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Posts posted by Alex_
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So i use Gtx Gaming to host my arma 2 server, and i have the mod installed but everything works except when we store coins. Whenever we store coins in the bank it saves it in the database but when you disconnect your coins disappear and the coins on you are also gone.
If you need logs or anything please ask. im kinda new to this sorry if i seem hopeless.
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Is it possible to use phpmyadmin instead of redis?
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Hello im getting kicked for this error
30.03.2016 17:25:07: Alex Jett (68.199.181.171:2304) 2764b948e9fbdf34032ea789c170560d - #41 "teMarker [format["HSBlackmarket_%1",_i], _coords]; _marker setMarkerShape "ICON"; _marker setMarkerType "hd_pickup"; _marker set"
Is there anyway to fix this?
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@Richie might want to fix the coords at the bottom of your post. i got the problem when i used the altis spawn center coords from the post.
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Thank you guys so much for the help. it was the spawn center.
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27 minutes ago, rvg?! said:
the spawncenter should be the issue
okay i changed the spawn center to this
_spawnCenter = [14939.9, 15083.3, ]; //Center of your map (usually in mission.sqm)
ill report back.
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11 hours ago, rvg?! said:
paste the whole file on pastebin. If i am in a good mood later i ll add a debug mode for the script and maybe richie will update the original file.
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5 hours ago, rvg?! said:
paste the whole file on pastebin. If i am in a good mood later i ll add a debug mode for the script and maybe richie will update the original file.
Okay, but im not home right now. I'll post once im back home.
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On 3/27/2016 at 4:50 PM, Richie said:
Increase the _max value or decrease the number of crash sites, it could be that it isn't finding enough suitable locations so they dupe, either that or you've made other changes that have broken it.
this is what i gave right now and its still spawning on each other
_spawnCenter = [14939.9, 0.0534991, 15083.3]; //Center of your map (usually in mission.sqm) _min = 100; // minimum distance from the center position (Number) in meters _max = 14500; // maximum distance from the center position (Number) in meters _mindist = 100; // minimum distance from the nearest object (Number) in meters, ie. spawn at least this distance away from anything within x meters.. //Low _mindist means helicrashes could spawn near towns or in forests.. higher the number it would be spawning in an open field etc _water = 0; // water mode 0: cannot be in water , 1: can either be in water or not , 2: must be in water _shoremode = 0; // 0: does not have to be at a shore , 1: must be at a shore
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1 minute ago, rvg?! said:
the dupe of the helicrashes.
oh not yet. haven't tried it yet.
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1 minute ago, rvg?! said:
Could you sort it alex?
what?
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*SNIP*
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20 minutes ago, Kenobi said:
Our server is running on Altis. I changed only loot table and this:
_spawnCenter = [14939.9, 15083.3, 0]; //Center of your map (usually in mission.sqm)
_max = 14500; // maximum distance from the center position (Number) in metersSame i only edited the center, max, and loot table.
Thanks so much! it fixed my problem.
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5 minutes ago, Kenobi said:
Our server is running on Altis. I changed only loot table and this:
_spawnCenter = [14939.9, 15083.3, 0]; //Center of your map (usually in mission.sqm)
_max = 14500; // maximum distance from the center position (Number) in metersSame i only edited the center, max, and loot table.
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1 hour ago, Kenobi said:
Yes, still working fine on 0.3.7.0
its as simple as drag and drop into the @epochhive addons folder right? because i did that and still didn't work.
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Does this script still work? it doesn't seem to be working for me.
Single Currency and banking 4.0
in Scripting
Posted
i will post it tmr its very late for me.