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wrt12345

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Posts posted by wrt12345

  1. https://play.google.com/store/apps/details?id=com.gtxinteractive.rconqueryclient&hl=en

    I have been speaking to this dev via email, the next release is out in a few weeks, i requested for optional notifications when player joins, give the guy an email [email protected] if you can think of anything else, seems like a nice chap and will build it to suit peoples needs he will get a donation from me for sure when its completed brill tool .

  2. here is my keep alive

    @echo off

    ::IMPORTANT TO NAME IT SO WE CAN KILL IT

    title servermonitor.cmd

    :start

    C:\Windows\System32\tasklist /FI "IMAGENAME eq arma3server.exe" 2>NUL | C:\Windows\System32\find /I /N "arma3server.exe">NUL

    if "%ERRORLEVEL%"=="0" goto loop

    echo Server is not running, will be started now

    start "" /min /wait "C:\Users\Administrator\Desktop\Arma3 Epoch New\restartserver.cmd"

    timeout 30

    echo Server started succesfully

    goto started

    :loop

    cls

    echo Server is already running, running monitoring loop

    :started

    ::THE 80 REFERS TO SECONDS AND HOW OFTEN IT WILL CHECK,YOU CAN SET IT TO WHATEVER YOU WANT. I JUST DONT WANT MY SERVER DOWN FOR MUCH LONGER THAN THAT!

    ::New error fault kill, will check for err fault and clear it and hopefully restart, a little more promise but no guarantee :)

    taskkill /f /im WerFault.exe /fi "WINDOWTITLE eq Arma 3"

    C:\Windows\System32\timeout /t 80

    C:\Windows\System32\tasklist /FI "IMAGENAME eq arma3server.exe" 2>NUL | C:\Windows\System32\find /I /N "arma3server.exe">NUL

    if "%ERRORLEVEL%"=="0" goto loop

    goto start

    here is my server stop file

    @echo off

    ::KILL ARMA3 SERVER

    taskkill /f /fi "status eq not responding" /im arma3server.exe

    taskkill /f /im arma3server.exe

    timeout 1

    ::DOUBLE CHECK KILL

    taskkill /f /fi "status eq not responding" /im arma3server.exe

    taskkill /f /im arma3server.exe

    timeout 1

    :: KILL BATTLEYE

    taskkill /im Bec.exe

    timeout 1

    ::KILL SERVER MONITOR

    taskkill /f /im cmd.exe /fi "WINDOWTITLE eq Administrator: servermonitor.cmd" /T

    taskkill /f /im conhost.exe /fi "WINDOWTITLE eq Administrator: servermonitor.cmd" /T

    timeout 1

    ::KILL ALL COMMAND.EXE THAT ARE OPEN

    taskkill /f /fi "status eq not responding" /im cmd.exe

    taskkill /f /im cmd.exe

    taskkill /f /fi "status eq not responding" /im conhost.exe

    taskkill /f /im conhost.exe

    timeout 1

    ::DOUBLE TAP

    taskkill /f /fi "status eq not responding" /im cmd.exe

    taskkill /f /im cmd.exe

    taskkill /f /fi "status eq not responding" /im conhost.exe

    taskkill /f /im conhost.exe

    timeout 1

    as you can see the 3 cmd files there is nothing pointing to the servermonitor.exe i removed

    but it still wants to open this file very strange

  3. I hope you're trolling  :P

    :: THIS RUNS THE SERVER MONITOR FOR YOU SO YOU DON'T FORGET
    set ServerMonitorPath="C:\Users\Administrator\Desktop\Arma3 Epoch New\"
     %ServerMonitorPath%
    start "" "servermonitor.cmd"
    echo Server Monitor has started. Have Fun
    timeout 6
    exit 
    

    I am actually not hahahaha

    but was that it

    set ServerMonitorPath="C:\Users\Administrator\Desktop\Arma3 Epoch New\"

    %ServerMonitorPath%

  4. My Issue today is :) when my server reboots its looking for ArmaServerMonitor.exe even though i removed it from the cmd file code as i was not using it, can anyone see how its calling this in the restarter code below, here is what i get when my server auto restarts, which then leads me to have to press okay to load bec  which is not good (please see pic) thanks in advance.....

     

    efaa90a406.png

    @echo off
    ::SHUTDOWN SERVERMONITOR IF IT IS ALREADY RUNNING - WE RESTART IT AT THE END OF THIS
    taskkill /f /im cmd.exe /fi "WINDOWTITLE eq Administrator:  servermonitor.cmd"
    taskkill /f /im conhost.exe /fi "WINDOWTITLE eq Administrator:  servermonitor.cmd"
    echo Make sure all is clear
    timeout 1
    
    ::MAKE SURE ALL TASKS ARE REALLY STOPPED
    taskkill /f /fi "status eq not responding" /im arma3server.exe
    taskkill /f /im arma3server.exe
    timeout 1
    
    :: KILL BATTLEYE IF IT ISN'T ALREADY
    taskkill /im Bec.exe
    timeout 1
    
    ::RESTARTING THE ARMA 3 SERVER BE SURE TO EDIT THIS TO YOUR SERVER .EXE LOCATION -NOTE ALSO THIS IS WHERE YOU DEFINE WHERE YOU CONFIG.CFG IS
     C:\Users\Administrator\Desktop\Arma3 Epoch New\
    start "arma3" "arma3server.exe"   -port=2302 "-config=C:\Users\Administrator\Desktop\Arma3 Epoch New\TADST\default\TADST_config.cfg" "-cfg=C:\Users\Administrator\Desktop\Arma3 Epoch New\TADST\default\TADST_basic.cfg" "-profiles=C:\Users\Administrator\Desktop\Arma3 Epoch New\TADST\default" -name=default "-mod=@allinarmaterrainpack;@Epoch;@EpochHive;@mas;"
    
    timeout 6
    echo ARMA 3 Server has started
    
    ::RESTARTING BATTLEYE
    set becpath="C:\Users\Administrator\Desktop\Arma3 Epoch New\Bec\"
     %becpath%
    start "" "Bec.exe" -f Config.cfg
    timeout 6
    echo Battleye has started.. 
    echo.
    echo.
    echo Starting ARMA 3 Server...
    
    :: THIS RUNS THE SERVER MONITOR FOR YOU SO YOU DON'T FORGET
    set ServerMonitorPath="C:\Users\Administrator\Desktop\Arma3 Epoch New\"
     %ServerMonitorPath%
    start "" "servermonitor.cmd"
    echo Server Monitor has started. Have Fun
    timeout 6
    exit 
    
    
  5. Server was working fine yesterday, touched nothing at all, now not working.

     

    if i have not touched anything how can something have changed.

     

     9:28:49 InitSound ...
     9:28:49 InitSound - complete
     9:28:49 PhysX3 SDK Init started ...
     9:28:49 PhysX3 SDK Init ended.
     9:28:53 Attempt to override final function - bis_fnc_init
    Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
    Connected to Steam servers

     

     

    does anyone know if this is the cause 9:28:53 Attempt to override final function - bis_fnc_init

     

     

  6. I am trying to add a 3rd admin too epochah.hpp

     

    using this ------ adminMenu_Owner[] = {{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME2"}}; 

     

    The Question is, how do i add a 3rd person it just seems to hang when i add 3rd person, i have tried this format

     

     

    {{"STEAMID64","ADMINNAME"},{{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME2"}}; 
     
    or {{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME2"}}; 
     
    Does anyone know what the correct format is ?
     
    thanks in advance
     
     
    Update: Worked It Out 
     
    {{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME"},{"STEAMID64","ADMINNAME"}};
  7.  

    Only the mas weapons have to be added everything that is epoch weapons  is already in battleye filters. This is only if you want mas weapons to spawn and use them with out having issues or getting kicked. 

     

    Like this.

    //Epoch weapons

    "arifle_Katiba_C_F",
    "arifle_Katiba_F",
    "arifle_Katiba_GL_F",
    "arifle_Mk20C_F",
    "arifle_Mk20_F",
    "arifle_Mk20_GL_F",
    "arifle_MXC_F",
    "arifle_MXM_F",
    "arifle_MX_F",
    "arifle_MX_GL_F",
    "arifle_MX_SW_F",
    "arifle_SDAR_F",
    "arifle_TRG20_F",
    "arifle_TRG21_F",
    "arifle_TRG21_GL_F",
    "Binocular",
    "hgun_ACPC2_snds_F",
    "hgun_P07_snds_F",
    "hgun_PDW2000_F",
    "hgun_Rook40_snds_F",
    "LMG_Mk200_F",
    "LMG_Zafir_F",
    "SMG_01_F",
    "SMG_02_F",
    "srifle_EBR_F",
    "srifle_GM6_F",
    "srifle_LRR_F",
    "m16_EPOCH",
    "m16Red_EPOCH",
    "M14_EPOCH",
    "M14Grn_EPOCH",
    "m4a3_EPOCH",
    "AKM_EPOCH",
    "m249_EPOCH",
    "m249Tan_EPOCH",
    "m107Tan_EPOCH",
    "m107_EPOCH",
    "Rangefinder",                         
    "Laserdesignator",
    //Mas weapons
    "arifle_mas_hk416",
    "arifle_mas_hk416_v",
    "arifle_mas_hk416c_d",
    "arifle_mas_hk417c",
    "arifle_mas_hk417c_d",
    "arifle_mas_l119",
    "arifle_mas_l119_v",
    "arifle_mas_l119_d",
    "arifle_mas_g36c",
    "arifle_mas_mk16",
    "arifle_mas_mk17",
    "arifle_mas_g3",
    "arifle_mas_fal",
    "srifle_mas_sr25",
    "srifle_mas_mk17s",
    "srifle_mas_m110",
    "srifle_mas_m24",
    "srifle_mas_lrr",
    "LMG_mas_Mk48_F",
    "LMG_mas_M240_F",
    "LMG_mas_mg3_F",
    "LMG_mas_M60_F",
    "arifle_mas_bizon",
    "LMG_mas_pkm_F",
    "arifle_mas_asval",
     
     
    So pretty much if you want mas weapons in your loot you add them and then you need to add the right battyeye filters also which for the class names above this would be the battleye filters you need to add to addweaponcargo.txt.
     !="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F|asval|g36c|mk16|mk17|g3|fal|sr25|mk17s|m110)_mas" 
     
     
    As for these
     "launch_NLAW_F",
    "launch_RPG32_F",
    "launch_Titan_F",
     
    You would need to add this to addweaponcargo.txt. !="launch_(RPG32|NLAW|Titan_short|Titan)_F"
     
    I will upload the files i am using with this post.

     

    Active_Z3 thanks for you help, it sure is a learning curve for us noobtubes , but really enjoying it, will get there someday :)

  8. I'm not sure if this right, but if it is, please feel free to use it but if someone can check over it dont want to go start messing me BE filters up 

     

    !="(arifle_MK20C_F|arifle_MK20_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|hgun_ACPC2_F|hgun_P07_F|hgun_PDW2000_F|hgun_Rook40_F|SMG_01_F|SMG_02_F|srifle_EBR_F|arifle_Katiba_C_F|arifle_Katiba_F|arifle_Katiba_GL_|arifle_Mk20C_F|arifle_Mk20_F|arifle_Mk20_GL_F|arifle_MXC_F|arifle_MXM_F|arifle_MX_F|arifle_MX_GL_F|arifle_MX_SW_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|arifle_TRG21_GL_F|Binocular|hgun_ACPC2_snds_F|hgun_P07_snds_F|hgun_PDW2000_F|hgun_Rook40_snds_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|LMG_Mk200_F|LMG_Zafir_F|Rangefinder|SMG_01_F|SMG_02_F|srifle_EBR_F|srifle_GM6_F|srifle_LRR_F|arifle_Katiba_C_F|arifle_Mk20C_F|arifle_Mk20_F|arifle_MXC_F|arifle_SDAR_F|arifle_TRG20_F|arifle_TRG21_F|Binocular|SMG_01_F|SMG_02_F|Laserdesignator|launch_NLAW_F|launch_RPG32_F|launch_Titan_F|Rangefinder|srifle_GM6_F|srifle_LRR_F)_mas"

  9.  

    For those of you having  issues with battlEye filters. Here is the line that you need to put in addweaponcargo.txt.

     

    !="(hk416|hk416_v|hk416c_d|hk417c|hk417c_d|l119|l119_v|l119_d|m24|lrr|Mk48_F|M240_F|mg3_F|M60_F|bizon|pkm_F)_mas"

     

     

     

    Remember that you need to add your guns that you have in your loot files to this line. You will also need to update addweaponcargo.txt every time the devs update battlEye.  Above is just a example. Enjoy!

     

    So guys i am pretty new to this EDITING the filters...... Correct me if i am wrong, do i put all these weapons below into the battleye filter from the LSLootLists.sqf

     

    EXAMPLE: !="(arifle_MK20C_F|arifle_MK20_F|arifle_TRG20_F|ETC|ETC|FOR|ALL|OF|THESE)_mas"

    "arifle_MK20C_F",
    "arifle_MK20_F",
    "arifle_TRG20_F",
    "arifle_TRG21_F",
    "Binocular", //counts as weapon
    "hgun_ACPC2_F",
    "hgun_P07_F",
    "hgun_PDW2000_F",
    "hgun_Rook40_F",
    "SMG_01_F",
    "SMG_02_F",
    "srifle_EBR_F"
    ]],[ 1, [ // MILITARY
    "ItemLockBox",
    "arifle_Katiba_C_F",
    "arifle_Katiba_F",
    "arifle_Katiba_GL_F",
    "arifle_Mk20C_F",
    "arifle_Mk20_F",
    "arifle_Mk20_GL_F",
    "arifle_MXC_F",
    "arifle_MXM_F",
    "arifle_MX_F",
    "arifle_MX_GL_F",
    "arifle_MX_SW_F",
    "arifle_SDAR_F",
    "arifle_TRG20_F",
    "arifle_TRG21_F",
    "arifle_TRG21_GL_F",
    "Binocular",
    "hgun_ACPC2_snds_F",
    "hgun_P07_snds_F",
    "hgun_PDW2000_F",
    "hgun_Rook40_snds_F",
    "Laserdesignator",
    "launch_NLAW_F",
    "launch_RPG32_F",
    "launch_Titan_F",
    "LMG_Mk200_F",
    "LMG_Zafir_F",
    "Rangefinder",
    "SMG_01_F",
    "SMG_02_F",
    "srifle_EBR_F",
    "srifle_GM6_F",
    "srifle_LRR_F"
    ]],[ 2, [
    "ItemLockBox",
    "arifle_Katiba_C_F",
    "arifle_Mk20C_F",
    "arifle_Mk20_F",
    "arifle_MXC_F",
    "arifle_SDAR_F",
    "arifle_TRG20_F",
    "arifle_TRG21_F",
    "Binocular",
    "SMG_01_F",
    "SMG_02_F"
    ]],[ 3, [ // RESEARCH
    "ItemLockBox",
    "Laserdesignator", //counts as weapon
    "launch_NLAW_F",
    "launch_RPG32_F",
    "launch_Titan_F",
    "Rangefinder", //counts as weapon
    "srifle_GM6_F",
    "srifle_LRR_F"
  10. I am having an issue, the best way to explain this is........

     

    As soon as i add an updated version of battleye folder to my server, it wont boot, it gets stuck on server initialising

     

    heres the funny bit, if i replace the battleye with the old one it still wont work,

     

     

    i have to delete the whole folder and then grab  my master copy then reboot the server fresh

     

     

     

    Anyone have any ideas on this beauty :)

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