stig010189
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Posts posted by stig010189
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8 minutes ago, theduke said:
what are you using as a base for your server? did you download the files from these forums?
sorry retard here lol what mean by base for your sever. if your on about this mod yes. if your on about epoch server file no im using what my server provided
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4 minutes ago, theduke said:
poorly written???? lmao Ask a little nicer maybe people would be willing to help. and its not poorly written
On the subject... To find where it is located, open your compiles.sqf and search for fn_selfActions
it will show you the path
wrong choice of words sorry . im not expert on adding stuff. i have 4 mods added just this make no scenes to me..
you said open compiles like where that. i search the mp mission's not there/ server pbo no nothing there 2
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2 minutes ago, LunatikCH said:
No, its clear and simple, if you dont know where to get those files from then you are poorly in scripting or poorly in using google or the search function.
might be for poeple like you but me it's not. i able to install ai missions/tow/snap pro and plot for life with no problem but this one make no scenes to me at all
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your install guid is poorly writen. like Modifying fn_selfActions.sqf and the other's. where the hell are they ?. would love to use this
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@face thanks all thinks and working with blackeagls ai mission and roaming ai.
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ok now im getting this
s
http://pastebin.com/XRNnwTX2http://pastebin.com/embed_js.php?i=XRNnwTX2"></script>
http://pastebin.com/embed_iframe.php?i=XRNnwTX2"style="border:none;width:100%"></iframe>
a3eai config and custom are in the epochive folder and a3eai pbo is in addons
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@stig010189: Please, for the love of god and all that is good and holy on this earth, please use Pastebin for log samples. It helps everyone and myself when and if we browse the forums using mobile devices and avoids clutter.
Make sure you're installing A3EAI by doing exactly this (it looks like you didn't copy over the needed .sqf files):
- Find the A3EAI Installation Package folder that you downloaded and open it.
- Select everything inside the folder (CTRL+A) and copy (CTRL+C)
- Open your server's @EpochHive folder
- Paste (CTRL+V). If a popup asks if you want to merge the Addons folder, press Yes.
- Done.
i have dun this but my server logs tell me to add Script scripts\fn_A3EAI_init.sqf not found. i tryed that to but no look
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i keep getting
if (A3EAI_debugLevel > 0) then {diag_log "A3>
1:19:41 Error position: <A3EAI_debugLevel > 0) then {diag_log "A3>1:19:41 Error Undefined variable in expression: a3eai_debuglevel1:19:41 File A3EAI\scripts\A3EAI_post_init.sqf, line 81:19:44 Starting mission:1:19:44 Mission file: epoch (__cur_mp)1:19:44 Mission world: Altis1:19:44 Mission directory: mpmissions\__cur_mp.Altis\1:19:44 Attempt to override final function - bis_functions_list1:19:44 Attempt to override final function - bis_functions_listpreinit1:19:44 Attempt to override final function - bis_functions_listpostinit1:19:44 Attempt to override final function - bis_functions_listrecompile1:19:45 Attempt to override final function - bis_fnc_missiontaskslocal1:19:45 Attempt to override final function - bis_fnc_missionconversationslocal1:19:45 Attempt to override final function - bis_fnc_missionflow1:19:45 "Epoch: Init Compiles"1:19:45 "[A3EAI] Initializing A3EAI version 0.1.3 Alpha using base path A3EAI."1:19:45 Warning Message: Script @EpochHive\A3EAI_config.sqf not found1:19:45 "[A3EAI] Compiling A3EAI functions."1:19:45 "[A3EAI] A3EAI functions compiled."1:19:45 "[A3EAI] A3EAI settings: Debug Level: any. DebugMarkers: false. WorldName: altis. VerifyClassnames: any. VerifySettings: any."1:19:45 "[A3EAI] AI spawn settings: Static: any. Dynamic: any. Random: bool. Air: bool. Land: bool."1:19:45 "[A3EAI] A3EAI loading completed in 0.112 seconds."1:19:45 Error in expression <scripts\A3EAI_post_init.sqf"i have followed -
ok so i have follow what to do. but dunno what to put the aoa so i pbo it and put it in rpochhive addons then added [] execVM "aoa\DCL\init.sqf"; to mpmissions/epoch.altis.pbo init
load server up all good but when i join it says could not find aoa/dlc/init
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so i have a problem when ever i add wep/ or mag or anything the missions don't load up. the server will keep loading up and run but there no markers or anything
here what in the init
};
blck_FillBoxes_Minor = {private["_crate","_Weapons","_mags","_cfgweapons","_weapon","_plx","_mag","_mags","_allweap","_box"];_crate = _this select 0;clearWeaponCargoGlobal _crate;clearMagazineCargoGlobal _crate;_crate addWeaponCargoGlobal ["Srifle_LRR_F",1];_crate addWeaponCargoGlobal ["Srifle_GM6_F",1];_crate addWeaponCargoGlobal ["arifle_MXM_Black_F"1];_crate addWeaponCargoGlobal ["srifle_DMR_01_ACO_F"1];_crate addWeaponCargoGlobal ["srifle_EBR_F",1];_crate addWeaponCargoGlobal ["Arifle_TRG21",1];_crate addWeaponCargoGlobal ["Arifle_SDAR_F",1];_crate addWeaponCargoGlobal ["Arifle_MX_F",1];_crate addWeaponCargoGlobal ["Arifle_Mk20_F",1];_crate addWeaponCargoGlobal ["TRG-20_F",1];_crate addWeaponCargoGlobal ["arifle_MX_ACO_F",1];_crate addWeaponCargoGlobal ["MultiGun",2];_crate addWeaponCargoGlobal ["arifle_MX_Black_F",1];_crate addWeaponCargoGlobal ["arifle_MX_F",1];_crate addWeaponCargoGlobal ["arifle_MX_SW_Black_F",1];_crate addWeaponCargoGlobal ["arifle_MXC_F",1];_crate addWeaponCargoGlobal ["LMG_Mk200_F",1];_crate addWeaponCargoGlobal ["LMG_Zafir_F",1];_crate addWeaponCargoGlobal ["SMG_01_ACO_F",1];_crate addWeaponCargoGlobal ["SMG_02_ACO_F",1];};blck_FillBoxes_Minor2 = {private["_crate","_Weapons","_mags","_cfgweapons","_weapon","_plx","_mag","_mags","_allweap","_box"];_crate = _this select 0;clearWeaponCargoGlobal _crate;clearMagazineCargoGlobal _crate;_crate addMagazineCargoGlobal ["30Rnd_65x39_caseless_green_mag_Tracer",5]_crate addMagazineCargoGlobal ["7Rnd_408_Mag",5];_crate addMagazineCargoGlobal ["20Rnd_762x51_Mag",5];_crate addMagazineCargoGlobal ["5Rnd_127x108_APDS_Mag",5];_crate addMagazineCargoGlobal ["10Rnd_762x51_Mag",5];_crate addMagazineCargoGlobal ["30Rnd_9x21_Mag",5];_crate addMagazineCargoGlobal ["30Rnd_45ACP_Mag_SMG_01_tracer_green",5];_crate addMagazineCargoGlobal ["150Rnd_762x51_Box_Tracer",5];_crate addMagazineCargoGlobal ["200Rnd_65x39_cased_Box_Tracer",5];_crate addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Yellow",5];_crate addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Green",5];_crate addMagazineCargoGlobal ["30Rnd_556x45_Stanag_Tracer_Red",5];_crate addMagazineCargoGlobal ["30Rnd_65x39_caseless_mag_Tracer",10];_crate addMagazineCargoGlobal ["100Rnd_65x39_caseless_mag_Tracer",5];_crate addAttachmentCargoGlobal ["muzzle_snds_H",1];_crate addAttachmentCargoGlobal ["muzzle_snds_acp",1];_crate addAttachmentCargoGlobal ["muzzle_snds_L",1];_crate addAttachmentCargoGlobal ["muzzle_snds_M",1];_crate addAttachmentCargoGlobal ["muzzle_snds_B",1];_crate addAttachmentCargoGlobal ["muzzle_snds_H_MG",1];_crate addAttachmentCargoGlobal ["optic_Arco",1];_crate addAttachmentCargoGlobal ["optic_SOS",1];_crate addAttachmentCargoGlobal ["acc_flashlight",1];_crate addAttachmentCargoGlobal ["acc_pointer_IR",1];_crate addAttachmentCargoGlobal ["optic_DMS",1];_crate addAttachmentCargoGlobal ["optic_LRPS",1];_crate addAttachmentCargoGlobal ["optic_Nightstalker",1];_crate addAttachmentCargoGlobal ["optic_tws",1];_crate addAttachmentCargoGlobal ["Binocular",1];_crate addAttachmentCargoGlobal ["Rangefinder",1];_crate addAttachmentCargoGlobal ["NVGoggles",1];_crate addItemCargoGlobal ["FirstAidKit",10];_crate addAttachmentCargoGlobal ["Laserdesignator",1];_crate addAttachmentCargoGlobal ["B_UavTerminal",1];_crate addAttachmentCargoGlobal ["O_UavTerminal",1];_crate addAttachmentCargoGlobal ["I_UavTerminal",1];};
[Release] 2.1 Plot Management - UPDATED Object Counter
in A2: Epoch Mods (1.0.5.1)
Posted
host is german on named nitrado. never had to touch fn_selfacyions with plot for life . only had to ope description.ext and init.sqf that all was asked. i try this and get back to you
what fold should i use the MaintainVersion or default one