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kuibi1234

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Posts posted by kuibi1234

  1. 2 hours ago, Crude said:

    edit - init.sqf

    Find-
    call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\server_traders\chernarus11.sqf";

    Replace With - (Create the folder(s) if needed in the mission file
    call compile preprocessFileLineNumbers "system\mission\server_traders\chernarus11.sqf";

    Then copy over the file from the dayz_code .pbo (dayz_code\system\mission\server_traders\chernarus11.sqf)

    Find the trader you need to edit
    /***************Boat Vendor*********/
    menu_RU_Villager3 = [
        [[localize "STR_EPOCH_TRADER_CATEGORY_BOATSARMED",48],[localize "STR_EPOCH_TRADER_CATEGORY_BOATSUNARMED",49]],
        [],
        "neutral"
    ];

    Add your new category - Example the 37 would be the number of the new one you created ( Category_37 )
    ["MY NEW CATEGORY, 37],

     

    Should look like this
    menu_RU_Villager3 = [
        [["MY NEW CATEGORY, 37], [localize "STR_EPOCH_TRADER_CATEGORY_BOATSARMED",48],[localize "STR_EPOCH_TRADER_CATEGORY_BOATSUNARMED",49]],
        [],
        "neutral"
    ];

     

    Hope this helps




     

    Okay so i think it worked, but now none of the existing Traders on the map have a trader menu, how do i fix that?

    #Edit: Nevermind i had a comma too much, it works, thanks

  2. Hey, i have 2 questions. The first is, why do i see my local dayz epoch server 2 times in the server browser, is that something that should bother me or something i can ignore? It doesnt matter which one i join, they both work and both save/change things to DB, like char positions, cars etc etc.


    Second: I added a new category, to the vehicles trader but i cant find where to actually edit the categories. Did it get removed in 1.0.7 or is it done differently? Because i can not find any of that anywhere, i even searched other posts in here and cant find anything that has to do with 1.0.7 traders categories. Back then everyone used a server_traders.sqf to edit these things, but now i cant find that anywhere (Not in the 1.0.7 files atleast).

    If anyone's gonna ask i have :

    DZE_TraderConfig = true;

    CfgServerTraderZSC copied from dayz_code to mission folder and implemented in description.ext

    This is how my vehicle.hpp looks like:
     

    Spoiler
    
    //Bikes/ATV
    class Category_37 {
    	class MMT_Civ_DZE {type = "trade_any_bicycle";buy[] = {4,"worth"};sell[] = {2,"worth"};};
    	class Old_bike_TK_CIV_EP1_DZE {type = "trade_any_bicycle";buy[] = {4,"worth"};sell[] = {2,"worth"};};
    	class Old_moto_TK_Civ_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class M1030_US_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class TT650_Civ_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class TT650_Ins_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class TT650_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_Grey_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_Red_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_Green_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class BAF_ATV_W_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};	
    	class ATV_CIV_Blue_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_Yellow_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class ATV_CIV_Purple_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};	
    	class ATV_CIV_Black_CP_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};	
    };
    
    //Cars
    class Category_38 {	
    	class Octavia_ACR_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Skoda_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class SkodaBlue_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class SkodaGreen_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class SkodaRed_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};	
    	class VolhaLimo_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Volha_1_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Volha_2_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class VWGolf_DZE {type = "trade_any_vehicle";buy[] = {300,"worth"};sell[] = {200,"worth"};};
    	class Mini_Cooper_DZE {type = "trade_any_vehicle";buy[] = {300,"worth"};sell[] = {200,"worth"};};
    	class car_hatchback_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class car_hatchback_red_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class car_sedan_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class GLT_M300_ST_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class GLT_M300_LT_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Lada1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Lada1_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Lada2_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class Lada2_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {200,"worth"};sell[] = {100,"worth"};};
    	class LadaLM_DZE {type = "trade_any_vehicle";buy[] = {300,"worth"};sell[] = {200,"worth"};};
    };
    
    //Pick-ups
    class Category_39 {	
    	class datsun1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class datsun1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};	
    	class datsun1_green_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};	
    	class datsun1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};	
    	class datsun1_red_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};	
    	class hilux1_civil_1_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class hilux1_civil_3_open_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class hilux1_civil_2_covered_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    };
    
    //UAZs
    class Category_40 {
    	class UAZ_CDF_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class UAZ_INS_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class UAZ_RU_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class UAZ_Unarmed_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class UAZ_Unarmed_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    	class UAZ_Unarmed_UN_EP1_DZE {type = "trade_any_vehicle";buy[] = {800,"worth"};sell[] = {400,"worth"};};
    };
    
    //SUVs/Nissans
    class Category_41 {
    	class SUV_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Blue {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Charcoal {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Green {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Orange {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Pink {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Red {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Silver {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_White {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Yellow {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {500,"worth"};};
    	class SUV_Camo {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Nissan_Orange_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Blue_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Mod_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Gold_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Green_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Black_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Pink_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Red_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Ruben_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_V_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Nissan_Yellow_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    };
    
    //Cargo Trucks
    class Category_42 {
    	class Ural_INS_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class Ural_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralOpen_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Ural_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Ural_UN_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralCivil_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralCivil2_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
    	class UralSupply_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class UralReammo_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralReammo_INS_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralRepair_CDF_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class UralRepair_INS_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class V3S_Open_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class V3S_Open_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class V3S_Civ_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class V3S_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class V3S_Camper_DZE {type = "trade_any_vehicle";buy[] = {1000,"worth"};sell[] = {500,"worth"};};
    	class V3S_RA_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    	class Kamaz_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class KamazOpen_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class KamazRepair_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class KamazReammo_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class MTVR_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class MTVR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class MTVR_Open_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class MtvrRepair_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class MtvrReammo_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810A_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810A_ACR_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810A_ACR_OPEN_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810A_ACR_DES_OPEN_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810_ACR_REAMMO_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810_ACR_REAMMO_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810_ACR_REPAIR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class T810_ACR_REPAIR_DES_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    };
    
    //Fuel Trucks
    class Category_43 {
    	class UralRefuel_TK_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class UralRefuel_INS_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class UralRefuel_CDF_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class V3S_Refuel_TK_GUE_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class KamazRefuel_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class MtvrRefuel_DES_EP1_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class MtvrRefuel_DZ {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class T810A_ACR_REFUEL_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    	class T810A_ACR_REFUEL_DES_DZE {type = "trade_any_vehicle";buy[] = {7000,"worth"};sell[] = {3000,"worth"};};
    };
    
    //Military Unarmed
    class Category_44 {
    	class Jeep_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class LandRover_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class LandRover_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class LandRover_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class BAF_Offroad_D_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class BAF_Offroad_W_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};		
    	class LandRover_Ambulance_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class LandRover_Ambulance_Des_ACR_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class BTR40_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class BTR40_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};	
    	class GAZ_Vodnik_MedEvac_DZE {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class HMMWV_M1035_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class HMMWV_Ambulance_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class HMMWV_Ambulance_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class HMMWV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class HMMWV_DZ {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Hummer_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    };
    
    //Miscellaneous
    class Category_45 {
    	class Ikarus_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Ikarus_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Ikarus_White_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Ikarus_Armored_DZE {type = "trade_any_vehicle";buy[] = {-2000,"worth"};sell[] = {5000,"worth"};};
    	class S1203_TK_CIV_EP1_DZE {type = "trade_any_vehicle";buy[] = {600,"worth"};sell[] = {300,"worth"};};
    	class S1203_ambulance_EP1_DZE {type = "trade_any_vehicle";buy[] = {600,"worth"};sell[] = {300,"worth"};};
    	class Tractor_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};	
    	class TractorOld_DZE {type = "trade_any_vehicle";buy[] = {2000,"worth"};sell[] = {1000,"worth"};};
    	class Tractor_Armored_DZE {type = "trade_any_vehicle";buy[] = {-2000,"worth"};sell[] = {6000,"worth"};};
    	class ScrapAPC_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
    };
    
    //Armored Vehicles
    class Category_52 {
    	class HMMWV_M1151_M2_CZ_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
    	class HMMWV_M998A2_SOV_DES_EP1_DZE {type = "trade_any_vehicle";buy[] = {6000,"worth"};sell[] = {3000,"worth"};};
    	class LandRover_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class LandRover_Special_CZ_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Offroad_DSHKM_Gue_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Pickup_PK_GUE_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Pickup_PK_INS_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class Pickup_PK_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    	class UAZ_MG_TK_EP1_DZE {type = "trade_any_vehicle";buy[] = {4000,"worth"};sell[] = {2000,"worth"};};
    //Tanks
    	class BTR40_MG_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    	class BTR40_MG_TK_INS_EP1_DZE {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    	class BRDM2_HQ_TK_GUE_EP1_DZE {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    	class T34_TK_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class T34_TK_GUE_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class T55_TK_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class T55_TK_GUE_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M113_TK_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M113_UN_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M113Ambul_TK_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M113Ambul_UN_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M2A2_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M2A3_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M6_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class BTR40_TK_INS_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class BTR40_TK_GUE_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class BTR60_TK_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M1126_ICV_M2_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M1126_ICV_MK19_EP1 {type = "trade_any_vehicle";buy[] = {10000,"worth"};sell[] = {5000,"worth"};};
    	class M1128_MGS_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M1129_MC_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M1130_CV_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M1135_ATGMV_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class M1133_MEV_EP1 {type = "trade_any_vehicle";buy[] = {12000,"worth"};sell[] = {6000,"worth"};};
    	class BAF_Jackal2_L2A1_D {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    	class BAF_Jackal2_L2A1_w {type = "trade_any_vehicle";buy[] = {8000,"worth"};sell[] = {4000,"worth"};};
    };

     

     

  3. 8 hours ago, olegator said:

    поставь чистый сервер для проверки

    I did, now it seems like InfiSTAR is causing the server to crash for some reason. It literally didnt do that before and i had everything set up just like i do now. Anyone know what it may cause to crash all of a sudden?

  4. Hey im not sure if im in the right forum, but i've been struggling with this problem for about 3 days now and google searches haven't gotten anything out for me, since my problem isnt really described other than that my server crashes after i join and start loading in.

    im running 1.0.7 Epoch with a few scripts/mods (DZSM, WAI, Lift&Tow, clickActions, remoteVehicle, marker_Manager, custom safezones script) + infistar.

    it was working all fine until i made a change to dynamic_vehicle.sqf in the dayz_server, after that the server kept crashing and i even made a backup and moved the old file back, but it kept crashing after that too, so i dont know what the problem is, i do have an rpt. but its basically no use since it doesnt show any errors.

     

    Spoiler
    
    Exe timestamp: 2021/08/12 14:55:07
    Current time:  2022/06/16 00:27:17
    
    Version 1.64.144629
    Unable to initialize Steam API.
    Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
    Updating base class HitPoints->HitPoints, by corepatch\corepatch_characters\config.bin/CfgVehicles/CZ_Soldier_Crew_Wdl_ACR/HitPoints/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.cpp/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.cpp/RscDisplayStart/ (original (bin\config.bin - no unload))
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.cpp/RscDisplayMain/controls/CA_Exit/
    Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/Gear_Title/
    Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/CA_ItemName/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
    Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
    Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
    Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
    Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
    Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
    Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.cpp/RscDisplayGear/Controls/ButtonClose/
    Updating base class RscText->, by z\addons\dayz_code\config.cpp/RscTitles/Default/ (original bin\config.bin)
    Updating base class RscDisplayLoadMission->, by z\addons\dayz_code\config.cpp/RscDisplayLoadCustom/ (original (ca\ui\config.bin - no unload))
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.cpp/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.cpp/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.cpp/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.cpp/CfgVehicles/CSJ_GyroP/Eventhandlers/
    Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.cpp/CfgVehicles/CSJ_GyroC/AnimationSources/
    Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.cpp/CfgVehicles/CSJ_GyroC/Eventhandlers/
    Updating base class Strategic->, by z\addons\dayz_code\config.cpp/CfgVehicles/Bomb/ (original ca\weapons\config.bin)
    Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.cpp/CfgVehicles/Generator_DZ/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.cpp/CfgVehicles/Fort_RazorWire/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.cpp/CfgVehicles/HighCommandSubordinate/
    Updating base class 100Rnd_762x51_M240->200Rnd_762x51_M240, by z\addons\dayz_code\config.cpp/CfgMagazines/460Rnd_762x51_M240_ACR/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1200Rnd_762x51_M240/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1500Rnd_762x54_PKT/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4000Rnd_762x51_M134/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class 4000Rnd_762x51_M134->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/pook_1300Rnd_762x51_M60/
    Updating base class 100Rnd_762x51_M240->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/pook_250Rnd_762x51/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/6Rnd_Grenade_Camel/
    Updating base class 6Rnd_Grenade_Camel->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/pook_12Rnd_Grenade_Camel/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/3Rnd_GyroGrenade/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/500Rnd_TwinVickers/
    Updating base class CA_Magazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/60Rnd_CMFlareMagazine/
    Updating base class VehicleMagazine->60Rnd_CMFlareMagazine, by z\addons\dayz_code\config.cpp/CfgMagazines/SmokeLauncherMag/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/500Rnd_145x115_KPVT/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/230Rnd_30mmHE_2A42/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1470Rnd_127x108_YakB/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/750Rnd_M197_AH1/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/2100Rnd_20mm_M168/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/2000Rnd_23mm_AZP85/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1000Rnd_23mm_2A14_HE/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/520Rnd_23mm_GSh23L/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/300Rnd_25mm_GAU12/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/210Rnd_25mm_M242_HEI/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/210Rnd_25mm_M242_APDS/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1350Rnd_30mmAP_A10/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/180Rnd_30mm_GSh301/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/30Rnd_105mmHE_M119/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/20Rnd_120mmHE_M1A2/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/20Rnd_120mmSABOT_M1A2/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/30Rnd_122mmHE_D30/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/22Rnd_125mmHE_T72/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/23Rnd_125mmSABOT_T72/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/33Rnd_85mmHE/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/10Rnd_85mmAP/
    Updating base class 8Rnd_AT5_BMP2->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/5Rnd_AT5_BRDM2/
    Updating base class 8Rnd_AT5_BMP2->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_AT10_BMP3/
    Updating base class 8Rnd_AT5_BMP2->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/5Rnd_AT11_T90/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_AT9_Mi24P/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_AT6_Mi24V/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_AT2_Mi24D/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/6Rnd_AT13/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/6Rnd_TOW_HMMWV/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_Hellfire/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/12Rnd_Vikhr_KA50/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_Sidewinder_AV8B/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/14Rnd_FFAR/
    Updating base class 14Rnd_FFAR->38Rnd_FFAR, by z\addons\dayz_code\config.cpp/CfgMagazines/12Rnd_FFAR/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/40Rnd_80mm/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/40Rnd_GRAD/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/12Rnd_MLRS/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/40Rnd_S8T/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/64Rnd_57mm/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/6Rnd_GBU12_AV8B/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/2Rnd_FAB_250/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_R73/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/4Rnd_Ch29/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/2Rnd_Maverick_A10/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_9M311/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_Stinger/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/21Rnd_100mmHEAT_D10/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/24Rnd_120mmHE_M120/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_81mmHE_M252/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/8Rnd_82mmHE_2B14/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/200Rnd_40mmHE_FV510/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1Rnd_Bolide/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/210Rnd_20mm_ZPL_20/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/140Rnd_30mm_ATKMK44_HE_ACR/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/PG15V/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/AT3/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1Rnd_AT3/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/400Rnd_20mm_M621/
    Updating base class VehicleMagazine->Vehicle_ammo_base, by z\addons\dayz_code\config.cpp/CfgMagazines/1200Rnd_30x113mm_M789_HEDP/
    Updating base class DropWeapon->None, by z\addons\dayz_code\config.cpp/CfgActions/PutWeapon/
    Updating base class DropMagazine->None, by z\addons\dayz_code\config.cpp/CfgActions/PutMagazine/
    Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
    Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
     0:27:29 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
     0:27:30 Connected to Steam servers
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:48 Server error: Player without identity [NOZ]Powermate (id 1576471788)
     0:27:52 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
     0:27:53 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
     0:27:53 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
     0:27:53 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
     0:27:53 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
     0:27:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
     0:27:53 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
     0:27:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
     0:27:55 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
     0:27:55 "MPframework inited"
     0:27:55 "dayz_preloadFinished reset"
     0:28:06 "WAI: blacklist Loaded"
     0:28:06 [DZMS]: Starting DayZ Mission System.
     0:28:06 [DZMS]: Using WickedAI Relations.
     0:28:06 [DZMS]: Currently Running Version: 2.1
     0:28:06 [DZMS]: DayZ Epoch Detected! Epoch Configs loaded!
     0:28:06 [DZMS]: Mission Functions Script Loaded!
     0:28:06 "Loading custom server compiles"
     0:28:06 "IAH_fnc_getIntFromString: 15"

     

    I left last few lines out, because its infistar stuff that is keys and other things im not supposed to show. After that it just cuts off from there because it crashes.


    Edited dynamic_vehicle.sqf (only AllowedVehiclesList changed):

    Spoiler
    
    local _Ratio1 = 1;
    local _Ratio2 = 2;
    local _Ratio3 = 3;
    
    if (MaxVehicleLimit > 300) then {
    	_Ratio1 = round(MaxVehicleLimit * 0.0034);
    	_Ratio2 = round(MaxVehicleLimit * 0.0067);
    	_Ratio3 = round(MaxVehicleLimit * 0.01);
    };
    AllowedVehiclesList = [
    	["AH6X_DZ",_Ratio3],
    	["CH_47F_EP1_Black_DZE",_Ratio1],
    	["CH_47F_EP1_GREY_DZE",_Ratio1],
    	["CH_47F_EP1_DES_DZE",_Ratio1],
    	["UH1H_2_DZE",_Ratio1],
    	["UH1H_CDF_DZE",_Ratio1],
    	["UH1H_WD_DZE",_Ratio1],
    	["UH1H_DES_DZE",_Ratio1],
    	["UH1H_GREY_DZE",_Ratio1],
    	["UH1H_BLACK_DZE",_Ratio1],
    	["UH1H_SAR_DZE",_Ratio1],
    	["Mi17_TK_EP1_DZE",_Ratio1],
    	["Mi17_UN_CDF_EP1_DZE",_Ratio1],
    	["Mi17_CDF_DZE",_Ratio1],
    	["Mi171Sh_CZ_EP1_DZE",_Ratio1],
    	["Mi17_DES_DZE",_Ratio1],
    	["Mi17_BLUE_DZE",_Ratio1],
    	["Mi17_BLACK_DZE",_Ratio1],
    	["Mi17_medevac_CDF_DZ",_Ratio1],
    	["Mi17_medevac_Ins_DZ",_Ratio1],
    	["Mi17_medevac_RU_DZ",_Ratio1],
    	["pook_medevac_DZE",_Ratio1],
    	["pook_medevac_CDF_DZE",_Ratio1],
    	["pook_medevac_CIV_DZE",_Ratio1],
    	["pook_gunship_DZE",_Ratio1],
    	["pook_gunship_CDF_DZE",_Ratio1],
    	["pook_H13_civ_DZE",_Ratio1],
    	["pook_H13_civ_white_DZE",_Ratio1],
    	["pook_H13_civ_slate_DZE",_Ratio1],
    	["pook_H13_civ_black_DZE",_Ratio1],
    	["pook_H13_civ_yellow_DZE",_Ratio1],
    	["MH60S_DZE",_Ratio1],
    	["UH60M_MEV_EP1_DZ",_Ratio1],
    	["BAF_Merlin_DZE",_Ratio1],
    	["Ka60_GL_PMC",_Ratio1],
    	["CH53_DZE",_Ratio1],
    	["CSJ_GyroC_DZE",_Ratio3],
    	["CSJ_GyroCover",_Ratio3],
    	["CSJ_GyroP",_Ratio3],
    	["MTVR_Bird_DZE",_Ratio2],
    	["MH6J_DZ",_Ratio3],
    	["Mi17_Civilian_DZ",_Ratio1],
    	["Mi17_DZE",_Ratio1],
    	["UH1H_DZE",_Ratio2],
    	["UH1Y_DZE",_Ratio1],
    	["UH60M_EP1",_Ratio1],
    	["AW159_Lynx_BAF",_Ratio1],
    	["AN2_DZ",_Ratio1], //Green
    	["AN2_2_DZ",_Ratio1], //Red and white
    	["An2_2_TK_CIV_EP1_DZ",_Ratio1], //Green and white
    	["MV22_DZ",_Ratio1],
    	["SUV_Blue",_Ratio1],
    	["SUV_Camo",_Ratio1],
    	["SUV_Charcoal",_Ratio1],
    	["SUV_Green",_Ratio1],
    	["SUV_Orange",_Ratio1],
    	["SUV_Pink",_Ratio1],
    	["SUV_Red",_Ratio1],
    	["SUV_Silver",_Ratio1],
    	["SUV_TK_CIV_EP1_DZE",_Ratio1],
    	["SUV_White",_Ratio1],
    	["SUV_Yellow",_Ratio1],
    	["ArmoredSUV_PMC",_Ratio1],
    	["ATV_CZ_EP1_DZE",_Ratio1],
    	["BAF_ATV_W_DZE",_Ratio1],
    	["car_hatchback_DZE",_Ratio3],
    	["car_sedan_DZE",_Ratio3],
    	["datsun1_civil_1_open_DZE",_Ratio3],
    	["datsun1_civil_2_covered_DZE",_Ratio3],
    	["datsun1_civil_3_open_DZE",_Ratio3],
    	["GAZ_Vodnik_DZE",_Ratio1],
    	["GAZ_Vodnik_MedEvac_DZE",_Ratio1],
    	["GLT_M300_LT_DZE",_Ratio3],
    	["GLT_M300_ST_DZE",_Ratio3],
    	["GNT_C185_DZ",_Ratio1],
    	["GNT_C185C_DZ",_Ratio1],
    	["GNT_C185R_DZ",_Ratio1],
    	["GNT_C185U_DZ",_Ratio1],
    	["hilux1_civil_1_open_DZE",_Ratio3],
    	["hilux1_civil_2_covered_DZE",_Ratio3],
    	["hilux1_civil_3_open_DZE",_Ratio3],
    	["HMMWV_Ambulance_DZE",_Ratio1],
    	["HMMWV_Ambulance_CZ_DES_EP1_DZE",_Ratio1],
    	["HMMWV_DES_EP1_DZE",_Ratio3],
    	["HMMWV_DZ",_Ratio3],
    	["HMMWV_M1035_DES_EP1_DZE",_Ratio1],
    	["HMMWV_M1151_M2_CZ_DES_EP1_DZE",_Ratio1],
    	["HMMWV_M998A2_SOV_DES_EP1_DZE",_Ratio1],
    	["Ikarus_DZE",_Ratio3],
    	["Ikarus_TK_CIV_EP1_DZE",_Ratio3],
    	["Kamaz_DZE",_Ratio3],
    	["KamazRefuel_DZ",_Ratio1],
    	["Lada1_DZE",_Ratio3],
    	["Lada1_TK_CIV_EP1_DZE",_Ratio3],
    	["Lada2_DZE",_Ratio3],
    	["Lada2_TK_CIV_EP1_DZE",_Ratio3],
    	["LadaLM_DZE",_Ratio3],
    	["Jeep_DZE",_Ratio3],
    	["LandRover_CZ_EP1_DZE",_Ratio3],
    	["LandRover_MG_TK_EP1_DZE",_Ratio1],
    	["LandRover_Special_CZ_EP1_DZE",_Ratio1],
    	["LandRover_TK_CIV_EP1_DZE",_Ratio3],
    	["M1030_US_DES_EP1_DZE",_Ratio3],
    	["MMT_Civ_DZE",(_Ratio3 * 2)],
    	["MtvrRefuel_DES_EP1_DZ",_Ratio1],
    	["MTVR_DES_EP1_DZE",_Ratio3],
    	["MTVR_DZE",_Ratio3],
    	["MTVR_Open_DZE",_Ratio3],
    	["Offroad_DSHKM_Gue_DZE",_Ratio3],
    	["Old_moto_TK_Civ_EP1_DZE",_Ratio3],
    	["Pickup_PK_GUE_DZE",_Ratio3],
    	["Pickup_PK_INS_DZE",_Ratio3],
    	["Pickup_PK_TK_GUE_EP1_DZE",_Ratio3],
    	["S1203_ambulance_EP1_DZE",_Ratio3],
    	["S1203_TK_CIV_EP1_DZE",_Ratio3],
    	["Skoda_DZE",_Ratio3],
    	["SkodaBlue_DZE",_Ratio3],
    	["SkodaGreen_DZE",_Ratio3],
    	["SkodaRed_DZE",_Ratio3],
    	["Tractor_DZE",_Ratio3],
    	["TT650_Civ_DZE",_Ratio3],
    	["TT650_Ins_DZE",_Ratio3],
    	["TT650_TK_CIV_EP1_DZE",_Ratio3],
    	["UAZ_CDF_DZE",_Ratio3],
    	["UAZ_INS_DZE",_Ratio3],
    	["UAZ_MG_TK_EP1_DZE",_Ratio3],
    	["UAZ_RU_DZE",_Ratio3],
    	["UAZ_Unarmed_TK_CIV_EP1_DZE",_Ratio3],
    	["UAZ_Unarmed_TK_EP1_DZE",_Ratio3],
    	["UAZ_Unarmed_UN_EP1_DZE",_Ratio3],
    	["UralRefuel_TK_EP1_DZ",_Ratio1],
    	["Ural_CDF_DZE",_Ratio3],
    	["Ural_TK_CIV_EP1_DZE",_Ratio3],
    	["Ural_UN_EP1_DZE",_Ratio3],
    	["V3S_Open_TK_CIV_EP1_DZE",_Ratio3],
    	["V3S_Open_TK_EP1_DZE",_Ratio3],
    	["V3S_Camper_DZE",_Ratio3],
    	["V3S_Refuel_TK_GUE_EP1_DZ",_Ratio1],
    	["V3S_RA_TK_GUE_EP1_DZE",_Ratio1],
    	["VolhaLimo_TK_CIV_EP1_DZE",_Ratio3],
    	["Volha_1_TK_CIV_EP1_DZE",_Ratio3],
    	["Volha_2_TK_CIV_EP1_DZE",_Ratio3],
    	["VWGolf_DZE",_Ratio3],
    	["Mini_Cooper_DZE",_Ratio3],
    	["ScrapAPC_DZE",_Ratio3],
    	["ATV_CIV_CP_DZE",_Ratio1],
    	["ATV_CIV_Grey_CP_DZE",_Ratio1],
    	["ATV_CIV_Red_CP_DZE",_Ratio1],
    	["ATV_CIV_Green_CP_DZE",_Ratio1],
    	["ATV_CIV_Blue_CP_DZE",_Ratio1],
    	["ATV_CIV_Yellow_CP_DZE",_Ratio1],
    	["ATV_CIV_Purple_CP_DZE",_Ratio1],
    	["ATV_CIV_Black_CP_DZE",_Ratio1],
    	["Ikarus_White_DZE",_Ratio1],
    	["car_hatchback_red_DZE",_Ratio1],
    	["datsun1_red_covered_DZE",_Ratio1],
    	["datsun1_green_open_DZE",_Ratio1],
    	["Octavia_ACR_DZE",_Ratio1],
    	["T810A_ACR_DZE",_Ratio1],
    	["T810A_ACR_DES_DZE",_Ratio1],
    	["T810A_ACR_OPEN_DZE",_Ratio1],
    	["T810A_ACR_DES_OPEN_DZE",_Ratio1],
    	["T810A_ACR_REFUEL_DZE",_Ratio1],
    	["T810A_ACR_REFUEL_DES_DZE",_Ratio1],
    	["T810_ACR_REAMMO_DZE",_Ratio1],
    	["T810_ACR_REAMMO_DES_DZE",_Ratio1],
    	["T810_ACR_REPAIR_DZE",_Ratio1],
    	["T810_ACR_REPAIR_DES_DZE",_Ratio1],
    	
    	//TANKS START
    	["BTR40_MG_TK_GUE_EP1_DZE",_Ratio1],
    	["BTR40_MG_TK_INS_EP1_DZE",_Ratio1],
    	["BRDM2_HQ_TK_GUE_EP1_DZE",_Ratio1],
    	["T34_TK_EP1",_Ratio1],
    	["T34_TK_GUE_EP1",_Ratio1],
    	["T55_TK_EP1",_Ratio1],
    	["T55_TK_GUE_EP1",_Ratio1],
    	["M113_TK_EP1",_Ratio1],
    	["M113_UN_EP1",_Ratio1],
    	["M113Ambul_TK_EP1",_Ratio1],
    	["M113Ambul_UN_EP1",_Ratio1],
    	["M2A2_EP1",_Ratio1],
    	["M2A3_EP1",_Ratio1],
    	["M6_EP1",_Ratio1],
    	["BTR40_TK_INS_EP1",_Ratio1],
    	["BTR40_TK_GUE_EP1",_Ratio1],
    	["BTR60_TK_EP1",_Ratio1],
    	["M1126_ICV_M2_EP1",_Ratio1],
    	["M1126_ICV_MK19_EP1",_Ratio1],
    	["M1128_MGS_EP1",_Ratio1],
    	["M1129_MC_EP1",_Ratio1],
    	["M1130_CV_EP1",_Ratio1],
    	["M1135_ATGMV_EP1",_Ratio1],
    	["M1133_MEV_EP1",_Ratio1],
    	["BAF_Jackal2_L2A1_D",_Ratio1],
    	["BAF_Jackal2_L2A1_w",_Ratio1],
    	//TANKS END
    	
    	//HMMWV START
    	["HMMWV_Ambulance_DES_EP1",_Ratio1],
    	["HMMWV_Ambulance_CZ_DES_EP1",_Ratio1],
    	["HMMWV_Terminal_EP1",_Ratio1],
    	["HMMWV_TOW_DES_EP1",_Ratio1],
    	["HMMWV_MK19_DES_EP1",_Ratio1],
    	["HMMWV_M1151_M2_DES_EP1",_Ratio1],
    	["HMMWV_M1151_M2_CZ_DES_EP1",_Ratio1],
    	["HMMWV_Avenger_DES_EP1",_Ratio1],
    	["HMMWV_M998_crows_M2_DES_EP1",_Ratio1],
    	["HMMWV_M998_crows_MK19_DES_EP1",_Ratio1],
    	//HMMWV END
    	
    	//HELI START
    	["AH64D_EP1",_Ratio1],
    	["BAF_Apache_AH1_D",_Ratio1],
    	["CH_47F_BAF",_Ratio1],
    	["Mi24_D_TK_EP1",_Ratio1],
    	["UH1H_TK_EP1",_Ratio1],
    	["UH1H_TK_GUE_EP1",_Ratio1],
    	["BAF_Merlin_HC3_D",_Ratio1],
    	["Ka137_PMC",_Ratio1]
    	//HELI END
    	
    	
    	
    	
    
    	
    ];
    
    // There are no good spawn locations for C130 on Namalsk or Caribou Frontier.
    if !(toLower worldName in ["namalsk","caribou"]) then {
    	AllowedVehiclesList set [count AllowedVehiclesList, ["C130J_US_EP1_DZ",_Ratio1]];
    };
    
    if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","ruegen","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {
    	// water map, add boats
    
    	AllowedVehiclesList = AllowedVehiclesList + [
    		["Fishing_Boat_DZE",_Ratio3],
    		["JetSkiYanahui_Case_Blue",_Ratio1],
    		["JetSkiYanahui_Case_Green",_Ratio1],
    		["JetSkiYanahui_Case_Red",_Ratio1],
    		["JetSkiYanahui_Case_Yellow",_Ratio1],
    		["PBX_DZE",_Ratio3],
    		["RHIB_DZE",_Ratio1],
    		["RHIB2Turret_DZE",_Ratio1],
    		["Smallboat_1_DZE",_Ratio3],
    		["Smallboat_2_DZE",_Ratio3],
    		["Zodiac_DZE",_Ratio3],
    		["Submarine_DZE",_Ratio3]
    	];
    };
    
    DZE_Hangar_positions = [];
    DZE_Runway_Positions = [];
    
    // Runway and hangar positions for plane spawning
    call {
    	if (toLower worldName in ["chernarus","chernarus_winter"]) exitWith {
    		DZE_Hangar_positions = [[[4974.1201, 10012.304],240],[[4948.4419, 10055.036],240],[[4927.4048, 10098.72],240],[[4874.5693, 10179.009],240],[[4848.5073, 10218.326],240],[[4899.5508, 10138.02],240],[[4526.0156, 10783.658],240],[[4587.6855, 10685.194],240],[[4796.3179, 2584.4021],210],[[4762.417, 2606.4893],210],[[12007.119, 12628.267],18.522324]];
    		DZE_Runway_Positions = [[[4825.3115, 9606.0107],351.2749786],[[4962.5381, 9685.8887],308.361824],[[4244.3516, 10919.782],164.96837],[[4124.9233, 10850.859],122.84861],[[4498.4043, 10694.304],170.83557],[[4452.0508, 10799.156],293.729195],[[11794.814, 12848.633],132.00909],[[12433.607, 12511.798],322],[[4644.8433, 2578.2515],138.79065],[[4598.5522, 2492.5886],80.181107],[[5262.187, 2244.1062],270]];
    	};
    	if (toLower worldName == "napf") exitWith {
    		DZE_Hangar_positions = [[[18302.373, 2296.6174],128.92664],[[18219.572, 2201.1204],131.85796],[[18163.936, 2138.0906],130.08537],[[5012.1724, 4871.896],260.887802],[[4651.1582, 4806.9653],77.901695],[[4782.9136, 4831.3003],260.053566],[[14391.086, 16890.748],139.26932],[[14482.736, 16787.213],317.649258]];
    		DZE_Runway_Positions = [[[14339.543, 17166.994],138.43173],[[14254.993, 17096.977],78.634995],[[14742.884, 16617.965],135.36357],[[15147.044, 16147.293],345.509653],[[18139.805, 1965.5642],39.729259],[[3902.3901, 4476.9971],79.775864],[[3876.8308, 4604.3208],128.58391],[[3930.5286, 4311.0532],16.60323],[[3888.5801, 4372.7026],51.806969],[[5208.6802, 4621.9556],286.741859]];
    	};
    	if (toLower worldName == "panthera2") exitWith {
    		DZE_Hangar_positions = [[[1949.4359, 3594.7795],180],[[793.6474, 9659.5859],270],[[740.60645, 9729.6523],180],[[4215.5635, 7454.7695],0],[[4141.9292, 7458.936],0]];
    		DZE_Runway_Positions = [[[1906.2429, 3540.8784],180],[[1863.5885, 3541.5037],180],[[2119.3586, 3533.1587],90],[[2356.3647, 3533.0906],90],[[2610.7517, 3528.6604],180],[[2208.2322, 3389.563],0],[[2162.8445, 3388.5747],0],[[728.3725, 9558.4209],270],[[690.87726, 9716.6924],233],[[690.87726, 9716.6924],270],[[742.43134, 9412.1094],270],[[742.31244, 9453.2158],270],[[746.93304, 9279.5293],270],[[684.96716, 8895.043],310],[[703.25922, 8938.5254],310],[[534.59473, 9684.0137],142],[[4847.2583, 7483.0718],0],[[4847.2583, 7483.0718],337],[[4926.7358, 7521.2285],300],[[4866.1216, 7679.3901],220],[[4783.2251, 7689.8706],191],[[4422.0762, 7677.5386],190],[[4259.5239, 7489.2754],0],[[4179.1602, 7478.1289],0],[[4052.2502, 7517.8276],30]];
    	};
    	if (toLower worldName in ["tavi","taviana"]) exitWith {
    		DZE_Hangar_positions = [[[16779.148, 10230.397],270],[[16778.303, 10280.438],270],[[16780.025, 10330.855],270],[[16781.834, 10380.041],270],[[16780.201, 10430.32],270],[[16782.045, 10480.558],270],[[16774.957, 10530.657],270],[[16779.676, 10580.657],270],[[10351.289, 18383.271],244],[[10327.586, 18427.346],244],[[10305.973, 18472.592],244],[[10283.948, 18518.41],244],[[10258.651, 18567.479],244],[[10234.805, 18616.689],244],[[7779.6982, 7893.582],219],[[7746.2954, 7931.6772],220],[[7705.2095, 7963.9487],220],[[7666.1587, 7995.0244],220],[[7628.3447, 8026.1821],220],[[7588.1636, 8055.9268],220],[[7547.3433, 8089.1045],220],[[7507.02, 8118.4521],220]];
    		DZE_Runway_Positions = [[[16653.684, 11617.686],180],[[16612.551, 11617.791],180],[[16570.965, 11617.984],180],[[16529.477, 11618.151],180],[[16366.49, 11397.132],119],[[16664.465, 11363.812],240],[[16666.48, 11312.685],240],[[16371.202, 10807.039],0],[[16363.222, 10648.133],0],[[16368.655, 11096.011],0],[[10595.511, 17683.322],244],[[10578.067, 17720],244],[[10560.043, 17756.557],244],[[10541.788, 17792.898],244],[[10317.844, 18244.363],155],[[10192.272, 18643.762],244],[[10175.395, 18680.395],244],[[10050.024, 18803.342],210],[[9991.7871, 18794.641],187],[[7792.293, 7816.6943],236],[[7572.9966, 7544.4141],39],[[7449.0269, 7597.1348],77],[[7408.0615, 7634.4272],77],[[7367.7822, 7673.5029],77],[[7073.5825, 7933.1563],308],[[6590.1455, 8270.4609],39],[[6827.6729, 8570.6074],215],[[6866.8408, 8542.7178],218],[[6935.6777, 8489.0615],218],[[6901.3486, 8515.8848],218],[[7120.8623, 8347.0342],218],[[7253.2144, 8233.7725],189],[[7344.647, 8161.6055],218],[[7381.7729, 8133.5376],218],[[7612.292, 7825.8555],270],[[7583.9072, 7875.2861],270]];
    	};
    	if (toLower worldName == "namalsk") exitWith {
    		//DZE_Hangar_positions = []; // No hangars on Namalsk
    		DZE_Runway_Positions = [[[6290.9497, 9623.7148],262],[[6292.8301, 9602.7422],267],[[6293.0767, 9582.04],269],[[6302.499, 9272.9336],283],[[6298.9512, 9304.6895],265],[[6296.9683, 9527.4414],265],[[6305.7607, 9235.8584],263],[[6305.5845, 9196.5742],258],[[6308.4282, 9171.084],272],[[6316.1602, 9120.333],289]];
    	};
    	if (toLower worldName == "lingor") exitWith {
    		DZE_Hangar_positions = [[[4157.8389, 1733.3982],90],[[4159.2427, 1694.8923],90],[[6132.001, 6867.8154],0],[[6171.1382, 6866.2905],0],[[6551.5654, 6747.1553],0],[[6596.1216, 6745.4463],0]];
    		DZE_Runway_Positions = [[[4210.1953, 1008.3441],60],[[4195.4409, 1051.4297],60],[[4344.1079, 1135.9297],275],[[4157.6406, 1367.108],90],[[4224.4678, 1908.2092],126],[[4205.958, 1865.4332],123],[[4171.7158, 1768.3271],90],[[4381.0615, 1797.5585],270],[[4378.8569, 1755.0103],270],[[4379.6816, 1577.699],270],[[4346.5088, 1201.3105],272],[[6843.6704, 6906.4585],0],[[6803.332, 6906.2168],0],[[6717.9673, 6906.7051],0],[[6676.981, 6907.2285],0],[[6444.7749, 6863.8208],0],[[6539.0391, 6910.8267],0],[[6093.625, 6887.2275],0],[[6027.8408, 6887.0762],0],[[5956.3789, 6938.2183],24],[[7010.3965, 6939.4941],0],[[3008.9871, 6429.1279],47],[[3098.365, 6597.5874],265],[[2989.0854, 6636.6699],87],[[2986.136, 6677.3818],85],[[2943.5073, 7171.521],112],[[2950.8511, 6930.5005],42]];
    	};
    	if (toLower worldName == "sauerland") exitWith {
    		DZE_Hangar_positions = [[[15262.892, 18276.533],0],[[15226.063, 18277.277],0],[[15374.349, 18520.734],270],[[15380.229, 18557.535],270],[[15206.892, 18562.439],270],[[15204.131, 18525.342],270],[[15090.723, 18594.041],90],[[15093.469, 18631.123],90],[[15262.248, 18589.803],90],[[15261.465, 18626.906],90],[[17105.355, 1730.1416],0],[[17064.814, 1726.3314],0],[[16989.188, 1756.3535],0],[[16942.273, 1757.369],0]];
    		DZE_Runway_Positions = [[[15359.572, 18635.889],236],[[15255.382, 18536.854],180],[[15595.105, 18334.383],321],[[15532.063, 18447.068],225],[[15487.508, 18335.965],330],[[15391.456, 18302.332],0],[[15173.691, 18314.725],0],[[15081.61, 18312.48],0],[[14944.665, 18320.264],0],[[14773.483, 18339.674],40],[[15091.576, 18540.818],184],[[15189.433, 18640.248],229],[[16782.379, 1774.917],0],[[17181.027, 1798.4741],320],[[17097.693, 1875.9081],180],[[16916.193, 1877.0327],229],[[16612.512, 1797.4282],0],[[16682.809, 1890.4918],181]];
    	};
    	if (toLower worldName == "fdf_isle1_a") exitWith { // Podagorsk
    		DZE_Hangar_positions = [[[9788.2529, 4244.8711],184],[[9800.8926, 3881.4368],62],[[9663.9092, 4086.3181],90],[[8109.9312, 4661.8569],31],[[8163.625, 4629.3784],31],[[8370.3965, 4681.3882],110],[[8499.707, 4834.9629],249],[[8479.6836, 4881.9771],249],[[8464.2666, 4930.7236],249],[[8094.8618, 4197.229],270]];
    		DZE_Runway_Positions = [[[8268.7236, 4562.5786],70],[[8306.2471, 4505.3193],138],[[8655.916, 4443.8525],252],[[8341.2051, 4915.9854],119],[[8529.582, 4736.3374],349.5],[[8601.5479, 4573.9819],218.5],[[9291.082, 4222.4561],0],[[9749.0908, 4031.1191],28.5],[[9647.9492, 4210.8892],44.6],[[9017.3711, 4345.874],202.5],[[8752.8799, 4343.0947],197.5],[[8559.9521, 4389.9805],30.7],[[8210.1367, 4376.4561],168],[[8467.5479, 4603.2041],203.7]];
    	};
    	if (toLower worldName == "takistan") exitWith {
    		DZE_Hangar_positions = [[[8185.729, 2072.853],148],[[8144.0083, 2049.1345],149.5],[[5762.7642, 11248.219],315],[[5804.0205, 11293.321],315],[[5845.9746, 11334.919],315]];
    		DZE_Runway_Positions = [[[8097.0645, 1971.9525],96],[[8037.8257, 1941.2324],197],[[7964.6133, 1903.0758],187],[[7847.5947, 1836.0383],208],[[7771.8823, 1784.0323],190],[[7731.0894, 1605.4257],60],[[8181.1729, 1752.5686],330],[[8222.8252, 1776.8198],330],[[8263.2832, 1800.2097],330],[[5944.2656, 11488.032],9],[[6044.8335, 11584.635],0],[[6105.9688, 11646.589],0],[[6139.2588, 11787.021],250],[[5978.5229, 11787.973],187],[[5878.377, 11707.521],134],[[5916.1074, 11746.493],134],[[5840.6494, 11669.358],134],[[5627.48, 11151.527],270],[[5333.2065, 10913.021],320],[[5417.6602, 10938.269],300],[[5480.7227, 11000.981],311],[[5542.3745, 11066.867],317]];
    	};
    	if (toLower worldName == "caribou") exitWith {
    		DZE_Hangar_positions = [[[1931.1724, 3222.0276],231]];
    		DZE_Runway_Positions = [[[1907.5873, 3248.3806],242],[[1897.8859, 3266.9893],242],[[1804.6925, 3462.7156],87],[[1874.5695, 3857.1729],211],[[1825.8583, 3931.4707],146],[[1747.6074, 3627.5881],90],[[1876.1652, 3567.8455],270],[[1876.1274, 3546.8982],270],[[1876.2861, 3524.1584],270],[[1874.3091, 3470.6697],270],[[1798.4554, 3059.9192],27],[[1884.0266, 3146.2952],321],[[1871.2059, 3344.2656],270],[[1872.6899, 3398.9255],270],[[1873.6082, 3439.7576],270]];
    	};
    	if (toLower worldName == "cmr_ovaron") exitWith {
    		DZE_Hangar_positions = [[[484.29846, 7396.8892],88.6],[[484.28625, 7430.1152],88.6],[[508.64578, 7556.8716],124],[[9758.9688, 2844.075],270],[[9759.8779, 2809.9143],270],[[9734.4736, 2680.5979],303.4]];
    		DZE_Runway_Positions = [[[641.89874, 7583.2739],270],[[660.71973, 7531.5244],270],[[706.20728, 7412.0298],270],[[663.34924, 7095.9355],270],[[664.23773, 7054.3511],270],[[641.50488, 6885.5479],270],[[658.19489, 6995.0098],242],[[649.28943, 6940.707],242],[[668.6698, 7450.6777],226],[[531.98523, 7361.5596],61],[[536.2215, 7492.4556],90],[[9597.3701, 2655.803],87],[[9571.1973, 2795.7207],73],[[9546.9268, 2840.2507],73],[[9573.9385, 2940.2646],73],[[9580.2891, 3156.8792],87],[[9581.7305, 3248.5847],87],[[9593.2344, 3355.6165],90],[[9717.9961, 2879.8501],240],[[9701.8115, 2755.5862],270]];
    	};
    	if (toLower worldName == "isladuala") exitWith {
    		DZE_Hangar_positions = [[[4206.3638, 2137.2808],0],[[4125.5474, 2134.4885],0],[[5952.8066, 6126.1646],0],[[5856.9976, 6154.4399],0],[[5825.5732, 6149.5454],0]];
    		DZE_Runway_Positions = [[[4056.5996, 2155.8013],0],[[4092.5444, 2323.322],181],[[4167.5967, 2154.3792],0],[[4251.6528, 2168.9683],0],[[4363.4614, 2159.783],0],[[4419.4434, 2159.2407],0],[[4551.4912, 2157.761],0],[[5082.5586, 2174.3755],0],[[5029.6553, 2174.2185],0],[[4974.084, 2174.7053],0],[[4928.833, 2174.7107],0],[[4881.8442, 2174.7852],0],[[4835.6523, 2175.2559],0],[[4507.2793, 2348.5867],174],[[4551.2729, 2350.7454],180],[[4606.3218, 2351.1897],180],[[4678.4517, 2343.6565],180],[[4732.3481, 2345.4229],177],[[4808.1777, 2350.335],180],[[7134.8789, 2308.7634],77],[[7180.7354, 2194.2275],38],[[7151.7651, 2250.1301],77],[[6806.7422, 6186.7549],0],[[6756.6646, 6186.2607],0],[[6710.748, 6186.0947],0],[[6652.3911, 6187.0112],0],[[6588.5942, 6184.8599],0],[[6016.4927, 6179.5308],0],[[6071.5977, 6177.2432],0],[[6145.7241, 6173.9126],0],[[5759.4888, 6167.3564],0],[[5785.1899, 6347.1733],180],[[5885.7339, 6345.1587],185],[[2934.3931, 6180.5464],110],[[2954.2786, 6238.8765],110],[[3036.1111, 6584.4858],110],[[3106.0913, 6337.4688],294],[[2901.9998, 6026.458],100]];
    	};
    	if (toLower worldName == "smd_sahrani_a2") exitWith {
    		DZE_Hangar_positions = [[[9838.8105, 9948.7129],0],[[9804.4814, 9949.8838],0],[[9767.9063, 9960.3486],0],[[19221.193, 13884.556],42.5],[[19196.141, 13909.83],42.5]];
    		DZE_Runway_Positions = [[[18968.033, 14320.386],223],[[19008.047, 14295.18],223],[[19046.576, 14255.652],223],[[19122.35, 14216.478],223],[[19187.141, 14165.009],223],[[19225.107, 14119.406],223],[[19306.145, 14021.929],223],[[19273.789, 14078.427],223],[[19017.391, 14124.187],76],[[9627.5947, 9961.833],0],[[9565.3711, 9952.9395],0],[[9495.8574, 9957.5947],0],[[9441.2363, 9959.6631],0],[[9330.1396, 9982.6484],0],[[9250.7705, 10024.167],0],[[9261.8711, 10211.065],180],[[9311.2334, 10200.271],180],[[9674.8145, 10203.702],180],[[9749.0088, 10211.506],180],[[9816.8672, 10206.438],180],[[10162.383, 10202.894],180],[[10229.846, 9974.875],0],[[10178.965, 9975.7041],0],[[10025.214, 9955.583],10],[[10110.359, 9975.7979],353],[[10213.082, 10205.972],180]];
    	};
    	if (toLower worldName == "ruegen") exitWith {
    		DZE_Hangar_positions = [[[5152.5142, 21600.607],148.90527],[[5018.2661, 21518.488],148.90527],[[4951.4629, 21472.211],148.90527]];
    		DZE_Runway_Positions = [[[5241.4678, 21601.275],148],[[5115.0171, 21508.145],146],[[5009.5713, 21455.387],146],[[4884.1641, 21360.277],146],[[4762.4004, 21271.303],146],[[4702.1157, 21237.779],146],[[4657.9302, 21203.23],146],[[4836.416, 20986.725],356],[[5205.2969, 21224.213],324],[[5259.4844, 21255.742],324],[[5323.1025, 21302.303],324],[[5495.7344, 21422.35],324],[[5664.5303, 21546.35],324],[[5584.3071, 21722.311],145],[[5358.6919, 21663.223],145],[[5630.3857, 21754.127],145]];
    	};
    };
    
    DZE_AllAircraftPositions = DZE_Hangar_positions + DZE_Runway_Positions;

     

    Old/default dynamic_vehicle.sqf:

    Spoiler
    
    
    local _Ratio1 = 1;
    local _Ratio2 = 2;
    local _Ratio3 = 3;
    
    if (MaxVehicleLimit > 300) then {
    	_Ratio1 = round(MaxVehicleLimit * 0.0034);
    	_Ratio2 = round(MaxVehicleLimit * 0.0067);
    	_Ratio3 = round(MaxVehicleLimit * 0.01);
    };
    AllowedVehiclesList = [
    	["AH6X_DZ",_Ratio3],
    	["AN2_DZ",_Ratio1], //Green
    	["AN2_2_DZ",_Ratio1], //Red and white
    	["An2_2_TK_CIV_EP1_DZ",_Ratio1], //Green and white
    	["ArmoredSUV_PMC_DZE",_Ratio1],
    	["ATV_CZ_EP1_DZE",_Ratio1],
    	["BAF_ATV_W_DZE",_Ratio1],
    	["car_hatchback_DZE",_Ratio3],
    	["car_sedan_DZE",_Ratio3],
    	["CH_47F_EP1_DZE",_Ratio1],
    	["CH53_DZE",_Ratio1],
    	["CSJ_GyroC_DZE",_Ratio3],
    	["CSJ_GyroCover",_Ratio3],
    	["CSJ_GyroP",_Ratio3],
    	["MTVR_Bird_DZE",_Ratio2],
    	["datsun1_civil_1_open_DZE",_Ratio3],
    	["datsun1_civil_2_covered_DZE",_Ratio3],
    	["datsun1_civil_3_open_DZE",_Ratio3],
    	["GAZ_Vodnik_DZE",_Ratio1],
    	["GAZ_Vodnik_MedEvac_DZE",_Ratio1],
    	["GLT_M300_LT_DZE",_Ratio3],
    	["GLT_M300_ST_DZE",_Ratio3],
    	["GNT_C185_DZ",_Ratio1],
    	["GNT_C185C_DZ",_Ratio1],
    	["GNT_C185R_DZ",_Ratio1],
    	["GNT_C185U_DZ",_Ratio1],
    	["hilux1_civil_1_open_DZE",_Ratio3],
    	["hilux1_civil_2_covered_DZE",_Ratio3],
    	["hilux1_civil_3_open_DZE",_Ratio3],
    	["HMMWV_Ambulance_DZE",_Ratio1],
    	["HMMWV_Ambulance_CZ_DES_EP1_DZE",_Ratio1],
    	["HMMWV_DES_EP1_DZE",_Ratio3],
    	["HMMWV_DZ",_Ratio3],
    	["HMMWV_M1035_DES_EP1_DZE",_Ratio1],
    	["HMMWV_M1151_M2_CZ_DES_EP1_DZE",_Ratio1],
    	["HMMWV_M998A2_SOV_DES_EP1_DZE",_Ratio1],
    	["Ikarus_DZE",_Ratio3],
    	["Ikarus_TK_CIV_EP1_DZE",_Ratio3],
    	["Kamaz_DZE",_Ratio3],
    	["KamazRefuel_DZ",_Ratio1],
    	["Lada1_DZE",_Ratio3],
    	["Lada1_TK_CIV_EP1_DZE",_Ratio3],
    	["Lada2_DZE",_Ratio3],
    	["Lada2_TK_CIV_EP1_DZE",_Ratio3],
    	["LadaLM_DZE",_Ratio3],
    	["Jeep_DZE",_Ratio3],
    	["LandRover_CZ_EP1_DZE",_Ratio3],
    	["LandRover_MG_TK_EP1_DZE",_Ratio1],
    	["LandRover_Special_CZ_EP1_DZE",_Ratio1],
    	["LandRover_TK_CIV_EP1_DZE",_Ratio3],
    	["M1030_US_DES_EP1_DZE",_Ratio3],
    	["MH6J_DZ",_Ratio3],
    	["Mi17_Civilian_DZ",_Ratio1],
    	["Mi17_DZE",_Ratio1],
    	["MMT_Civ_DZE",(_Ratio3 * 2)],
    	["MtvrRefuel_DES_EP1_DZ",_Ratio1],
    	["MTVR_DES_EP1_DZE",_Ratio3],
    	["MTVR_DZE",_Ratio3],
    	["MTVR_Open_DZE",_Ratio3],
    	["MV22_DZ",_Ratio1],
    	["Offroad_DSHKM_Gue_DZE",_Ratio3],
    	["Old_moto_TK_Civ_EP1_DZE",_Ratio3],
    	["Pickup_PK_GUE_DZE",_Ratio3],
    	["Pickup_PK_INS_DZE",_Ratio3],
    	["Pickup_PK_TK_GUE_EP1_DZE",_Ratio3],
    	["S1203_ambulance_EP1_DZE",_Ratio3],
    	["S1203_TK_CIV_EP1_DZE",_Ratio3],
    	["Skoda_DZE",_Ratio3],
    	["SkodaBlue_DZE",_Ratio3],
    	["SkodaGreen_DZE",_Ratio3],
    	["SkodaRed_DZE",_Ratio3],
    	["SUV_Blue",_Ratio1],
    	["SUV_Camo",_Ratio1],
    	["SUV_Charcoal",_Ratio1],
    	["SUV_Green",_Ratio1],
    	["SUV_Orange",_Ratio1],
    	["SUV_Pink",_Ratio1],
    	["SUV_Red",_Ratio1],
    	["SUV_Silver",_Ratio1],
    	["SUV_TK_CIV_EP1_DZE",_Ratio1],
    	["SUV_White",_Ratio1],
    	["SUV_Yellow",_Ratio1],
    	["Tractor_DZE",_Ratio3],
    	["TT650_Civ_DZE",_Ratio3],
    	["TT650_Ins_DZE",_Ratio3],
    	["TT650_TK_CIV_EP1_DZE",_Ratio3],
    	["UAZ_CDF_DZE",_Ratio3],
    	["UAZ_INS_DZE",_Ratio3],
    	["UAZ_MG_TK_EP1_DZE",_Ratio3],
    	["UAZ_RU_DZE",_Ratio3],
    	["UAZ_Unarmed_TK_CIV_EP1_DZE",_Ratio3],
    	["UAZ_Unarmed_TK_EP1_DZE",_Ratio3],
    	["UAZ_Unarmed_UN_EP1_DZE",_Ratio3],
    	["UH1H_DZE",_Ratio2],
    	["UH1Y_DZE",_Ratio1],
    	["UH60M_EP1_DZE",_Ratio1],
    	["UralRefuel_TK_EP1_DZ",_Ratio1],
    	["Ural_CDF_DZE",_Ratio3],
    	["Ural_TK_CIV_EP1_DZE",_Ratio3],
    	["Ural_UN_EP1_DZE",_Ratio3],
    	["V3S_Open_TK_CIV_EP1_DZE",_Ratio3],
    	["V3S_Open_TK_EP1_DZE",_Ratio3],
    	["V3S_Camper_DZE",_Ratio3],
    	["V3S_Refuel_TK_GUE_EP1_DZ",_Ratio1],
    	["V3S_RA_TK_GUE_EP1_DZE",_Ratio1],
    	["VolhaLimo_TK_CIV_EP1_DZE",_Ratio3],
    	["Volha_1_TK_CIV_EP1_DZE",_Ratio3],
    	["Volha_2_TK_CIV_EP1_DZE",_Ratio3],
    	["VWGolf_DZE",_Ratio3],
    	["Mini_Cooper_DZE",_Ratio3],
    	["ScrapAPC_DZE",_Ratio3],
    	["ATV_CIV_CP_DZE",_Ratio1],
    	["ATV_CIV_Grey_CP_DZE",_Ratio1],
    	["ATV_CIV_Red_CP_DZE",_Ratio1],
    	["ATV_CIV_Green_CP_DZE",_Ratio1],
    	["ATV_CIV_Blue_CP_DZE",_Ratio1],
    	["ATV_CIV_Yellow_CP_DZE",_Ratio1],
    	["ATV_CIV_Purple_CP_DZE",_Ratio1],
    	["ATV_CIV_Black_CP_DZE",_Ratio1],
    	["Ikarus_White_DZE",_Ratio1],
    	["car_hatchback_red_DZE",_Ratio1],
    	["datsun1_red_covered_DZE",_Ratio1],
    	["datsun1_green_open_DZE",_Ratio1],
    	["Octavia_ACR_DZE",_Ratio1],
    	["T810A_ACR_DZE",_Ratio1],
    	["T810A_ACR_DES_DZE",_Ratio1],
    	["T810A_ACR_OPEN_DZE",_Ratio1],
    	["T810A_ACR_DES_OPEN_DZE",_Ratio1],
    	["T810A_ACR_REFUEL_DZE",_Ratio1],
    	["T810A_ACR_REFUEL_DES_DZE",_Ratio1],
    	["T810_ACR_REAMMO_DZE",_Ratio1],
    	["T810_ACR_REAMMO_DES_DZE",_Ratio1],
    	["T810_ACR_REPAIR_DZE",_Ratio1],
    	["T810_ACR_REPAIR_DES_DZE",_Ratio1],
    	["CH_47F_EP1_Black_DZE",_Ratio1],
    	["CH_47F_EP1_GREY_DZE",_Ratio1],
    	["CH_47F_EP1_DES_DZE",_Ratio1],
    	["UH1H_2_DZE",_Ratio1],
    	["UH1H_CDF_DZE",_Ratio1],
    	["UH1H_WD_DZE",_Ratio1],
    	["UH1H_DES_DZE",_Ratio1],
    	["UH1H_GREY_DZE",_Ratio1],
    	["UH1H_BLACK_DZE",_Ratio1],
    	["UH1H_SAR_DZE",_Ratio1],
    	["Mi17_TK_EP1_DZE",_Ratio1],
    	["Mi17_UN_CDF_EP1_DZE",_Ratio1],
    	["Mi17_CDF_DZE",_Ratio1],
    	["Mi171Sh_CZ_EP1_DZE",_Ratio1],
    	["Mi17_DES_DZE",_Ratio1],
    	["Mi17_GREEN_DZE",_Ratio1],
    	["Mi17_BLUE_DZE",_Ratio1],
    	["Mi17_BLACK_DZE",_Ratio1],
    	["Mi17_GREEN_DZE",_Ratio1],
    	["Mi17_medevac_CDF_DZ",_Ratio1],
    	["Mi17_medevac_Ins_DZ",_Ratio1],
    	["Mi17_medevac_RU_DZ",_Ratio1],
    	["pook_medevac_DZE",_Ratio1],
    	["pook_medevac_CDF_DZE",_Ratio1],
    	["pook_medevac_CIV_DZE",_Ratio1],
    	["pook_gunship_DZE",_Ratio1],
    	["pook_gunship_CDF_DZE",_Ratio1],
    	["pook_transport_DZE",_Ratio1],
    	["pook_transport_CDF_DZE",_Ratio1],
    	["pook_H13_civ_DZE",_Ratio1],
    	["pook_H13_civ_white_DZE",_Ratio1],
    	["pook_H13_civ_slate_DZE",_Ratio1],
    	["pook_H13_civ_black_DZE",_Ratio1],
    	["pook_H13_civ_yellow_DZE",_Ratio1],
    	["MH60S_DZE",_Ratio1],
    	["UH60M_MEV_EP1_DZ",_Ratio1],
    	["BAF_Merlin_DZE",_Ratio1],
    	["Ka60_GL_PMC_DZE",_Ratio1],
    	["AW159_Lynx_BAF_DZE",_Ratio1],
    	["BTR40_MG_TK_GUE_EP1_DZE",_Ratio1],
    	["BTR40_MG_TK_INS_EP1_DZE",_Ratio1],
    	["BRDM2_HQ_TK_GUE_EP1_DZE",_Ratio1],
    	["HMMWV_Armored_DZE",_Ratio1],
    	["HMMWV_M2_DZE",_Ratio1],
    	["T810A_PKT_ACR_DZE",_Ratio1],
    	["T810A_PKT_DES_ACR_DZE",_Ratio1],
    	["BAF_Jackal2_L2A1_D_DZE",_Ratio1],
    	["BAF_Jackal2_L2A1_W_DZE",_Ratio1],
    	["BAF_Jackal2_GMG_D_DZE",_Ratio1],
    	["BAF_Jackal2_GMG_W_DZE",_Ratio1],
    	["Hummer_DZE",_Ratio1],
    	["Tractor_Armored_DZE",_Ratio1],
    	["Ikarus_Armored_DZE",_Ratio1]
    ];
    
    // There are no good spawn locations for C130 on Namalsk or Caribou Frontier.
    if !(toLower worldName in ["namalsk","caribou"]) then {
    	AllowedVehiclesList set [count AllowedVehiclesList, ["C130J_US_EP1_DZ",_Ratio1]];
    };
    
    if (toLower worldName in ["caribou","chernarus","cmr_ovaron","dayznogova","dingor","dzhg","fallujah","fapovo","fdf_isle1_a","isladuala","lingor","mbg_celle2","namalsk","napf","oring","panthera2","ruegen","sara","sauerland","smd_sahrani_a2","tasmania2010","tavi","trinity","utes"]) then {
    	// water map, add boats
    
    	AllowedVehiclesList = AllowedVehiclesList + [
    		["Fishing_Boat_DZE",_Ratio3],
    		["JetSkiYanahui_Case_Blue",_Ratio1],
    		["JetSkiYanahui_Case_Green",_Ratio1],
    		["JetSkiYanahui_Case_Red",_Ratio1],
    		["JetSkiYanahui_Case_Yellow",_Ratio1],
    		["PBX_DZE",_Ratio3],
    		["RHIB_DZE",_Ratio1],
    		["RHIB2Turret_DZE",_Ratio1],
    		["Smallboat_1_DZE",_Ratio3],
    		["Smallboat_2_DZE",_Ratio3],
    		["Zodiac_DZE",_Ratio3],
    		["Submarine_DZE",_Ratio3]
    	];
    };
    
    DZE_Hangar_positions = [];
    DZE_Runway_Positions = [];
    
    // Runway and hangar positions for plane spawning
    call {
    	if (toLower worldName in ["chernarus","chernarus_winter"]) exitWith {
    		DZE_Hangar_positions = [[[4974.1201, 10012.304],240],[[4948.4419, 10055.036],240],[[4927.4048, 10098.72],240],[[4874.5693, 10179.009],240],[[4848.5073, 10218.326],240],[[4899.5508, 10138.02],240],[[4526.0156, 10783.658],240],[[4587.6855, 10685.194],240],[[4796.3179, 2584.4021],210],[[4762.417, 2606.4893],210],[[12007.119, 12628.267],18.522324]];
    		DZE_Runway_Positions = [[[4825.3115, 9606.0107],351.2749786],[[4962.5381, 9685.8887],308.361824],[[4244.3516, 10919.782],164.96837],[[4124.9233, 10850.859],122.84861],[[4498.4043, 10694.304],170.83557],[[4452.0508, 10799.156],293.729195],[[11794.814, 12848.633],132.00909],[[12433.607, 12511.798],322],[[4644.8433, 2578.2515],138.79065],[[4598.5522, 2492.5886],80.181107],[[5262.187, 2244.1062],270]];
    	};
    	if (toLower worldName == "napf") exitWith {
    		DZE_Hangar_positions = [[[18302.373, 2296.6174],128.92664],[[18219.572, 2201.1204],131.85796],[[18163.936, 2138.0906],130.08537],[[5012.1724, 4871.896],260.887802],[[4651.1582, 4806.9653],77.901695],[[4782.9136, 4831.3003],260.053566],[[14391.086, 16890.748],139.26932],[[14482.736, 16787.213],317.649258]];
    		DZE_Runway_Positions = [[[14339.543, 17166.994],138.43173],[[14254.993, 17096.977],78.634995],[[14742.884, 16617.965],135.36357],[[15147.044, 16147.293],345.509653],[[18139.805, 1965.5642],39.729259],[[3902.3901, 4476.9971],79.775864],[[3876.8308, 4604.3208],128.58391],[[3930.5286, 4311.0532],16.60323],[[3888.5801, 4372.7026],51.806969],[[5208.6802, 4621.9556],286.741859]];
    	};
    	if (toLower worldName == "panthera2") exitWith {
    		DZE_Hangar_positions = [[[1949.4359, 3594.7795],180],[[793.6474, 9659.5859],270],[[740.60645, 9729.6523],180],[[4215.5635, 7454.7695],0],[[4141.9292, 7458.936],0]];
    		DZE_Runway_Positions = [[[1906.2429, 3540.8784],180],[[1863.5885, 3541.5037],180],[[2119.3586, 3533.1587],90],[[2356.3647, 3533.0906],90],[[2610.7517, 3528.6604],180],[[2208.2322, 3389.563],0],[[2162.8445, 3388.5747],0],[[728.3725, 9558.4209],270],[[690.87726, 9716.6924],233],[[690.87726, 9716.6924],270],[[742.43134, 9412.1094],270],[[742.31244, 9453.2158],270],[[746.93304, 9279.5293],270],[[684.96716, 8895.043],310],[[703.25922, 8938.5254],310],[[534.59473, 9684.0137],142],[[4847.2583, 7483.0718],0],[[4847.2583, 7483.0718],337],[[4926.7358, 7521.2285],300],[[4866.1216, 7679.3901],220],[[4783.2251, 7689.8706],191],[[4422.0762, 7677.5386],190],[[4259.5239, 7489.2754],0],[[4179.1602, 7478.1289],0],[[4052.2502, 7517.8276],30]];
    	};
    	if (toLower worldName in ["tavi","taviana"]) exitWith {
    		DZE_Hangar_positions = [[[16779.148, 10230.397],270],[[16778.303, 10280.438],270],[[16780.025, 10330.855],270],[[16781.834, 10380.041],270],[[16780.201, 10430.32],270],[[16782.045, 10480.558],270],[[16774.957, 10530.657],270],[[16779.676, 10580.657],270],[[10351.289, 18383.271],244],[[10327.586, 18427.346],244],[[10305.973, 18472.592],244],[[10283.948, 18518.41],244],[[10258.651, 18567.479],244],[[10234.805, 18616.689],244],[[7779.6982, 7893.582],219],[[7746.2954, 7931.6772],220],[[7705.2095, 7963.9487],220],[[7666.1587, 7995.0244],220],[[7628.3447, 8026.1821],220],[[7588.1636, 8055.9268],220],[[7547.3433, 8089.1045],220],[[7507.02, 8118.4521],220]];
    		DZE_Runway_Positions = [[[16653.684, 11617.686],180],[[16612.551, 11617.791],180],[[16570.965, 11617.984],180],[[16529.477, 11618.151],180],[[16366.49, 11397.132],119],[[16664.465, 11363.812],240],[[16666.48, 11312.685],240],[[16371.202, 10807.039],0],[[16363.222, 10648.133],0],[[16368.655, 11096.011],0],[[10595.511, 17683.322],244],[[10578.067, 17720],244],[[10560.043, 17756.557],244],[[10541.788, 17792.898],244],[[10317.844, 18244.363],155],[[10192.272, 18643.762],244],[[10175.395, 18680.395],244],[[10050.024, 18803.342],210],[[9991.7871, 18794.641],187],[[7792.293, 7816.6943],236],[[7572.9966, 7544.4141],39],[[7449.0269, 7597.1348],77],[[7408.0615, 7634.4272],77],[[7367.7822, 7673.5029],77],[[7073.5825, 7933.1563],308],[[6590.1455, 8270.4609],39],[[6827.6729, 8570.6074],215],[[6866.8408, 8542.7178],218],[[6935.6777, 8489.0615],218],[[6901.3486, 8515.8848],218],[[7120.8623, 8347.0342],218],[[7253.2144, 8233.7725],189],[[7344.647, 8161.6055],218],[[7381.7729, 8133.5376],218],[[7612.292, 7825.8555],270],[[7583.9072, 7875.2861],270]];
    	};
    	if (toLower worldName == "namalsk") exitWith {
    		//DZE_Hangar_positions = []; // No hangars on Namalsk
    		DZE_Runway_Positions = [[[6290.9497, 9623.7148],262],[[6292.8301, 9602.7422],267],[[6293.0767, 9582.04],269],[[6302.499, 9272.9336],283],[[6298.9512, 9304.6895],265],[[6296.9683, 9527.4414],265],[[6305.7607, 9235.8584],263],[[6305.5845, 9196.5742],258],[[6308.4282, 9171.084],272],[[6316.1602, 9120.333],289]];
    	};
    	if (toLower worldName == "lingor") exitWith {
    		DZE_Hangar_positions = [[[4157.8389, 1733.3982],90],[[4159.2427, 1694.8923],90],[[6132.001, 6867.8154],0],[[6171.1382, 6866.2905],0],[[6551.5654, 6747.1553],0],[[6596.1216, 6745.4463],0]];
    		DZE_Runway_Positions = [[[4210.1953, 1008.3441],60],[[4195.4409, 1051.4297],60],[[4344.1079, 1135.9297],275],[[4157.6406, 1367.108],90],[[4224.4678, 1908.2092],126],[[4205.958, 1865.4332],123],[[4171.7158, 1768.3271],90],[[4381.0615, 1797.5585],270],[[4378.8569, 1755.0103],270],[[4379.6816, 1577.699],270],[[4346.5088, 1201.3105],272],[[6843.6704, 6906.4585],0],[[6803.332, 6906.2168],0],[[6717.9673, 6906.7051],0],[[6676.981, 6907.2285],0],[[6444.7749, 6863.8208],0],[[6539.0391, 6910.8267],0],[[6093.625, 6887.2275],0],[[6027.8408, 6887.0762],0],[[5956.3789, 6938.2183],24],[[7010.3965, 6939.4941],0],[[3008.9871, 6429.1279],47],[[3098.365, 6597.5874],265],[[2989.0854, 6636.6699],87],[[2986.136, 6677.3818],85],[[2943.5073, 7171.521],112],[[2950.8511, 6930.5005],42]];
    	};
    	if (toLower worldName == "sauerland") exitWith {
    		DZE_Hangar_positions = [[[15262.892, 18276.533],0],[[15226.063, 18277.277],0],[[15374.349, 18520.734],270],[[15380.229, 18557.535],270],[[15206.892, 18562.439],270],[[15204.131, 18525.342],270],[[15090.723, 18594.041],90],[[15093.469, 18631.123],90],[[15262.248, 18589.803],90],[[15261.465, 18626.906],90],[[17105.355, 1730.1416],0],[[17064.814, 1726.3314],0],[[16989.188, 1756.3535],0],[[16942.273, 1757.369],0]];
    		DZE_Runway_Positions = [[[15359.572, 18635.889],236],[[15255.382, 18536.854],180],[[15595.105, 18334.383],321],[[15532.063, 18447.068],225],[[15487.508, 18335.965],330],[[15391.456, 18302.332],0],[[15173.691, 18314.725],0],[[15081.61, 18312.48],0],[[14944.665, 18320.264],0],[[14773.483, 18339.674],40],[[15091.576, 18540.818],184],[[15189.433, 18640.248],229],[[16782.379, 1774.917],0],[[17181.027, 1798.4741],320],[[17097.693, 1875.9081],180],[[16916.193, 1877.0327],229],[[16612.512, 1797.4282],0],[[16682.809, 1890.4918],181]];
    	};
    	if (toLower worldName == "fdf_isle1_a") exitWith { // Podagorsk
    		DZE_Hangar_positions = [[[9788.2529, 4244.8711],184],[[9800.8926, 3881.4368],62],[[9663.9092, 4086.3181],90],[[8109.9312, 4661.8569],31],[[8163.625, 4629.3784],31],[[8370.3965, 4681.3882],110],[[8499.707, 4834.9629],249],[[8479.6836, 4881.9771],249],[[8464.2666, 4930.7236],249],[[8094.8618, 4197.229],270]];
    		DZE_Runway_Positions = [[[8268.7236, 4562.5786],70],[[8306.2471, 4505.3193],138],[[8655.916, 4443.8525],252],[[8341.2051, 4915.9854],119],[[8529.582, 4736.3374],349.5],[[8601.5479, 4573.9819],218.5],[[9291.082, 4222.4561],0],[[9749.0908, 4031.1191],28.5],[[9647.9492, 4210.8892],44.6],[[9017.3711, 4345.874],202.5],[[8752.8799, 4343.0947],197.5],[[8559.9521, 4389.9805],30.7],[[8210.1367, 4376.4561],168],[[8467.5479, 4603.2041],203.7]];
    	};
    	if (toLower worldName == "takistan") exitWith {
    		DZE_Hangar_positions = [[[8185.729, 2072.853],148],[[8144.0083, 2049.1345],149.5],[[5762.7642, 11248.219],315],[[5804.0205, 11293.321],315],[[5845.9746, 11334.919],315]];
    		DZE_Runway_Positions = [[[8097.0645, 1971.9525],96],[[8037.8257, 1941.2324],197],[[7964.6133, 1903.0758],187],[[7847.5947, 1836.0383],208],[[7771.8823, 1784.0323],190],[[7731.0894, 1605.4257],60],[[8181.1729, 1752.5686],330],[[8222.8252, 1776.8198],330],[[8263.2832, 1800.2097],330],[[5944.2656, 11488.032],9],[[6044.8335, 11584.635],0],[[6105.9688, 11646.589],0],[[6139.2588, 11787.021],250],[[5978.5229, 11787.973],187],[[5878.377, 11707.521],134],[[5916.1074, 11746.493],134],[[5840.6494, 11669.358],134],[[5627.48, 11151.527],270],[[5333.2065, 10913.021],320],[[5417.6602, 10938.269],300],[[5480.7227, 11000.981],311],[[5542.3745, 11066.867],317]];
    	};
    	if (toLower worldName == "caribou") exitWith {
    		DZE_Hangar_positions = [[[1931.1724, 3222.0276],231]];
    		DZE_Runway_Positions = [[[1907.5873, 3248.3806],242],[[1897.8859, 3266.9893],242],[[1804.6925, 3462.7156],87],[[1874.5695, 3857.1729],211],[[1825.8583, 3931.4707],146],[[1747.6074, 3627.5881],90],[[1876.1652, 3567.8455],270],[[1876.1274, 3546.8982],270],[[1876.2861, 3524.1584],270],[[1874.3091, 3470.6697],270],[[1798.4554, 3059.9192],27],[[1884.0266, 3146.2952],321],[[1871.2059, 3344.2656],270],[[1872.6899, 3398.9255],270],[[1873.6082, 3439.7576],270]];
    	};
    	if (toLower worldName == "cmr_ovaron") exitWith {
    		DZE_Hangar_positions = [[[484.29846, 7396.8892],88.6],[[484.28625, 7430.1152],88.6],[[508.64578, 7556.8716],124],[[9758.9688, 2844.075],270],[[9759.8779, 2809.9143],270],[[9734.4736, 2680.5979],303.4]];
    		DZE_Runway_Positions = [[[641.89874, 7583.2739],270],[[660.71973, 7531.5244],270],[[706.20728, 7412.0298],270],[[663.34924, 7095.9355],270],[[664.23773, 7054.3511],270],[[641.50488, 6885.5479],270],[[658.19489, 6995.0098],242],[[649.28943, 6940.707],242],[[668.6698, 7450.6777],226],[[531.98523, 7361.5596],61],[[536.2215, 7492.4556],90],[[9597.3701, 2655.803],87],[[9571.1973, 2795.7207],73],[[9546.9268, 2840.2507],73],[[9573.9385, 2940.2646],73],[[9580.2891, 3156.8792],87],[[9581.7305, 3248.5847],87],[[9593.2344, 3355.6165],90],[[9717.9961, 2879.8501],240],[[9701.8115, 2755.5862],270]];
    	};
    	if (toLower worldName == "isladuala") exitWith {
    		DZE_Hangar_positions = [[[4206.3638, 2137.2808],0],[[4125.5474, 2134.4885],0],[[5952.8066, 6126.1646],0],[[5856.9976, 6154.4399],0],[[5825.5732, 6149.5454],0]];
    		DZE_Runway_Positions = [[[4056.5996, 2155.8013],0],[[4092.5444, 2323.322],181],[[4167.5967, 2154.3792],0],[[4251.6528, 2168.9683],0],[[4363.4614, 2159.783],0],[[4419.4434, 2159.2407],0],[[4551.4912, 2157.761],0],[[5082.5586, 2174.3755],0],[[5029.6553, 2174.2185],0],[[4974.084, 2174.7053],0],[[4928.833, 2174.7107],0],[[4881.8442, 2174.7852],0],[[4835.6523, 2175.2559],0],[[4507.2793, 2348.5867],174],[[4551.2729, 2350.7454],180],[[4606.3218, 2351.1897],180],[[4678.4517, 2343.6565],180],[[4732.3481, 2345.4229],177],[[4808.1777, 2350.335],180],[[7134.8789, 2308.7634],77],[[7180.7354, 2194.2275],38],[[7151.7651, 2250.1301],77],[[6806.7422, 6186.7549],0],[[6756.6646, 6186.2607],0],[[6710.748, 6186.0947],0],[[6652.3911, 6187.0112],0],[[6588.5942, 6184.8599],0],[[6016.4927, 6179.5308],0],[[6071.5977, 6177.2432],0],[[6145.7241, 6173.9126],0],[[5759.4888, 6167.3564],0],[[5785.1899, 6347.1733],180],[[5885.7339, 6345.1587],185],[[2934.3931, 6180.5464],110],[[2954.2786, 6238.8765],110],[[3036.1111, 6584.4858],110],[[3106.0913, 6337.4688],294],[[2901.9998, 6026.458],100]];
    	};
    	if (toLower worldName == "smd_sahrani_a2") exitWith {
    		DZE_Hangar_positions = [[[9838.8105, 9948.7129],0],[[9804.4814, 9949.8838],0],[[9767.9063, 9960.3486],0],[[19221.193, 13884.556],42.5],[[19196.141, 13909.83],42.5]];
    		DZE_Runway_Positions = [[[18968.033, 14320.386],223],[[19008.047, 14295.18],223],[[19046.576, 14255.652],223],[[19122.35, 14216.478],223],[[19187.141, 14165.009],223],[[19225.107, 14119.406],223],[[19306.145, 14021.929],223],[[19273.789, 14078.427],223],[[19017.391, 14124.187],76],[[9627.5947, 9961.833],0],[[9565.3711, 9952.9395],0],[[9495.8574, 9957.5947],0],[[9441.2363, 9959.6631],0],[[9330.1396, 9982.6484],0],[[9250.7705, 10024.167],0],[[9261.8711, 10211.065],180],[[9311.2334, 10200.271],180],[[9674.8145, 10203.702],180],[[9749.0088, 10211.506],180],[[9816.8672, 10206.438],180],[[10162.383, 10202.894],180],[[10229.846, 9974.875],0],[[10178.965, 9975.7041],0],[[10025.214, 9955.583],10],[[10110.359, 9975.7979],353],[[10213.082, 10205.972],180]];
    	};
    	if (toLower worldName == "ruegen") exitWith {
    		DZE_Hangar_positions = [[[5152.5142, 21600.607],148.90527],[[5018.2661, 21518.488],148.90527],[[4951.4629, 21472.211],148.90527]];
    		DZE_Runway_Positions = [[[5241.4678, 21601.275],148],[[5115.0171, 21508.145],146],[[5009.5713, 21455.387],146],[[4884.1641, 21360.277],146],[[4762.4004, 21271.303],146],[[4702.1157, 21237.779],146],[[4657.9302, 21203.23],146],[[4836.416, 20986.725],356],[[5205.2969, 21224.213],324],[[5259.4844, 21255.742],324],[[5323.1025, 21302.303],324],[[5495.7344, 21422.35],324],[[5664.5303, 21546.35],324],[[5584.3071, 21722.311],145],[[5358.6919, 21663.223],145],[[5630.3857, 21754.127],145]];
    	};
    };
    
    DZE_AllAircraftPositions = DZE_Hangar_positions + DZE_Runway_Positions;

     

     

     

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