Zeiss
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Posts posted by Zeiss
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Hello,
you can insert a menu "Fly back to the start Point" ?
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ready, please delete this
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Hi, thanks for your script,
but than T may have problem that man may enter the car when someone site in it
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Hi Hardend.
the script works, but if it is build, the car go at 4 committee on the engin or ib a collision at once in flames on without not
sorry for my bad english
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when a Player gets in the vehicle and an another Player Close the car, the Driver and the vehicle will be invincible.
Is it possible to Close a vehicle only when nobody in inside?
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when a player gets in the vehicle and an another player close the car, the Driver and the vehicle will be invincible. Is it possible to close a vehicle only when nobody is inside?
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Oops! Something went wrong!
File is not langer available ?
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I get the update to 1.0.4b simply not go.
I have made the update with DayZCoammander on the Server,
then have made the update the Server Files 1.0.4b , made SQL update.
If I joine always get the message:
This Server running an incorrect Version of the Server side application ....
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Hi Axeman,
thanks for the link,
unfortunately I#m more confused now.
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help :)
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5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !"spawn BIS_Effects_Burn" !"spawn BIS_Effects_AirDestructionStage2" !="_this spawn fnc_plyrHit;" 1="[this] spawn BIS_Effects_AirDestruction" // ban for empty patterns, such: // 23.06.2013 17:16:25: Ruhzy (x.y.z.t:10202) deadbeef12341234 - #0 ""
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hello,
- #0 "["Es", "folgt", "eine Info"] spawn BIS_fnc_infoText;"
what I Need be remoteexec.txt enter the kick Fails?
greeting,
Zeiss
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Private ["_EH_Fired"]; if (isNil "inAdminZone") then { inAdminZone = false; }; while {true} do { waitUntil { inAdminZone }; waitUntil { player == vehicle player }; _vehicle setVariable ["R3F_LOG_disabled",true,true]; player setUnitRecoilCoefficient 0; player_zombieCheck = {}; fnc_usec_damageHandler = {}; fnc_usec_unconscious = {}; player allowDamage false; waitUntil { !inAdminZone }; _vehicle setVariable ["R3F_LOG_disabled",false,true]; player setUnitRecoilCoefficient 1; player_zombieCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_zombieCheck.sqf"; fnc_usec_damageHandler = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_damageHandler.sqf"; fnc_usec_unconscious = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_unconscious.sqf"; player allowDamage true; };
Hello Axe Cop,
yes, I use "R3F_ARTY_AND_LOG"
I have added as you write, but it does not work.
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Hello,
is there a possibility to shutdown the lifting of the helicopters in the safezone?
Some People always steal my vehicles out of my adminzone ;)
thank you,
Zeiss
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Hello,
how I could make it, the admin can delete locked doors, if Players have their code Password?
thank you
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Hello,
i have a problehm with the Server time.
The Players have almost all different times,
has a night, another day.
what could it be?
Zhanks in advance,
Zeiss
[Time]
Type=Static
Hour = 15
Date = 15.11.2013
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is there a possibility that heliliften to stop when the vehicle is in the building or is completed?
greeting
Zeiss
BattlEye
in Server Install
Posted · Edited by Zeiss
REDDY