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unknowntks

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Posts posted by unknowntks

  1. What about a Group mission on the coast from 1 end of the map to the other have a Hummv 240 spawn with ammo but empty no AI

    at one end Have Road Blocks and AI Spawn all along the Road on the Coast with some 50cals

    Mission would be to Drive the Hummv 240 up the coast along the road Through Check Points that Trigger and Spawn Next lot of Ai on road to defend the path Once made it to the End spawn in a Small Outpost with Loot box and have a few AI waiting 50cals Ai vehicle or 2 along the way add maybe a heli patrol over the halfway point

    that more a event u could do on ur server with the server member as the road blocks and player of the server as the drivers since if ur on ur own server u can spawn in m2 static guns

  2. I have have installed wai mission last night, and no mission will spawn at all i need some help if any 1 free to take a look

    this mission system is the wai Master 1,

    tryed the wai beta and same issue

    in the server monitor file

    [] ExecVM "\z\addons\dayz_server\WAI\init.sqf";

    allowConnection = true;
    sm_done = true;
    publicVariable "sm_done";
    };


    rpt file
    =====================================================================
    == D:\day_Server\arma2oaserver.exe
    == "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch1051;@DayZ_Epoch_Server;"
    =====================================================================
    Exe timestamp: 2015/01/23 04:01:06
    Current time: 2015/02/23 10:56:22

    Version 1.63.125548
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:04 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:05 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:05 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:05 Server error: Player without identity [ARC] Unknowntks (id 311923638)
    10:57:25 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    10:57:54 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    10:57:54 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    10:57:54 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    10:57:54 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    10:58:00 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    10:58:01 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
    10:58:01 "DayZ Epoch: MPframework inited"
    10:58:01 "infiSTAR.de - Waiting for BIS_fnc_init..."
    10:58:12 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:12 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
    10:58:52 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
    10:58:52 Warning Message: Script low_admins.sqf not found
    10:58:52 Warning Message: Script normal_admins.sqf not found
    10:58:52 Warning Message: Script super_admins.sqf not found
    10:58:52 Warning Message: Script blacklist.sqf not found
    10:58:52 "infiSTAR.de - iproductVersion: 30012015IAHAT343C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
    10:58:52 "infiSTAR.de - _fnc_RandomGen: {
    _arr = ["2","E","X","a","4","9","F","8","7","7","o","P","m","T","I","v","K","R","r","a","P","1","2","6","p","b","E","X","1","d"];
    _gen = "p";
    for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
    _num = str(round(random 999998));
    _gen = _gen + '_' + _num;
    _gen
    }"
    10:58:52 "infiSTAR.de - _randvar1: p7aPoERK_490928"
    10:58:52 "infiSTAR.de - _randvar2: pKrbE9a9_138878"
    10:58:52 "infiSTAR.de - _randvar3: pbvroFR2_387905"
    10:58:52 "infiSTAR.de - _randvar4: popXdXIF_198885"
    10:58:52 "infiSTAR.de - _randvar5: pdomPXa1_328465"
    10:58:52 "infiSTAR.de - _randvar6: pIF21FXa_75166"
    10:58:52 "infiSTAR.de - _randvar8: p1EEp91v_900467"
    10:58:52 "infiSTAR.de - _randvar11: pmo7m68r_924913"
    10:58:52 "infiSTAR.de - _randvar12: pam181TE_299195"
    10:58:52 "infiSTAR.de - _randvar13: p6Im1Fo4_450248"
    10:58:52 "infiSTAR.de - _randvar19: pKT74rXP_202351"
    10:58:52 "infiSTAR.de - _randvar20: pEr7E76p_773208"
    10:58:52 "infiSTAR.de - _randvar21: p87I7dE8_645059"
    10:58:52 "infiSTAR.de - _randvar27: pX8bvva7_310758"
    10:58:52 "infiSTAR.de - _randvar26: pvEvaXPo_894870"
    10:58:52 "infiSTAR.de - _randvar25: pI8EaPPa_649777"
    10:58:52 "infiSTAR.de - _randvar28: p8KF71K1_326754"
    10:58:52 "infiSTAR.de - _randvar29: p21814PF_422073"
    10:58:52 "infiSTAR.de - _randvar30: p9IP67o4_298099"
    10:58:52 "infiSTAR.de - _randvar31: p9aP7aov_179374"
    10:58:52 "infiSTAR.de - _randvar32: poXTb6Km_23720"
    10:58:52 "infiSTAR.de - _randvar33: pTa21a4X_268327"
    10:58:52 "infiSTAR.de - _randvar34: pTEPK2XE_450851"
    10:58:52 "infiSTAR.de - _randvar35: p7PITopm_705504"
    10:58:52 "infiSTAR.de - _randvar36: p4Pr1rE6_134151"
    10:58:52 "infiSTAR.de - _remark: pKF2a42P_52400"
    10:58:52 "infiSTAR.de - _AHpos: pKPTb4bI_110698"
    10:58:52 "infiSTAR.de - _loadedcheckpos: prXba4XX_290426"
    10:58:52 "infiSTAR.de - _loadedchecktime: pvo7PK22_774990"
    10:58:52 "infiSTAR.de - _MenuChecksRunningx: pXEa4E8T_695920"
    10:58:52 "infiSTAR.de - _oneachframe: pEr1mFpo_753954"
    10:58:52 "infiSTAR.de - _bigpubvar: p4F8mEF7_715142"
    10:58:52 "infiSTAR.de - _anotherloop: pPPEm1K6_781933"
    10:58:52 "infiSTAR.de - _anotherlooptest: p271Pb9P_839272"
    10:58:52 "infiSTAR.de - _clientoncetwo: pETa8IdT_575693"
    10:58:52 "infiSTAR.de - _randvar10: PVAHR_0_hjftmlf_479412"
    10:58:52 "infiSTAR.de - AntiHack LOADED!"
    10:58:52 "infiSTAR.de - CREATING AdminMenu"
    10:58:52 "infiSTAR.de - ADDING PublicVariableEventHandlers"
    10:58:52 "infiSTAR.de - AntiHack FULLY LOADED"
    10:58:53 "Res3tting B!S effects..."
    10:58:53 "HIVE: Starting"
    10:58:53 "HIVE: trying to get objects"
    10:58:54 "HIVE: found 266 objects"
    10:58:54 "HIVE: Commence Object Streaming..."
    10:58:54 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    10:58:56 "HIVE: got 1 Epoch Objects and 265 Vehicles"
    10:58:56 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    10:58:56 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    10:59:01 "infiSTAR.de - remExServer modified: {}"
    10:59:08 "infiSTAR.de - Player-Log: [ARC] Unknowntks(76561198121534535) - 0h 00min | ******ADMIN******"
    10:59:33 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    10:59:33 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    10:59:42 "HIVE: Vehicle Spawn limit reached!"
    10:59:42 "HIVE: Spawning # of Debris: 0"
    10:59:42 "HIVE: Spawning # of Ammo Boxes: 3"
    10:59:42 "HIVE: Spawning # of Veins: 3"
    10:59:42 "Total Number of spawn locations 5"
    10:59:42 "EPOCH EVENTS INIT"
    10:59:46 "TIME SYNC: Local Time set to [2013,8,3,0,59]"
    11:00:03 "RUNNING EVENT: crash_spawner on [2015,2,23,1,0]"
    11:00:03 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 ([ARC] Unknowntks) REMOTE,"76561198121534535"]"
    11:00:03 "infiSTAR.de ******ADMIN-LOGIN******: [ARC] Unknowntks(76561198121534535)"
    11:00:03 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 ([ARC] Unknowntks) REMOTE,"76561198121534535"]"
    11:03:03 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    11:06:39 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:06:39 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:06:39 Error Undefined variable in expression: _weathertype
    11:06:39 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333


    =====================================================================
    == D:\day_Server\arma2oaserver.exe
    == "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch1051;@DayZ_Epoch_Server;"
    =====================================================================
    Exe timestamp: 2015/01/23 04:01:06
    Current time: 2015/02/23 11:08:15

    Version 1.63.125548
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)
    11:09:38 Server error: Player without identity [ARC] Unknowntks (id 1066640795)


    =====================================================================
    == D:\day_Server\arma2oaserver.exe
    == "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch1051;@DayZ_Epoch_Server;"
    =====================================================================
    Exe timestamp: 2015/01/23 04:01:06
    Current time: 2015/02/23 11:10:33

    Version 1.63.125548
    Item STR_EQUIP_NAME_41 listed twice
    Item STR_EQUIP_DESC_41 listed twice
    Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
    Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
    Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
    Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
    Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
    Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
    Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
    Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
    Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
    Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
    Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
    Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
    Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
    Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
    Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
    Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
    Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
    Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
    Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
    Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
    Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
    Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
    Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
    Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
    Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
    Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
    Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
    Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
    Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
    Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
    Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
    Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
    Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
    Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
    Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
    Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
    Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
    Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
    Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
    Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
    Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
    Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
    Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
    Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
    Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
    Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
    Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
    Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
    Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
    Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
    Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
    Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
    Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
    Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
    Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
    Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
    Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
    Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
    Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
    Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
    Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:08 Server error: Player without identity [ARC] Unknowntks (id 1156511035)
    11:11:46 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
    11:11:53 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
    11:11:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
    11:11:53 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
    11:11:53 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
    11:11:59 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
    11:11:59 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
    11:11:59 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
    11:11:59 "DayZ Epoch: MPframework inited"
    11:11:59 "infiSTAR.de - Waiting for BIS_fnc_init..."
    11:12:02 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:02 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
    11:12:17 "infiSTAR.de - BIS_fnc_init done - AntiHack STARTING...!"
    11:12:17 Warning Message: Script low_admins.sqf not found
    11:12:17 Warning Message: Script normal_admins.sqf not found
    11:12:17 Warning Message: Script super_admins.sqf not found
    11:12:17 Warning Message: Script blacklist.sqf not found
    11:12:17 "infiSTAR.de - iproductVersion: 30012015IAHAT343C | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
    11:12:17 "infiSTAR.de - _fnc_RandomGen: {
    _arr = ["2","E","X","a","4","9","F","8","7","7","o","P","m","T","I","v","K","R","r","a","P","1","2","6","p","b","E","X","1","d"];
    _gen = "p";
    for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
    _num = str(round(random 999998));
    _gen = _gen + '_' + _num;
    _gen
    }"
    11:12:17 "infiSTAR.de - _randvar1: paX1rPa4_524440"
    11:12:17 "infiSTAR.de - _randvar2: pRbPr1To_28227"
    11:12:17 "infiSTAR.de - _randvar3: p9mETPb4_893524"
    11:12:17 "infiSTAR.de - _randvar4: p8bXpF9P_908445"
    11:12:17 "infiSTAR.de - _randvar5: p8E62vmK_605122"
    11:12:17 "infiSTAR.de - _randvar6: p7EXT22p_599547"
    11:12:17 "infiSTAR.de - _randvar8: p81KX71d_806420"
    11:12:17 "infiSTAR.de - _randvar11: pXIFo72E_528991"
    11:12:17 "infiSTAR.de - _randvar12: p88TFao7_423902"
    11:12:17 "infiSTAR.de - _randvar13: pX9pX78T_341033"
    11:12:17 "infiSTAR.de - _randvar19: p1PEFbp1_38347"
    11:12:17 "infiSTAR.de - _randvar20: pE1p6aF6_771726"
    11:12:17 "infiSTAR.de - _randvar21: p92E46a2_759829"
    11:12:17 "infiSTAR.de - _randvar27: ppmE7oXm_523922"
    11:12:17 "infiSTAR.de - _randvar26: pdmT28XE_102728"
    11:12:17 "infiSTAR.de - _randvar25: pRXXIPa7_142268"
    11:12:17 "infiSTAR.de - _randvar28: p7EEPoPE_860709"
    11:12:17 "infiSTAR.de - _randvar29: p6FmpvR7_888206"
    11:12:17 "infiSTAR.de - _randvar30: p48oaEdb_981743"
    11:12:17 "infiSTAR.de - _randvar31: ppvrPK1K_614980"
    11:12:17 "infiSTAR.de - _randvar32: pd6EE86p_443094"
    11:12:17 "infiSTAR.de - _randvar33: p947IE1X_642625"
    11:12:17 "infiSTAR.de - _randvar34: p7Ir7Tar_126322"
    11:12:17 "infiSTAR.de - _randvar35: pd71RavF_632978"
    11:12:17 "infiSTAR.de - _randvar36: paX2F124_692285"
    11:12:17 "infiSTAR.de - _remark: p7E71avr_464670"
    11:12:17 "infiSTAR.de - _AHpos: pPRFE761_456140"
    11:12:17 "infiSTAR.de - _loadedcheckpos: pI4XP8o4_108129"
    11:12:17 "infiSTAR.de - _loadedchecktime: p2Kmoa1r_262337"
    11:12:17 "infiSTAR.de - _MenuChecksRunningx: pRX91bEE_500579"
    11:12:17 "infiSTAR.de - _oneachframe: pIo2RXb1_359625"
    11:12:17 "infiSTAR.de - _bigpubvar: p18p7R8R_421045"
    11:12:17 "infiSTAR.de - _anotherloop: p1damEKK_276051"
    11:12:17 "infiSTAR.de - _anotherlooptest: pv47aKv1_365344"
    11:12:17 "infiSTAR.de - _clientoncetwo: p6PEP2aE_693955"
    11:12:17 "infiSTAR.de - _randvar10: PVAHR_0_iyukkse_421093"
    11:12:17 "infiSTAR.de - AntiHack LOADED!"
    11:12:17 "infiSTAR.de - CREATING AdminMenu"
    11:12:17 "infiSTAR.de - ADDING PublicVariableEventHandlers"
    11:12:17 "infiSTAR.de - AntiHack FULLY LOADED"
    11:12:18 "Res3tting B!S effects..."
    11:12:18 "HIVE: Starting"
    11:12:18 "HIVE: trying to get objects"
    11:12:18 "HIVE: found 266 objects"
    11:12:18 "HIVE: Commence Object Streaming..."
    11:12:18 "HIVE: got 1 Epoch Objects and 265 Vehicles"
    11:12:19 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
    11:12:19 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
    11:12:20 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
    11:12:21 Warnings in z\addons\dayz_communityassets\models\watch.p3d:shadow(1000)
    11:12:24 "infiSTAR.de - remExServer modified: {}"
    11:12:31 "infiSTAR.de - Player-Log: [ARC] Unknowntks(76561198121534535) - 0h 00min | ******ADMIN******"
    11:12:44 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
    11:12:44 UH1Y_DZE: ObsGun - unknown animation source ObsGun
    11:12:47 "HIVE: Vehicle Spawn limit reached!"
    11:12:47 "HIVE: Spawning # of Debris: 0"
    11:12:47 "HIVE: Spawning # of Ammo Boxes: 3"
    11:12:47 "HIVE: Spawning # of Veins: 3"
    11:12:47 "Total Number of spawn locations 5"
    11:12:47 "EPOCH EVENTS INIT"
    11:12:49 "TIME SYNC: Local Time set to [2013,8,3,1,12]"
    11:13:05 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 ([ARC] Unknowntks) REMOTE,"76561198121534535"]"
    11:13:05 "infiSTAR.de ******ADMIN-LOGIN******: [ARC] Unknowntks(76561198121534535)"
    11:13:05 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 ([ARC] Unknowntks) REMOTE,"76561198121534535"]"
    11:15:07 "RUNNING EVENT: supply_drop on [2015,2,23,1,15]"
    11:16:07 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone leftshoulder doesn't exist in some skeleton
    11:18:05 Error: Bone rightshoulder doesn't exist in some skeleton
    11:18:46 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:18:46 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:18:46 Error Undefined variable in expression: _weathertype
    11:18:46 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    11:21:07 "TIME SYNC: Local Time set to [2013,8,3,1,21]"
    11:26:07 "TIME SYNC: Local Time set to [2013,8,3,1,26]"
    11:26:12 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:26:12 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:26:12 Error Undefined variable in expression: _weathertype
    11:26:12 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    11:30:08 "RUNNING EVENT: crash_spawner on [2015,2,23,1,30]"
    11:31:07 "TIME SYNC: Local Time set to [2013,8,3,1,31]"
    11:31:07 "CLEANUP: Deleted 1 Animals out of 1"
    11:34:03 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:34:03 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:34:03 Error Undefined variable in expression: _weathertype
    11:34:03 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    11:36:07 "TIME SYNC: Local Time set to [2013,8,3,1,36]"
    11:41:01 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:41:01 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:41:01 Error Undefined variable in expression: _weathertype
    11:41:01 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    11:41:07 "TIME SYNC: Local Time set to [2013,8,3,1,41]"
    11:46:07 "CLEANUP: Deleted 1 Animals out of 2"
    11:46:07 "TIME SYNC: Local Time set to [2013,8,3,1,46]"
    11:47:39 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:47:39 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:47:39 Error Undefined variable in expression: _weathertype
    11:47:39 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    11:51:07 "TIME SYNC: Local Time set to [2013,8,3,1,51]"
    11:56:07 "TIME SYNC: Local Time set to [2013,8,3,1,56]"
    11:56:42 Error in expression _weatherType = "FOG";
    };
    };




    if (_weatherType == "Overcast") then {

    drn_>
    11:56:42 Error position: <_weatherType == "Overcast") then {

    drn_>
    11:56:42 Error Undefined variable in expression: _weathertype
    11:56:42 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 333
    12:00:09 "RUNNING EVENT: crash_spawner on [2015,2,23,2,0]"
    12:00:09 "_iClass isNil, exiting loot spawn!"
    12:00:09 Error in expression < 1 to _num do {

    _index1 = floor(random _cntWeights);
    _index2 = _weights select >
    12:00:09 Error position: <_cntWeights);
    _index2 = _weights select >
    12:00:09 Error Undefined variable in expression: _cntweights
    12:00:09 File z\addons\dayz_server\modules\crash_spawner.sqf, line 88
    12:00:09 Error in expression _weights = dayz_CBLChances select _CBLBase;
    _cntWeights = count _we>));

     

    12:00:09 Error position: _cntWeights = count _we>12:00:09 Error Zero divisor12:00:09 File z\addons\dayz_server\modules\crash_spawner.sqf, line 8312:01:07 "CLEANUP: Deleted 1 Animals out of 3"12:01:07 "TIME SYNC: Local Time set to [2013,8,3,2,1]"12:05:12 Error in expression _weatherType = "FOG";};};if (_weatherType == "Overcast") then {drn_>12:05:12 Error position: <_weatherType == "Overcast") then {drn_>12:05:12 Error Undefined variable in expression: _weathertype12:05:12 File mpmissions\DayZ_Epoch_11.Chernarus\Overrides\DynamicWeatherEffects.sqf, line 33312:06:07 "TIME SYNC: Local Time set to [2013,8,3,2,6]"

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