Templer-Gaming
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Installed it, still does not work. server gets stuck in loading screen. I attach the RPT log. Can anyone provide a working script?
14:28:37 File mpmissions\DayZ_Epoch_11.Chernarus\init.sqf, line 94
14:28:37 Error in expression <s "TRADERS\server_traders.sqf";
all compile preprocessFileLineNumbers "logis>
14:28:37 Error position: <compile preprocessFileLineNumbers "logis>
14:28:37 Error Missing ;
14:28:37 File mpmissions\DayZ_Epoch_11.Chernarus\init.sqf, line 94
14:28:37 Error in expression <s "TRADERS\server_traders.sqf";
all compile preprocessFileLineNumbers "logis>
14:28:37 Error position: <compile preprocessFileLineNumbers "logis>
14:28:37 Error Missing ; -
Hi,
Can you guys help me with solving the problem that only admins can lift and tow? I got players who ask to lift and to themselfes. I am lost for now, I checked infistart, in the allowed dialoges the R3F is in. Do I have to edit stuff with battle eye too? I DONT KNOW WHAT TO DO ANYMORE!!!
THX. in advance
Templer
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All sorted after some testing.
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Thx, I must have gotten the wrong file uploaded cause I got that comma in. My bad. I redit the whole Server with my backup and it worked again. I put in the M113_TK_EP1, thats the ID from the trader and I do not get any tow option for it, but I do get a tow option for the default vehicles. How can that be. Can it be the DZ or DZE endings that need to be put in too?
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Yes I upload it right away. I have to say too, that it worked until the addional Vehicles have been added in. Before that I tried to add 2 M240 to the pilot seat of the huey. Towing still worked due to the incorrect code lines. They were removed later.:
I never eddited something with BAttleeye or any other file than the init file where the execute line is in.
/**
* English and French comments
* Commentaires anglais et français
*
* This file contains the configuration variables of the logistics system.
* Fichier contenant les variables de configuration du système de logistique.
*
* Important note : All the classes names which inherits from the ones used in configuration variables will be also available.
* Note importante : Tous les noms de classes dérivant de celles utilisées dans les variables de configuration seront aussi valables.
*//*
* There are two ways to manage new objects with the logistics system. The first is to add these objects in the
* folowing appropriate lists. The second is to create a new external file in the /addons_config/ directory,
* according to the same scheme as the existing ones, and to add a #include at the end of this current file.
*
* Deux moyens existent pour gérer de nouveaux objets avec le système logistique. Le premier consiste à ajouter
* ces objets dans les listes appropriées ci-dessous. Le deuxième est de créer un fichier externe dans le répertoire
* /addons_config/ selon le même schéma que ceux qui existent déjà, et d'ajouter un #include à la fin de ce présent fichier.
*//****** TOW WITH VEHICLE / REMORQUER AVEC VEHICULE ******/
/**
* List of class names of (ground or air) vehicles which can tow towables objects.
* Liste des noms de classes des véhicules terrestres pouvant remorquer des objets remorquables.
*/
R3F_LOG_CFG_remorqueurs =
[
"tractor",
"GAZ_Vodnik_DZE",
"GAZ_Vodnik_MedEvac",
"GAZ_Vodnik_HMG",
"Ural_UN_EP1",
"UralRefuel_TK_EP1_DZ",
"Ural_CDF",
"Ural_TK_CIV_EP1",
"Ural_UN_EP1",
"F35B",
"AV8B2",
"M6_EP1",
"MtvrReammo",
"MtvrRepair",
"BAF_FV510_D",
"M113_TK_EP1",
"M113_UN_EP1",
"M113Ambul_UN_EP1"
"M2A3_EP1",
"M6_EP1",
"AAV",
"AV8B"
];/**
* List of class names of towables objects.
* Liste des noms de classes des objets remorquables.
*/
R3F_LOG_CFG_objets_remorquables =
[
"ArmoredSUV_PMC_DZE",
"M113Ambul_UN_EP1",
"MtvrReammo",
"BAF_FV510_D",
"M113_TK_EP1",
"M2A3_EP1",
"AAV",
"MtvrRepair",
"AV8B2",
"AV8B",
"ArmoredSUV_PMC",
"C130J",
"C130J_US_EP1",
"C130J_US_EP1_DZ",
"car_hatchback",
"car_sedan",
"datsun1_civil_1_open",
"datsun1_civil_2_covered",
"datsun1_civil_3_open",
"GAZ_Vodnik_DZE",
"GAZ_Vodnik_MedEvac",
"GLT_M300_LT",
"GLT_M300_ST",
"hilux1_civil_1_open",
"hilux1_civil_2_covered",
"hilux1_civil_3_open_EP1",
"HMMWV_Ambulance",
"HMMWV_Ambulance_CZ_DES_EP1",
"HMMWV_DES_EP1",
"HMMWV_DZ",
"HMMWV_M1035_DES_EP1",
"HMMWV_M1151_M2_CZ_DES_EP1_DZE",
"HMMWV_M998A2_SOV_DES_EP1_DZE",
"Lada1",
"Lada1_TK_CIV_EP1",
"Lada2",
"Lada2_TK_CIV_EP1",
"LadaLM",
"LandRover_CZ_EP1",
"LandRover_MG_TK_EP1_DZE",
"LandRover_Special_CZ_EP1_DZE",
"LandRover_TK_CIV_EP1",
"MV22",
"MV22_DZ",
"Offroad_DSHKM_Gue_DZE",
"Pickup_PK_GUE_DZE",
"Pickup_PK_INS_DZE",
"Pickup_PK_TK_GUE_EP1_DZE",
"S1203_ambulance_EP1",
"S1203_TK_CIV_EP1",
"Skoda",
"SkodaBlue",
"SkodaGreen",
"SkodaRed",
"SUV_Blue",
"SUV_Camo",
"SUV_Charcoal",
"SUV_Green",
"SUV_Orange",
"SUV_Pink",
"SUV_Red",
"SUV_Silver",
"SUV_TK_CIV_EP1",
"SUV_White",
"SUV_Yellow",
"tractor",
"UAZ_CDF",
"UAZ_INS",
"UAZ_MG_TK_EP1_DZE",
"UAZ_RU",
"UAZ_Unarmed_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"UAZ_Unarmed_UN_EP1",
"VolhaLimo_TK_CIV_EP1",
"Volha_1_TK_CIV_EP1",
"Volha_2_TK_CIV_EP1",
"VWGolf",
"Zodiac",
"Ural_CDF",
"M6_EP1",
"2S6M_Tunguska",
"F35B",
"AV8B2"
];
/****** LIFT WITH VEHICLE / HELIPORTER AVEC VEHICULE ******//**
* List of class names of air vehicles which can lift liftables objects.
* Liste des noms de classes des véhicules aériens pouvant héliporter des objets héliportables.
*/
R3F_LOG_CFG_heliporteurs =
[
"CH53_DZE",
"BAF_Merlin_HC3_D",
"BAF_Merlin_DZE",
"Mi17_Civilian_DZ",
"Mi17_DZE",
"CH_47F_EP1",
"CH_47F_EP1_DZ",
"UH1Y",
"AH6J_EP1",
"MH60S_DZE",
"UH1H_DZE",
"UH1H_TK_EP1",
"AH1Z",
"UH60M_EP1_DZE",
"Mi24_D_TK_EP1",
"CH_47F_EP1_DZE",
"MH60S"
];/**
* List of class names of liftables objects.
* Liste des noms de classes des objets héliportables.
*/
R3F_LOG_CFG_objets_heliportables =
[
"ArmoredSUV_PMC_DZE",
"MtvrReammo",
"MtvrRepair",
"M113Ambul_UN_EP1"
"M113_UN_EP1",
"M2A3_EP1",
"AAV",
"BAF_FV510_D",
"M113_TK_EP1",
"ArmoredSUV_PMC",
"BTR60_TK_EP1",
"car_hatchback",
"car_sedan",
"datsun1_civil_1_open",
"datsun1_civil_2_covered",
"datsun1_civil_3_open",
"GAZ_Vodnik_DZE",
"GAZ_Vodnik_MedEvac",
"GLT_M300_LT",
"GLT_M300_ST",
"hilux1_civil_1_open",
"hilux1_civil_2_covered",
"hilux1_civil_3_open_EP1",
"HMMWV_Ambulance",
"HMMWV_Ambulance_CZ_DES_EP1",
"HMMWV_DES_EP1",
"HMMWV_DZ",
"HMMWV_M1035_DES_EP1",
"HMMWV_M1151_M2_CZ_DES_EP1_DZE",
"HMMWV_M998A2_SOV_DES_EP1_DZE",
"Ikarus",
"Ikarus_TK_CIV_EP1",
"Kamaz",
"KamazRefuel_DZ",
"Lada1",
"Lada1_TK_CIV_EP1",
"Lada2",
"Lada2_TK_CIV_EP1",
"LadaLM",
"LandRover_CZ_EP1",
"LandRover_MG_TK_EP1_DZE",
"LandRover_Special_CZ_EP1_DZE",
"LandRover_TK_CIV_EP1",
"MtvrRefuel_DES_EP1_DZ",
"MTVR_DES_EP1",
"Offroad_DSHKM_Gue_DZE",
"Pickup_PK_GUE_DZE",
"Pickup_PK_INS_DZE",
"Pickup_PK_TK_GUE_EP1_DZE",
"S1203_ambulance_EP1",
"S1203_TK_CIV_EP1",
"Skoda",
"SkodaBlue",
"SkodaGreen",
"SkodaRed",
"SUV_Blue",
"SUV_Camo",
"SUV_Charcoal",
"SUV_Green",
"SUV_Orange",
"SUV_Pink",
"SUV_Red",
"SUV_Silver",
"SUV_TK_CIV_EP1",
"SUV_White",
"SUV_Yellow",
"tractor",
"UAZ_CDF",
"UAZ_INS",
"UAZ_MG_TK_EP1_DZE",
"UAZ_RU",
"UAZ_Unarmed_TK_CIV_EP1",
"UAZ_Unarmed_TK_EP1",
"UAZ_Unarmed_UN_EP1",
"UralRefuel_TK_EP1_DZ",
"Ural_CDF",
"Ural_TK_CIV_EP1",
"Ural_UN_EP1",
"V3S_Open_TK_CIV_EP1",
"V3S_Open_TK_EP1",
"V3S_Refuel_TK_GUE_EP1_DZ",
"VolhaLimo_TK_CIV_EP1",
"Volha_1_TK_CIV_EP1",
"Volha_2_TK_CIV_EP1",
"VWGolf",
"M6_EP1",
"Zodiac"
];
/****** LOAD IN VEHICLE / CHARGER DANS LE VEHICULE ******//*
* This section use a quantification of the volume and/or weight of the objets.
* The arbitrary referencial used is : an ammo box of type USVehicleBox "weights" 12 units.
*
* Cette section utilise une quantification du volume et/ou poids des objets.
* Le référentiel arbitraire utilisé est : une caisse de munition de type USVehicleBox "pèse" 12 unités.
*
* Note : the priority of a declaration of capacity to another corresponds to their order in the tables.
* For example : the "Truck" class is in the "Car" class (see http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles).
* If "Truck" is declared with a capacity of 140 before "Car". And if "Car" is declared after "Truck" with a capacity of 40,
* Then all the sub-classes in "Truck" will have a capacity of 140. And all the sub-classes of "Car", excepted the ones
* in "Truck", will have a capacity of 40.
*
* Note : la priorité d'une déclaration de capacité sur une autre correspond à leur ordre dans les tableaux.
* Par exemple : la classe "Truck" appartient à la classe "Car" (voir http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles).
* Si "Truck" est déclaré avec une capacité de 140 avant "Car". Et que "Car" est déclaré après "Truck" avec une capacité de 40,
* Alors toutes les sous-classes appartenant à "Truck" auront une capacité de 140. Et toutes les sous-classes appartenant
* à "Car", exceptées celles de "Truck", auront une capacité de 40.
*//**
* List of class names of (ground or air) vehicles which can transport transportables objects.
* The second element of the arrays is the load capacity (in relation with the capacity cost of the objects).
*
* Liste des noms de classes des véhicules (terrestres ou aériens) pouvant transporter des objets transportables.
* Le deuxième élément des tableaux est la capacité de chargement (en relation avec le coût de capacité des objets).
*/
R3F_LOG_CFG_transporteurs =
[
["BAF_Merlin_HC3_D", 50],
["BAF_Merlin_DZE", 50],
["Mi17_Civilian_DZ", 50],
["Mi17_DZE", 50],
["CH53_DZE", 50]
];/**
* List of class names of transportables objects.
* The second element of the arrays is the cost capacity (in relation with the capacity of the vehicles).
*
* Liste des noms de classes des objets transportables.
* Le deuxième élément des tableaux est le coût de capacité (en relation avec la capacité des véhicules).
*/
R3F_LOG_CFG_objets_transportables =
[
["ATV_CZ_EP1", 50],
["ATV_US_EP1", 50],
["CSJ_GyroC", 50],
["CSJ_GyroCover", 50],
["CSJ_GyroP", 50],
["M1030_US_DES_EP1", 25],
["MMT_Civ", 10],
["Old_bike_TK_INS_EP1", 10],
["Old_moto_TK_Civ_EP1", 10],
["TT650_Civ", 25],
["TT650_Ins", 25],
["TT650_TK_CIV_EP1", 25],
["car_hatchback", 25],
["car_sedan", 25],
["datsun1_civil_1_open", 25],
["datsun1_civil_2_covered", 25],
["datsun1_civil_3_open", 25],
["Lada1", 25],
["Lada1_TK_CIV_EP1", 25],
["Lada2",25],
["Lada2_TK_CIV_EP1", 25],
["LadaLM", 25],
["SUV_Blue", 35],
["SUV_Camo", 35],
["SUV_Charcoal", 35],
["SUV_Green", 35],
["SUV_Orange", 35],
["SUV_Pink", 35],
["SUV_Red", 35],
["SUV_Silver", 35],
["SUV_TK_CIV_EP1", 35],
["SUV_White", 35],
["SUV_Yellow", 35]
];/****** MOVABLE-BY-PLAYER OBJECTS / OBJETS DEPLACABLES PAR LE JOUEUR ******/
/**
* List of class names of objects moveables by player.
* Liste des noms de classes des objets transportables par le joueur.
*/
R3F_LOG_CFG_objets_deplacables =
[
"MMT_Civ",
"Old_bike_TK_INS_EP1"
];/*
* List of files adding objects in the arrays of logistics configuration (e.g. R3F_LOG_CFG_remorqueurs)
* Add an include to the new file here if you want to use the logistics with a new addon.
*
* Liste des fichiers ajoutant des objets dans les tableaux de fonctionnalités logistiques (ex : R3F_LOG_CFG_remorqueurs)
* Ajoutez une inclusion vers votre nouveau fichier ici si vous souhaitez utilisez la logistique avec un nouvel addon.
*/
//#include "addons_config\ACE_OA_objects.sqf"
//#include "addons_config\BAF_objects.sqf"
//#include "addons_config\arma2_CO_objects.sqf" -
Hello,
Recently I got my own Epoch server.
I decided to add in more vehicles to the R3F script. Since this restart I cant get the Script to work under any condition. I resetet the script but nothing happened. Can you guys help me?
Regards.
R3F logistic Script only works with admins.
in Scripting
Posted
Works now. had missing letter :(, but now the humvee tows in the ground and the UAZ in the air, whats causing it. Oh everyone can tow now.