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Thatbitterlemon

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Posts posted by Thatbitterlemon

  1. Good morning, I have been running a Epoch server for about three months on my community's Dedicated server, recently (since updating to 1.0.3) i have had a lot of issues with de-sync / lag. I was wondering if any one would be able to shed some light on whats going on,

    What i know from my own analyzing; Is that the de-sync is not a result of to many clients connected, as i have had as many a 20 people on with no problem but there can be de-sync with only 1 - 2 people on the server. I have recently i have noticed that the de-sync only occurs during these hours, 18:00 pm - 01:00 am. i have check but as far as i can see there are no additional scripts or programs running during this  time, no sql quires or such. 

     

    My start up command:

    -server -ip=94.23.248.88 -world=empty -nosplash -cpuCount=8 -exThreads=1 -maxmem=2047 -noCB -port=2372 -profiles=D:\TCAFiles\Users\name\26\arma2CO -bepath=D:\TCAFiles\Users\name\26\arma2CO\BattlEye -cfg=basic.cfg -config=config.cfg -name=instance_11_Chernarus -mod=Expansion\beta;Expansion\beta\Expansion;@DayZ_Epoch;@DayZ_Epoch_Server;
    

    My Basic Config:

    language="English";
    MinBandwidth=192000000;
    MaxBandwidth=1073741824;
    MaxSizeGuranteed=128;
    MaxSizeNonguaranteed=64;
    MinErrorToSendNear=0.0099999998;
    MinErrorToSend=0.001;
    MaxCustomFileSize=0;
    Windowed=0;
    adapter=-1;
    3D_Performance=93750;
    Resolution_Bpp=32;
    serverLongitude=2;
    serverLatitude=49;
    serverLongitudeAuto=2;
    serverLatitudeAuto=49;

    My server stats for the last 7 days;

    20cff228bb1069eabc21ec66d033f2e6.png

     

  2. Hi Guys, I've got the same on my server it running on a dedi box more than capable of  running epoch (1.0.2.4 chernarus) the only mods running are; god mode in traders and i have added around 400 buildings across the map, but every 5-10 mins every one goes in too 100000 Desync, any ideas on what could be causing this?

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