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wardevour

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Posts posted by wardevour

  1. I've been trying to use the latest p4l from their github and I've melded all the custom server files with the Linux epoch ones and i could swear I've made all the appropriate changes to utilize writer.pl to write to the hive, but nothing is persisting after a reboot and everything with a lock refuses to produce a menu item to access it. 

     

    here's my server pbo and my mission if anyone can lend me a hand it'd be much appreciated!

  2. Are you using  0.0.0.0  or the external ip in the config.php?  

    i tried 127.0.0.1 and the external ip. ill try 0.0.0.0

     

    EDIT: same deal with 0.0.0.0

     

    testing with php ./resinf.php BTW

     

    tried netstat -lnptu

    udp        0      0 0.0.0.0:27015           0.0.0.0:*                           7060/epoch      
    udp        0      0 0.0.0.0:27016           0.0.0.0:*                           7060/epoch      
    udp        0      0 0.0.0.0:2302            0.0.0.0:*                           7060/epoch      
    udp        0      0 0.0.0.0:2304            0.0.0.0:*                           7060/epoch

     

    those ports are bound and forwarded. i tried changing steam query and steam ports to 27016 and 27015 so the configs are working

     

    EDIT 2: found nifty command "nc -vu [external ip] 2302"

    Connection to [external ip] 2302 port [udp/*] succeeded!

     

    man im confused now. screw port checker though...

    using: Ubuntu 14.04.1 LTS (GNU/Linux 3.13.0-43-generic x86_64) if that helps

     

    BERcon cant connect either BTW

  3. does this only work if you completely replace 

    call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\compiles.sqf";
    

    because im already using a custom compiles directly under it 

    call compile preprocessFileLineNumbers "custom\compiles.sqf";
    

    and i just changed it so that it look like this, where line 7 and 8 are for mf-tow

    if (!isDedicated) then {
       player_build = compile preprocessFileLineNumbers "custom\snap_pro\player_build.sqf";
       snap_build = compile preprocessFileLineNumbers "custom\snap_pro\snap_build.sqf";
       player_switchModel = compile preprocessFileLineNumbers "custom\player_switchModel.sqf";
       dayz_spaceInterrupt = compile preprocessFileLineNumbers "custom\dayz_spaceInterrupt.sqf";
       player_selectSlot = compile preprocessFileLineNumbers "custom\ui_selectSlot.sqf";
       fnc_usec_selfActions = compile preprocessFileLineNumbers "custom\fn_selfActions.sqf";
       local_lockUnlock = compile preprocessFileLineNumbers "custom\local_lockUnlock.sqf";
    };
    
    

    but im not seeing a tow option in the menu so i assume its not working

  4. i've never used dbd or perl and i was hoping you could provide me with a quick answer. i want to send the command line arg "--event-scheduler=ON" each time the server connects to the sql database because editing the my.cnf isnt working and keeps the socket open and ive got to kill mysql just to connect again. not really sure what the problem is but i was hoping rather that keeping it on globally i could send the arg each time the writer connects to the server

     

    edit: great now i see this isnt at all what i need... how do i delete the thread and try again lol

  5. cool. i got:

    steam    22727 11.9  0.6 375756 318868 pts/5   Rl+  11:55   0:20 ./epoch -server -mod=@dayz_epoch;@dayz_epoch_server; -config=cfgdayz/server.cfg -cfg=cfgdayz/basic.cfg -port=2302 -beta=expansion/beta;expansion/beta/expansion -noSound -noPause -world=Chernarus -profiles=cfgdayz -name=cfgdayz -cpucount=2 -exThreads=3 -showscripterrors -pid=2302.pid

    steam    22811  0.0  0.0  10464   920 pts/4    R+   11:58   0:00 grep --color=auto 2302
     
    but i've triple checked that the ports are forwarded and the tool to check the port still says 2302 is closed :( im only forwarding udp should i try tcp too? apache and ssh are working just fine and i didnt do anything differently when forwarding the ports except select only udp
  6. if i see:

    "2:41:28 Dedicated host created.

     2:41:28 Host identity created"
    does this mean everything is kosher? it looks like the restart.pl script told the pid to be the same as the port yet i dont see any program using it. ps -e says epoch has a much larger pid. and ive forwarded that port yet i cant join and a port checker says its not open. meaning the sockets not open, ie nothings using the port
     
    EDIT: and i kept getting "BattlEye initialization failed" until i just disbled battleye
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