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Powerswitch

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Posts posted by Powerswitch

  1. i had an account with them, there customer service was good, rest of it was all stupidly limited and when they changed there service to a downloadable controll pannel that limited you even further and hardly worked i just left. if i were you id ask for them to refund you because they will, then go get any other server. dayz.priv sucks. 0 out of 10 would not buy again. 

     

    but with every server provider theres always something going on, currently i have a vilayer one (i recomend them just dont get taviana theres so many problems with it since there vershion is 1.0) having some issues with the server locking up and stuff with them but overall they have been really good and you have full access to everything to do with what you want.

     

    (should also note vilayer customer server seems a little slow in the head when tying to understand the problems your having when you describe it in full detail lol)

  2. this looks amazing but what vershion of taviana does this work on because my server is running vershion 1.0 (because vilayer is making it difficult to upgrade it) and adding this in step by step results in the server not functioning :c  

     

    im guessing its for 2.0 of tavi.

     

    the message the server gives before locking up is

     

    something like cannot load object tavi/ulice/sabina/s66.p3d

  3. so first things first before anyone says "just search for teliportation problems theres lots of topics on this" i have, ive spent alot of time looking up how to solve the very specific issue im having to no avail. im currently running an epoch lingor server on vershion 1.0.2.3 (because 2.4 is to buggy for me to want to upgrade) i have many plugins and what not working fine, ive fixed the teliport issue when you fly or go near the debug island thanks to those posts i have read about the problem with lingor so thats all been fixed.

     

    my problem is: players logging out within 2000 of the debug island get teliported away from it to exactly 2000. they can run around, fly around, drive around hell you can even land on the island itself and not get teliported away (unless you get within 100 of the exact spot) its only when you log out, then back in that you end up 2000 away. 

     

    so what i have tryed to do to fix this: editing the variables of the dayze teliport fix inside the init.sqf to no avail, just changes the in game teliport. gone through every file i can in dayz_server.pbo and changed anything related to the debug with a variable of 2000 to a smaller one to have no effect.

     

    so if someone knows how i can change the debug log in problem im having that would be great for not being able to log out up near there is a pain when theres nice spots to set up bases.

     

    [sOLVED]: figured it out myself, can delete this post. or for those who want to know how to fix this: inside of dayz_server.pbo\compile\server_playersetup.sqf under //set position adjust the _debug as seen fit for your map. 

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