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Alpha100f

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Posts posted by Alpha100f

  1.  

    There are legit ways to break into a base. Satchel Charges, Airdrop, Scaling the walls, camping the doors, etc. If you're doing this, stop be cheap and fight for the victory.

     

    So, to recap, you'd rather be more happy to find your base totally destroyed by pipebombs than some guy peeking in there? You have never build anything bigger than some walls in Rog/Zub/DC, aren't you?

  2. Then they should be made mechanical, because srsly:

    Lol. It's an electronic safe you silly goose.

    >> Implying that electronic locks won't be damaged/deteriorated within years or decades of zombie apocalypse without proper maintenance.

     

    Who will have the resources to build and program electronic locks for safe after years\decades of the worldwide disaster?

  3. But i'll offer my idea on safecracking, behold:

     

    stethoscope! Rare loot from medical zombies (like combolock from redshirts or lockbox from wealthy zombies).

    Using it on safe reveals:

    a) Random number from the code 

    b) Code first\second\third\last number

    c) Either the number for code is odd or even

     

    in the result, the safecracking still will be difficult, but at the same time it will be easier.

  4. I actually like both safecracking and doorcracking as it is now. If you don't want your base penetrated, than use your imagination.

     

    And yes, i do pick all the combinations for the doors. Manually - as i'd do IRL with combination locks. For the safes - i'd rather just wait for a guy to come by and shoot his face when the safe is opened. But trying all 10000... well a bit less than 10000 combinations is an option as well and the time is a good price for it.

    Deal with it. And remember - nothing is safe in DayZ. Wise placing and proper architecture are your friends (Deep in woods, for example, instead of no-braining like picking up Zub or Rog or DC, or Cherno and then crying on forums, why so many people wander around and sneak into your base)

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