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Dodgy

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Posts posted by Dodgy

  1. Change this 

     

    // Attacher à l'arrière du véhicule au ras du sol
    _objet attachTo [_remorqueur, [
    0,
    (boundingBox _remorqueur select 0 select 1) + (boundingBox _objet select 0 select 1) + 3,
    (boundingBox _remorqueur select 0 select 2) - (boundingBox _objet select 0 select 2)
    ]];
     
    to this
     
    // Attacher à l'arrière du véhicule au ras du sol
    _objet attachTo [_remorqueur, [
    0,
    (boundingBox _remorqueur select 0 select 1) + (boundingBox _objet select 0 select 1) + 1,
    (boundingBox _remorqueur select 0 select 2) - (boundingBox _objet select 0 select 2)
    ]];
     
    its in the remorquer_selection.sqf you change the +3 to +1
  2. If you mean the numbers at the end this is how many slots each item takes up when loaded into another vehicle it's not the weight but I suppose someone could write a script with the little bird only being able to lift a max of 80 whatever's and each vehicle is given a value say of between 10 and 300 so the little bird could only lift vehicles with a value of 80 or less. Maybe someone with the skill and knowledge could put something together.

  3. 22:06:29 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    22:06:29 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    22:06:29 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
    22:06:29 "MPframework inited"
    22:07:04 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    22:07:07 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
    22:07:07 "Res3tting B!S effects..."
    22:07:07 "--------------------------------"
    22:07:07 "SAR_AI - special UPSMON version started"
    22:07:07 "HIVE: Starting"
    22:07:07 "HIVE: trying to get objects"
    22:07:09 "HIVE: found 536 objects"
    22:07:09 "HIVE: Commence Object Streaming..."
    22:07:09 "HIVE: got 536 objects"
    22:07:11 Warning Message: Cannot open object ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\p3d\100rnd_762x54_pk.p3d
    22:07:13 "----------------------------------------"
    22:07:13 "Starting SAR_AI version 1.5.0 on a dedicated Server"
    22:07:13 "----------------------------------------"
    22:07:13 "Setting up SAR_AI for : chernarus"
    22:07:13 "SAR_AI: dynamic Area & Trigger definition Started"
    22:07:13 "SAR_AI: Area & Trigger definition finished"
    22:07:13 "SAR_AI: Dynamic and static spawning Started"
    22:07:13 "SAR_AI: Dynamic spawning definition / adjustments started"
    22:07:13 "SAR_AI: Dynamic spawning definition / adjustments finished"
    22:07:13 "SAR_AI: Static spawning area definition started"
    22:07:13 "SAR_AI: Static spawning area definition finished"
    22:07:13 "SAR_AI: Static Spawning for Helicopter patrols started"
    22:07:15 "Res3tting B!S effects..."
    22:07:17 "SAR_AI: Static Spawning for Helicopter patrols finished"
    22:07:17 "SAR_AI: Static Spawning for infantry patrols started"
    22:07:17 "SAR_AI: Static Spawning for infantry patrols finished"
    22:07:17 "SAR_AI: Static Spawning for vehicle patrols started"
    22:07:17 "SAR_AI: Static Spawning for vehicle patrols finished"
    22:07:17 "SAR_AI: Dynamic and static spawning finished"
    22:07:17 "SAR_AI: applying vehicle fix ..."
    22:07:20 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    22:07:20 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    22:07:24 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    22:07:24 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    22:07:29 "HIVE: Spawning # of Vehicles: -1"
    22:07:29 "HIVE: Spawning # of Debris: 500"
    22:07:29 "HIVE: Spawning # of Ammo Boxes: 3"
    22:07:29 "HIVE: Spawning # of Veins: 50"
    22:07:29 "Initializing DZAI version 1.9.5.1 using base path \z\addons\dayz_server\DZAI."
    22:07:29 "[DZAI] Reading DZAI configuration file."
    22:07:29 "[DZAI] DZAI configuration file loaded."
    22:07:29 "[DZAI] Compiling DZAI functions."
    22:07:29 "[DZAI] Base classname tables loaded."
    22:07:29 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
    22:07:29 "[DZAI] Epoch classnames loaded."
    22:07:29 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: 0. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
    22:07:29 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: false. Land: false."
    22:07:29 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
    22:07:29 "[DZAI] DZAI loading completed in 0.034996 seconds."
    22:07:29 "Total Number of spawn locations 5"
    22:07:30 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    22:07:30 "EPOCH EVENTS INIT"
    22:07:30 "DZAI Scheduler is running required script files..."
    22:07:30 "[DZAI] DZAI finished building weighted weapongrade tables in 0.0059967 seconds."
    22:07:30 "Chernarus spawn areas loaded."
    22:07:31 "DEBUG VEIN: Too many objects at [6437.26,6587.52]"
    22:07:32 "DEBUG VEIN: on road [9206.52,6144.77]"
    22:07:33 "DEBUG: Too many at [11944.1,12057.9]"
    22:07:46 "DEBUG VEIN: on road [12795.1,12729.7]"
    22:07:46 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
    22:07:46 "[DZAI] DZAI weapon classname tables created in 0.0360107 seconds."
    22:07:46 "OBJECT PATCH :: Spawning in serverside objects... Reading from file CfgTownGenerator."
    22:07:46 "WAI: AI Config File Loaded"
    22:07:47 "TIME SYNC: Local Time set to [2013,8,3,22,7]"
    22:07:48 bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 17)
    22:07:48   bin\config.bin/CfgMovesZombie/States/AmovPercMrunSnonWnonDfr.InterpolateTo: Bad move 
    22:07:48 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: item count not multiple of 2 (is 9)
    22:07:48   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDl.InterpolateTo: Bad move 
    22:07:48 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: item count not multiple of 2 (is 9)
    22:07:48   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDb.InterpolateTo: Bad move 
    22:07:48 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: item count not multiple of 2 (is 9)
    22:07:48   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDbr.InterpolateTo: Bad move 
    22:07:48 bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: item count not multiple of 2 (is 11)
    22:07:48   bin\config.bin/CfgMovesZombie/States/AmovPpneMrunSnonWnonDfr.InterpolateTo: Bad move 
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medicEnd
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic0
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic1
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic2
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic3
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic3
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic4
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic5
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic4
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDnon_medic5
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic0
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic1
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.ConnectTo: Bad move AinvPknlMstpSnonWnonDr_medic2
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDnon_medic0S
    22:07:48   bin\config.bin/CfgMovesZombie/States/AinvPknlMstpSnonWnonDnon_medic.InterpolateTo: Bad move AinvPknlMstpSnonWnonDr_medic0S
    22:07:50 Server: Object 3:29 not found (message 70)
    22:07:50 Server: Object 3:30 not found (message 94)
    22:07:50 Server: Object 3:31 not found (message 94)
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone leftshoulder doesn't exist in some skeleton 
    22:08:01 Error: Bone rightshoulder doesn't exist in some skeleton 
    22:08:01 "WAI: AI Monitor Started"
    22:08:01 "[DZAI] Verified 187 unique classnames in 0.490997 seconds."
    22:08:01 "WAI: Mission Config File Loaded"
    22:08:01 "Chernarus map configuration loaded."
    22:08:01 "DZAI Scheduler will continue tasks in 1 minute."
    22:08:02 "WAI: Starting AI Missions Moniter"
    22:08:02 "WAI: Spawned a group of 6 Bandits at [13277.6,6832.82,0.002]"
    22:08:03 "WAI: Spawned a group of 6 Bandits at [13283.2,6812.54,0.001]"
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 "WAI: Sapwned in 5 M2StaticMG"
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 Warning Message: Bad vehicle type Random
    22:08:03 "WAI: Sapwned in 10 M2StaticMG"
    22:08:04 "WAI: Paradrop Waiting for player"
    22:08:04 "WAI: Paradrop Waiting for player"
    22:08:04 "WAI: Paradrop Waiting for player"
    22:08:04 "WAI: Paradrop Waiting for player"
    22:08:06 "[DZAI] 77 locations gathered in 4.74901 seconds."
    22:08:36 "OBJECT PATCH :: Serverside object patch completed in 49.989 seconds."
    22:10:02 "12 Active ground units"
    22:10:02 "15 Active emplacement units"
    22:10:02 "0 Active chopper patrol units (Crew)"
    22:10:02 "8 Active vehicle patrol units (Crew)"
    22:10:03 "RUNNING EVENT: Military on [2014,1,26,22,10]"
    22:12:30 "TIME SYNC: Local Time set to [2013,8,3,22,12]"
    22:13:03 "DZAI Monitor :: Server Uptime - 0 d 0 hr 5 min 38 sec. Active AI Units - 1."
    22:13:03 "DZAI Monitor :: Static Spawns - 1 active static triggers. 0 groups queued for respawn."
    22:13:03 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 0/0 (cur/max). Land Patrols: 0/0."
    22:15:03 "WAI: Starting Mission MV22"
    22:15:03 "WAI: Mission MV22 Started At [12150.1,7547.27]"
    22:15:03 "WAI: Mission MV22 spawned a MV-22"
    22:15:03 "WAI: Spawned a group of 4 Bandits at [12150.1,7547.27,0]"
    22:15:03 "WAI: Spawned a group of 4 Bandits at [12150.1,7547.27,0]"
    22:15:03 "WAI: Sapwned in 2 M2StaticMG"
    22:17:30 "TIME SYNC: Local Time set to [2013,8,3,22,17]"
    22:18:03 "DZAI Monitor :: Server Uptime - 0 d 0 hr 10 min 38 sec. Active AI Units - 1."
    22:18:03 "DZAI Monitor :: Static Spawns - 1 active static triggers. 0 groups queued for respawn."
    22:18:03 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols:  

    Does anyone have any ideas about these errors in my rpt? Its really just the bad vehicle type random message and the bin/config messages.

  4. Thanks for quick reply I am running the server on a spare pc in my house just a few friends and family connecting via Lan etc. I have access to the server pbo  but there is no mission pbo the mp mission is just in folders. You are correct the script was outside of the  if statement. Im a noob at this level of scripting only ever made counterstrike maps and scripts :-). No error on joining server now but missions don't seem to start. Thanks for help will keep at it. Moved files to mission file works a treat don't know why it wont work the way suggested checked and double checked .

  5. Got a problem with installing I keep getting the message \z\addons\dayz_server\missions\mission_deamon.sqf not found. It seems to be a problem with private servers that if you point to something from the mpmission file to the server pbo it doesent seem to work had it with some other scripts which I moved all files to the mpmission file and redirected the necessary bits and it worked. Will this work with your script and is it just the 3 or 4 files I will need to change.

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