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danmac

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Posts posted by danmac

  1. Not sure if my reading comprehension is equally at fault, as you seem to imply ScaRR's is, but I can't find any reference to those errors either.

    While I love a good mystery, in the interests of not being here all night to ascertain whether this is a known bug with a solution already, maybe you could link the post to which you are referring?

    Cheers.

  2. Just to add, I realised I could get at the internal names of the ammo through the admin log.

     

    Ammo that stopped working:

     

    150Rnd_762x51_Box

    150Rnd_762x51_Box_Tracer

     

    Ammo that does work:

     

    150Rnd_762x54_Box

     

    Probably safe to assume the green tracer names need changing to this but untested:

     

    150Rnd_762x54_Box_Tracer

     

    Hope this helps :)

  3. Hi guys, first post so please be gentle and let me know if it needs an edit or two :)

     

    Since the 1.42 / 0.3.0.2 update we have noticed the Zafir has become incompatible with it's ammo.

     

    We have done the following tests, here's what stopped working:

    • Existing ammo stored prior to update
    • Ammo spawned using admin menu (Skaronator) spawn menu
    • Ammo bought at the trader

    The following does work:

    • Ammo spawned using admin menu "Give Ammo" option
    • Ammo taken from dead AI

    In addition, the ammo that does load correctly, cannot be sold at the trader. It doesn't seem to matter where you got the gun, the problem from what we can tell is with the ammo. We haven't yet had time to test ammo from loot spawns.

     

    I assume the ArmA 1.42 update has changed the internal name of the ammo or something, but the Epoch side of things (trader / admin spawn menu / existing database) still has the old ones?

     

    Sorry I'm not totally knowledgable and not the owner of the server in question just trying to help out our GLORIOUS LEADER. Thanks for reading and a big thank you to the devs and community for this awesome work.

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