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servegame

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Posts posted by servegame

  1. Hi Guys, I am running a new Epoch server with ryans zombies and all the CUPS addons and it is going well so far. All are welcome to come along and play if you like,

    Current Server Build: 0.3.9 build(570) for Arma 3 v1.60

     73.34.146.164   "Wastelandia"'

    our website is arma.servegame.com

     I would like to give the Headless Client a go as I would love to see a lot more more AI and missions. I am using a separate linux machine to act as the arma 3 HC. I have already set it up so that the HC will connect and stay connected to my game server. When I start looking at how to get the Fulcrum files installed it looks like the structure of the files has changed since the last set of instructions? Is there an updated set instructions for the new epoch file structure? 

     

    For example the instructions say:

    Modify your 'init.sqf'
                 [] execVM "HC\Init.sqf";  

     

    but i cant even find an init.sqf except for the one located in:

    C:\steamcmd\steamapps\common\Arma 3 Server\mpmissions\epoch.Chernarus_Summer\epoch_code\compile\setup\masterLoop

    Is that the one? I don't see any other includes in there

    It looks like that code should be going into:

    C:\steamcmd\steamapps\common\Arma 3 Server\mpmissions\epoch.Chernarus_Summer\epoch_config\sandbox_config.hpp

     

    Has anyone set up the Fulcrum or any other headless client stuff under the current build?

     

    Is there a better way to go to get some more missions under the new epoch build?

     

    Thanks

     

  2. Hi Guys I have my A3 Epoch server up and running Chernarus I have enabled the mod as it comes named "@Ryanzombies" So far no zombies are spawning in to the map. I see above in this thread the mod if referred to as "@Zombies & Demons"  I tried to re name it but that didn't seem to work either, I have the latest build (570) and I am using -  Zombies & Demons V4.6

    Thanks for any assistance

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