In add_unit_server3.sqf in line 63 and 74
case 5: {["M4SPR","30Rnd_556x45_Stanag""]};
should be:
case 5: {["M4SPR","30Rnd_556x45_Stanag"]};
case 0: {["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag""]};
should be:
case 0: {["BAF_L85A2_RIS_SUSAT","30Rnd_556x45_Stanag"]};
In add_unit_server4.sqf line 87
case 0: {["SVD_CAMO","10Rnd_762x54_SVD","Sa61_EP1"]};
case 1: {["M24","5Rnd_762x51_M24","Sa61_EP1"]};
case 2: {["M40A3","5Rnd_762x51_M24","Sa61_EP1"]};
case 3: {["VSS_vintorez_DZ","20Rnd_9x39_SP5_VSS","Sa61_EP1"]};
here are some Pistols left and for my server it has to be "VSS_vintorez".
in add_unit_server5.sqf line 78
{
case 0: {["SVD_CAMO","10Rnd_762x54_SVD","Sa61_EP1"]};
case 1: {["M24","5Rnd_762x51_M24","Sa61_EP1""]};
case 2: {["M40A3","5Rnd_762x51_M24","Sa61_EP1"]};
case 3: {["VSS_vintorez_DZ","20Rnd_9x39_SP5_VSS","Sa61_EP1"]};
};
};
if (x > 3) then //troops soldiers
{
"Ins_Soldier_1" createUnit [_unitpos, SniperTeam, "_aiunit=this;",1,"CORPORAL"];
_rndLOut=floor(random 4);
_ailoadout=
switch (_rndLOut) do
{
case 0: {["SVD_CAMO","10Rnd_762x54_SVD","Sa61_EP1"]};
case 1: {["M24","5Rnd_762x51_M24","Sa61_EP1"]};
case 2: {["M40A3","5Rnd_762x51_M24","Sa61_EP1"]};
case 3: {["VSS_vintorez_DZ","20Rnd_9x39_SP5_VSS","Sa61_EP1"]};
};
Here are again some pistols and in line 78 are two ". And again it has to be "VSS_vintorez" for my server.
Major SM5.sqf line 40
waitUntil{{isPlayer _x && _x distance _uralcrash < 15 } count playableunits > 0};
has to be
waitUntil{{isPlayer _x && _x distance _uralcrash < 30 } count playableunits > 0};
Minor SM1.sqf line 29
waitUntil{({alive _x} count (units SniperTeam)) < 30};
has to be
waitUntil{({alive _x} count (units SniperTeam)) < 1};
Minor SM2.sqf line 2
edited by Fuchs
has to be
// edited by Fuchs
Minor SM4.sqf line 31
waitUntil{{isPlayer _x && _x distance _chopcrash < 5 } count playableunits > 0};
distance should be 30 right?
waitUntil{{isPlayer _x && _x distance _chopcrash < 30 } count playableunits > 0};
Minor SM8.sqf line 13
-coord1 =[[7871.2979, 3066.8784,0],[7813.6245, 3113.5232,0]];
should be
_coord1 =[[7871.2979, 3066.8784,0],[7813.6245, 3113.5232,0]];
Minor SM10.sqf line 19
chopcrash = createVehicle ["land_mi8_crashed",_coords,[], 0, "CAN_COLLIDE"];
has to be
chopcrash = createVehicle ["Land_mi8_crashed",_coords,[], 0, "CAN_COLLIDE"];
otherwise there is no wrack on my server
Minor SM13.sqf line 20
waitUntil{({alive _x} count (units AxeMurderer)) < 10};
should be <1 right ;) ?
waitUntil{({alive _x} count (units AxeMurderer)) < 1};
Hope i could help you with this