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Moby

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Posts posted by Moby

  1. To start, i have really really basic FTP knowledge, adding admins, white listing, and changing # values or false to true. So as you can see i do not know ANYTHING when it comes to doing things to my servers. Luckily the server hosting company i use for my DayZ mod server lets me switch at will between maps and mods. ANY help with ANY knowledge or info would be very much appreciated, but the main thing i need help with here is simply adding the ORI Gunship aka Flying Fortress to a trader, and help adding a simple AI mission for some fun when im the only one on the server. Like stated above i have practically basic to NO experience at all with server files and ANY help at all would be very much appreciated. Thank you and have a great day.

  2. If it's not in your Epochconfig.hpp, you don't have the Epochconfig.hpp from 0.2.5.2. Add these lines:

    // Antagonists
    antagonistChanceTrash = 0.03;
    antagonistChancePDeath = 0.25;
    antagonistChanceLoot = 0.03;
    

    What loot lines are you referring to?

    I have 0.2.5.2 but yea i dont see those lines so i just copy and paste it below the vehicles or above it and it adjusts the spawn rate of sappers and other shyt? and the loot i was referring to was the event lines not loot my bad, the special event time, Normal event time, and plant spawn time. Thanks for the response by the way.

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