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Jarazek

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Posts posted by Jarazek

  1. Should I post somewhere else?

    Sorry if I should have started my own thread, I am pretty new to this all, and I am just hoping to stop the only thing completing the server, which is the issue with some people logging in and getting stuck on a 3, or 7, sometimes a 6, yet they hear the background, and anything going on around them..

  2. I think I am having a similar problem with the server I just set up, well I personally have no problem connecting, and neither does two other clan mates, but almost everybody else gets stuck logging in, it will freeze on a 3, or a 7, their character loads in as in I can see them where they logged out, and they can move, but they are still only seeing the loading screen.

    I do have modified customloot files, all 4 of them that I found on the github, I customized the loot tables a bit, and loot spawns in fine.

    I have a few other scripts, and can list them if need be.

     

    Can somebody please look over my rpt and let me know how I can fix some of these problems?

    It would be greatly appreciated, as I am new to all of this, but I have learned quite a bit, and gotten pretty far in only a week.

    NOTE: I did not include any of the stuff from the rpt that seems normal, also one thing I am noticing, in the rpt I never see where people connect, but I see where they disconnect, is that normal?

     

     

     </Key>
        <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
          <German>Compact assault rifle with silenced grenade launcher&lt'
    Item STR_VIL_DN_BS1 listed twice
    Item STR_AUTHOR_VILAS listed twice
    Item STR_VIL_EASTERN listed twice
    Item STR_VIL_WEAPONS listed twice
    Item str_dss_10rnd_vss listed twice
    Item str_dss_20rnd_vss listed twice
    Item str_dn_20rnd_9x39_sp5_vss listed twice
    Item str_dn_ak_107_gl_pso listed twice
    Item str_dn_ak_107_kobra listed twice
    Item str_dn_M40A3 listed twice
    Item str_dn_rpk_74 listed twice
    Item str_ep1_dn_fn_fal listed twice



    Obsolete class Animations defined in bin\config.bin/RscCompass/
    Obsolete class Animations defined in bin\config.bin/RscWatch/


    Mission DayZ_Overpoch_1.Napf: Number of roles (100) is different from 'description.ext::Header::maxPlayer' (50)


    Server error: Player without identity =DiG= Jarazek (id 985490660)


    17:23:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    17:23:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    17:23:41 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
    17:23:41 "DayZ Epoch: MPframework inited"
    17:23:42 ca\misc\houpacka.p3d: house, config class missing
    17:23:46 ca\misc\houpacka.p3d: house, config class missing
    17:23:49 ca\misc\houpacka.p3d: house, config class missing
    17:23:49 ca\misc\houpacka.p3d: house, config class missing



    17:23:51 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    17:23:53 ca\misc3\wf\wf_depot.p3d: house, config class missing
    17:23:53 ca\misc3\wf\wf_depot.p3d: house, config class missing
    17:23:53 ca\misc3\wf\wf_depot.p3d: house, config class missing


    17:24:04 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing


    17:24:05 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852


    17:24:12 Cannot create non-ai vehicle Camel_DZ,
    17:24:12 Cannot create non-ai vehicle Civcar_DZ,
    17:24:13 350z_yellow: ABSwitch - unknown animation source ABSwitch
    17:24:13 Cannot create non-ai vehicle Camel_DZ,
    17:24:15 "[AGN] Starting Trader City Safezone Commander!"
    17:24:15 "Error: Attempting to start AGN products on a server where it should not be!"
    17:24:18 Cannot create non-ai vehicle MTVR_DZ,
    17:24:19 Cannot create non-ai vehicle Ural_CDF_DZ,
    17:24:19 Cannot create non-ai vehicle JetSkiYanahui_Green_DZ,
    17:24:19 Cannot create non-ai vehicle CH_47F_DZ,
    17:24:19 Cannot create non-ai vehicle JetSkiYanahui,
    17:24:19 Cannot create non-ai vehicle HMMWV_Armored_DZ,
    17:24:19 Cannot create non-ai vehicle Civcarge_DZ,
    17:24:19 Cannot create non-ai vehicle SUV_DZ,
    17:24:19 Cannot create non-ai vehicle JetSkiYanahui_White,
    17:24:19 Cannot create non-ai vehicle SUV_DZ,
    17:24:19 Cannot create non-ai vehicle JetSkiYanahui_Green_DZ,
    17:24:19 Cannot create non-ai vehicle Civcar_DZ,
    17:24:20 Cannot create non-ai vehicle Camel_DZ,
    17:24:20 Cannot create non-ai vehicle HMMWV_M2_DZ,
    17:24:20 Cannot create non-ai vehicle 350z_white_DZ,
    17:24:20 Cannot create non-ai vehicle Ural_CDF_DZ,
    17:24:20 Cannot create non-ai vehicle Civcarge_DZ,
    17:24:21 Cannot create non-ai vehicle HMMWV_M2_DZ,
    17:24:25 350z_gold: ABSwitch - unknown animation source ABSwitch
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r1' for 'door_r1'
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_door_r2' for 'door_r2'
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l1' for 'door_l1'
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_door_l2' for 'door_l2'
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_kapota' for 'kapota'
    17:24:27 car_American_Law_Enforcement: Invalid parent bone 'osa_kufr' for 'kufr'
    17:24:27 350z_red: ABSwitch - unknown animation source ABSwitch
    17:24:28 350z_silver: ABSwitch - unknown animation source ABSwitch
    17:24:28 350z_city: ABSwitch - unknown animation source ABSwitch
    17:24:28 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    17:24:28 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    17:24:31 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    17:24:31 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    17:24:31 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    17:24:31 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    17:24:31 : Invalid parent bone 'osa_kapota' for 'kapota'
    17:24:31 : Invalid parent bone 'osa_kufr' for 'kufr'
    17:24:31 Cannot create non-ai vehicle UH1H_TK_GUE_DZ,
    17:24:35 350z_v: ABSwitch - unknown animation source ABSwitch
    17:24:36 Cannot create non-ai vehicle JetSkiYanahui_Green_DZ,
    17:24:36 350z_pink: ABSwitch - unknown animation source ABSwitch
    17:24:36 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    17:24:36 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    17:24:36 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    17:24:36 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    17:24:36 : Invalid parent bone 'osa_kapota' for 'kapota'
    17:24:36 : Invalid parent bone 'osa_kufr' for 'kufr'
    17:24:36 Cannot create non-ai vehicle Civcarre_DZ,
    17:24:36 350z: ABSwitch - unknown animation source ABSwitch
    17:24:39 Cannot create non-ai vehicle CPD_DZ,
    17:24:39 Cannot create non-ai vehicle 350z_kiwi_DZ,
    17:24:39 Cannot create non-ai vehicle Civcarbu_DZ,
    17:24:39 350z_white: ABSwitch - unknown animation source ABSwitch
    17:24:39 Cannot create non-ai vehicle Civcarbu_DZ,
    17:24:39 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    17:24:39 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    17:24:39 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    17:24:39 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    17:24:39 : Invalid parent bone 'osa_kapota' for 'kapota'
    17:24:39 : Invalid parent bone 'osa_kufr' for 'kufr'
    17:24:40 Cannot create non-ai vehicle 350z_blue_DZ,
    17:24:40 Cannot create non-ai vehicle UH60M_DZ,
    17:24:40 Cannot create non-ai vehicle JetSkiYanahui_Green_DZ,
    17:24:40 Cannot create non-ai vehicle CPD_U_DZ,
    17:24:40 Cannot create non-ai vehicle 350z_black_DZ,
    17:24:40 Cannot create non-ai vehicle HMMWV_M2_DZ,
    17:24:40 Cannot create non-ai vehicle 350z_black_DZ,
    17:24:41 350z_black: ABSwitch - unknown animation source ABSwitch
    17:24:42 Cannot create non-ai vehicle Civcarge_DZ,
    17:24:42 Cannot create non-ai vehicle BAF_Merlin_DZ,
    17:24:42 : Invalid parent bone 'osa_door_r1' for 'door_r1'
    17:24:42 : Invalid parent bone 'osa_door_r2' for 'door_r2'
    17:24:42 : Invalid parent bone 'osa_door_l1' for 'door_l1'
    17:24:42 : Invalid parent bone 'osa_door_l2' for 'door_l2'
    17:24:42 : Invalid parent bone 'osa_kapota' for 'kapota'
    17:24:42 : Invalid parent bone 'osa_kufr' for 'kufr'
    17:24:42 Cannot create non-ai vehicle 350z_white_DZ,
    17:24:42 Cannot create non-ai vehicle 350z_kiwi_DZ,
    17:24:42 Cannot create non-ai vehicle JetSkiYanahui_White,
    17:24:42 Cannot create non-ai vehicle JetSkiYanahui_Green_DZ,
    17:24:42 Cannot create non-ai vehicle Civcarre_DZ,
    17:24:42 Cannot create non-ai vehicle 350z_yellow_DZ,
    17:24:42 Cannot create non-ai vehicle civcarbl_DZ,
    17:24:42 350z_green: ABSwitch - unknown animation source ABSwitch
    17:24:42 Cannot create non-ai vehicle 350z_green_DZ,
    17:24:42 Cannot create non-ai vehicle CPD_U_DZ,
    17:24:43 Cannot create non-ai vehicle CPD_DZ,
    17:24:43 Cannot create non-ai vehicle Camel_DZ,
    17:24:43 Cannot create non-ai vehicle HMMWV_Armored_DZ,
    17:24:43 Cannot create non-ai vehicle 350z_green_DZ,
    17:24:45 "HIVE: Vehicle Spawn limit reached!"
    17:24:45 "HIVE: Spawning # of Debris: 500"
    17:24:45 "HIVE: Spawning # of Ammo Boxes: 3"
    17:24:45 "HIVE: Spawning # of Veins: 50"
    17:24:45 "Total Number of spawn locations 11"



    17:26:18 UH60Wreck_DZ: MainTurret - unknown animation source mainTurret
    17:26:18 UH60Wreck_DZ: MainGun - unknown animation source mainGun
    17:26:18 UH60Wreck_DZ: MachineGun_1 - unknown animation source Gatling_1



    17:37:43 Server: Object 3:37 not found (message 91)
    17:37:43 Server: Object 3:36 not found (message 99)

    17:53:58 Warning Message: Cannot open object ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\p3d\100rnd_762x51_m240.p3d



    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone leftshoulder doesn't exist in some skeleton
    18:08:05 Error: Bone rightshoulder doesn't exist in some skeleton



    21:15:05 "RUNNING EVENT: supply_drop on [2014,7,7,17,15]"
    21:16:22 Server: Object 7:68 not found (message 91)
    21:16:23 Server: Object 7:69 not found (message 99)
    21:16:23 Server: Object 7:70 not found (message 91)
    21:16:24 Server: Object 7:83 not found (message 99)
    21:16:24 Server: Object 7:84 not found (message 91)
    21:16:24 Server: Object 7:85 not found (message 98)
    21:16:24 Server: Object 7:86 not found (message 91)
    21:16:24 Server: Object 7:89 not found (message 98)
    21:16:24 Server: Object 7:90 not found (message 91)
    21:16:24 Server: Object 7:92 not found (message 91)
    21:16:24 Server: Object 7:94 not found (message 91)
    21:16:24 Server: Object 7:95 not found (message 98)
    21:16:24 Server: Object 7:96 not found (message 91)
    21:16:25 Server: Object 7:102 not found (message 91)
    21:16:25 Server: Object 7:106 not found (message 91)
    21:16:25 Server: Object 7:107 not found (message 99)
    21:16:25 Server: Object 7:108 not found (message 91)
    21:17:14 "CLEANUP: Deleted 2 Loot Piles out of 98"


    21:19:41 Client: Remote object 18:0 not found
    21:19:41 Client: Remote object 18:5 not found


    21:20:06 Client: Remote object 7:5 not found
    21:20:06 Client: Remote object 7:0 not found

    21:22:36 Client: Remote object 12:0 not found
    21:22:36 Client: Remote object 12:5 not found

  3. Loved the video, it helped a newbie to all of this get pretty far, there is however one thing I am having trouble with, it is creating another category under current traders, say the vehicle trader at Lensburg for example, I want to add a category that says Overpoch Vehicles, and then add the cars you added in the video.

    For my database I am using Navicat.

    I already have the cars in the traders_data database, and they work if I assign them to an already made category, but no matter what I try I cannot get the new category to show up.

    I do not have to add anything to the server_traders database entry do I?

    Since I am not creating a new trader I figured this would not be necessary.

     

    I did go into the server_traders.sqf and I enter the following.

     

    ];
    // Vehicles Neutral
    menu_GUE_Woodlander3 = [
        [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overpoch Cars",693]],
        [],
        "neutral"

     

    In my trader_tids I added id 693, and that is the new highest number, for name I added Overpoch Cars, for trader I am not sure if I need to add 177, or since I am adding to an existing trader do I need to add the number already assigned to that current trader? It looks like 146 may be the nuber already assigned to that trader, I tried 146 and 83, still cannot get the new category to show up.

     

    In server_traders database I have id GUE_Woodlander3 as id 83, instance 13, friendly, Scott's Repair Shop, since I am adding the new category to him do I need to add another line in the server_traders database?

     

    Since I am not creating a new trader am I just overthinking it all?

    Is it as simple as just editing the traders_data.sqf

    Apparently it is no that simple, just tried it and still get no additional category.

    Any help would be greatly appreciated.

     

    EDIT: I may have figured it out, I was adding that in the DayZ_Epoch_24.Napf folder by mistake, totally derped, I am using a custom folder named DayZ_Overpoch_1.Napf   :o

     

    Confirmed, I should have known I was doing something wrong when the mission file never tried to update, I have it working now, phew!!! :D

  4. As far as I'm aware, trader_items doesn't need to be updated for the actual traders to work - I think it's used for external reasons (e.g. control panel of some sort)

    Thanks, I'll try to add the changes again later, I am pretty sure it was my error in copying, and pasting two ]'s that caused the issues, I'll know for sure once the server is less populated, then I'll be able to restart it and see how it goes.

  5. Tried adding the above that is known to work, and without adding the items to traders_items I get a lot of errors, and cannot join the server.

    Can I give these a group name defined by me, or do they have a specific group name?

     

    For example take this line from traders_items

     

    306    200Rnd_556x45_M249    1    Ammo - Light Machine Gun    trade_items

     

    I need to know the group name in bold for the ammo listed above as working when added to the black market traders, any help is appreciated.
     

  6. I hope you do not mind me asking a questions in this thread, I am fairly new to scripting, and editing sql, but I am learning.

    I have added items to traders successfully, like mortar, and cinderblocks, but with the recent update leaving choppers empty on ammo, I have decided to add the ammo listed above that is known to work, I have one question though.

    Don't I need to add a listing for each item in traders_items, as well as addding the above info to traders_data?

    If you do need to add the item there as well, then what would the group name be for these items?

    I see groups such as ammo-pistol, ammo-light machine gun, etc, I would have added the ammo already I am just unsure as to what group those items ned to be labled as, any help is appreciated.

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