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Posts posted by TheGamingChief
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Yeah i don't have any issues with the effects, I guess it depends on settings.
Is anyone here using HALV's script to spawn random fields every restart? I'm having issues with the markers not showing.
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Script works great, I am having one issue though. I used HALV's script to spawn random fields every restart, It works and spawns them but it dosent get marked on the map for some reason. I checked and i couldn't find any error in the RPT but it will leave a pastebin of it.
Pastebin: http://pastebin.com/84ETnv40
Any help would be greatly appreciated!
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Thanks for the info guys! I will definitely try to get this to work!
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Why did you put those in anyway? When you get those bottom vehicles, if you upgrade the normal suv's. You only need the first throw of cars, and a few upgrade documents ;)
I was just testing out the new skins i got for the SUVs, I will probably go back and look more in-depth at this after i get some sleep.
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Thanks for the information! As it's 6 AM. and i haven't sleep for 2 days i am going to try this out when i get up. I could not find any information about how this works.
Thanks for the help, i will report any issues.
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So there is no real way to change what it's called right? Like i can't make it so (SUV_Pink_DZE4) would be called "Hello Kitty SUV"?
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Due to the server using the one currency system (No Global banking) We are using the config traders.
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You could just simply create new category i.e. SUV Tier 2, SUV Tier 3 etc because they are SUVs afterall but they have upgrade parts installed (DZE2,DZE3,DZE4)
Ok let me make sure i understand what your saying, That i could create another category. Like the trucks category ETC? Maybe you could provide a example. And would they still be called say SUV Yellow?
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So recently i added some custom SUV skins to my server. I am using the class names that are not normally used in the traders. So when i add them to the trader it gives them the name of the SUV witch is incorrect. I was wondering is is possible to change the name of items in the trader? If so please let me know how as this would be extremely usefully!
Here is a image of what the trader looks like after i add the custom skins in. I would like to rename theses SUVS at the bottom.
Thanks For Any Help In Advance! :)
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the line is added on the wrong place. take a second look on the instructions
your code
// total each vehicle serverVehicleCounter set [count serverVehicleCounter,_type]; }; }; [_object] execVM "\z\addons\dayz_server\compile\Server_DeleteObjInsafezone.sqf";
might be unrelated to your problem thou...
Thanks i'll look into it, Like i said simple mistake.
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Only thing i can say is: You did something wrong there then.
Maybe you post your code, so we can give you some real help instead?
Ok so now that i am home i can get you the files. I Included the RPT, server_monitor.sqf, and server_deleteObjInsafezone.sqf
I'm sure it's probley a simple error on my part but i can't find it :(
Thank's for any help in advance!
(BTW there is a lot of snap build errors, But i fixed that. Also i know it says "_Action = 3;" But i was using "_Action = 1;" i just set it like that untell i could sort of this losing ownership issue.
Files: (Google Drive) https://drive.google.com/folderview?id=0B9Ofd48hqAvmaUZud1p0N3dIekE&usp=sharing
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I was hoping that this was a known issue with a simple fix. But as it seems it something I did.
I will post what I did and my logs when I get home latter.
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So i am having this issue. Basically i have it set to TP the cars out randomly at server restart. But when i load back in after restart the cars are unlocked (In the file i set them to lock) And my key will no longer work on them :(, I have no RPT errors and i don't know why this is happening.
Any help would be much appreciated!
[TUTORIAL] Harvestable hemp, smoking weed, pot farms.
in A2: Epoch Mods (1.0.5.1)
Posted
Arma is very odd, As @theduke said it works with some video settings but not all. I guess that's arma for ya.