Lajos
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Posts posted by Lajos
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The entities was insterted corretcly, and wrote other id-s for new items (was duplicated), but when server starts there is a flashing display and wrote: "...mission.spq/Mission/Entities/Item105.Type Vehicle class RyanZM_ModuleSpawn no longer exist"
Here is mission file:
Spoilerversion=51; class EditorData { moveGridStep=1; angleGridStep=0.2617994; scaleGridStep=1; autoGroupingDist=10; toggles=1; class ItemIDProvider { nextID=2; }; class Camera { pos[]={7542.4932,93.791428,15492.986}; dir[]={-0.8989169,-0.17364819,-0.40223712}; up[]={-0.15850332,0.98480779,-0.070925266}; aside[]={-0.40844229,0,0.91278416}; }; }; binarizationWanted=0; addons[]= { "A3_epoch_config", "a3_map_altis", "ryanzombies", "ryanzombiesfunctions" }; randomSeed=12032465; class ScenarioData { author="[VB]AWOL"; }; class Mission { class Intel { briefingName="Epoch Mod"; timeOfChanges=1800.0002; startWeather=0.30000001; startWind=0.1; startWaves=0.1; forecastWeather=0.30000001; forecastWind=0.1; forecastWaves=0.1; forecastLightnings=0.1; year=2035; month=6; day=24; hour=12; minute=0; startFogDecay=0.013; forecastFogDecay=0.013; }; class Entities { items=110; class Item0 { dataType="Marker"; position[]={14939.934,0.053499073,15083.272}; name="center"; type="Empty"; id=0; }; class Item1 { dataType="Marker"; position[]={23600.639,3.1900001,18000.721}; name="respawn_east"; type="Empty"; id=1; }; class Item2 { dataType="Marker"; position[]={23600.611,3.1900001,18000.768}; name="respawn_west"; type="Empty"; id=2; }; class Item3 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=4; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=3; }; class Item4 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=6; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=5; }; class Item5 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=8; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=7; }; class Item6 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=10; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=9; }; class Item7 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=12; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=11; }; class Item8 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=14; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=13; }; class Item9 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=16; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=15; }; class Item10 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=18; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=17; }; class Item11 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=20; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=19; }; class Item12 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=22; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=21; }; class Item13 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=24; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=23; }; class Item14 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=26; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=25; }; class Item15 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=28; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=27; }; class Item16 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=30; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=29; }; class Item17 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=32; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=31; }; class Item18 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=34; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=33; }; class Item19 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=36; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=35; }; class Item20 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=38; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=37; }; class Item21 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=40; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=39; }; class Item22 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=42; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=41; }; class Item23 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=44; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=43; }; class Item24 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=46; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=45; }; class Item25 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=48; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=47; }; class Item26 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=50; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=49; }; class Item27 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=52; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=51; }; class Item28 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=54; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=53; }; class Item29 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=56; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=55; }; class Item30 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=58; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=57; }; class Item31 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=60; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=59; }; class Item32 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=62; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=61; }; class Item33 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=64; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=63; }; class Item34 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=66; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=65; }; class Item35 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=68; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=67; }; class Item36 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=70; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=69; }; class Item37 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=72; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=71; }; class Item38 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=74; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=73; }; class Item39 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=76; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=75; }; class Item40 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=78; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=77; }; class Item41 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=80; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=79; }; class Item42 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=82; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=81; }; class Item43 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=84; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=83; }; class Item44 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=86; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=85; }; class Item45 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=88; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=87; }; class Item46 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=90; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=89; }; class Item47 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=92; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=91; }; class Item48 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=94; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=93; }; class Item49 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=96; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=95; }; class Item50 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=98; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=97; }; class Item51 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=100; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=99; }; class Item52 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=102; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=101; }; class Item53 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=104; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=103; }; class Item54 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=106; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=105; }; class Item55 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=108; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=107; }; class Item56 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=110; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=109; }; class Item57 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=112; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=111; }; class Item58 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=114; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=113; }; class Item59 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=116; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=115; }; class Item60 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=118; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=117; }; class Item61 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=120; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=119; }; class Item62 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=122; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=121; }; class Item63 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=124; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=123; }; class Item64 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=126; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=125; }; class Item65 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=128; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=127; }; class Item66 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=130; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=129; }; class Item67 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=132; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=131; }; class Item68 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=134; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=133; }; class Item69 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=136; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=135; }; class Item70 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=138; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=137; }; class Item71 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=140; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=139; }; class Item72 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=142; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=141; }; class Item73 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=144; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=143; }; class Item74 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=146; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=145; }; class Item75 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=148; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=147; }; class Item76 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=150; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=149; }; class Item77 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=152; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=151; }; class Item78 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=154; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=153; }; class Item79 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=156; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=155; }; class Item80 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=158; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=157; }; class Item81 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=160; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=159; }; class Item82 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=162; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=161; }; class Item83 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=164; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=163; }; class Item84 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=166; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=165; }; class Item85 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=168; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=167; }; class Item86 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=170; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=169; }; class Item87 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=172; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=171; }; class Item88 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=174; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=173; }; class Item89 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=176; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=175; }; class Item90 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=178; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=177; }; class Item91 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=180; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=179; }; class Item92 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=182; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=181; }; class Item93 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=184; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=183; }; class Item94 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=186; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=185; }; class Item95 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=188; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=187; }; class Item96 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=190; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=189; }; class Item97 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=192; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=191; }; class Item98 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=194; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=193; }; class Item99 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=196; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=195; }; class Item100 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=198; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=197; }; class Item101 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=200; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=199; }; class Item102 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=202; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=201; }; class Item103 { dataType="Group"; side="Civilian"; class Entities { items=1; class Item0 { dataType="Object"; class PositionInfo { position[]={23598.076,3.1900001,17997.086}; angles[]={0,4.7169838,0}; }; side="Civilian"; flags=3; class Attributes { isPlayable=1; }; id=204; type="VirtualMan_EPOCH"; }; }; class Attributes { }; id=203; }; class Item104 { dataType="Logic"; class PositionInfo { position[]={10710.154,113.65192,19508.148}; }; id=252; type="Logic"; atlOffset=-0.0011978149; }; class Item105 { dataType="Logic"; class PositionInfo { position[]={14047.818,25.108545,18942.016}; angles[]={0.021327924,0,0.046635196}; }; name="Athira_Spawner"; id=255; type="RyanZM_ModuleSpawn"; class CustomAttributes { class Attribute0 { property="RyanZM_ModuleSpawn_Start"; expression="_this setVariable ['Start',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute1 { property="RyanZM_ModuleSpawn_Type"; expression="_this setVariable ['Type',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="RyanZM_ModuleSpawn_HordeSize"; expression="_this setVariable ['HordeSize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=14; }; }; }; class Attribute3 { property="RyanZM_ModuleSpawn_Frequency"; expression="_this setVariable ['Frequency',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; class Attribute4 { property="RyanZM_ModuleSpawn_ActivationRadius"; expression="_this setVariable ['ActivationRadius',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute5 { property="RyanZM_ModuleSpawn_Delay"; expression="_this setVariable ['Delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.5; }; }; }; class Attribute6 { property="RyanZM_ModuleSpawn_AliveAmount"; expression="_this setVariable ['AliveAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=50; }; }; }; class Attribute7 { property="RyanZM_ModuleSpawn_Activation"; expression="_this setVariable ['Activation',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="RyanZM_ModuleSpawn_Density"; expression="_this setVariable ['Density',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=12; }; }; }; class Attribute9 { property="RyanZM_ModuleSpawn_Type2"; expression="_this setVariable ['Type2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; }; class Attribute10 { property="RyanZM_ModuleSpawn_Type3"; expression="_this setVariable ['Type3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute11 { property="RyanZM_ModuleSpawn_Type4"; expression="_this setVariable ['Type4',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="[]"; }; }; }; class Attribute12 { property="RyanZM_ModuleSpawn_Randomize"; expression="_this setVariable ['Randomize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute13 { property="RyanZM_ModuleSpawn_Activation2"; expression="_this setVariable ['Activation2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute14 { property="RyanZM_ModuleSpawn_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="RyanZM_ModuleSpawn_TotalAmount"; expression="_this setVariable ['TotalAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute16 { property="RyanZM_ModuleSpawn_Activation3"; expression="_this setVariable ['Activation3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; }; nAttributes=17; }; }; class Item106 { dataType="Logic"; class PositionInfo { position[]={12980.376,44.874928,20263.908}; }; name="Zombie_Settings"; id=256; type="RyanZM_ModuleSettings"; atlOffset=3.8146973e-006; class CustomAttributes { class Attribute0 { property="RyanZM_ModuleSettings_GlowingEyes"; expression="_this setVariable ['GlowingEyes',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute1 { property="RyanZM_ModuleSettings_ExplodingHeads"; expression="_this setVariable ['ExplodingHeads',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="RyanZM_ModuleSettings_Invincibility"; expression="_this setVariable ['Invincibility',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute3 { property="RyanZM_ModuleSettings_DetectionDistance"; expression="_this setVariable ['DetectionDistance',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=10000; }; }; }; class Attribute4 { property="RyanZM_ModuleSettings_ZombieScript"; expression="_this setVariable ['ZombieScript',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute5 { property="RyanZM_ModuleSettings_DeleteBodies"; expression="_this setVariable ['DeleteBodies',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute6 { property="RyanZM_ModuleSettings_JumpingSounds"; expression="_this setVariable ['JumpingSounds',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute7 { property="RyanZM_ModuleSettings_Sounds"; expression="_this setVariable ['Sounds',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="RyanZM_ModuleSettings_Bleeding"; expression="_this setVariable ['Bleeding',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute9 { property="RyanZM_ModuleSettings_StartingAnim"; expression="_this setVariable ['StartingAnim',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute10 { property="RyanZM_ModuleSettings_CivilianAttacks"; expression="_this setVariable ['CivilianAttacks',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; nAttributes=11; }; }; class Item107 { dataType="Logic"; class PositionInfo { position[]={5119.6631,233.74561,20922.768}; angles[]={5.8367472,0,6.2219238}; }; name="Oreko_Spawner"; id=259; type="RyanZM_ModuleSpawn"; atlOffset=1.5258789e-005; class CustomAttributes { class Attribute0 { property="RyanZM_ModuleSpawn_Start"; expression="_this setVariable ['Start',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute1 { property="RyanZM_ModuleSpawn_Type"; expression="_this setVariable ['Type',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="RyanZM_ModuleSpawn_HordeSize"; expression="_this setVariable ['HordeSize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=14; }; }; }; class Attribute3 { property="RyanZM_ModuleSpawn_Frequency"; expression="_this setVariable ['Frequency',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; class Attribute4 { property="RyanZM_ModuleSpawn_ActivationRadius"; expression="_this setVariable ['ActivationRadius',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute5 { property="RyanZM_ModuleSpawn_Delay"; expression="_this setVariable ['Delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.5; }; }; }; class Attribute6 { property="RyanZM_ModuleSpawn_AliveAmount"; expression="_this setVariable ['AliveAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=50; }; }; }; class Attribute7 { property="RyanZM_ModuleSpawn_Activation"; expression="_this setVariable ['Activation',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="RyanZM_ModuleSpawn_Density"; expression="_this setVariable ['Density',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=12; }; }; }; class Attribute9 { property="RyanZM_ModuleSpawn_Type2"; expression="_this setVariable ['Type2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; }; class Attribute10 { property="RyanZM_ModuleSpawn_Type3"; expression="_this setVariable ['Type3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute11 { property="RyanZM_ModuleSpawn_Type4"; expression="_this setVariable ['Type4',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="[]"; }; }; }; class Attribute12 { property="RyanZM_ModuleSpawn_Randomize"; expression="_this setVariable ['Randomize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute13 { property="RyanZM_ModuleSpawn_Activation2"; expression="_this setVariable ['Activation2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute14 { property="RyanZM_ModuleSpawn_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="RyanZM_ModuleSpawn_TotalAmount"; expression="_this setVariable ['TotalAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute16 { property="RyanZM_ModuleSpawn_Activation3"; expression="_this setVariable ['Activation3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; }; nAttributes=17; }; }; class Item108 { dataType="Logic"; class PositionInfo { position[]={9917.334,64.191078,16514.096}; angles[]={6.154572,0,0.033318337}; }; name="dyonisios_Spawner"; id=260; type="RyanZM_ModuleSpawn"; atlOffset=7.6293945e-006; class CustomAttributes { class Attribute0 { property="RyanZM_ModuleSpawn_Start"; expression="_this setVariable ['Start',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute1 { property="RyanZM_ModuleSpawn_Type"; expression="_this setVariable ['Type',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="RyanZM_ModuleSpawn_HordeSize"; expression="_this setVariable ['HordeSize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=14; }; }; }; class Attribute3 { property="RyanZM_ModuleSpawn_Frequency"; expression="_this setVariable ['Frequency',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; class Attribute4 { property="RyanZM_ModuleSpawn_ActivationRadius"; expression="_this setVariable ['ActivationRadius',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute5 { property="RyanZM_ModuleSpawn_Delay"; expression="_this setVariable ['Delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.5; }; }; }; class Attribute6 { property="RyanZM_ModuleSpawn_AliveAmount"; expression="_this setVariable ['AliveAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=50; }; }; }; class Attribute7 { property="RyanZM_ModuleSpawn_Activation"; expression="_this setVariable ['Activation',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="RyanZM_ModuleSpawn_Density"; expression="_this setVariable ['Density',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=12; }; }; }; class Attribute9 { property="RyanZM_ModuleSpawn_Type2"; expression="_this setVariable ['Type2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; }; class Attribute10 { property="RyanZM_ModuleSpawn_Type3"; expression="_this setVariable ['Type3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute11 { property="RyanZM_ModuleSpawn_Type4"; expression="_this setVariable ['Type4',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="[]"; }; }; }; class Attribute12 { property="RyanZM_ModuleSpawn_Randomize"; expression="_this setVariable ['Randomize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute13 { property="RyanZM_ModuleSpawn_Activation2"; expression="_this setVariable ['Activation2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute14 { property="RyanZM_ModuleSpawn_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="RyanZM_ModuleSpawn_TotalAmount"; expression="_this setVariable ['TotalAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute16 { property="RyanZM_ModuleSpawn_Activation3"; expression="_this setVariable ['Activation3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; }; nAttributes=17; }; }; class Item109 { dataType="Logic"; class PositionInfo { position[]={17308.34,16.02651,12137.842}; angles[]={6.2711945,0,0.022654373}; }; name="pyrgos_Spawner"; id=261; type="RyanZM_ModuleSpawn"; class CustomAttributes { class Attribute0 { property="RyanZM_ModuleSpawn_Start"; expression="_this setVariable ['Start',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute1 { property="RyanZM_ModuleSpawn_Type"; expression="_this setVariable ['Type',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute2 { property="RyanZM_ModuleSpawn_HordeSize"; expression="_this setVariable ['HordeSize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=14; }; }; }; class Attribute3 { property="RyanZM_ModuleSpawn_Frequency"; expression="_this setVariable ['Frequency',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=60; }; }; }; class Attribute4 { property="RyanZM_ModuleSpawn_ActivationRadius"; expression="_this setVariable ['ActivationRadius',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute5 { property="RyanZM_ModuleSpawn_Delay"; expression="_this setVariable ['Delay',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=0.5; }; }; }; class Attribute6 { property="RyanZM_ModuleSpawn_AliveAmount"; expression="_this setVariable ['AliveAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=50; }; }; }; class Attribute7 { property="RyanZM_ModuleSpawn_Activation"; expression="_this setVariable ['Activation',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute8 { property="RyanZM_ModuleSpawn_Density"; expression="_this setVariable ['Density',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=12; }; }; }; class Attribute9 { property="RyanZM_ModuleSpawn_Type2"; expression="_this setVariable ['Type2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=10; }; }; }; class Attribute10 { property="RyanZM_ModuleSpawn_Type3"; expression="_this setVariable ['Type3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=5; }; }; }; class Attribute11 { property="RyanZM_ModuleSpawn_Type4"; expression="_this setVariable ['Type4',_value,true];"; class Value { class data { class type { type[]= { "STRING" }; }; value="[]"; }; }; }; class Attribute12 { property="RyanZM_ModuleSpawn_Randomize"; expression="_this setVariable ['Randomize',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute13 { property="RyanZM_ModuleSpawn_Activation2"; expression="_this setVariable ['Activation2',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=2; }; }; }; class Attribute14 { property="RyanZM_ModuleSpawn_Side"; expression="_this setVariable ['Side',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=1; }; }; }; class Attribute15 { property="RyanZM_ModuleSpawn_TotalAmount"; expression="_this setVariable ['TotalAmount',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=100; }; }; }; class Attribute16 { property="RyanZM_ModuleSpawn_Activation3"; expression="_this setVariable ['Activation3',_value,true];"; class Value { class data { class type { type[]= { "SCALAR" }; }; value=3; }; }; }; nAttributes=17; }; }; }; };
The native mission file works fine. Can anyone has a solution for this problem or see the bug in this script?
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On 2016. 11. 14. at 11:15 AM, natoed said:
Hi Grahame
is your "TUTORIAL" current for 0.4 epoch and a3 1.64????
cheers
natoed
EDIT: yep its works thx Grahame, i did a shit house job with crtl c and crtl v and renaming those "CLASS ITEMS" , so i merged the mission.sqm's
Hi natoed,
How do you do that? In the new 0.4 version there is 'class Entities', but in the tutorial 'class Groups'?
Thany you for your answere
[TUTORIAL] Putting the Z in EpochZ
in Tutorials
Posted
SOLVED - Linux uppercase problem: must rename files to lowercase in @ryanzombies folder.
Thanks for your help.