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Posts posted by Punisher
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very good macca
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all done :) cheers guys
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wicked thanks again matt will try this on the test server
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ive moved it to my epoch.chernurus folder in missions pal thats right then ?
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so heres what mine says
//Load in compiled functionscall compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)progressLoadingScreen 0.1;call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlersprogressLoadingScreen 0.2;call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medicalprogressLoadingScreen 0.4;call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf"; //Compile regular functionsprogressLoadingScreen 0.5;call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configsand i take it i change it to this ?
//Load in compiled functionscall compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)progressLoadingScreen 0.1;call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf"; //Initilize the publicVariable event handlersprogressLoadingScreen 0.2;call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf"; //Functions used by CLIENT for medicalprogressLoadingScreen 0.4;call compile preprocessFileLineNumbers "compiles.sqf"; //Compile Custom Functions and/or WeatherprogressLoadingScreen 0.5;call compile preprocessFileLineNumbers "server_traders.sqf"; //Compile trader configsand i take it i change it to this ?
sorry in advance if im being stupid
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i think i messed up the first couple of instructions from bungle should i move the complies.sqf ?
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Ill have another look when I get back home and post what I see :-)
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Weather pal it was brilliantly clear and sunny when I did it but after the restart the clouds were back and overcast
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til a restart :(
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thanks alot this worked a treat :)
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cool ill have a play at building today then thanks
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ok ill keep playing about with it
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hi im sorry if someone has maybe asked this already i did search but didnt find anything
i was thinking if it would be possible with the plot building to maybe create a lockable garage to store a vehicle in when you log off maybe like the safes but bigger just park your vehicle in and then perhaps purchase a padlock from the traders to lock it
be nice to know if this could be done and also what others think about the idea
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done that but its overcast so you cant see the full moon or stars so maybe i have to remove fog or sort the overcast issue out im not sure
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cool that would be great i could pm you my steam id we could chat through it there if you like
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youve been a great help just trying now to find a month with a full moon now ill keep trying it on our test server this afternoon
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when you change the time matt and look in the hiveext.ini should it say static as i thought that meant time wont advance should it be custom ? or local its taking me a while to find everything on vilayer as we have 4 wasteland servers there really easy to do and this day z is rather different shouldnt take me too long to get the hang of it now you guys are helping :) cant thank you enough
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i have the standard epoch.sql file that i downloaded i just dont know how to force it upon my database and i dont want to risk upsetting all the guys that play in case i wipe all there things out
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thanks i tried both and they both work where do we change the month is this the mission files i take it
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Thanks I know what you mean I just thought those things didn't work with epoch on vilayer I will do this in the morning cheers buddy
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hi pal quick fix open your dynamic_vehicle.sqf file on your server and replace CH_47_EP1 with CH_47_EP1_DZ the add the number at the end for max amount you want it to spawn i believe it always spawns one more than your total amount but i could be wrong
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and whilst im extracting your excellent knowledge could you tell me also how to run an update to the database to restock items or create ones that are missing ie plot pole ?
thanks in advance
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thank you very much fellow racing fan (hope its f1)
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