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DONKE0394

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Posts posted by DONKE0394

  1. Hey guys, am loving this, only problem I have is when the missions are completed they do not restart until the server resets.  which value do I change and are these numbers ie ZEVMissionCooldownTime              = 7200; in seconds?, what would I need to change to make it restart maybe 20 mins after completion.
     
    ZEVMissionAtSameTime                = 2;
    ZEVMissionInterval                  = 30;
    ZEVMissionTimeOut                   = 1200;
    ZEVRandomLootGunCnt                 = 5;
    ZEVRandomLootMagsCnt                = 5;
    ZEVRandomLootItemCnt                = 5;
    ZEVRandomLootBPackCnt               = 5;
    ZEVRandomLootToolCnt                = 5;
    ZEVRandomWPCnt                      = 5;
    ZEVMissionResearchTime              = 30;
    ZEVMissionConditionCheckTime        = 20;
    ZEVMissionCooldownTime              = 7200;
    ZEVMissionFinishedMissionCleanupDelay= 900;
    ZEVMissionPostDelay                 = 5;
    ZEVMissionCorpseCleanupTime         = 300;
    ZEVMissionAIPlayerDetect            = 50;
    ZEVMissionDebug                     = 1;
    ZEVMissionThrowSmokeShellChance     = 1.0;
    ZEVMissionThrowSmokeShellRate       = 15;
    ZEVMissionThrowSmokeMinDistance     = 100;
    ZEVMissionThrowSmokeMaxDistance     = 800;
  2. ok still no messages, these are the last few lines of my init.sqf

     

    if(toLower worldName in ["chernarus","chernarus_summer"])then{
        ([4654.62,9593.63,0] nearestObject 145259) setDamage 1;
        ([4654.62,9593.63,0] nearestObject 145260) setDamage 1;
    };    //Fix for something, find out ;)

     "VEMFChatMsg" addPublicVariableEventHandler {
             systemChat (_this select 1);
             if (isClass(configFile >> "CfgSounds" >> "tune")) then {
                    playSound ["tune",true];
            } else {
                    playSound ["hint",true];
            };
            VEMFChatMsg = nil;
     };

    [] execVM "scripts\fn_statusBar.sqf";

     

  3. Don't know if I did it wrong but updating my init.sqf made the missions not work. VEMF loaded up fine in the RPT but I waited 40 minutes and had no mission come up.

    Also had my first server crash when I killed the last AI in a Stary Sobor invasion.

    Yup same for me, updated and now no notification at all, were we ment to replace what was in there or just add it

  4. It only goes out to one set of radios (There are 10 of them).

    It only gets sent to players once, I have yet to add a timeout.

    So by one set you mean it only gets sent to 1 quartz, 1 topaz etc?  so if 2 people have a Quartz radio who gets the message, or did i misunderstand?

     

    Nice work by the way, the AI are so much more aggressive than the SEM missions

  5. or don't be a server admin :) too many servers online, we don't need another poorly ran one with admins that have no clue how the game works.

    Thats a bit harsh dont you think. have to start somewhere. Im only asking for advice

     

    True, but consider this....many of us run solid servers these days, but we had to start learning somewhere.  Why not give him the same opportunity to sink or swim? :)   

    Thanks bud. 

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