Jump to content

Mr44Revolver

Member
  • Posts

    6
  • Joined

  • Last visited

Posts posted by Mr44Revolver

  1. Just some feedback here, the missions on the coast spawn the crate over the sea which makes them impossible to access is there anyway to make them spawn at the exact mission centre ?

     

    Edit to add :

     

    Sorry, just looking at the mission sqf and now changing max distance for findemptyposition so I think that will do it.

    Thanks alot! Worked like a charm!

  2. IT07 this looks great! I'm having an issue as to how i should insert lines 3-14 into my Init.sqf, I am currently running SEM and ear plugs so my Init.Sqf looks like this

    //////////////////////////////////////////////////////////////////////////
    //cmEARPLUGS CODE START
    
    call compile preProcessFileLineNumbers "cmEarplugs\config.sqf";
    
    //cmEARPLUGS CODE END
    //////////////////////////////////////////////////////////////////////////
    
    
    if(hasInterface)then{execVM "semClient.sqf"};
    

    I'm wondering if it should look like this with the new modifications.

    //////////////////////////////////////////////////////////////////////////
    //cmEARPLUGS CODE START
    
    call compile preProcessFileLineNumbers "cmEarplugs\config.sqf";
    
    //cmEARPLUGS CODE END
    //////////////////////////////////////////////////////////////////////////
    
    
    if(hasInterface)then{ "VEMFChatMsg" addPublicVariableEventHandler
    {
    systemChat ((_this select 1) select 0);
    [
    [
    [((_this select 1) select 0),"align = 'center' size = '1' font='PuristaBold'"],
    ["","<br/>"],
    [((_this select 1) select 1),"align = 'center' size = '0.5'"]
    ]
    ] spawn BIS_fnc_typeText2;
    VEMFChatMsg = nil; execVM "semClient.sqf"};
    
  3. Alright I have the PBO in @Epochhive/addons i then went into MPMissions and downloaded Epoch.altis.pbo, extracted it, added Init.sqf opened it up then pasted

    if (isServer) then {

        execVM "\q\addons\traderATMs\init.sqf";
    };
    inside of it. Packed everything back up to Epoch.Altis.pbo and threw it back into MPMissions. Still get the same error
  4. I'm getting

    26.06.2015 22:16:42: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #22 "e 1 "mpmissions\__CUR_MP.altis\init.sqf"

    if (isServer) then {
    execVM "\q\addons\traderATMs\init.sqf";
    };"
    The Init.sqf file is attached to the epoch.altis.pdo right?
  5. Thanks for the reply yeah now it's

    26.06.2015 15:35:27: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "BIS_fnc_setVehicleMass_fsm = _this execfsm 'A3\functions_f_mark\Vehicles\fn_setVehicleMass.fsm'; BIS_fnc_setVehicleMass_fsm"

    So out of curiosity what causes this?

  6. I just added some vanilla armed vehicles to my server and now every time i try to log on i get this. You have been kicked off the game. [battleye: Script Restriction #0]. So i checked my scripts.log and found this

    26.06.2015 13:44:39: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
    26.06.2015 13:46:06: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
    26.06.2015 13:48:27: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
    26.06.2015 13:51:34: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
    26.06.2015 14:06:55: Sandman (xx.xx.x.xx:xxxx) f17c6a54a1211cedda129cf95cd1e2b5 - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};"
     
    If anyone can help that would be much appreciated.
×
×
  • Create New...