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swampyjim

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Posts posted by swampyjim

  1.  

    Hey Man or anyone who can help me.

     

    I am having trouble installing A Plot for Life 

     

    I think the problem is because its asking me to replace your call compile prossing files 

     

    Your ones with a couple of mine

    call compile preprocessFileLineNumbers "Scripts\Variables\Variables.sqf";
    progressLoadingScreen 0.1;
    call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\publicEH.sqf";
    progressLoadingScreen 0.2;
    call compile preprocessFileLineNumbers "\z\addons\dayz_code\medical\setup_functions_med.sqf";
    progressLoadingScreen 0.4;
    call compile preprocessFileLineNumbers "Scripts\Server_Compile\compiles.sqf";
    call compile preprocessFileLineNumbers "addons\bike\init.sqf";
    progressLoadingScreen 0.5;
    fnc_usec_selfActions = compile preprocessFileLineNumbers "scripts\fn_selfActions.sqf";
    call compile preprocessFileLineNumbers "Scripts\Server_Traders\server_traders.sqf";
    progressLoadingScreen 1.0;
     
    With theres which is 
    call compile preprocessFileLineNumbers "Custom\A_Plot_for_Life\init\variables.sqf";
    call compile preprocessFileLineNumbers "Custom\A_Plot_for_Life\init\publicEH.sqf";
    call compile preprocessFileLineNumbers "Custom\A_Plot_for_Life\init\compiles.sqf";
     
    I tried putting it under your call but the server breaks. I am completly stuck and I am pretty bad scripter. Can anyone help me?

     

     

    You'll find that there will be conflicting code in some of these files or the files that these call.  There is no simple fix, get a program called diffmerge to compare files, find the differences and try to work out what they are doing.  You'll then need to ensure that the files that are run later aren't overriding the earlier ones.

     

    Also, check your RPT and if you don't understand it post it with your query, it almost always tells you what the problem is.

  2. I had some real fun getting these scripts to work, definitely not for a novice!

     

    We already had custom scripts installed with our server so had to diffmerge everything in, also had to sort out a load of duplication class statements etc

     

    Just added advanced trading and it was working but not adding or subtracting coins, found that we didnt have the sc_fnc_addcoins/remove coins functions defined but they weren't in the github files either.

     

    If anyone needs some help PM me, I've learnt a lot about this mod and arma2/dayz scripting over the last week lol

  3. OK, confused.com

     

    Installed Zupa1,1 and then Souls2.0 - trading at traders with single currency perfectly and banks.

     

    Added this for advanced trading, everything works except that traders don't actually take money or give money.  They DO check if you have enough to buy though!  Nothing in any battleye filters or the RPT either.  I think I've narrowed it down to a function call SC_fn_remove coins (and the add coins) but I don't believe these are defined anywhere?

  4. Managed to solve this and it was almost certainly the hiveExt.dll file - I tried all the non 999 ones that Souls and Zupa supplied and couldnt get it to work.  Another admin of a GTX server was able to give me his copy and this worked.

     

    We did have LOTS of issues installing the single currency.  GTX have quite a few custom mods preinstalled so adding single currency meant doing a full diffmerge on EVERY file in both server and mission files.  Even after doing this I had to make a number of changes due to clashes with other mods too.

     

    It's taken the best part of a week and several late nights, with a background in programming and scripting this was a very difficult install but I've learnt so much about scripting for ARMA2/Dayz it was definitely worth it!!

     

    If anyone reads this and wants some help PM me, can't promise I can fix your issues but I can try.  Best advice is to keep backups, use diffmerge and defintely read your RPT file, it almost certainly WILL contain the hints to where the problem lies.

     

    Swampy

  5. Can put money in, can take money out - but after a restart it is completely wiped. There is no errors. 

     

    I imagine it is to do with a conflict with another script, but i have no idea which script/file might be the problem. 

     

    Plot 4 life, plotmanagement, vectors, snap build, master key, paint vehicles, door management, advanced trading are a few which are running. 

     

    Can anyone point me in the right direction, this is frustrating. 

     

     

    I had this issue and found that although it let me put money and take it out it didnt actually do it at all.  Mine was a problem with hiveExt.dll and it took me ages to figure that out.  Try putting money in the bank and then shut the server down, then check the banking table in your database (you did run the script to add that right?) - if the table is there but doesnt contain the correct amounts then post back and I'll send you my hiveExt.dll  to see if that helps.

    Swampy

  6. How do you think other server owners got these scripts installed and working? That is correct, going to the respective threads and installing them by following the instructions then apply the necessary fixes (if required) in that thread. There is no "magic wand" ..... By the way, I have these mods and MANY more installed and working perfectly on 2 servers. See the previous lines as to how it was done.

     

    I've installed multiple scripts, mods etc on 2 different servers myself and diagnosed a fair number of issues with these and must say that I've found these scripts difficult to install and diagnose myself.  I have them working on a Panthera server but can't get them to work on my Chernarus server at all.  Each time I've tried I have ended up not being able to login to the server and I end up going back to my backup every time.

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