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Artis

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Posts posted by Artis

  1. The prices are contained inside one of the pbo's.

     

    a3_epoch_config.pbo  <-- located inside "@epoch > addons > a3_epoch_config.pbo" extract and then go to configs folder and open CfgPricing.hpp.

     

    But as far as I know you cannot modify anything in here as it's locked out with the CRC check. Your server will not boot back up.

     

    Correct me if I'm wrong ;p

     

    I'm not to fussed about prices as I'm just looking at putting currency into the server.  At the moment no trader as currency (Well the ones that I have visited) so there is no way to trade.

  2. The prices are contained inside one of the pbo's.

     

    a3_epoch_config.pbo  <-- located inside "@epoch > addons > a3_epoch_config.pbo" extract and then go to configs folder and open CfgPricing.hpp.

     

    But as far as I know you cannot modify anything in here as it's locked out with the CRC check. Your server will not boot back up.

     

    Correct me if I'm wrong ;p

     

    Thanks for the information.  I believe some information is stored inside the Redis file that is only seen when the server is live.  Inside this you can access lots of information.  For example I can see Player information, AI information and Vechicle information.  For each I see the contents.  All of the AI (which I believe to be traders) do not have contents).

     

    I may be wrong in thinking this information can be edited.  I have not tested this yet as I'm waiting for someone that knows how to change this info.

     

     

    This is the code for my player on the server

     

    [[88.7339,[4939.95,14427.3,0.0014019],"VI34991"],[0,0,1,0.137795],["","H_4_EPOCH","V_9_EPOCH","smallbackpack_teal_epoch","U_Test1_uniform","Epoch_Male_F"],["Topo"],[98.6,3749,2500,2100,165,0,4,0,0,60,0,[0,0,0,0],100],["",[["Binocular","","",""],["Hatchet","","","",["hatchet_swing",993]],["srifle_GM6_F","","","optic_ACO_grn_smg",["5Rnd_127x108_Mag",2]]],["srifle_GM6_F","","Hatchet"]],["ItemMap","ItemWatch","NVG_EPOCH","Binocular"],[["hatchet_swing",1000],["hatchet_swing",1000],["ItemScraps",1],["Towelette",1],["SmokeShellBlue",1],["Chemlight_blue",1],["SmokeShellRed",1],["PaintCanYel",1],["1Rnd_SmokeOrange_Grenade_shell",1],["6Rnd_GreenSignal_F",6],["ChickenCarcass_EPOCH",1],["PaintCanBlk",1],["ItemSodaMocha",1],["5Rnd_127x108_Mag",5],["ItemCoolerE",1],["Chemlight_blue",1],["5Rnd_127x108_Mag",5],["Towelette",1],["SatchelCharge_Remote_Mag",1]],[[[],[]],[["Heal_EPOCH"],[1]],[[],[]]],[[[],[]],[[],[]],[[],[]]],""]

     

     

    An example AI is this 

     

    ["C_man_1",[7619.19,11439.2,3.74091],[[7333.76,11220.2,0.483188],[14,22]]]

     

    Vehicle example is this 

     

    ["C_Hatchback_01_EPOCH",[[14562.8,18554.5,0],[0.942317,-0.334723,0],[0,0,1]],0,[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],1,[[],[["30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag"],[30,30]],[["B_FieldPack_oucamo"],[1]],[["EpochRadio0"],[1]]],[],2]

     

     

    I understand the that the these contain items.  My main question is how would I add currency to a trader (thats if the AI is trader) and player?

  3. Hey, I've tried to search the forums for this information.  I haven't had any luck finding the information I'm looking for.

     

    Basically, I want to increase the likelihood of AI Drones spawning and then AI characters.  At the moment no AI are spawning in.  

     

    Please help me :) 

     

    Regards

    Artis

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