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dawaune15

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Posts posted by dawaune15

  1. You could add a new compile line under the // DayZ Epoch config and make a new folder in your mission folder call it what you want (or if you have a custom folder or scripts folder) you will need to change the path of sample below: and then just add a .sqf file with all the variables in. Keeps the init cleaner.

    section like so:

     

    //Epoch Config Variables

    call compile preprocessFileLineNumbers "config\epochconfig.sqf";

     

    below is my custom config file for example

    I tried that too. imma try to get a video up and show you guys what im talking about and to point out to me if im doing something wrong

  2. I am running ArmA II DayZ Overpoch server on Chernarus. Just wondering which chernarus file do i edit for scripts and all that.

     

    77ea90502d2b3f105a102b6eb1eb8f00.png

     

    Is it the - 

      DayZ_Epoch_17.Chernarus

                          or

      DayZ_Epoch_11.Chernarus

     

    Please helps thanks

  3. It's called battleye filters and you need to add exceptions to the specific file, there is a very good post about battleye filters, try that so you actually learn how to add them.

    really lmao, ik they are BE filters but why would i want to add everysingle one to the filters?

  4. I figured out my problem earlier so i put "nvm". But now im wondering if you could add vehicles. I added 3 vehicles the same way i did by adding the buildings. But when i did that, nothing happen. There is nothing there. So can you do it with vehicles or not or am i doing something wrong?

  5. ****Build what you want with the A3 Editor, save coordinates for your cpp (press "copy Epoch CFG to Clipbord"), then past this in a empty txt file, or directly into the cpp.

    *with the custom pbo you can specify more features, such as set vector and so****

     

    I dont see the "Copy Epoch CFG to Clipboard" button anywhere. Im trying to make a base on my epoch server. i couldnt really figure out how to get the offset coordinate so i want to try this way, any help with either of these will be fine.

  6. This is my error from the log, i tried adding it to the end of line 21.

     

    02.03.2015 12:59:53: Skyline (IP) GUID - #1 "neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText;
    sleep (_tm+_FadeIn+3);
    } forEach _ms;"
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