strike4ce
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Posts posted by strike4ce
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I'm still confused, I have edited the CfgEpochClient.hpp and repacked back in to a .pbo file but the server won't run after doing this. but when I put the default un-edited version of the .pbo back it runs fine
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Ok thanks for that, managed to find it no problem. However after making the change I can't get the server to start up now and it ws running fine before this. below is what shows up in the .rpt file when i try to start the server
19:43:40 Error when creating WIC imaging factory:
Error: 0x80040154
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:40 Splash window: Empty image - unable to draw the splash window
19:43:52 Splash window: Empty image - unable to draw the splash window
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Hi, I've just updated my server from 0.3.2.0 to 0.3.3.0
In description.ext their ued to be the following settings
buildingRequireJammer = 0; // 1 = to allow building without a jammer
buildingCountLimit = 200; // how many objects can be built within range of a jammer
buildingJammerRange = 100; // jammer range in metersBut now I can't find these to adjust them, can I just add them back or are they now located in another file?
Any help is very much appreciated
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it was an auto updater with server host VILayer, I managed to fix that problem by running it again but now I have another problem :( Server was running great till this epoch update :(
This is the problem now
20:50:27 Unable to get file version size: C:\TCAFiles\Users\xxx\xxx\@EpochHive\epochserver.dll
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This addon has been great for me on my server, but after I updated the server to epoch 0.3.1.0 the server will not start. In the .RPT is has the following message
19:54:11 Warning Message: Addon 'A3EAI' requires addon 'a3_epoch_code'
I was wondering if anyone could help me fix this?
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Great thanks for the help :)
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is their a way to check what version I have running on my server? I'm guessing in one of the files their will be a version number?
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So far everyone coming on my server are accepting to issues and they just carry on, but I do enjoy an update that fixes a problem, the feedback that comes back from everyone is great :)
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Yeah I just seen that. oh the joy's of updates lol.
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I figured this out.
Seem's since ArmA 3 updated on steam it requires me to lower my graphics settings. I cn no longer run everything at max :(
So anyone having this problem it's not related to Epoch.
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I have jut updated my server from 0.3.0.2 - Build 3 to 0.3.0.2 build 18
I have loaded in to the server and found that buildings and vehicles are not showing. I have took a screenshot of my position on the map at the airfield along with a screenshot of me in 3rd person view looking at the place a building should be at the airfield. This has happened right accross the map, not 1 single building, vehicle or player can be seen.
My server is
Name:
Cranky Gamerz (Epoch 0.3.0.2-b18) Cap Points | Ai | Supply DropConnection Info: 149.3.142.146:2302
nothing to report from rpt
Screenshots - Available here
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I think both of your issues are caused by the fact that within your .pbo you have a folder named: a3_epoch_server_zcp
When you download the zip from github make sure that you only .pbo package the a3_epoch_server_zcp with the zcp folder under that
You should not have it like:
a3_epoch_server_zcp
a3_epoch_server_zcp ->zcp ->cap bases / functions
it should be like:
a3_epoch_server_zcp ->zcp ->cap bases / functions
Make sense?
in short you have too many directory levels in your .pbo
Pry
Thanks, your a star, seems to be working perfectly now :)
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Ok thnx, that solves the problem.
Many thnx.
Problem 2 haha
The mod won't start.
I did what the manual said.
1 the folder a3_epoch_server_zcp i made a pbo of it and placed in @epochive/addon folder
2 i placed the files zcp.sqf and init.sqf inside the bornholm.pbo
But it wont start.
Any idea's?
Thnx
I'm having this same problem, Ifollowed first fix adding execVM !"zcp.sqf" which stopped the kicking when joining the server but the mod just doesn't seem to load up. I've kept all the settings as default as I like to do the 'fine tuning' in stages so if something goes wrong I know exectly what it is.
Missing/Moved settings since update to 0.3.3.0
in Server Install
Posted
I much preffer the old way of having these settings in the description.ext anyone know if it's possible to change it back to that way?