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Posts posted by smoketrail
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Thanks for that Fuchs, but i was thinking more about the script itself.
been looking around abit and i think it would be something like this:
take the top part of the script put it into a file and name it something like admindome.sqf and put it into the mission folder.
and the line with: expActiv="siren = [] execVM ""Sounds\siren.sqf"";";
should be rewritten to something like: expActiv="admindome = [] execVM ""admindome.sqf"";";
and ofcause add the uid of the admin.
then take the second part of the script and paste that into the mission.sqm file under sensor and increase the item=5 to item=6, and instead of class item1 i would put class item5.
put the sound file into the mission folder under Sounds/ (create the folder there)
could that be the right course to take?
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same as above would love to know to put this, is trying to setup an admin base and i dont want the players to run around in there
[Release] Protection Dome (airsiren-geigercounter)
in A2: Epoch Mods (1.0.5.1)
Posted
Sounds great mate, looking forward to reading it