AekaGSR
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Posts posted by AekaGSR
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upload your mission folder and i will look at it
Cool! I sent you a PM with a link. Thanks for being awesome.
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The problem is I don't know the nuance of the syntax. I've put all of it inside and then nothing inside works. I don't know which lines get a ";" or properly placing "{}"
but I thank you
here is my attempt:
// Welcome Credits by Gr8
[] execVM "custom\welcome.sqf";// Spawn Image[] execVM "custom\debugpic.sqf";//simple epoch missionsdiag_log "#SEM: Initialize Simple Epoch Missions";if(hasInterface)then{execVM "semClient.sqf"};//status bar[] execVM "addons\Status_Bar\init_statusBar.sqf"};//attach explosiveswhile {true} do{waitUntil {alive vehicle player};Sleep 30;[] execVM "addons\etv\EtV.sqf";waitUntil {!isNil "EtVInitialized"};[player] call EtV_Actions;waitUntil {!alive player};Sleep 30;[] execVM "addons\etv\EtV.sqf";waitUntil {!isNil "EtVInitialized"};[player] call EtV_Actions;};};//cmEARPLUGSdiag_log "#Initialize cmEearplugs";call compile preProcessFileLineNumbers "cmEarplugs\config.sqf";}earplugs still dont work. -
I've been trying for hours to get this to work. I'm using infstar but I've made the relative changes shown above.
I think it just isn't loading. Possibly due to my horrible syntax in my init file as there are errors for another addon thats not working.
init
//simple epoch missionsdiag_log "#SEM: Initialize Simple Epoch Missions";if(hasInterface)then{execVM "semClient.sqf"};//Status Barif(hasInterface) then{[] execVM "addons\Status_Bar\init_statusBar.sqf"};// Welcome Credits by Gr8[] execVM "custom\welcome.sqf";// Spawn Image[] execVM "custom\debugpic.sqf";;//cmEARPLUGSdiag_log "#Initialize cmEearplugs";call compile preProcessFileLineNumbers "cmEarplugs\config.sqf"//attach explosivesdiag_log "Initialize attach expl";if (hasInterface) then{while {true} do{waitUntil {alive vehicle player};Sleep 30;[] execVM "addons\etv\EtV.sqf";waitUntil {!isNil "EtVInitialized"};[player] call EtV_Actions;waitUntil {!alive player};Sleep 30;[] execVM "addons\etv\EtV.sqf";waitUntil {!isNil "EtVInitialized"};[player] call EtV_Actions;};};and my rpt with the relavent areas10:12:08 Error in expression <ileLineNumbers "cmEarplugs\config.sqf"
diag_log "Initialize attach expl";if (h>10:12:08 Error position: <diag_log "Initialize attach expl";if (h>10:12:08 Error Missing ;10:12:08 File mpmissions\epoch.Altis\init.sqf, line 2710:12:08 "#SEM: Initialize Simple Epoch Missions"10:12:08 Error in expression <ileLineNumbers "cmEarplugs\config.sqf"diag_log "Initialize attach expl";if (h>10:12:08 Error position: <diag_log "Initialize attach expl";if (h>10:12:08 Error Missing ;10:12:08 File mpmissions\epoch.Altis\init.sqf, line 27 -
i need rpt errors to be able to help you, what you are saying sounds to me like you did not install it correctly.
and btw, your entire mission is in use when you start the server ...
Ok I looked at the logs, i had them turned off (d'oh). I fixed my issue, It is now "working" but I get a "cannot load texture" error when loading in game. The file is there, it's even reflected as a larger mission file download. Is there a size limitation or specific dimensions? I thought the dimensions were supposed to be 800x800.
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I'm talking about servers, not specific admins, sorry. So the stock AH is what, battleye or something else? I suppose I should look into Infistar.
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It's probably blocking the addAction. The upcoming AntiHack version should fix this.
So why are some admins able to get the scroll options to show and others arent? I don't see a scroll option, earplugs never worked on my server either. I guess what I'm asking if this is actually the AH or is it something else, how do I get around it?
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Yes. Also You have to change the code in the description.
from CfgMusic to CfgSound
Thanks I'll try this tonight.
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I tried the debugpic.sqf version for Altis (and i tried the 4 wall one as well for debugpic.sqf) and it isn't showing. The files are clearly in use, including the image because I cannot delete them while the server is running.
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Change PlayMusic to playSound
In the welcome.sqf?
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http://dev.withsix.com/projects/mikero-pbodll/files
Installing "DePbo.4.97.0.11.Installer.exe" gave me the DLL file.
This did not give me the DLL
edit: i just ran all of the files and I got the DLL, thanks. For some reason I've always been just looking for the DLL not thinking that these extract it, haha.
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where are the .dlls for the tools? I've been trying to decrypt my mission file for a while now.
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I can't unencrypt the missions file as I can't find the dlls for the Mikero tools, which also means I haven't been able to repack PBO files as the "other" PBO tool will only unpack. I've only had a server for two weeks, its been quite difficult figuring out some of this stuff since I don't know all of the nomenclature, I also have been figuring out script syntax by trial and error as a lot of the code around here isn't always hand holding. But you guys are doing the lord's work and any help is appreciated.
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Whenever I make changes to this file, loot containers are no longer spawning.
Earplugs Script
in Scripts
Posted
I had a friend who does sqf coding look at the init file, I think we have that part sorted, but it still isnt working. Hopefully computermancer find the problem. But here is the revised init file anyway: