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Bc00L

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Posts posted by Bc00L

  1. i have noticed the same problem on my server. sometimes there despawns a lot of walls and wooden floors without a chance to be destroyed by other players (inside the base).

     

    i have increased the max building limit on my server, so this is not the problem.

  2. hi there,

    after the hotfix our cpu usage is 60 % by only 30 players, before the hotfix 30 % by 30 players.

    or look here:

    Q3c1GNJ.png

     

    can anyone confirm this ?  has anyone also the problem ?

     

    i have also the feeling that the server performance is worse than before the update

  3. I use the posted battleye settings but i still have this problem on my server:

    04.01.2015 15:25:34: MyName (XX.XXX.XXX.XXX:2304) XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX - #97 "neY, 1 * safezoneH + safezoneY], _tm, _FadeIn ] spawn BIS_fnc_dynamicText;
    sleep (_tm+_FadeIn+4);
    } forEach _ms;"
    

    Here are the be settings i added:

    7 "BIS_fnc_dynamictext" !", 0, 1, 5, 2, 0, 1] spawn bis_fnc_dynamictext;" !", 0, 0.4, 5, 2, 0, 2] spawn bis_fnc_dynamictext;" !"snil '_fnc_scriptName') then {_fnc_scriptName}" "sleep (_onScreenTime) spawn bis_fnc_dynamictext;"
    
    7 exec !="<execute expression=" !"RscDebugConsole_execute" !"execFSM" !"_executeStackedEventHandler" !"fn_execVM" !"fn_moduleExecute" !"fn_execRemote" !"fn_MPexec" !"bis_fnc_moduleExecute_activate" !"fn_tridentExecute" !"randomize_civ1" !"executed from" !"EPOCH_DebugGUI_exec" !"_handle = [_display] execVM _script;" !"execVM \"\A3\Structures_F\scripts" !="execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\" !=execVM "scripts\Welcome.sqf";"
    

    Can someone help me pls?

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