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Lajos

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Posts posted by Lajos

  1. The entities was insterted corretcly, and wrote other id-s for new items (was duplicated), but when server starts there is a flashing display and wrote: "...mission.spq/Mission/Entities/Item105.Type Vehicle class RyanZM_ModuleSpawn no longer exist"

    Here is mission file:

    Spoiler
    
    version=51;
    class EditorData
    {
    	moveGridStep=1;
    	angleGridStep=0.2617994;
    	scaleGridStep=1;
    	autoGroupingDist=10;
    	toggles=1;
    	class ItemIDProvider
    	{
    		nextID=2;
    	};
    	class Camera
    	{
    		pos[]={7542.4932,93.791428,15492.986};
    		dir[]={-0.8989169,-0.17364819,-0.40223712};
    		up[]={-0.15850332,0.98480779,-0.070925266};
    		aside[]={-0.40844229,0,0.91278416};
    	};
    };
    binarizationWanted=0;
    addons[]=
    {
    	"A3_epoch_config",
    	"a3_map_altis",
    	"ryanzombies",
    	"ryanzombiesfunctions"
    };
    randomSeed=12032465;
    class ScenarioData
    {
    	author="[VB]AWOL";
    };
    class Mission
    {
    	class Intel
    	{
    		briefingName="Epoch Mod";
    		timeOfChanges=1800.0002;
    		startWeather=0.30000001;
    		startWind=0.1;
    		startWaves=0.1;
    		forecastWeather=0.30000001;
    		forecastWind=0.1;
    		forecastWaves=0.1;
    		forecastLightnings=0.1;
    		year=2035;
    		month=6;
    		day=24;
    		hour=12;
    		minute=0;
    		startFogDecay=0.013;
    		forecastFogDecay=0.013;
    	};
    	class Entities
    	{
    		items=110;
    		class Item0
    		{
    			dataType="Marker";
    			position[]={14939.934,0.053499073,15083.272};
    			name="center";
    			type="Empty";
    			id=0;
    		};
    		class Item1
    		{
    			dataType="Marker";
    			position[]={23600.639,3.1900001,18000.721};
    			name="respawn_east";
    			type="Empty";
    			id=1;
    		};
    		class Item2
    		{
    			dataType="Marker";
    			position[]={23600.611,3.1900001,18000.768};
    			name="respawn_west";
    			type="Empty";
    			id=2;
    		};
    		class Item3
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=4;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=3;
    		};
    		class Item4
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=6;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=5;
    		};
    		class Item5
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=8;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=7;
    		};
    		class Item6
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=10;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=9;
    		};
    		class Item7
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=12;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=11;
    		};
    		class Item8
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=14;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=13;
    		};
    		class Item9
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=16;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=15;
    		};
    		class Item10
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=18;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=17;
    		};
    		class Item11
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=20;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=19;
    		};
    		class Item12
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=22;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=21;
    		};
    		class Item13
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=24;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=23;
    		};
    		class Item14
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=26;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=25;
    		};
    		class Item15
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=28;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=27;
    		};
    		class Item16
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=30;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=29;
    		};
    		class Item17
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=32;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=31;
    		};
    		class Item18
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=34;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=33;
    		};
    		class Item19
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=36;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=35;
    		};
    		class Item20
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=38;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=37;
    		};
    		class Item21
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=40;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=39;
    		};
    		class Item22
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=42;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=41;
    		};
    		class Item23
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=44;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=43;
    		};
    		class Item24
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=46;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=45;
    		};
    		class Item25
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=48;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=47;
    		};
    		class Item26
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=50;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=49;
    		};
    		class Item27
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=52;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=51;
    		};
    		class Item28
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=54;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=53;
    		};
    		class Item29
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=56;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=55;
    		};
    		class Item30
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=58;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=57;
    		};
    		class Item31
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=60;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=59;
    		};
    		class Item32
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=62;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=61;
    		};
    		class Item33
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=64;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=63;
    		};
    		class Item34
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=66;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=65;
    		};
    		class Item35
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=68;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=67;
    		};
    		class Item36
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=70;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=69;
    		};
    		class Item37
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=72;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=71;
    		};
    		class Item38
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=74;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=73;
    		};
    		class Item39
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=76;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=75;
    		};
    		class Item40
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=78;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=77;
    		};
    		class Item41
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=80;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=79;
    		};
    		class Item42
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=82;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=81;
    		};
    		class Item43
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=84;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=83;
    		};
    		class Item44
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=86;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=85;
    		};
    		class Item45
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=88;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=87;
    		};
    		class Item46
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=90;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=89;
    		};
    		class Item47
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=92;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=91;
    		};
    		class Item48
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=94;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=93;
    		};
    		class Item49
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=96;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=95;
    		};
    		class Item50
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=98;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=97;
    		};
    		class Item51
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=100;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=99;
    		};
    		class Item52
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=102;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=101;
    		};
    		class Item53
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=104;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=103;
    		};
    		class Item54
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=106;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=105;
    		};
    		class Item55
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=108;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=107;
    		};
    		class Item56
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=110;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=109;
    		};
    		class Item57
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=112;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=111;
    		};
    		class Item58
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=114;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=113;
    		};
    		class Item59
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=116;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=115;
    		};
    		class Item60
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=118;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=117;
    		};
    		class Item61
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=120;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=119;
    		};
    		class Item62
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=122;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=121;
    		};
    		class Item63
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=124;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=123;
    		};
    		class Item64
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=126;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=125;
    		};
    		class Item65
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=128;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=127;
    		};
    		class Item66
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=130;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=129;
    		};
    		class Item67
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=132;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=131;
    		};
    		class Item68
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=134;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=133;
    		};
    		class Item69
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=136;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=135;
    		};
    		class Item70
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=138;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=137;
    		};
    		class Item71
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=140;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=139;
    		};
    		class Item72
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=142;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=141;
    		};
    		class Item73
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=144;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=143;
    		};
    		class Item74
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=146;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=145;
    		};
    		class Item75
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=148;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=147;
    		};
    		class Item76
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=150;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=149;
    		};
    		class Item77
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=152;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=151;
    		};
    		class Item78
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=154;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=153;
    		};
    		class Item79
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=156;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=155;
    		};
    		class Item80
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=158;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=157;
    		};
    		class Item81
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=160;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=159;
    		};
    		class Item82
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=162;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=161;
    		};
    		class Item83
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=164;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=163;
    		};
    		class Item84
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=166;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=165;
    		};
    		class Item85
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=168;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=167;
    		};
    		class Item86
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=170;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=169;
    		};
    		class Item87
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=172;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=171;
    		};
    		class Item88
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=174;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=173;
    		};
    		class Item89
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=176;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=175;
    		};
    		class Item90
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=178;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=177;
    		};
    		class Item91
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=180;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=179;
    		};
    		class Item92
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=182;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=181;
    		};
    		class Item93
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=184;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=183;
    		};
    		class Item94
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=186;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=185;
    		};
    		class Item95
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=188;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=187;
    		};
    		class Item96
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=190;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=189;
    		};
    		class Item97
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=192;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=191;
    		};
    		class Item98
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=194;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=193;
    		};
    		class Item99
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=196;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=195;
    		};
    		class Item100
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=198;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=197;
    		};
    		class Item101
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=200;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=199;
    		};
    		class Item102
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=202;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=201;
    		};
    		class Item103
    		{
    			dataType="Group";
    			side="Civilian";
    			class Entities
    			{
    				items=1;
    				class Item0
    				{
    					dataType="Object";
    					class PositionInfo
    					{
    						position[]={23598.076,3.1900001,17997.086};
    						angles[]={0,4.7169838,0};
    					};
    					side="Civilian";
    					flags=3;
    					class Attributes
    					{
    						isPlayable=1;
    					};
    					id=204;
    					type="VirtualMan_EPOCH";
    				};
    			};
    			class Attributes
    			{
    			};
    			id=203;
    		};
    		class Item104
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={10710.154,113.65192,19508.148};
    			};
    			id=252;
    			type="Logic";
    			atlOffset=-0.0011978149;
    		};
    		class Item105
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={14047.818,25.108545,18942.016};
    				angles[]={0.021327924,0,0.046635196};
    			};
    			name="Athira_Spawner";
    			id=255;
    			type="RyanZM_ModuleSpawn";
    			class CustomAttributes
    			{
    				class Attribute0
    				{
    					property="RyanZM_ModuleSpawn_Start";
    					expression="_this setVariable ['Start',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute1
    				{
    					property="RyanZM_ModuleSpawn_Type";
    					expression="_this setVariable ['Type',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute2
    				{
    					property="RyanZM_ModuleSpawn_HordeSize";
    					expression="_this setVariable ['HordeSize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=14;
    						};
    					};
    				};
    				class Attribute3
    				{
    					property="RyanZM_ModuleSpawn_Frequency";
    					expression="_this setVariable ['Frequency',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=60;
    						};
    					};
    				};
    				class Attribute4
    				{
    					property="RyanZM_ModuleSpawn_ActivationRadius";
    					expression="_this setVariable ['ActivationRadius',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute5
    				{
    					property="RyanZM_ModuleSpawn_Delay";
    					expression="_this setVariable ['Delay',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=0.5;
    						};
    					};
    				};
    				class Attribute6
    				{
    					property="RyanZM_ModuleSpawn_AliveAmount";
    					expression="_this setVariable ['AliveAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=50;
    						};
    					};
    				};
    				class Attribute7
    				{
    					property="RyanZM_ModuleSpawn_Activation";
    					expression="_this setVariable ['Activation',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute8
    				{
    					property="RyanZM_ModuleSpawn_Density";
    					expression="_this setVariable ['Density',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=12;
    						};
    					};
    				};
    				class Attribute9
    				{
    					property="RyanZM_ModuleSpawn_Type2";
    					expression="_this setVariable ['Type2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=10;
    						};
    					};
    				};
    				class Attribute10
    				{
    					property="RyanZM_ModuleSpawn_Type3";
    					expression="_this setVariable ['Type3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute11
    				{
    					property="RyanZM_ModuleSpawn_Type4";
    					expression="_this setVariable ['Type4',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"STRING"
    								};
    							};
    							value="[]";
    						};
    					};
    				};
    				class Attribute12
    				{
    					property="RyanZM_ModuleSpawn_Randomize";
    					expression="_this setVariable ['Randomize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute13
    				{
    					property="RyanZM_ModuleSpawn_Activation2";
    					expression="_this setVariable ['Activation2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=2;
    						};
    					};
    				};
    				class Attribute14
    				{
    					property="RyanZM_ModuleSpawn_Side";
    					expression="_this setVariable ['Side',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute15
    				{
    					property="RyanZM_ModuleSpawn_TotalAmount";
    					expression="_this setVariable ['TotalAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute16
    				{
    					property="RyanZM_ModuleSpawn_Activation3";
    					expression="_this setVariable ['Activation3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=3;
    						};
    					};
    				};
    				nAttributes=17;
    			};
    		};
    		class Item106
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={12980.376,44.874928,20263.908};
    			};
    			name="Zombie_Settings";
    			id=256;
    			type="RyanZM_ModuleSettings";
    			atlOffset=3.8146973e-006;
    			class CustomAttributes
    			{
    				class Attribute0
    				{
    					property="RyanZM_ModuleSettings_GlowingEyes";
    					expression="_this setVariable ['GlowingEyes',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute1
    				{
    					property="RyanZM_ModuleSettings_ExplodingHeads";
    					expression="_this setVariable ['ExplodingHeads',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute2
    				{
    					property="RyanZM_ModuleSettings_Invincibility";
    					expression="_this setVariable ['Invincibility',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute3
    				{
    					property="RyanZM_ModuleSettings_DetectionDistance";
    					expression="_this setVariable ['DetectionDistance',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=10000;
    						};
    					};
    				};
    				class Attribute4
    				{
    					property="RyanZM_ModuleSettings_ZombieScript";
    					expression="_this setVariable ['ZombieScript',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute5
    				{
    					property="RyanZM_ModuleSettings_DeleteBodies";
    					expression="_this setVariable ['DeleteBodies',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute6
    				{
    					property="RyanZM_ModuleSettings_JumpingSounds";
    					expression="_this setVariable ['JumpingSounds',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute7
    				{
    					property="RyanZM_ModuleSettings_Sounds";
    					expression="_this setVariable ['Sounds',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute8
    				{
    					property="RyanZM_ModuleSettings_Bleeding";
    					expression="_this setVariable ['Bleeding',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute9
    				{
    					property="RyanZM_ModuleSettings_StartingAnim";
    					expression="_this setVariable ['StartingAnim',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute10
    				{
    					property="RyanZM_ModuleSettings_CivilianAttacks";
    					expression="_this setVariable ['CivilianAttacks',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				nAttributes=11;
    			};
    		};
    		class Item107
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={5119.6631,233.74561,20922.768};
    				angles[]={5.8367472,0,6.2219238};
    			};
    			name="Oreko_Spawner";
    			id=259;
    			type="RyanZM_ModuleSpawn";
    			atlOffset=1.5258789e-005;
    			class CustomAttributes
    			{
    				class Attribute0
    				{
    					property="RyanZM_ModuleSpawn_Start";
    					expression="_this setVariable ['Start',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute1
    				{
    					property="RyanZM_ModuleSpawn_Type";
    					expression="_this setVariable ['Type',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute2
    				{
    					property="RyanZM_ModuleSpawn_HordeSize";
    					expression="_this setVariable ['HordeSize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=14;
    						};
    					};
    				};
    				class Attribute3
    				{
    					property="RyanZM_ModuleSpawn_Frequency";
    					expression="_this setVariable ['Frequency',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=60;
    						};
    					};
    				};
    				class Attribute4
    				{
    					property="RyanZM_ModuleSpawn_ActivationRadius";
    					expression="_this setVariable ['ActivationRadius',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute5
    				{
    					property="RyanZM_ModuleSpawn_Delay";
    					expression="_this setVariable ['Delay',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=0.5;
    						};
    					};
    				};
    				class Attribute6
    				{
    					property="RyanZM_ModuleSpawn_AliveAmount";
    					expression="_this setVariable ['AliveAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=50;
    						};
    					};
    				};
    				class Attribute7
    				{
    					property="RyanZM_ModuleSpawn_Activation";
    					expression="_this setVariable ['Activation',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute8
    				{
    					property="RyanZM_ModuleSpawn_Density";
    					expression="_this setVariable ['Density',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=12;
    						};
    					};
    				};
    				class Attribute9
    				{
    					property="RyanZM_ModuleSpawn_Type2";
    					expression="_this setVariable ['Type2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=10;
    						};
    					};
    				};
    				class Attribute10
    				{
    					property="RyanZM_ModuleSpawn_Type3";
    					expression="_this setVariable ['Type3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute11
    				{
    					property="RyanZM_ModuleSpawn_Type4";
    					expression="_this setVariable ['Type4',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"STRING"
    								};
    							};
    							value="[]";
    						};
    					};
    				};
    				class Attribute12
    				{
    					property="RyanZM_ModuleSpawn_Randomize";
    					expression="_this setVariable ['Randomize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute13
    				{
    					property="RyanZM_ModuleSpawn_Activation2";
    					expression="_this setVariable ['Activation2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=2;
    						};
    					};
    				};
    				class Attribute14
    				{
    					property="RyanZM_ModuleSpawn_Side";
    					expression="_this setVariable ['Side',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute15
    				{
    					property="RyanZM_ModuleSpawn_TotalAmount";
    					expression="_this setVariable ['TotalAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute16
    				{
    					property="RyanZM_ModuleSpawn_Activation3";
    					expression="_this setVariable ['Activation3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=3;
    						};
    					};
    				};
    				nAttributes=17;
    			};
    		};
    		class Item108
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={9917.334,64.191078,16514.096};
    				angles[]={6.154572,0,0.033318337};
    			};
    			name="dyonisios_Spawner";
    			id=260;
    			type="RyanZM_ModuleSpawn";
    			atlOffset=7.6293945e-006;
    			class CustomAttributes
    			{
    				class Attribute0
    				{
    					property="RyanZM_ModuleSpawn_Start";
    					expression="_this setVariable ['Start',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute1
    				{
    					property="RyanZM_ModuleSpawn_Type";
    					expression="_this setVariable ['Type',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute2
    				{
    					property="RyanZM_ModuleSpawn_HordeSize";
    					expression="_this setVariable ['HordeSize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=14;
    						};
    					};
    				};
    				class Attribute3
    				{
    					property="RyanZM_ModuleSpawn_Frequency";
    					expression="_this setVariable ['Frequency',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=60;
    						};
    					};
    				};
    				class Attribute4
    				{
    					property="RyanZM_ModuleSpawn_ActivationRadius";
    					expression="_this setVariable ['ActivationRadius',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute5
    				{
    					property="RyanZM_ModuleSpawn_Delay";
    					expression="_this setVariable ['Delay',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=0.5;
    						};
    					};
    				};
    				class Attribute6
    				{
    					property="RyanZM_ModuleSpawn_AliveAmount";
    					expression="_this setVariable ['AliveAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=50;
    						};
    					};
    				};
    				class Attribute7
    				{
    					property="RyanZM_ModuleSpawn_Activation";
    					expression="_this setVariable ['Activation',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute8
    				{
    					property="RyanZM_ModuleSpawn_Density";
    					expression="_this setVariable ['Density',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=12;
    						};
    					};
    				};
    				class Attribute9
    				{
    					property="RyanZM_ModuleSpawn_Type2";
    					expression="_this setVariable ['Type2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=10;
    						};
    					};
    				};
    				class Attribute10
    				{
    					property="RyanZM_ModuleSpawn_Type3";
    					expression="_this setVariable ['Type3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute11
    				{
    					property="RyanZM_ModuleSpawn_Type4";
    					expression="_this setVariable ['Type4',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"STRING"
    								};
    							};
    							value="[]";
    						};
    					};
    				};
    				class Attribute12
    				{
    					property="RyanZM_ModuleSpawn_Randomize";
    					expression="_this setVariable ['Randomize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute13
    				{
    					property="RyanZM_ModuleSpawn_Activation2";
    					expression="_this setVariable ['Activation2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=2;
    						};
    					};
    				};
    				class Attribute14
    				{
    					property="RyanZM_ModuleSpawn_Side";
    					expression="_this setVariable ['Side',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute15
    				{
    					property="RyanZM_ModuleSpawn_TotalAmount";
    					expression="_this setVariable ['TotalAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute16
    				{
    					property="RyanZM_ModuleSpawn_Activation3";
    					expression="_this setVariable ['Activation3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=3;
    						};
    					};
    				};
    				nAttributes=17;
    			};
    		};
    		class Item109
    		{
    			dataType="Logic";
    			class PositionInfo
    			{
    				position[]={17308.34,16.02651,12137.842};
    				angles[]={6.2711945,0,0.022654373};
    			};
    			name="pyrgos_Spawner";
    			id=261;
    			type="RyanZM_ModuleSpawn";
    			class CustomAttributes
    			{
    				class Attribute0
    				{
    					property="RyanZM_ModuleSpawn_Start";
    					expression="_this setVariable ['Start',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute1
    				{
    					property="RyanZM_ModuleSpawn_Type";
    					expression="_this setVariable ['Type',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute2
    				{
    					property="RyanZM_ModuleSpawn_HordeSize";
    					expression="_this setVariable ['HordeSize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=14;
    						};
    					};
    				};
    				class Attribute3
    				{
    					property="RyanZM_ModuleSpawn_Frequency";
    					expression="_this setVariable ['Frequency',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=60;
    						};
    					};
    				};
    				class Attribute4
    				{
    					property="RyanZM_ModuleSpawn_ActivationRadius";
    					expression="_this setVariable ['ActivationRadius',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute5
    				{
    					property="RyanZM_ModuleSpawn_Delay";
    					expression="_this setVariable ['Delay',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=0.5;
    						};
    					};
    				};
    				class Attribute6
    				{
    					property="RyanZM_ModuleSpawn_AliveAmount";
    					expression="_this setVariable ['AliveAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=50;
    						};
    					};
    				};
    				class Attribute7
    				{
    					property="RyanZM_ModuleSpawn_Activation";
    					expression="_this setVariable ['Activation',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute8
    				{
    					property="RyanZM_ModuleSpawn_Density";
    					expression="_this setVariable ['Density',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=12;
    						};
    					};
    				};
    				class Attribute9
    				{
    					property="RyanZM_ModuleSpawn_Type2";
    					expression="_this setVariable ['Type2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=10;
    						};
    					};
    				};
    				class Attribute10
    				{
    					property="RyanZM_ModuleSpawn_Type3";
    					expression="_this setVariable ['Type3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=5;
    						};
    					};
    				};
    				class Attribute11
    				{
    					property="RyanZM_ModuleSpawn_Type4";
    					expression="_this setVariable ['Type4',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"STRING"
    								};
    							};
    							value="[]";
    						};
    					};
    				};
    				class Attribute12
    				{
    					property="RyanZM_ModuleSpawn_Randomize";
    					expression="_this setVariable ['Randomize',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute13
    				{
    					property="RyanZM_ModuleSpawn_Activation2";
    					expression="_this setVariable ['Activation2',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=2;
    						};
    					};
    				};
    				class Attribute14
    				{
    					property="RyanZM_ModuleSpawn_Side";
    					expression="_this setVariable ['Side',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=1;
    						};
    					};
    				};
    				class Attribute15
    				{
    					property="RyanZM_ModuleSpawn_TotalAmount";
    					expression="_this setVariable ['TotalAmount',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=100;
    						};
    					};
    				};
    				class Attribute16
    				{
    					property="RyanZM_ModuleSpawn_Activation3";
    					expression="_this setVariable ['Activation3',_value,true];";
    					class Value
    					{
    						class data
    						{
    							class type
    							{
    								type[]=
    								{
    									"SCALAR"
    								};
    							};
    							value=3;
    						};
    					};
    				};
    				nAttributes=17;
    			};
    		};
    	};
    };

     

    The native mission file works fine. Can anyone has a solution for this problem or see the bug in this script?

     

  2. On 2016. 11. 14. at 11:15 AM, natoed said:

    Hi Grahame

    is your "TUTORIAL" current for 0.4 epoch and a3 1.64????

    cheers

    natoed

    EDIT: yep its works thx Grahame, i did a shit house job with crtl c and crtl v and renaming those "CLASS ITEMS" , so i merged the mission.sqm's

    Hi natoed,

    How do you do that? In the new 0.4 version there is 'class Entities', but in the tutorial 'class Groups'?

    Thany you for your answere

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