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FuzzyMonkey

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Posts posted by FuzzyMonkey

  1. Hi, I've installed this awesome add-on and it works absolutely great.

     

    I just have a few question, I might have missed it when reading through all the posts, so if I did please forgive me.

     

    Here goes:

     

    1. I want to limit my players to only carrying 999,999 coins on them

     

    2. I have setup some AI as non-traders for exchanging certain items for others "i.e. Oil for Gems" I keep getting the option to give them money. I want to remove this action.

     

    Any help with this would be much appreciated.

    Any news on this?

  2. Hi, I've installed this awesome add-on and it works absolutely great.

     

    I just have a few question, I might have missed it when reading through all the posts, so if I did please forgive me.

     

    Here goes:

     

    1. I want to limit my players to only carrying 999,999 coins on them

     

    2. I have setup some AI as non-traders for exchanging certain items for others "i.e. Oil for Gems" I keep getting the option to give them money. I want to remove this action.

     

    Any help with this would be much appreciated.

  3.  

     

     

    Okay, So I've tested. It all seems to be working fine. Some issues, but not too bad:

     

    Friends added to the plot-pole can build and only remove what they have built and in 6 steps, not only 3

    After restart though, they could remove all parts, but still in 6 stages

    And I want to remove this script error when removing the dome

    Error in expression < _x; } count PP_Marks;	PP_Marks = nil;		sleep 1;
    };
    
    if ((isNil "PP_Marks") && (>
      Error position: <sleep 1;
    };
    
    if ((isNil "PP_Marks") && (>
      Error Generic error in expression
    File mpmissions\__CUR_MP.Napf\plotManagement\plotToggleMarkers.sqf, line 17
    

     

    The only other thing that bothers me, is the maintain parts that still show zero. On some other servers, you always had to maintain all the parts.

     

    Still a great script though

     

     

    I found out how to enable maintenance, thanks to ElDubya for pointing me in the right direction.

    I added in the init.sqf:

    DZE_DamageBeforeMaint = 0;

     

    I still want to get rid of that error when removing the Dome on the plot

  4.  

     

    It seem to be working, I need to test further.

    I do have one question though, I can see my object counter works, but there are 0 items to maintain. Is this correct?

    I haven't added people to the plot yet, still going to test that

     

     

    Okay, So I've tested. It all seems to be working fine. Some issues, but not too bad:

     

    Friends added to the plot-pole can build and only remove what they have built and in 6 steps, not only 3

    After restart though, they could remove all parts, but still in 6 stages

    And I want to remove this script error when removing the dome

    Error in expression < _x; } count PP_Marks;	PP_Marks = nil;		sleep 1;
    };
    
    if ((isNil "PP_Marks") && (>
      Error position: <sleep 1;
    };
    
    if ((isNil "PP_Marks") && (>
      Error Generic error in expression
    File mpmissions\__CUR_MP.Napf\plotManagement\plotToggleMarkers.sqf, line 17
    

     

    The only other thing that bothers me, is the maintain parts that still show zero. On some other servers, you always had to maintain all the parts.

     

    Still a great script though

  5. I have been having the same issue since installing. The only thing i can come up with, is that the modular parts are not being assigned the playerUID (or OwnerUID) & is keeping the characterID. Thats why we can remove them with the original "if(_isModularDoor) then {" until death, and why the new code don't work at all to remove.

     

    So after a long while, struggling with my limited knowledge, I decided to try another route. --> P4L

    Tested it before I attempted to install the Plot Management, it all seemed to work well.

     

    So, now, after re-installing Plot Management again, I can still build, remove etc. No problems

     

    When I try to access the Manage Plot button though, it all goes south.

     

    I get a pop-up which states: "Resource PlotManagement not found"

     

    And a scrip error:   

    Warning Message: Resource PlotManagement not found
    Error in expression <at["Objects to maintain: %1" , _count];
    _ctrl ctrlSetText   _result;
    
    _ctrl = ((>
      Error position: <_ctrl ctrlSetText   _result;
    
    _ctrl = ((>
      Error Undefined variable in expression: _ctrl
    File mpmissions\__CUR_MP.Napf\plotManagement\maintain_area.sqf, line 31
    Error in expression <" , _count, DZE_BuildingLimit,_colour];
    _ctrl ctrlSetStructuredText parseText _r>
      Error position: <_ctrl ctrlSetStructuredText parseText _r>
      Error Undefined variable in expression: _ctrl
    File mpmissions\__CUR_MP.Napf\plotManagement\plotObjects.sqf, line 18
    
    

    My Brain is mush, I can't think anymore

    Where is this _ctrl defined? And why is it not working?

     

    P.S. How do I add the spoiler in the post?

     

    I took a well deserved sleep. 

    I forgot to add the two files is description.ext

     

    It seem to be working, I need to test further.

    I do have one question though, I can see my object counter works, but there are 0 items to maintain. Is this correct?

    I haven't added people to the plot yet, still going to test that

  6. I have that as well, but I noticed, if I damage a part, it does show that 1 part needs to be maintained.

    I also noticed that I need to add myself to the plot, even if I placed it. I haven't found any solutions to these problems yet.

     

    We need a coding genius to help us out here.

    So here is what I've tested. I placed my plot again, and built some parts. Those parts I can remove, my friend who was added, could not remove that part and I couldn't remove the parts he built.

     

    Then I died.

     

    Went back, my name still on the plot-pole. And now I can't remove my own parts.

     

    Any one have any advice on this?

  7.  

    Ok the error is gone now, but still when I try to maintain the area, It tells me there are 0 items to maintain, and im losing plot ownership after death. :(

     

    I have that as well, but I noticed, if I damage a part, it does show that 1 part needs to be maintained.

    I also noticed that I need to add myself to the plot, even if I placed it. I haven't found any solutions to these problems yet.

     

    We need a coding genius to help us out here.

  8. Im having this issue aswell, how did you fix this?

    add the "_playerUID" in the private section of your FN_SelfActions

     

    Example:

    private ["_isWreckBuilding","_temp_keys","_magazinesPlayer","_playerUID"]

     

     

     

    Then a bit lower down, you'll see some variables being defined (At around line 160 in mine)

     

    There you add the following

     

    _playerUID = getPlayerUID player;

     

    Example:

    _hasKnife = "ItemKnife" in _itemsPlayer;
    _hasToolbox = "ItemToolbox" in _itemsPlayer;
    _playerUID = getPlayerUID player;
    _isMan = _cursorTarget isKindOf "Man";
  9.  

    Hi Zupa,

    I've only recently started modding on Arma, I've added your awesome script, but I keep getting this error:

     

    Error in expression < 
    _allowed = [_owner] +  _fuid;   
    if ( _playerUID in _allowed && _ownerID in _a>
      Error position: <_playerUID in _allowed && _ownerID in _a>
      Error Undefined variable in expression: _playeruid
    File mpmissions\__CUR_MP.Napf\custom\fn_selfActions.sqf, line 262
     
    As far as I can see, I followed all the instructions, but I seem to be missing something
     
    SO...
    When I try to Maintain the area, It tells me there are 0 items to maintain...
     
    As a side note. I wiped my whole server and started from scratch, to make sure there are no conflicting Mods

     

    OK, so someone else showed me how to define the _playerUID

     

    Everything seems to be working fine

     

    Great Mod Zupa

    Thanx a million

  10. Hi Zupa,

    I've only recently started modding on Arma, I've added your awesome script, but I keep getting this error:

     

    Error in expression < 
    _allowed = [_owner] +  _fuid;   
    if ( _playerUID in _allowed && _ownerID in _a>
      Error position: <_playerUID in _allowed && _ownerID in _a>
      Error Undefined variable in expression: _playeruid
    File mpmissions\__CUR_MP.Napf\custom\fn_selfActions.sqf, line 262
     
    As far as I can see, I followed all the instructions, but I seem to be missing something
     
    SO...
    When I try to Maintain the area, It tells me there are 0 items to maintain...
     
    As a side note. I wiped my whole server and started from scratch, to make sure there are no conflicting Mods
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