TRIGGA
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Posts posted by TRIGGA
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how do you bring up the base building panel in game?
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Did i miss something? where is the link to download this mod and install instructions?
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Does the colour of the key mean anything?
ie - red key is for helicopters , black key is for cars etc
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We are not getting any scroll menu available at the traders, is this something to do with Self_Actions
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Hero Trader,
where it spawns the helicopters its onto a ROCK, so it damages the purchase, spawn position needs to be moved.
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Great Thanks
also had the issue of all the traders, Keys and Safe codes went corrupt, people couldnt use their keys to unlock their vehicles, or open their safe's. Couldnt trade with traderseither. Any idea?
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here is the file i updated file https://www.dropbox.com/sh/qzztveoqvb65vaz/aBGuVyO2jQ
link brings up an error page.... not public?
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thats epoch not the custom pack
What do you mean?
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In stalled the pack on our dedicated server however, i get this error message:
You cannot play/edit this mission; it is dependable on downloadable content that has been deleted.
Jetskiyanahuiaddon
Press Continue and it goes away and I can load in....
Whats this error about?
can we have the updated script files????
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What does the DZE_AllowForceSave = true; exactly do?
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How can we add loot from the loot cycle into the added buildings and villages?
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how can we include these new buildings into the loot cycle
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I see in the latest patch changelog its says -10 for gutting a zombie, shouldnt this be +10?
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We are having a number of players spawning back into the server without any equipment in their main and side inventory...it gets wiped.
Any ideas on a fix or whats causing this?
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Having similar problems, players spawning back into server to find there main and side inventory wiped clean.
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no one can build the wooden shed, they get kicked with the script restriction
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yeah, the ones included in the server files
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when players try to build the wooden shack they get kicked:
#0 "Wooden_shed_DZ" 77:20 [1,0,-50]#31 "Wooden_shed_DZ" 77:20 [1,0,-50] -
ok so we tamed a dog, but not all the functions ... move etc work....
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How do we activate dog training. I added the line
dayz_tameDogs = true;
into the init file
is that it, what should happen ingame, ie do we have to walk to the dog and scroll etc
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does the client need to download anything, ie run an extra mod
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what about a lock pick item from the trader that can pick safes.. but theres a catch it only has a 25% sucess rate and costs as much as a safe, but the chance is the safe you pick has nothing in it....lol
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Plot Post can be knocked over by vehicles.... also is meant to only have a one time use or can it be picked up and reused.
[Release] Epoch Modified & BaseBuilding 1.2 + Useful Plugins
in A2: Epoch Mods (1.0.5.1)
Posted
what about a remove clothing addon and a Halo spawn for new spawns only?