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ErZ

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Posts posted by ErZ

  1. This editor is awesome, I was able to make a massive and well detailed AI base in about 6 hrs which took me several days to get half of it built manually. Thanks so much!

     

    Feature request: With the repeat option, allow decimal point values and negative values. Like when you want to make a wall series (H barriers especially) there's a small gap between them, would be great to be able to define like -0.1 or something to get them to be closer together.

     

    That already works, for me at least

  2. I have made a small PBO that should help people out.

     

    It is rigged up (via config.cpp) to auto load when the mission starts and will run init/fn_init.sqf

     

    In there you can put whatever you want the server to load.

     

    Once you have editted it, PBO it back up and just place the pbo inside @EpochHive/Addons

     

    That should be it!

     

    I use PBO manager to pbo stuff, the included prefix files work for that, other tools I really dont know.

    The PBO prefix is "\x\addons\a3_custom"

     

    If someone can write a better tutorial, that would be amazing :P

     

    NOTE: THIS HAS NOT BEEN TESTED YET

     

    Can I put my other scripts that I am currently running from MPMissions into this hiveAddon PBO so that everythign runs server side ? IS this good ? Bad ? should some script be run client side ?

  3. Nope, my config.cpp isn't playing nicely :(

    Hopefully someone will find a way to add them server side right out the box :) M3editor is faster for creating but takes longer to get working, at least for me anyways.

     

    What new version ErZ ? I'm using 0.17 and can't see a newer version

     

    0.17 is the new version, 0.16 wouldnt save in the right format and only allowed you to save once.

     

    Try using the Copy Epoch CFG To Clipboard option, open your config.cpp in Notepad++, find the proper Class Stratis, Altis or Cherno for the map you want to add stuff too.

    Place your cursor on a blank line after the line propsPos[] = {

    Press Ctrl-V

    Save Config.cpp and then Copy/Paste it back into the PBO

  4. a3_epoch_server_settings.pbo > config.cpp   :D

     

    Yup, this works for me, using the normal Save function, then copy pasting the info properly into in the right spot in config.cpp.

    I did notice that Copy/Pasting using Notepad screwed up my formating and the server would not boot up, Using NotePad++ when opening both files works like a charm.

     

    P.S. the new version does NOT require changing the braket format, its done for you.

  5. The sqf it generate is not for the config.cpp.

     

    All you do is include the file somewhere in the server files.

     

    After replacing all the [  and ] to { and } it now works properly in the config.cpp file...

     

    Ill try using a different method, where exactly is somewhere ? MPMissions or hive Addons ?

  6. Feature Request: Can we get a rotation option in the repeater tool ? something like 15o, 45o, 90o ?

     

    P.S. Adding the code into config.cpp doesnt seem to work for me... I also tried using the method (buildings.pbo file methoid) from the custom bases thread, it did not work either.

    I've used this method in the past, but the format this tool creates isnt compatible...

    After a bit of troubleshooting, I found a missing comma in config.cpp... after adding it I can log in, but nothing from the buildiung list has spawned...

  7. Figured that is what the Physics button would do, but when I tested it earlier it did nothing, so I went back and tested with other Objects...

    An Object like a Container will drop to the ground when you click Physics, however a Concrete Wall will keep floating.

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