rafaelsauro
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Posts posted by rafaelsauro
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I have a problem, I did only part 1 for bases become indestructible only after the restart, only after I packed the dayz_server.pbo, the database server does not carry over, some kind soul can help me?
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have to download the addon in http://www.armaholic.com/page.php?id=22143and install on the server?
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I'm trying to add new helicopters, already added the "pook_H13" in mission.sqm and classes of helicopters in dynamic_vehicle.sqf within MPmission.pbo and dayz_server.pbo and still no success
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You need to edit mission.sqm and dynamic_vehicles to add them server side.
If you dont already have it, get Notepad++ and the SQF language plugin (Google it).
mission.sqm is in your MPMissions\DayZ_Epoch**\ folder.
Add pook_h13 below the jetski's like this:
"jetskiyanahuiaddon",
"pook_h13"
Dont forget the comma after the jetskiaddon,
(If you dont add them to mission.sqm clients will get a missing content error)
In your server PBO you have to add them to dynamic_vehicle.sqf
De-PBO your dayz_server.pbo
Once you've done that goto dayz_server\missions\DayZ_Epoch**\
Open dynamic_vehicle.sqf and add these below the ["Pickup_PK_TK_GUE_EP1_DZE",3], entry:
["pook_H13_amphib",1],
["pook_H13_gunship",1],
["pook_H13_medevac",1],
["pook_H13_transport",1],
["pook_H13_civ",1],
["pook_H13_civ_black",1],
["pook_H13_civ_slate",1],
["pook_H13_civ_white",1],
["pook_H13_civ_yellow",1],
(Adding it below the Pickup_PK_TK_GUE_EP1_DZE will keep things alphabetical, which is sensible and easier to find if you want to change them in the future)
Save the file and Re-PBO your dayz_server, upload it to your server.
These are the majority of the classnames that you'll find of use, if you want more versions/skins go look for hcpookie's Bell 47 addon on armaholic, class names are in the readme file.
The 1 refers to the amount you want spawning in your server, its a false maximum, as there will never be less than 1 spawn.
NB:
The amphibious variant does float on water, not tried it without the engine running, but you can walk on the floats :)
The gunship variant will come fully loaded as its not a DZE version.
The transport version is armed and can carry up to 6 players. (1 Pilot, 1 Copilot, 1 Gunner, 3 Passengers).
Most of this I found by doing a little research on the pook addon on armaholic and spawning them ingame.
Enjoy. :)
I did exactly as you describedmore unsuccessful -
to me it did not work
could someone help me?
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You have to add it yourself
DZE_requireplot = 0;
Under the // DayZ Epoch config section at top of the init.sqf
thank you brother, thank you very much, I was looking for this since the update
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thank you brother, thank you very much, I was looking for this since the update
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already searched for everything and do not think
DZE_requireplot in init.sqf
could someone help me?
cant build too many items
in Server Install
Posted
same problem