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CombatCheese

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Posts posted by CombatCheese

  1. You need to point them to new versions in your mission.pbo.

     

    I believe cfgServerTrader.hpp still points to the pbo instead of your files unless you change the lines in it.

     

    Im new, I understood how to put everything in but the prices remain unchanged. Can you explain to me (like im 5) what point them to the new versions means and how it should look? Thanks!!

  2. Hello,

     

    Im new to all this and have a questions about some scripts. First, I found this script on this site for an upgraded trader city stary. I installed the script server side and it loads in fine, BUT it isn't loading in all the items. Its missing some land barriers and the vehicle trader, a tent and some markers. Kinda of random but I assume this must be outdated? Here is the original link to the script I want to install for Stary.

     

    http://epochmod.com/forum/index.php?/topic/13595-release-nwaf-base-neaf-checkpoints-and-stary-trader/?hl=stary#entry216407

     

    Here is the script itself

    //=========================
    // Staroye Trader by EPD
    //=========================
    
    //======= TRADERS =========
    _unit_1 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["Soldier_MG_PMC", [10056.962, 5436.2871], [], 0, "CAN_COLLIDE"];
      _unit_1 = _bldObj;
      _bldObj setDir 787.46912;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
    _unit_2 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["TK_GUE_Warlord_EP1", [10063.105, 5433.7798], [], 0, "CAN_COLLIDE"];
      _unit_2 = _bldObj;
      _bldObj setDir -25.182178;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
     _unit_3 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["Dr_Annie_Baker_EP1", [10049.321, 5429.9766], [], 0, "CAN_COLLIDE"];
      _unit_3 = _bldObj;
      _bldObj setDir 44.249855;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
      _unit_4 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["GUE_Soldier_3", [10059.916, 5432.5894], [], 0, "CAN_COLLIDE"];
      _unit_4 = _bldObj;
      _bldObj setDir 185.91353;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
     _unit_5 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["TK_CIV_Woman02_EP1", [10053.502, 5425.1372], [], 0, "CAN_COLLIDE"];
      _unit_5 = _bldObj;
      _bldObj setDir 39.892632;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
      
      _unit_6 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["TK_GUE_Soldier_5_EP1", [10073.382, 5429.2935], [], 0, "CAN_COLLIDE"];
      _unit_6 = _bldObj;
      _bldObj setDir -81.381996;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
     _unit_7 = objNull;
    if (true) then
    {
      _bldObj = createAgent ["UN_CDF_Soldier_Pilot_EP1", [10078.756, 5448.4634], [], 0, "CAN_COLLIDE"];
      _unit_7 = _bldObj;
      _bldObj setDir -96.782181;
      _bldObj setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _bldObj setUnitAbility 0.60000002;
      _bldObj allowDammage false; _bldObj disableAI 'FSM'; _bldObj disableAI 'MOVE'; _bldObj disableAI 'AUTOTARGET'; _bldObj disableAI 'TARGET'; _bldObj setBehaviour 'CARELESS'; _bldObj forceSpeed 0;_bldObj enableSimulation false;};
    
    //====== OBJECTS =======  
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_6konec", [10060.331, 5460.8999, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 345.66959;
      _bldObj setPos [10060.331, 5460.8999, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_60_10", [10058.96, 5479.7261, -0.067039862], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 16.53458;
      _bldObj setPos [10058.96, 5479.7261, -0.067039862];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_30_25", [10058.81, 5466.9033, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -14.103076;
      _bldObj setPos [10058.81, 5466.9033, 3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_A_Castle_WallS_10", [10066.757, 5477.7485, -0.023031272], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 173.19003;
      _bldObj setPos [10066.757, 5477.7485, -0.023031272];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_stanek_3_d", [10074.777, 5428.7168, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 41.794773;
      _bldObj setPos [10074.777, 5428.7168, 6.1035156e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10088.038, 5446.791, -0.3297753], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -81.237503;
      _bldObj setPos [10088.038, 5446.791, -0.3297753];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_garaz_mala", [10082.854, 5446.3901, -0.36673361], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -80.693199;
      _bldObj setPos [10082.854, 5446.3901, -0.36673361];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_BagFenceRound", [10075.576, 5448.9346, -0.11340537], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 97.427635;
      _bldObj setPos [10075.576, 5448.9346, -0.11340537];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_GuardShed", [10079.167, 5448.4136, -0.068359084], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 100.25076;
      _bldObj setPos [10079.167, 5448.4136, -0.068359084];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_tent_east", [10060.673, 5436.9478, -0.029272651], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 19.879524;
      _bldObj setPos [10060.673, 5436.9478, -0.029272651];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_MASH", [10045.989, 5434.8018, -0.10669133], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 1.6031604;
      _bldObj setPos [10045.989, 5434.8018, -0.10669133];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10061.91, 5473.6587, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -88.0812;
      _bldObj setPos [10061.91, 5473.6587, -4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_bags_EP1", [10056.993, 5444.3745, 0.00012207031], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -21.146935;
      _bldObj setPos [10056.993, 5444.3745, 0.00012207031];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ZavoraAnim", [10064.227, 5461.0059, 0.1641472], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -35.324532;
      _bldObj setPos [10064.227, 5461.0059, 0.1641472];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Misc_concrete_High", [10076.227, 5463.8413, -0.25394547], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -13.944098;
      _bldObj setPos [10076.227, 5463.8413, -0.25394547];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Market_shelter_EP1", [10061.804, 5425.1265, 0.12575442], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -174.97862;
      _bldObj setPos [10061.804, 5425.1265, 0.12575442];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Market_stalls_02_EP1", [10050.644, 5451.0215, -0.065977804], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 124.92719;
      _bldObj setPos [10050.644, 5451.0215, -0.065977804];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Info_Board_EP1", [10055.534, 5436.9971, -0.17016327], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 109.85428;
      _bldObj setPos [10055.534, 5436.9971, -0.17016327];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Loudspeakers_EP1", [10058.928, 5443.6084, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [10058.928, 5443.6084, -9.1552734e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10058.275, 5445.1865, 0.00021362305], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -125.37482;
      _bldObj setPos [10058.275, 5445.1865, 0.00021362305];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_stand_small_EP1", [10056.42, 5440.8887, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 103.10141;
      _bldObj setPos [10056.42, 5440.8887, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_crates_EP1", [10064.525, 5464.0933, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [10064.525, 5464.0933, 4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["CampEast", [10068.843, 5468.1108, 0.069220856], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -9.3105478;
      _bldObj setPos [10068.843, 5468.1108, 0.069220856];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_garaz_mala", [10081.372, 5437.9932, -0.75443071], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -79.823112;
      _bldObj setPos [10081.372, 5437.9932, -0.75443071];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Misc_concrete_High", [10077.114, 5460.665, -0.032781035], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -10.646993;
      _bldObj setPos [10077.114, 5460.665, -0.032781035];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10062.208, 5470.0322, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -103.48225;
      _bldObj setPos [10062.208, 5470.0322, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10062.84, 5466.0942, -0.00022888184], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -94.53688;
      _bldObj setPos [10062.84, 5466.0942, -0.00022888184];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10056.709, 5442.7271, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 196.02951;
      _bldObj setPos [10056.709, 5442.7271, 4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_bags_EP1", [10047.327, 5438.4238, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 36.756279;
      _bldObj setPos [10047.327, 5438.4238, 7.6293945e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10068.377, 5437.2378, -0.023180513], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -106.83333;
      _bldObj setPos [10068.377, 5437.2378, -0.023180513];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Misc_concrete_High", [10066.865, 5419.439, 0.00019836426], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 93.676903;
      _bldObj setPos [10066.865, 5419.439, 0.00019836426];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10074.128, 5425.4834, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -226.47554;
      _bldObj setPos [10074.128, 5425.4834, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10048.746, 5426.3481, 0.067820325], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -136.26501;
      _bldObj setPos [10048.746, 5426.3481, 0.067820325];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10068.969, 5422.9443], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -133.8149;
      _bldObj setPos [10068.969, 5422.9443];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10054.779, 5423.73, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -41.473545;
      _bldObj setPos [10054.779, 5423.73, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_kiosk_EP1", [10047.439, 5430.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -40.532215;
      _bldObj setPos [10047.439, 5430.707, 3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_bags_EP1", [10070.386, 5424.1914], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -25.830324;
      _bldObj setPos [10070.386, 5424.1914];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_bags_EP1", [10067.937, 5421.6118, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 39.102512;
      _bldObj setPos [10067.937, 5421.6118, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_stand_small_EP1", [10050.267, 5426.8438, 0.0001373291], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 225.95992;
      _bldObj setPos [10050.267, 5426.8438, 0.0001373291];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_crates_EP1", [10048.737, 5428.604, -0.024497505], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 48.422104;
      _bldObj setPos [10048.737, 5428.604, -0.024497505];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_crates_EP1", [10066.867, 5436.6616, -0.034037273], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 20.206165;
      _bldObj setPos [10066.867, 5436.6616, -0.034037273];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_kr_t_asf2_asf3", [10139.743, 5406.5635], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -1.3417898;
      _bldObj setPos [10139.743, 5406.5635];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_asf3_6konec", [10127.26, 5406.3071, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 89.180077;
      _bldObj setPos [10127.26, 5406.3071, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_6konec", [10132.005, 5406.1211], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -77.287155;
      _bldObj setPos [10132.005, 5406.1211];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_15_75", [10126.339, 5407.5811, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -77.852196;
      _bldObj setPos [10126.339, 5407.5811, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_12", [10078.659, 5436.3804, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 117.0476;
      _bldObj setPos [10078.659, 5436.3804, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_6konec", [10073.183, 5438.9282], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 114.84384;
      _bldObj setPos [10073.183, 5438.9282];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ZavoraAnim", [10085.013, 5437.9009, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -56.448318;
      _bldObj setPos [10085.013, 5437.9009, -3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10085.944, 5437.9941, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -57.336411;
      _bldObj setPos [10085.944, 5437.9941, -3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10080.957, 5430.5498], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -56.173203;
      _bldObj setPos [10080.957, 5430.5498];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_30_25", [10108.643, 5413.7671, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -62.715733;
      _bldObj setPos [10108.643, 5413.7671, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_grav_30_25", [10089.429, 5430.8804, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 116.1688;
      _bldObj setPos [10089.429, 5430.8804, 3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_HBarrier5", [10060.236, 5445.9263, 0.083892934], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 54.126743;
      _bldObj setPos [10060.236, 5445.9263, 0.083892934];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_HBarrier5", [10063.743, 5441.5928, 0.061231486], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 39.158131;
      _bldObj setPos [10063.743, 5441.5928, 0.061231486];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Misc_concrete_High", [10056.318, 5420.1187, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 93.676903;
      _bldObj setPos [10056.318, 5420.1187, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Market_shelter_EP1", [10061.97, 5430.2549, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -354.95956;
      _bldObj setPos [10061.97, 5430.2549, 3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10042.521, 5438.7168, 0.14799903], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -267.61835;
      _bldObj setPos [10042.521, 5438.7168, 0.14799903];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10047.145, 5452.4106, 0.072105691], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -235.93114;
      _bldObj setPos [10047.145, 5452.4106, 0.072105691];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10071.286, 5434.2446, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -155.34703;
      _bldObj setPos [10071.286, 5434.2446, 6.1035156e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10073.323, 5432.6812, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -129.94933;
      _bldObj setPos [10073.323, 5432.6812, -4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10075.911, 5430.2222, -0.0001373291], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -139.28947;
      _bldObj setPos [10075.911, 5430.2222, -0.0001373291];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_crates_EP1", [10072.2, 5426.2847, -0.033790633], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -42.702713;
      _bldObj setPos [10072.2, 5426.2847, -0.033790633];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_transport_crates_EP1", [10046.034, 5437.793, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -84.12085;
      _bldObj setPos [10046.034, 5437.793, 4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Base_WarfareBBarrier10xTall", [10083.973, 5460.5332, -0.043551639], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -133.507;
      _bldObj setPos [10083.973, 5460.5332, -0.043551639];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_A_Castle_WallS_10", [10050.416, 5473.7671, 0.093583636], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -8.1862249;
      _bldObj setPos [10050.416, 5473.7671, 0.093583636];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_HBarrier5", [10052.854, 5458.8003, 0.00019836426], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 14.402709;
      _bldObj setPos [10052.854, 5458.8003, 0.00019836426];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10058.479, 5452.2651, -0.033864252], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -90.164841;
      _bldObj setPos [10058.479, 5452.2651, -0.033864252];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10059.659, 5447.9185, -0.033465687], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -116.4184;
      _bldObj setPos [10059.659, 5447.9185, -0.033465687];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10058.205, 5456.6748, -0.043734703], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -105.46033;
      _bldObj setPos [10058.205, 5456.6748, -0.043734703];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10063.19, 5462.4893, -0.0001373291], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -100.5869;
      _bldObj setPos [10063.19, 5462.4893, -0.0001373291];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ASC_EU_LHVOld", [10076.866, 5430.0498, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -47.853676;
      _bldObj setPos [10076.866, 5430.0498, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ASC_EU_LHVOld", [10055.764, 5456.3247, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 104.78519;
      _bldObj setPos [10055.764, 5456.3247, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ASC_EU_LHVOld", [10049.131, 5427.2764, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 41.166451;
      _bldObj setPos [10049.131, 5427.2764, 3.0517578e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ASC_EU_LHVOld", [10077.695, 5457.6069, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -130.62909;
      _bldObj setPos [10077.695, 5457.6069, 6.1035156e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["ASC_EU_LHVOld", [10059.967, 5443.1436, 0.00012207031], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 48.731983;
      _bldObj setPos [10059.967, 5443.1436, 0.00012207031];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Fire_barrel", [10064.993, 5433.2559, -0.012124515], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [10064.993, 5433.2559, -0.012124515];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Fire_barrel", [10057.349, 5452.0674, 0.00012207031], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [10057.349, 5452.0674, 0.00012207031];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Misc_palletsfoiled", [10057.771, 5433.606, -0.034028254], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 9.6876507;
      _bldObj setPos [10057.771, 5433.606, -0.034028254];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["PowerGenerator", [10062.611, 5432.1729, -0.013356376], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -75.416237;
      _bldObj setPos [10062.611, 5432.1729, -0.013356376];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["Land_Campfire_burning", [10061.061, 5425.5972, -0.0093540577], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setPos [10061.061, 5425.5972, -0.0093540577];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["AmmoCrates_NoInteractive_Medium", [10059.062, 5433.4829], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 11.679022;
      _bldObj setPos [10059.062, 5433.4829];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["AmmoCrates_NoInteractive_Large", [10061.003, 5432.7974, -0.022748757], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -76.157936;
      _bldObj setPos [10061.003, 5432.7974, -0.022748757];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["AmmoCrates_NoInteractive_Large", [10059.871, 5439.1069, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir 13.253714;
      _bldObj setPos [10059.871, 5439.1069, 1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10059.17, 5419.2412, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -177.30356;
      _bldObj setPos [10059.17, 5419.2412, -4.5776367e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10064.051, 5418.793], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -176.05241;
      _bldObj setPos [10064.051, 5418.793];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["MAP_CncBlock", [10061.736, 5420.4351, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -177.13902;
      _bldObj setPos [10061.736, 5420.4351, -1.5258789e-005];
    };
    
    _bldObj = objNull;
    if (true) then
    {
      _bldObj = createVehicle ["HeliHEmpty", [10072.585, 5448.7231, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _bldObj = _bldObj;
      _bldObj setDir -182.12924;
      _bldObj setPos [10072.585, 5448.7231, 3.0517578e-005];
    };
    
    processInitCommands;
    
    

     

    I also created a script for a trader city klen, but it wont in a majority of the items. Can anyone see whats wrong with my scripts??

     

    Here is klen

    if (isServer) then {
    
    _vehicle_39 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Toilet", [11449.612, 11367.844, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_39 = _this;
      _this setDir 349.77017;
      _this setPos [11449.612, 11367.844, 3.0517578e-005];
    };
    
    _vehicle_42 = objNull;
    if (true) then
    {
      _this = createVehicle ["ClutterCutter_EP1", [11467.027, 11364.092, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_42 = _this;
      _this setDir -7.4119859;
      _this setPos [11467.027, 11364.092, -3.0517578e-005];
    };
    
    _vehicle_44 = objNull;
    if (true) then
    {
      _this = createVehicle ["ClutterCutter_EP1", [11459.176, 11355.807, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_44 = _this;
      _this setDir -7.4119859;
      _this setPos [11459.176, 11355.807, 6.1035156e-005];
    };
    
    _vehicle_58 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Market_stalls_01_EP1", [11493.101, 11317.567, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_58 = _this;
      _this setDir 573.43579;
      _this setPos [11493.101, 11317.567, 3.0517578e-005];
    };
    
    _vehicle_62 = objNull;
    if (true) then
    {
      _this = createVehicle ["LADAWreck", [11469.219, 11322.632, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_62 = _this;
      _this setDir -206.16232;
      _this setPos [11469.219, 11322.632, -6.1035156e-005];
    };
    
    _vehicle_71 = objNull;
    if (true) then
    {
      _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11494.977, 11318.032, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_71 = _this;
      _this setDir 121.49066;
      _this setPos [11494.977, 11318.032, -6.1035156e-005];
    };
    
    _this = createCenter civilian;
    _center_1 = _this;
    
    _group_1 = createGroup _center_1;
    
    _unit_13 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Profiteer4", [11471.279, 11324.817, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _unit_13 = _this;
      _this setDir -15.859936;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_17 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Villager3", [7996.1021, 2899.0759, 0.6355527], [], 0, "CAN_COLLIDE"];
      _unit_17 = _this;
      _this setDir 86.85891;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_73 = objNull;
    if (true) then
    {
      _this = createVehicle ["SmallTable", [11507.825, 11325.313, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_73 = _this;
      _this setDir 32.388115;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [11507.825, 11325.313, 3.0517578e-005];
    };
    
    _vehicle_80 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_covering_hut_big_EP1", [11509.052, 11327.083, -0.55735058], [], 0, "CAN_COLLIDE"];
      _vehicle_80 = _this;
      _this setDir 33.629028;
      _this setPos [11509.052, 11327.083, -0.55735058];
    };
    
    _vehicle_81 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_palletsfoiled", [11507.601, 11328.29, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_81 = _this;
      _this setDir 69.223206;
      _this setPos [11507.601, 11328.29, -3.0517578e-005];
    };
    
    _vehicle_85 = objNull;
    if (true) then
    {
      _this = createVehicle ["AmmoCrates_NoInteractive_Large", [11510.994, 11326.728, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_85 = _this;
      _this setDir -48.583874;
      _this setPos [11510.994, 11326.728, -3.0517578e-005];
    };
    
    _vehicle_89 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_covering_hut_EP1", [11498.668, 11334.552, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_89 = _this;
      _this setDir 209.26443;
      _this setPos [11498.668, 11334.552, -9.1552734e-005];
    };
    
    _unit_56 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Worker3", [4041.6206, 11668.891, 0.23954971], [], 0, "CAN_COLLIDE"];
      _unit_56 = _this;
      _this setDir 24.912832;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_57 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["CIV_EuroMan01_EP1", [4064.0681, 11680.065, -0.038146973], [], 0, "CAN_COLLIDE"];
      _unit_57 = _this;
      _this setDir 231.00745;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (true) then {_group_1 selectLeader _this;};
    };
    
    _unit_58 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_WorkWoman5", [4071.9915, 11676.731, 0.54440308], [], 0, "CAN_COLLIDE"];
      _unit_58 = _this;
      _this setDir 566.81744;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_59 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["TK_GUE_Soldier_5_EP1", [4054.218, 11664.668, -0.51617432], [], 0, "CAN_COLLIDE"];
      _unit_59 = _this;
      _this setDir 422.9967;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_60 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["CIV_EuroMan02_EP1", [4058.0457, 11678.723, 0.33944702], [], 0, "CAN_COLLIDE"];
      _unit_60 = _this;
      _this setDir 89.890854;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_62 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Dr_Hladik_EP1", [6314.0962, 7791.5308, 0.51730686], [], 0, "CAN_COLLIDE"];
      _unit_62 = _this;
      _this setDir 577.32629;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_102 = objNull;
    if (true) then
    {
      _this = createVehicle ["C130J_wreck_EP1", [3974.3894, 11601.295, -1.2288972], [], 0, "CAN_COLLIDE"];
      _vehicle_102 = _this;
      _this setDir 57.059044;
      _this setPos [3974.3894, 11601.295, -1.2288972];
    };
    
    _vehicle_109 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hhedgehog_concreteBig", [4078.2883, 11649.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_109 = _this;
      _this setDir -63.284313;
      _this setPos [4078.2883, 11649.253, -3.0517578e-005];
    };
    
    _vehicle_114 = objNull;
    if (true) then
    {
      _this = createVehicle ["ZavoraAnim", [4084.1555, 11659.839, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_114 = _this;
      _this setDir -60.360134;
      _this setPos [4084.1555, 11659.839, -0.00012207031];
    };
    
    _vehicle_115 = objNull;
    if (true) then
    {
      _this = createVehicle ["LADAWreck", [4048.9612, 11667.128, 0.015672784], [], 0, "CAN_COLLIDE"];
      _vehicle_115 = _this;
      _this setDir 60.312458;
      _this setPos [4048.9612, 11667.128, 0.015672784];
    };
    
    _vehicle_119 = objNull;
    if (true) then
    {
      _this = createVehicle ["T72Wreck", [3966.9878, 11639.222, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_119 = _this;
      _this setPos [3966.9878, 11639.222, -6.1035156e-005];
    };
    
    _vehicle_120 = objNull;
    if (true) then
    {
      _this = createVehicle ["T72WreckTurret", [3993.5701, 11635.519, -0.00015258789], [], 0, "CAN_COLLIDE"];
      _vehicle_120 = _this;
      _this setDir -99.873833;
      _this setPos [3993.5701, 11635.519, -0.00015258789];
    };
    
    _vehicle_123 = objNull;
    if (true) then
    {
      _this = createVehicle ["Mi8Wreck", [3993.9053, 11674.921, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_123 = _this;
      _this setPos [3993.9053, 11674.921, -3.0517578e-005];
    };
    
    _vehicle_127 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_1L_Firstaid", [6314.689, 7791.6929, 0.093172662], [], 0, "CAN_COLLIDE"];
      _vehicle_127 = _this;
      _this setDir 40.906422;
      _this setPos [6314.689, 7791.6929, 0.093172662];
    };
    
    _vehicle_128 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_Danger", [4027.1787, 11657.261, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_128 = _this;
      _this setDir 49.790733;
      _this setPos [4027.1787, 11657.261, -6.1035156e-005];
    };
    
    _vehicle_130 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_Danger", [4057.9753, 11638.428, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_130 = _this;
      _this setPos [4057.9753, 11638.428, -3.0517578e-005];
    };
    
    _vehicle_133 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_Danger", [4042.5051, 11647.118, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_133 = _this;
      _this setDir 35.04166;
      _this setPos [4042.5051, 11647.118, 6.1035156e-005];
    };
    
    _vehicle_136 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_Danger", [4019.4063, 11664.92, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_136 = _this;
      _this setDir 26.150373;
      _this setPos [4019.4063, 11664.92, 3.0517578e-005];
    };
    
    _vehicle_138 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_fort_rampart", [4051.1519, 11642.453, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_138 = _this;
      _this setDir 201.85086;
      _this setPos [4051.1519, 11642.453, -6.1035156e-005];
    };
    
    _vehicle_140 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_fort_rampart", [4034.2476, 11651.141, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_140 = _this;
      _this setDir 219.74416;
      _this setPos [4034.2476, 11651.141, -9.1552734e-005];
    };
    
    _vehicle_143 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_fort_rampart", [4021.0457, 11662.883, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_143 = _this;
      _this setDir 226.36101;
      _this setPos [4021.0457, 11662.883, -3.0517578e-005];
    };
    
    _vehicle_145 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hedgehog_EP1", [4025.1404, 11654.706, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_145 = _this;
      _this setPos [4025.1404, 11654.706, -3.0517578e-005];
    };
    
    _vehicle_147 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hedgehog_EP1", [4039.8711, 11643.114, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_147 = _this;
      _this setPos [4039.8711, 11643.114, -3.0517578e-005];
    };
    
    _vehicle_150 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hedgehog_EP1", [4012.9392, 11668.524, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_150 = _this;
      _this setPos [4012.9392, 11668.524, -6.1035156e-005];
    };
    
    _vehicle_164 = objNull;
    if (true) then
    {
      _this = createVehicle ["AmmoCrates_NoInteractive_Large", [4062.6428, 11682.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_164 = _this;
      _this setDir 72.342918;
      _this setPos [4062.6428, 11682.021, -3.0517578e-005];
    };
    
    _vehicle_165 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_Backpackheap", [4074.3342, 11676.928, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_165 = _this;
      _this setDir 345.89008;
      _this setPos [4074.3342, 11676.928, -9.1552734e-005];
    };
    
    _vehicle_166 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_CamoNetVar_EAST", [4060.9595, 11680.576], [], 0, "CAN_COLLIDE"];
      _vehicle_166 = _this;
      _this setDir -6.4849606;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [4060.9595, 11680.576];
    };
    
    _vehicle_173 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_GuardShed", [4086.96, 11659.943, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_173 = _this;
      _this setDir -67.0504;
      _this setPos [4086.96, 11659.943, -6.1035156e-005];
    };
    
    _vehicle_178 = objNull;
    if (true) then
    {
      _this = createVehicle ["UralWreck", [3878.5791, 11678.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_178 = _this;
      _this setDir 51.630379;
      _this setPos [3878.5791, 11678.632, -3.0517578e-005];
    };
    
    _vehicle_184 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Bucket_EP1", [4073.1187, 11679.04, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_184 = _this;
      _this setDir 326.27802;
      _this setPos [4073.1187, 11679.04, -6.1035156e-005];
    };
    
    _vehicle_187 = objNull;
    if (true) then
    {
      _this = createVehicle ["WoodChair", [4064.7173, 11680.602, -0.00051879883], [], 0, "CAN_COLLIDE"];
      _vehicle_187 = _this;
      _this setDir 13.38733;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [4064.7173, 11680.602, -0.00051879883];
    };
    
    _vehicle_195 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Pillow_EP1", [4072.1333, 11677.803, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_195 = _this;
      _this setDir 363.94629;
      _this setPos [4072.1333, 11677.803, -6.1035156e-005];
    };
    
    _vehicle_197 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldTable", [4063.4116, 11679.616], [], 0, "CAN_COLLIDE"];
      _vehicle_197 = _this;
      _this setDir 68.100845;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [4063.4116, 11679.616];
    };
    
    _vehicle_198 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldChair", [4057.5093, 11678.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_198 = _this;
      _this setDir -105.98519;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [4057.5093, 11678.485, -6.1035156e-005];
    };
    
    _vehicle_200 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldTable", [4058.8311, 11678.623], [], 0, "CAN_COLLIDE"];
      _vehicle_200 = _this;
      _this setDir -93.232597;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [4058.8311, 11678.623];
    };
    
    _vehicle_205 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Misc_Well_C_EP1", [4085.0645, 11669.402, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_205 = _this;
      _this setDir -94.223312;
      _this setPos [4085.0645, 11669.402, -6.1035156e-005];
    };
    
    _vehicle_206 = objNull;
    if (true) then
    {
      _this = createVehicle ["Bunker_PMC", [4025.1743, 11676.713, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_206 = _this;
      _this setDir -73.730324;
      _this setPos [4025.1743, 11676.713, -6.1035156e-005];
    };
    
    _vehicle_217 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Toilet", [4027.1782, 11668.193, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_217 = _this;
      _this setDir 13.455784;
      _this setPos [4027.1782, 11668.193, -0.00012207031];
    };
    
    _vehicle_223 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Misc_IronPipes_EP1", [4059.2703, 11657.253, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_223 = _this;
      _this setPos [4059.2703, 11657.253, -3.0517578e-005];
    };
    
    _vehicle_227 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Reservoir_EP1", [4057.9426, 11660.814, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_227 = _this;
      _this setDir 173.80089;
      _this setPos [4057.9426, 11660.814, -9.1552734e-005];
    };
    
    _vehicle_230 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_stand_meat_EP1", [4073.5352, 11679.348, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_230 = _this;
      _this setDir 291.43402;
      _this setPos [4073.5352, 11679.348, 3.0517578e-005];
    };
    
    _vehicle_231 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_stand_small_EP1", [4071.7622, 11675.991, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_231 = _this;
      _this setDir 381.98224;
      _this setPos [4071.7622, 11675.991, -0.00012207031];
    };
    
    _vehicle_238 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_tires_EP1", [4052.7512, 11666.596, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_238 = _this;
      _this setDir -37.201057;
      _this setPos [4052.7512, 11666.596, -6.1035156e-005];
    };
    
    _vehicle_239 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_transport_crates_EP1", [4064.7468, 11682.927, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_239 = _this;
      _this setDir 39.652706;
      _this setPos [4064.7468, 11682.927, -3.0517578e-005];
    };
    
    _vehicle_243 = objNull;
    if (true) then
    {
      _this = createVehicle ["ClutterCutter_EP1", [4054.3711, 11665.827, 0], [], 0, "CAN_COLLIDE"];
      _vehicle_243 = _this;
      _this setPos [4054.3711, 11665.827, 0];
    };
    
    _vehicle_244 = objNull;
    if (true) then
    {
      _this = createVehicle ["ClutterCutter_EP1", [4053.7493, 11671.434, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_244 = _this;
      _this setDir 1.0253659;
      _this setPos [4053.7493, 11671.434, -3.0517578e-005];
    };
    
    _vehicle_246 = objNull;
    if (true) then
    {
      _this = createVehicle ["Pile_of_wood", [4052.1362, 11666.497, 0.015611748], [], 0, "CAN_COLLIDE"];
      _vehicle_246 = _this;
      _this setDir -297.9014;
      _this setPos [4052.1362, 11666.497, 0.015611748];
    };
    
    _vehicle_250 = objNull;
    if (true) then
    {
      _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4058.4089, 11680.73, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_250 = _this;
      _this setDir -57.903767;
      _this setPos [4058.4089, 11680.73, -0.00012207031];
    };
    
    _vehicle_257 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_cages_EP1", [4074.7046, 11681.784, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_257 = _this;
      _this setDir 363.94629;
      _this setPos [4074.7046, 11681.784, -3.0517578e-005];
    };
    
    _vehicle_258 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_covering_hut_EP1", [4074.146, 11679.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_258 = _this;
      _this setDir 207.60707;
      _this setPos [4074.146, 11679.42, -3.0517578e-005];
    };
    
    _vehicle_260 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_covering_hut_EP1", [4072.7244, 11676.598, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_260 = _this;
      _this setDir 387.25079;
      _this setPos [4072.7244, 11676.598, -3.0517578e-005];
    };
    
    _vehicle_265 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [4069.3713, 11677.529, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_265 = _this;
      _this setDir -37.201057;
      _this setPos [4069.3713, 11677.529, -6.1035156e-005];
    };
    
    _vehicle_291 = objNull;
    if (true) then
    {
      _this = createVehicle ["SmallTable", [6313.7319, 7790.9473, 0.013100131], [], 0, "CAN_COLLIDE"];
      _vehicle_291 = _this;
      _this setDir 40.010624;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [6313.7319, 7790.9473, 0.013100131];
    };
    
    _vehicle_292 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Water_pipe_EP1", [6314.9482, 7790.9653, 0.093142167], [], 0, "CAN_COLLIDE"];
      _vehicle_292 = _this;
      _this setDir 252.18881;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [6314.9482, 7790.9653, 0.093142167];
    };
    
    _vehicle_299 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Table_EP1", [4041.9973, 11669.914, 0.015611748], [], 0, "CAN_COLLIDE"];
      _vehicle_299 = _this;
      _this setDir -59.92321;
      _this setPos [4041.9973, 11669.914, 0.015611748];
    };
    
    _vehicle_302 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Cabinet_EP1", [6314.9282, 7792.3154, 0.093233757], [], 0, "CAN_COLLIDE"];
      _vehicle_302 = _this;
      _this setDir 128.33586;
      _this setPos [6314.9282, 7792.3154, 0.093233757];
    };
    
    _vehicle_304 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Crates_stack_EP1", [4075.2336, 11678.565, 0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_304 = _this;
      _this setDir 393.47345;
      _this setPos [4075.2336, 11678.565, 0.00012207031];
    };
    
    _unit_73 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Functionary1", [12890.34, 12770.852, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
      _unit_73 = _this;
      _this setDir 173.51089;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_74 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Woodlander1", [11500.575, 11314.523, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _unit_74 = _this;
      _this setDir 391.00253;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_75 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_WorkWoman1", [11488.007, 11323.151, 0.94462103], [], 0, "CAN_COLLIDE"];
      _unit_75 = _this;
      _this setDir 396.3746;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_78 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Rocker4", [11494.131, 11319.057], [], 0, "CAN_COLLIDE"];
      _unit_78 = _this;
      _this setDir 395.29883;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_79 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Citizen3", [11508.271, 11326.007, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _unit_79 = _this;
      _this setDir 202.81699;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_82 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Dr_Annie_Baker_EP1", [11498.824, 11334.688], [], 0, "CAN_COLLIDE"];
      _unit_82 = _this;
      _this setDir 208.20467;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_84 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["TK_CIV_Takistani04_EP1", [6321.0005, 7794.4478, 0.98069924], [], 0, "CAN_COLLIDE"];
      _unit_84 = _this;
      _this setDir 359.64191;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_461 = objNull;
    if (true) then
    {
      _this = createVehicle ["Base_WarfareBBarrier10xTall", [6316.4673, 7792.5254, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_461 = _this;
      _this setDir 35.687778;
      _this setPos [6316.4673, 7792.5254, 3.0517578e-005];
    };
    
    _vehicle_477 = objNull;
    if (true) then
    {
      _this = createVehicle ["MASH_EP1", [6315.6763, 7841.8965, -0.056709375], [], 0, "CAN_COLLIDE"];
      _vehicle_477 = _this;
      _this setDir 214.02074;
      _this setPos [6315.6763, 7841.8965, -0.056709375];
    };
    
    _vehicle_479 = objNull;
    if (true) then
    {
      _this = createVehicle ["Camp_EP1", [6330.9556, 7831.4258, -0.034371372], [], 0, "CAN_COLLIDE"];
      _vehicle_479 = _this;
      _this setDir 574.57404;
      _this setPos [6330.9556, 7831.4258, -0.034371372];
    };
    
    _vehicle_480 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_tent_east", [6320.0742, 7797.5137, 0.26026565], [], 0, "CAN_COLLIDE"];
      _vehicle_480 = _this;
      _this setDir 216.2215;
      _this setPos [6320.0742, 7797.5137, 0.26026565];
    };
    
    _vehicle_481 = objNull;
    if (true) then
    {
      _this = createVehicle ["CampEast_EP1", [6304.1455, 7843.9409, -0.01191554], [], 0, "CAN_COLLIDE"];
      _vehicle_481 = _this;
      _this setDir -56.676376;
      _this setPos [6304.1455, 7843.9409, -0.01191554];
    };
    
    _vehicle_485 = objNull;
    if (true) then
    {
      _this = createVehicle ["CampEast_EP1", [6337.02, 7822.1895], [], 0, "CAN_COLLIDE"];
      _vehicle_485 = _this;
      _this setDir 844.86273;
      _this setPos [6337.02, 7822.1895];
    };
    
    _vehicle_490 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_GuardShed", [6300.7017, 7800.2729], [], 0, "CAN_COLLIDE"];
      _vehicle_490 = _this;
      _this setDir 127.54086;
      _this setPos [6300.7017, 7800.2729];
    };
    
    _vehicle_494 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [6309.9814, 7800.6313], [], 0, "CAN_COLLIDE"];
      _vehicle_494 = _this;
      _this setPos [6309.9814, 7800.6313];
    };
    
    _vehicle_501 = objNull;
    if (true) then
    {
      _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6321.2383, 7798.9302], [], 0, "CAN_COLLIDE"];
      _vehicle_501 = _this;
      _this setDir 211.38748;
      _this setPos [6321.2383, 7798.9302];
    };
    
    _vehicle_503 = objNull;
    if (true) then
    {
      _this = createVehicle ["Camp_EP1", [6324.0571, 7836.3125, -0.022317491], [], 0, "CAN_COLLIDE"];
      _vehicle_503 = _this;
      _this setDir 574.63867;
      _this setPos [6324.0571, 7836.3125, -0.022317491];
    };
    
    _vehicle_511 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_covering_hut_big_EP1", [6317.2676, 7788.2417], [], 0, "CAN_COLLIDE"];
      _vehicle_511 = _this;
      _this setDir 38.268478;
      _this setPos [6317.2676, 7788.2417];
    };
    
    _unit_90 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Citizen4", [13530.905, 6356.7388, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
      _unit_90 = _this;
      _this setDir 102.75758;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_91 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Citizen1", [4360.6211, 2260.9841, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
      _unit_91 = _this;
      _this setDir 196.69872;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_513 = objNull;
    if (true) then
    {
      _this = createVehicle ["Rubbish1", [4017.4268, 11670.082, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_513 = _this;
      _this setDir -66.023567;
      _this setPos [4017.4268, 11670.082, 9.1552734e-005];
    };
    
    _vehicle_517 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hedgehog_EP1", [4057.1663, 11635.8, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_517 = _this;
      _this setPos [4057.1663, 11635.8, -9.1552734e-005];
    };
    
    _unit_94 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Pilot_EP1", [6317.0498, 7797.918, -0.28563881], [], 0, "CAN_COLLIDE"];
      _unit_94 = _this;
      _this setDir 464.17493;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _unit_95 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Rita_Ensler_EP1", [6310.7803, 7794.5054, 0.88001078], [], 0, "CAN_COLLIDE"];
      _unit_95 = _this;
      _this setDir -114.43345;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_521 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Toilet", [6303.6919, 7794.2285, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_521 = _this;
      _this setDir 306.93533;
      _this setPos [6303.6919, 7794.2285, 3.0517578e-005];
    };
    
    _vehicle_523 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_palletsfoiled", [6319.2056, 7787.5439, -0.022046415], [], 0, "CAN_COLLIDE"];
      _vehicle_523 = _this;
      _this setDir 16.434511;
      _this setPos [6319.2056, 7787.5439, -0.022046415];
    };
    
    _vehicle_527 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [6320.9531, 7787.0967, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_527 = _this;
      _this setPos [6320.9531, 7787.0967, 6.1035156e-005];
    };
    
    _vehicle_531 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_transport_kiosk_EP1", [6311.8315, 7793.1309, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_531 = _this;
      _this setDir 487.48059;
      _this setPos [6311.8315, 7793.1309, 9.1552734e-005];
    };
    
    _vehicle_532 = objNull;
    if (true) then
    {
      _this = createVehicle ["Fort_Crate_wood", [6322.8394, 7791.6792, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_532 = _this;
      _this setDir 50.427696;
      _this setPos [6322.8394, 7791.6792, 3.0517578e-005];
    };
    
    _vehicle_533 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_transport_crates_EP1", [6317.2295, 7803.6357, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_533 = _this;
      _this setDir 285.36954;
      _this setPos [6317.2295, 7803.6357, 3.0517578e-005];
    };
    
    _vehicle_538 = objNull;
    if (true) then
    {
      _this = createVehicle ["Info_Board_EP1", [11457.569, 11360.669, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_538 = _this;
      _this setDir -55.524353;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [11457.569, 11360.669, -3.0517578e-005];
    };
    
    _vehicle_541 = objNull;
    if (true) then
    {
      _this = createVehicle ["Info_Board_EP1", [4086.2542, 11662.404, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_541 = _this;
      _this setDir 469.56882;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [4086.2542, 11662.404, -6.1035156e-005];
    };
    
    _vehicle_544 = objNull;
    if (true) then
    {
      _this = createVehicle ["Info_Board_EP1", [6310.2837, 7797.7686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_544 = _this;
      _this setDir 486.70212;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [6310.2837, 7797.7686, 3.0517578e-005];
    };
    
    _vehicle_548 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [4358.5767, 2260.3745, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
      _vehicle_548 = _this;
      _this setPos [4358.5767, 2260.3745, -2.8610229e-006];
    };
    
    _vehicle_550 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [13533.103, 6358.1616, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
      _vehicle_550 = _this;
      _this setPos [13533.103, 6358.1616, -8.5830688e-006];
    };
    
    _vehicle_559 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [7983.9741, 2890.6536, -0.024177462], [], 0, "CAN_COLLIDE"];
      _vehicle_559 = _this;
      _this setPos [7983.9741, 2890.6536, -0.024177462];
    };
    
    _vehicle_567 = objNull;
    if (true) then
    {
      _this = createVehicle ["MASH_EP1", [4836.6572, 2528.4377, -0.042138901], [], 0, "CAN_COLLIDE"];
      _vehicle_567 = _this;
      _this setDir 207.76485;
      _this setPos [4836.6572, 2528.4377, -0.042138901];
    };
    
    _vehicle_568 = objNull;
    if (true) then
    {
      _this = createVehicle ["Camp_EP1", [4827.6084, 2532.1213, -0.033894159], [], 0, "CAN_COLLIDE"];
      _vehicle_568 = _this;
      _this setDir 567.49945;
      _this setPos [4827.6084, 2532.1213, -0.033894159];
    };
    
    _vehicle_569 = objNull;
    if (true) then
    {
      _this = createVehicle ["CampEast_EP1", [4833.8086, 2508.781, 0.016567288], [], 0, "CAN_COLLIDE"];
      _vehicle_569 = _this;
      _this setDir 334.10687;
      _this setPos [4833.8086, 2508.781, 0.016567288];
    };
    
    _vehicle_571 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Fire_barrel", [4836.3447, 2519.4587, -0.009747833], [], 0, "CAN_COLLIDE"];
      _vehicle_571 = _this;
      _this setDir -6.2675123;
      _this setPos [4836.3447, 2519.4587, -0.009747833];
    };
    
    _vehicle_573 = objNull;
    if (true) then
    {
      _this = createVehicle ["Camp_EP1", [4845.7427, 2522.3279, -0.052045986], [], 0, "CAN_COLLIDE"];
      _vehicle_573 = _this;
      _this setDir 574.28497;
      _this setPos [4845.7427, 2522.3279, -0.052045986];
    };
    
    _unit_97 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Worker2", [12061.648, 12636.292, 0.020880492], [], 0, "CAN_COLLIDE"];
      _unit_97 = _this;
      _this setDir 19.92712;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_594 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_cargo_cont_net2", [12891.228, 12774.445], [], 0, "CAN_COLLIDE"];
      _vehicle_594 = _this;
      _this setDir 101.69753;
      _this setPos [12891.228, 12774.445];
    };
    
    _vehicle_595 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Barrel_water", [12889.447, 12771.813, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_595 = _this;
      _this setDir -20.730621;
      _this setPos [12889.447, 12771.813, -0.00012207031];
    };
    
    _vehicle_596 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_cargo_cont_small", [12888.084, 12773.603, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_596 = _this;
      _this setDir -20.689175;
      _this setPos [12888.084, 12773.603, -9.1552734e-005];
    };
    
    _vehicle_597 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldTable", [12890.703, 12770.179], [], 0, "CAN_COLLIDE"];
      _vehicle_597 = _this;
      _this setDir -14.043192;
      _this setVehicleInit "this allowDammage false; this enableSimulation false;";
      _this setPos [12890.703, 12770.179];
    };
    
    _vehicle_598 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldChair", [12889.913, 12771.325, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_598 = _this;
      _this setDir -52.285484;
      _this setVehicleInit "this allowDammage false; this enableSimulation false;";
      _this setPos [12889.913, 12771.325, -4.5776367e-005];
    };
    
    _this = createCenter resistance;
    _center_2 = _this;
    
    _group_2 = createGroup _center_2;
    
    _unit_108 = objNull;
    if (true) then
    {
      _this = _group_2 createUnit ["GUE_Soldier_MG", [1623.1722, 7797.7886, 0.25734121], [], 0, "CAN_COLLIDE"];
      _unit_108 = _this;
      _this setDir 274.59872;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;  ";
      _this setUnitAbility 0.60000002;
      if (true) then {_group_2 selectLeader _this;};
    };
    
    _vehicle_600 = objNull;
    if (true) then
    {
      _this = createVehicle ["RU_WarfareBUAVterminal", [4052.8269, 11662.361, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_600 = _this;
      _this setDir -24.982422;
      _this setPos [4052.8269, 11662.361, -9.1552734e-005];
    };
    
    _vehicle_619 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [4088.1907, 11661.583], [], 0, "CAN_COLLIDE"];
      _vehicle_619 = _this;
      _this setDir 140.55763;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [4088.1907, 11661.583];
    };
    
    _vehicle_621 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [4060.8157, 11685.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_621 = _this;
      _this setDir -179.85927;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [4060.8157, 11685.167, -6.1035156e-005];
    };
    
    _vehicle_623 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [4040.7114, 11668.369, 0.015611748], [], 0, "CAN_COLLIDE"];
      _vehicle_623 = _this;
      _this setDir 31.444944;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [4040.7114, 11668.369, 0.015611748];
    };
    
    _vehicle_626 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [4057.0989, 11661.225, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_626 = _this;
      _this setDir 368.31775;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [4057.0989, 11661.225, -6.1035156e-005];
    };
    
    _vehicle_628 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [6296.958, 7801.4048, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_628 = _this;
      _this setDir 286.43555;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [6296.958, 7801.4048, -3.0517578e-005];
    };
    
    _vehicle_630 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [6317.2036, 7814.6909, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_630 = _this;
      _this setDir 838.61414;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [6317.2036, 7814.6909, 6.1035156e-005];
    };
    
    _vehicle_632 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [6314.8608, 7792.957, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_632 = _this;
      _this setDir 190.09235;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [6314.8608, 7792.957, 3.0517578e-005];
    };
    
    _vehicle_634 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [11450.956, 11352.608], [], 0, "CAN_COLLIDE"];
      _vehicle_634 = _this;
      _this setDir 127.9906;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [11450.956, 11352.608];
    };
    
    _vehicle_636 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHVOld", [11445.928, 11367.413, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_636 = _this;
      _this setDir -56.946125;
      _this setVehicleInit "this allowDammage false;";
      _this setPos [11445.928, 11367.413, 9.1552734e-005];
    };
    
    setDate [1985, 5, 10, 3, 30];
    
    _unit_112 = objNull;
    if (true) then
    {
      _this = _group_0 createUnit ["USMC_Soldier_AA", [11530.403, 11332.341], [], 0, "CAN_COLLIDE"];
      _unit_112 = _this;
      _this setDir -19.418133;
      _this setUnitAbility 0.60000002;
      if (true) then {_group_0 selectLeader _this;};
      if (true) then {selectPlayer _this;};
    };
    
    setDate [1985, 5, 10, 12, 30];
    
    _vehicle_659 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [1617.7074, 7773.3115, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_659 = _this;
      _this setPos [1617.7074, 7773.3115, 6.1035156e-005];
    };
    
    _vehicle_663 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [12072.687, 12667.292], [], 0, "CAN_COLLIDE"];
      _vehicle_663 = _this;
      _this setPos [12072.687, 12667.292];
    };
    
    _vehicle_674 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_garaz_mala", [6301.0474, 7798.4751, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_674 = _this;
      _this setDir 305.73865;
      _this setPos [6301.0474, 7798.4751, 6.1035156e-005];
    };
    
    _unit_118 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["RU_Profiteer4", [6300.312, 7800.5874, -0.034530878], [], 0, "CAN_COLLIDE"];
      _unit_118 = _this;
      _this setDir -49.359165;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_676 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_garaz_mala", [6295.7153, 7791.561], [], 0, "CAN_COLLIDE"];
      _vehicle_676 = _this;
      _this setDir 307.24384;
      _this setPos [6295.7153, 7791.561];
    };
    
    _vehicle_678 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [6292.998, 7806.4375], [], 0, "CAN_COLLIDE"];
      _vehicle_678 = _this;
      _this setPos [6292.998, 7806.4375];
    };
    
    _unit_122 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Woodlander3", [6317.9883, 7789.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _unit_122 = _this;
      _this setDir -130.79149;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_681 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldChair", [12060.701, 12635.938, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_681 = _this;
      _this setDir 216.27287;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [12060.701, 12635.938, -1.5258789e-005];
    };
    
    _vehicle_682 = objNull;
    if (true) then
    {
      _this = createVehicle ["FoldTable", [12061.653, 12636.994, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_682 = _this;
      _this setDir 17.306128;
      _this setVehicleInit "this allowDammage false;this enableSimulation false;";
      _this setPos [12061.653, 12636.994, 1.5258789e-005];
    };
    
    _unit_124 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["HouseWife1", [13468.382, 5439.5752, 2.8821261], [], 0, "CAN_COLLIDE"];
      _unit_124 = _this;
      _this setDir -91.741302;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_686 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [13473.405, 5439.6479, 0.00021648407], [], 0, "CAN_COLLIDE"];
      _vehicle_686 = _this;
      _this setPos [13473.405, 5439.6479, 0.00021648407];
    };
    
    _vehicle_688 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [4053.6313, 11671.396, 0.015672784], [], 0, "CAN_COLLIDE"];
      _vehicle_688 = _this;
      _this setDir -6.2353768;
      _this setPos [4053.6313, 11671.396, 0.015672784];
    };
    
    _vehicle_689 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_garaz_mala", [4036.7148, 11664.595, 0.015703302], [], 0, "CAN_COLLIDE"];
      _vehicle_689 = _this;
      _this setDir 21.845457;
      _this setPos [4036.7148, 11664.595, 0.015703302];
    };
    
    _unit_128 = objNull;
    if (true) then
    {
      _this = _group_1 createUnit ["Doctor", [4059.437, 11660.436], [], 0, "CAN_COLLIDE"];
      _unit_128 = _this;
      _this setDir 24.266853;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_1 selectLeader _this;};
    };
    
    _vehicle_699 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_1L_Firstaid", [4058.7043, 11660.961, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_699 = _this;
      _this setDir 217.96779;
      _this setPos [4058.7043, 11660.961, 3.0517578e-005];
    };
    
    _vehicle_701 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_sunshade_EP1", [4059.8516, 11660.219], [], 0, "CAN_COLLIDE"];
      _vehicle_701 = _this;
      _this setPos [4059.8516, 11660.219];
    };
    
    _vehicle_704 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [11455.53, 11341.231], [], 0, "CAN_COLLIDE"];
      _vehicle_704 = _this;
      _this setDir -111.72584;
      _this setPos [11455.53, 11341.231];
    };
    
    _vehicle_724 = objNull;
    if (true) then
    {
      _this = createVehicle ["Base_WarfareBBarrier10xTall", [6306.6904, 7787.5947, 0.24377441], [], 0, "CAN_COLLIDE"];
      _vehicle_724 = _this;
      _this setDir 35.687778;
      _this setPos [6306.6904, 7787.5947, 0.24377441];
    };
    
    _vehicle_727 = objNull;
    if (true) then
    {
      _this = createVehicle ["Base_WarfareBBarrier10xTall", [6319.2407, 7778.6885, 0.20742251], [], 0, "CAN_COLLIDE"];
      _vehicle_727 = _this;
      _this setDir 34.820972;
      _this setPos [6319.2407, 7778.6885, 0.20742251];
    };
    
    _vehicle_732 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_CncBlock_D", [6324.8804, 7781.7441, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_732 = _this;
      _this setDir 93.599457;
      _this setPos [6324.8804, 7781.7441, 9.1552734e-005];
    };
    
    _vehicle_734 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_CncBlock_D", [6324.3003, 7785.7813, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_734 = _this;
      _this setDir 68.962952;
      _this setPos [6324.3003, 7785.7813, -3.0517578e-005];
    };
    
    _vehicle_738 = objNull;
    if (true) then
    {
      _this = createVehicle ["Base_WarfareBBarrier10xTall", [6312.1953, 7810.5107], [], 0, "CAN_COLLIDE"];
      _vehicle_738 = _this;
      _this setDir 125.62857;
      _this setPos [6312.1953, 7810.5107];
    };
    
    _vehicle_741 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_garaz_mala", [11469.063, 11318.54], [], 0, "CAN_COLLIDE"];
      _vehicle_741 = _this;
      _this setDir 347.90149;
      _this setPos [11469.063, 11318.54];
    };
    
    _vehicle_754 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Gate", [11447.639, 11358.195, -0.67366308], [], 0, "CAN_COLLIDE"];
      _vehicle_754 = _this;
      _this setDir -54.45937;
      _this setPos [11447.639, 11358.195, -0.67366308];
    };
    
    _vehicle_764 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Bench_EP1", [11499.436, 11335.914], [], 0, "CAN_COLLIDE"];
      _vehicle_764 = _this;
      _this setDir -59.041649;
      _this setPos [11499.436, 11335.914];
    };
    
    _vehicle_765 = objNull;
    if (true) then
    {
      _this = createVehicle ["Sign_1L_Firstaid", [11497.888, 11334.766, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_765 = _this;
      _this setDir 33.089531;
      _this setPos [11497.888, 11334.766, -3.0517578e-005];
    };
    
    _unit_132 = objNull;
    if (true) then
    {
      _this = _group_2 createUnit ["GUE_Woodlander2", [6321.0439, 7781.0288], [], 0, "CAN_COLLIDE"];
      _unit_132 = _this;
      _this setDir 9.6638927;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      if (false) then {_group_2 selectLeader _this;};
    };
    
    _vehicle_767 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_cargo_cont_net1", [6323.252, 7780.0688, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_767 = _this;
      _this setPos [6323.252, 7780.0688, 3.0517578e-005];
    };
    
    _vehicle_769 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHEmpty", [4037.304, 11673.5], [], 0, "CAN_COLLIDE"];
      _vehicle_769 = _this;
      _this setDir -6.2353768;
      _this setPos [4037.304, 11673.5];
    };
    
    _vehicle_775 = objNull;
    if (true) then
    {
      _this = createVehicle ["Hhedgehog_concreteBig", [4091.625, 11663.692, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_775 = _this;
      _this setDir -65.721718;
      _this setPos [4091.625, 11663.692, 6.1035156e-005];
    };
    
    _vehicle_792 = objNull;
    if (true) then
    {
      _this = createVehicle ["HeliHCivil", [12900.165, 12759.739], [], 0, "CAN_COLLIDE"];
      _vehicle_792 = _this;
      _this setDir 89.564606;
      _this setPos [12900.165, 12759.739];
    };
    
    _vehicle_798 = objNull;
    if (true) then
    {
      _this = createVehicle ["Concrete_Wall_EP1", [6311.124, 7801.1855], [], 0, "CAN_COLLIDE"];
      _vehicle_798 = _this;
      _this setDir 67.135719;
      _this setPos [6311.124, 7801.1855];
    };
    
    _vehicle_802 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_concrete_High", [6326.7847, 7793.499, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_802 = _this;
      _this setDir -158.27872;
      _this setPos [6326.7847, 7793.499, 3.0517578e-005];
    };
    
    _vehicle_812 = objNull;
    if (true) then
    {
      _this = createVehicle ["PowGen_Big", [6318.1919, 7806.4321], [], 0, "CAN_COLLIDE"];
      _vehicle_812 = _this;
      _this setDir -414.08893;
      _this setPos [6318.1919, 7806.4321];
    };
    
    _vehicle_813 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_BagFenceRound", [6295.6436, 7804.3223], [], 0, "CAN_COLLIDE"];
      _vehicle_813 = _this;
      _this setDir 128.79018;
      _this setPos [6295.6436, 7804.3223];
    };
    
    _vehicle_816 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Donjon", [11439.419, 11344.802, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_816 = _this;
      _this setDir -143.44974;
      _this setPos [11439.419, 11344.802, -3.0517578e-005];
    };
    
    _vehicle_817 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Donjon", [11459.152, 11371.873, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_817 = _this;
      _this setDir -53.846336;
      _this setPos [11459.152, 11371.873, -0.00012207031];
    };
    
    _vehicle_818 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Wall1_20", [11446.009, 11360.048, 14.543253], [], 0, "CAN_COLLIDE"];
      _vehicle_818 = _this;
      _this setDir -54.548565;
      _this setPos [11446.009, 11360.048, 14.543253];
    };
    
    _vehicle_819 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Wall1_20", [11448.887, 11329.775, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_819 = _this;
      _this setDir 215.86983;
      _this setPos [11448.887, 11329.775, -3.0517578e-005];
    };
    
    _vehicle_821 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Donjon", [11483.882, 11312.756, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_821 = _this;
      _this setDir 34.784477;
      _this setPos [11483.882, 11312.756, 6.1035156e-005];
    };
    
    _vehicle_822 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Wall1_20", [11466.011, 11317.64], [], 0, "CAN_COLLIDE"];
      _vehicle_822 = _this;
      _this setDir 213.9821;
      _this setPos [11466.011, 11317.64];
    };
    
    _vehicle_823 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Wall1_20", [11476.632, 11367.779, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_823 = _this;
      _this setDir 33.032639;
      _this setPos [11476.632, 11367.779, 3.0517578e-005];
    };
    
    _vehicle_824 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Wall1_20", [11493.953, 11356.516, -0.00012207031], [], 0, "CAN_COLLIDE"];
      _vehicle_824 = _this;
      _this setDir 32.656078;
      _this setPos [11493.953, 11356.516, -0.00012207031];
    };
    
    _vehicle_825 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Donjon", [11505.63, 11341.512, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_825 = _this;
      _this setDir 35.199692;
      _this setPos [11505.63, 11341.512, -3.0517578e-005];
    };
    
    _vehicle_826 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Bergfrit", [11493.979, 11306.374], [], 0, "CAN_COLLIDE"];
      _vehicle_826 = _this;
      _this setDir -147.48524;
      _this setPos [11493.979, 11306.374];
    };
    
    _vehicle_828 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Bergfrit", [11514.996, 11334.423, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_828 = _this;
      _this setDir 215.13519;
      _this setPos [11514.996, 11334.423, 3.0517578e-005];
    };
    
    _vehicle_831 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_transport_crates_EP1", [11501.695, 11333.908, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_831 = _this;
      _this setDir 34.762596;
      _this setPos [11501.695, 11333.908, 6.1035156e-005];
    };
    
    _vehicle_832 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_transport_cart_EP1", [11504.306, 11330.062, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_832 = _this;
      _this setPos [11504.306, 11330.062, 6.1035156e-005];
    };
    
    _vehicle_833 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_tires_EP1", [11475.505, 11324.743], [], 0, "CAN_COLLIDE"];
      _vehicle_833 = _this;
      _this setPos [11475.505, 11324.743];
    };
    
    _vehicle_834 = objNull;
    if (true) then
    {
      _this = createVehicle ["Misc_TyreHeap", [11479.579, 11321.681], [], 0, "CAN_COLLIDE"];
      _vehicle_834 = _this;
      _this setDir 102.9642;
      _this setPos [11479.579, 11321.681];
    };
    
    _vehicle_835 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Crates_stack_EP1", [11497.276, 11336.905, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_835 = _this;
      _this setDir -144.60258;
      _this setPos [11497.276, 11336.905, 6.1035156e-005];
    };
    
    _vehicle_836 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Barrel_water", [11496.535, 11337.341, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_836 = _this;
      _this setPos [11496.535, 11337.341, 9.1552734e-005];
    };
    
    _vehicle_837 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Barrel_water", [11486.571, 11325.024, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_837 = _this;
      _this setPos [11486.571, 11325.024, 3.0517578e-005];
    };
    
    _vehicle_844 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_t_acer2s", [11492.904, 11346.814], [], 0, "CAN_COLLIDE"];
      _vehicle_844 = _this;
      _this setDir 269.20111;
      _this setPos [11492.904, 11346.814];
    };
    
    _vehicle_847 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_t_betula2w", [11495.59, 11348.31, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_847 = _this;
      _this setPos [11495.59, 11348.31, -3.0517578e-005];
    };
    
    _vehicle_850 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_t_picea1s", [11485.334, 11357.479, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_850 = _this;
      _this setPos [11485.334, 11357.479, 3.0517578e-005];
    };
    
    _vehicle_851 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_t_picea2s", [11469.725, 11368.152, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_851 = _this;
      _this setPos [11469.725, 11368.152, -9.1552734e-005];
    };
    
    _vehicle_858 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_t_quercus3s", [11472.637, 11342.533, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_858 = _this;
      _this setPos [11472.637, 11342.533, 6.1035156e-005];
    };
    
    _vehicle_859 = objNull;
    if (true) then
    {
      _this = createVehicle ["Pile_of_wood", [11477.075, 11365.948, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_859 = _this;
      _this setDir -57.741257;
      _this setPos [11477.075, 11365.948, 9.1552734e-005];
    };
    
    _vehicle_860 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Campfire_burning", [11474.733, 11357.72], [], 0, "CAN_COLLIDE"];
      _vehicle_860 = _this;
      _this setPos [11474.733, 11357.72];
    };
    
    _vehicle_861 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_Ind_TankSmall", [11462.993, 11324.117, -0.3263675], [], 0, "CAN_COLLIDE"];
      _vehicle_861 = _this;
      _this setDir 35.393665;
      _this setPos [11462.993, 11324.117, -0.3263675];
    };
    
    _vehicle_863 = objNull;
    if (true) then
    {
      _this = createVehicle ["Park_bench1", [11475.566, 11359.072, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_863 = _this;
      _this setDir 32.198288;
      _this setPos [11475.566, 11359.072, 6.1035156e-005];
    };
    
    _vehicle_864 = objNull;
    if (true) then
    {
      _this = createVehicle ["Park_bench1", [11476.406, 11356.76, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_864 = _this;
      _this setDir -58.585205;
      _this setPos [11476.406, 11356.76, 3.0517578e-005];
    };
    
    _vehicle_865 = objNull;
    if (true) then
    {
      _this = createVehicle ["Park_bench1", [11473.202, 11358.836], [], 0, "CAN_COLLIDE"];
      _vehicle_865 = _this;
      _this setDir -57.295525;
      _this setPos [11473.202, 11358.836];
    };
    
    _vehicle_868 = objNull;
    if (true) then
    {
      _this = createVehicle ["Land_bags_EP1", [11503.526, 11332.54, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_868 = _this;
      _this setDir -77.295296;
      _this setPos [11503.526, 11332.54, 3.0517578e-005];
    };
    
    _vehicle_869 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Stairs_A", [11496.772, 11296.224, -0.27424759], [], 0, "CAN_COLLIDE"];
      _vehicle_869 = _this;
      _this setDir -56.648026;
      _this setPos [11496.772, 11296.224, -0.27424759];
    };
    
    _vehicle_870 = objNull;
    if (true) then
    {
      _this = createVehicle ["MAP_A_Castle_Stairs_A", [11517.489, 11324.014, -0.84551984], [], 0, "CAN_COLLIDE"];
      _vehicle_870 = _this;
      _this setDir -58.559711;
      _this setPos [11517.489, 11324.014, -0.84551984];
    };
    
    _vehicle_872 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHSStre1", [11477.263, 11316.829], [], 0, "CAN_COLLIDE"];
      _vehicle_872 = _this;
      _this setDir 80.767563;
      _this setPos [11477.263, 11316.829];
    };
    
    _vehicle_873 = objNull;
    if (true) then
    {
      _this = createVehicle ["ASC_EU_LHSStre2", [11496.967, 11325.559, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
      _vehicle_873 = _this;
      _this setPos [11496.967, 11325.559, -6.1035156e-005];
    };
    
    _vehicle_875 = objNull;
    if (true) then
    {
      _this = createVehicle ["LAND_ASC_runway_Bluelight", [11494.446, 11298.516, 31.406733], [], 0, "CAN_COLLIDE"];
      _vehicle_875 = _this;
      _this setPos [11494.446, 11298.516, 31.406733];
    };
    
    _vehicle_876 = objNull;
    if (true) then
    {
      _this = createVehicle ["LAND_ASC_runway_Bluelight", [11486.695, 11303.39, 31.304344], [], 0, "CAN_COLLIDE"];
      _vehicle_876 = _this;
      _this setPos [11486.695, 11303.39, 31.304344];
    };
    
    _vehicle_877 = objNull;
    if (true) then
    {
      _this = createVehicle ["LAND_ASC_runway_Bluelight", [11501.078, 11308.954, 31.090086], [], 0, "CAN_COLLIDE"];
      _vehicle_877 = _this;
      _this setPos [11501.078, 11308.954, 31.090086];
    };
    
    _vehicle_878 = objNull;
    if (true) then
    {
      _this = createVehicle ["LAND_ASC_runway_Bluelight", [11493.536, 11314.042, 31.549482], [], 0, "CAN_COLLIDE"];
      _vehicle_878 = _this;
      _this setPos [11493.536, 11314.042, 31.549482];
    };
    
    };
    
    

     

    Like I said before, the trader stary one spawns in almost everything, Klen doesnt work for the most part.

     

    Please help!!

     

    Thank you

  3. So I feel like I followed the directions but my server will not authenticate.

     

    Could someone look at my things for me?

     

    Execution file

     

    /*
    ===============================================
            buildings execution    
    ===============================================
    */
    // Trader Cities
    call compile preprocessFileLineNumbers "\z\addons\dayz_server\buildings\StaroyeTrader.sqf";

    // Custom Map Addons
    call compile preprocessFileLineNumbers "\z\addons\dayz_server\buildings\neaf.sqf";
    call compile preprocessFileLineNumbers "\z\addons\dayz_server\buildings\nwaf.sqf";
    call compile preprocessFileLineNumbers "\z\addons\dayz_server\buildings\Secretairfield.sqf";

     

    This is the execute line at the bottom of my server_functions sqf

    execVM "\z\addons\dayz_server\buildings\execution.sqf";

     

    My buildings folders consists of the sqf files, execution neaf nwaf Secretairfield and StaroyeTrader.

     

    When I try to load in I get "waiting for server to start authentication. I added the marker as well for staroye mission side, if you need to see it let me know. I know some of these arent from this posts BUT if i put them mission side they all work. Why cant I authenticate when installing things server side???

  4. Okay I will call them server side, my mistake I didn't see the instructions. I put each one into a building folder in the mission pbo and then I added an executevm under //mod config in my int.sqf. I though I was doing it correctly because they showed up, but the I noticed the traders. Also when I shot the crates the would duplicate over and over....pretty interesting. My server is down, going to install backup and follow instructions. I use survival servers and it seems like they have trouble on their end as well. I downloaded my backup pbos in and sometimes it still doesn't work....thanks for the replies, I will post back results.

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