177.4,0.001]]. I can sort of understand the code and when i see a section I can usually edit it to my liking but I can't write it yet. I found the section i need to add the extra lines but not sure what to type in. Anyone have a suggestion on how I can set this up?

  2. Is it possible to add the ability to lock gates with a script? What I'm looking for is a way to be able to lock gates in a similar way as doors that you build. As of now the Cinder Block Garage door isn't large enough to drive a Ural size truck through so there is no way for players to secure vehicles other than with a key. Even though that prevents players from stealing them it does not stop them from doing things like using another vehicle to bump push them in the near by lake. I would like the option to be able to allow players on my server to build a fenced parameter and lock the gate to store their vehicles.

  3. I found a tutorial on donator base domes but I'm having an issue where when I try to join the server I get the black screen "Waiting for Host".

    Would someone please take a look at my code and help me figure out whats wrong?

     

    This is my dome.sqf code:

     

    if ((getPlayerUID player) in ["########", "########"]) exitWith {
    titleText [format ["Welcome Home, %1", name player], "PLAIN DOWN"]; // welcomes you with your name
    } else {
    // What happens if unauthorized players get into the dome
    titleText ["You are entering restricted area, leave.", "PLAIN DOWN", 3];
    sleep 5;
    titleText ["Are you blind? GET OUT", "PLAIN DOWN", 3];
    sleep 5;
    titleText ["Still not listening, huh?", "PLAIN DOWN", 3];
    sleep 5;
    titleText ["You have 5 seconds left", "PLAIN DOWN", 3];
    sleep 5;
    titleText ["Good night.", "PLAIN DOWN", 3];
    sleep 2;
    player setDamage 1;

    //titleText ["Welcome home", "PLAIN DOWN", 3];

     

     

     

     

    this is the code in my mission.sqm file:

     

    class Item3
            {
                position[]={538.023,0.001,4552.21};
                a=130;
                b=90;
                rectangular="1";
                activationBy="WEST";
                repeating=1;
                interruptable=1;
                age="UNKNOWN";
                name="AdminBase";
                expCond="(vehicle player) in thislist;";
                expActiv="adminbase = [] execVM ""adminbase.sqf"";";
                expDesactiv="terminate adminbase; titleText [""You've just saved yourself a PERM BAN"", ""PLAIN DOWN"", 3];";
                class Effects
                {
                    titleType="TEXT";
                    titleEffect="PLAIN DOWN";
                    title="You have entered a restricted area, you will be banned if you don't leave";
                };
            };
        };

  4. What i did to add starting gear to my server was under the epoch config in the Init.sqf in your mission pbo (see below for what i am talking about) 

    add a space under this and then add (this is what i use but you can change it to what ever you want)

    and now just make sure it all looks like this (like making sure there isnt 2 spaces between the areas etc)

    Repack your mission pbo and upload that to your server. I hope this is of some help to you 

    (These steps are the only ones you need to make! you do not need to touch the server pbo at all i have no idea why you would needed to do that in your attempts before hand :S )

     

     

     

    Is there a way to set it up so you can set a different spawn loot for different players.

     

    Lets say you play on my server and you donate $10 a month to keep the server up, can I set it so you always spawn with X gear and everyone else always spawns with Y gear?

  5. I wasn't sure where to post this and I could not find anything on the issue via search. I just started playing DayZ a few days ago and I had a fit of a time getting it to run. Finally I got in on a server and was having a blast except for one thing. I don't know if it is a known issue or if it is just me but when I bring the sights up or zoom in with a weapon aimed I get a split second of steady aim and then my screen shakes all crazy and then back to normal and then shakes again. It's almost like my character is always shivering even when his tempeture meter is fullly red. It is extremely hard to hit anythying at distance with any weapon.

     

     

    Anyone out there able to help me on this?

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