Coltas
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Posts posted by Coltas
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does it roll? I have seen when a player gets in if they are on a hill they roll and blow up.
Nah they are on a straight road and it randomly blows
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Epochconfig.hpp:
StorageSlotsLimit = 1500; // Max storage slots allowed. Warning! Higher the number lower performance.
BuildingSlotsLimit = 1500; // Max building slots allowed. Warning! Higher the number lower performance.
// Time based
StaticDateTime[] = {}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
// Events
WeatherChangeTime = 1200; // This controls how fast the weather changes as well as how fast shipping containers and earthquakes happen.
showEarthQuakes = true; // used to show locations of earthquakes
showShippingContainers = true; // used to show locations of shipping containers
// Player Related
cloneCost = 100; // debt incurred on player death
doppelgangerTime = 60; // Controls how long a players body is left behind after disconnect. 0 = disables this.
// vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
vehicleLockTime = 1800; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
allowedVehiclesList[] = {
{"C_Offroad_01_EPOCH",35},
{"C_Quadbike_01_EPOCH",50},
{"C_Hatchback_01_EPOCH",35},
{"C_Hatchback_02_EPOCH",35},
{"C_SUV_01_EPOCH",35},
{"C_Rubberboat_EPOCH",15},
{"C_Rubberboat_02_EPOCH",15},
{"C_Rubberboat_03_EPOCH",15},
{"C_Rubberboat_04_EPOCH",15},
{"C_Van_01_box_EPOCH",20},
{"C_Van_01_transport_EPOCH",20},
{"C_Boat_Civil_01_EPOCH",15},
{"C_Boat_Civil_01_police_EPOCH",15},
{"C_Boat_Civil_01_rescue_EPOCH",15},
{"B_Heli_Light_01_EPOCH",3},
{"B_SDV_01_EPOCH",3},
{"B_MRAP_01_EPOCH",3},
{"B_Truck_01_transport_EPOCH",20},
{"B_Truck_01_covered_EPOCH",20},
{"B_Truck_01_mover_EPOCH",20},
{"B_Truck_01_box_EPOCH",20},
{"O_Truck_02_covered_EPOCH",20},
{"O_Truck_02_transport_EPOCH",20},
{"O_Truck_03_covered_EPOCH",20},
{"O_Truck_02_box_EPOCH",20},
{"I_Heli_light_03_unarmed_EPOCH",3},
{"O_Heli_Light_02_unarmed_EPOCH",3},
{"I_Heli_Transport_02_EPOCH",3},
{"O_Heli_Transport_04_EPOCH",3},
{"O_Heli_Transport_04_bench_EPOCH", 3},
{"O_Heli_Transport_04_box_EPOCH", 3},
{"O_Heli_Transport_04_covered_EPOCH", 3},
{"B_Heli_Transport_03_unarmed_EPOCH", 3},
{"jetski_epoch",17},
{"K01",20},
{"K02",20},
{"K03",20},
{"K04",20},
{"ebike_epoch", 70},
{"mosquito_epoch", 30}
};
// Traders
taxRate = 0.1;
SHOW_TRADERS = true; // used to show locations of traders
NPCSlotsLimit = 50; // Max number of traders static or dynamic. Warning! Higher the number lower performance.
forceStaticTraders = true; // disables traders moving from work to home
// Hive Related
expiresBuilding = "604800"; // expiration date in seconds for buildings
expiresPlayer = "2592000"; // expiration date in seconds for players
expiresVehicle = "604800"; // expiration date in seconds for vehicles
hiveAsync = true; // true = asynchronous hive calls (non blocking), false = synchronous hive calls (blocking)
// Debug Related
DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles -
iv edited only a few files like:
server.cfg
Epochconfig.hpp
epochAH.hpp
and thats it lool
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Hey im having a problem in the server. this happens ALOT. everytime someone jumps in to a chopper without pushing anything the chopper blows up. its not damage or anything. can some one help if they have a fix thanks
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iv tried this on my server. bfor my server gets about 70 fps normal but when i add this script in i only get 5 fps threw out. i would not reccomend this. not sure if if i did something wrong but i did everything the way you said
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Hey guys how are we doing today!.
Im wondering how do i make it so my admins cant spawn items as i want my server to be fair and have it so no admins can spawn in items. any help will be much appreciated
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just a note iv fixed again it broke for some reason. i wouldent do this but this is the only way to fix it for me atm.
1 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS" !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !="imyubdorpuhtrlgbhbywhmpc" !="iphezotntowvjtjkgrzbglwfx" !="tzbcfpmxcjebkxahqkhtfsndswdw"
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iv edited the following in publicvariiable.txt
at the start copy and past this: 5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD
at the end copy and past this: !=""rvkzrgzjgyzgytiepgnetyur"
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Fixed cheers
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I had the problem while I had misleading pathes in my files.
I removed any whitespaces in my pathes and now its working fine.
You should especially check the BE pathes.
Is my publicvariable.txt right?
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If updated my publicvariable.txt to:
5 "" !="EPOCH_(UP|SAVE|PAINT|MAINT)BUILD" !="EPOCH_(say3D|switchMove|storeCrypto|TEMPOBJ|packJack)_PVS" !="EPOCH_(load|revive|dead|push)Player_PVS" !="EPOCH_(build|equipped)Item_PVS" !="EPOCH_GROUP_(Upgrade|Player|create|Delete|Invite)_PVS" !="EPOCH_(lock|pack)Storage_PVS" !="EPOCH_(unlock|lock|fill|repair)Vehicle_PVS" !="EPOCH_(knockDownTree|destroyTrash|MAKETRADEREQ|MAKETRADE|S_S_VEHICLES|MAKENPCTRADE|oneWayTP)" !="EPOCH_Loot(Animal|Container|Building)" !="bczrwjyupsvpwxjawurdhxk" !="wnynwmjehiodrjjtuckzoibc" !="ifdnrlncfgoxfkrbmbasmczwm"
On my vilayer acp i have Watchdog. but i still get kicked if i try to spawn anything in or tp. any help?
This is what my Publicvariable log says:
05.12.2014 05:00:23: [APD] Coltas [sT] (81.110.126.180:2304) [GUID] - Value Restriction #8 "EPOCH_loadPlayer_PVS" = [<NULL-object>,0]
05.12.2014 05:00:36: [APD] Coltas [sT] (81.110.126.180:2304) [GUID] - #0 "podvtdcdswtiqsozixnblbskpxu" = [555,[[["ruger_pistol_epoch",4]],"2:2486"],<NULL-object>,"eqyyvojkpcyekxnjyuenoeounplkg"] -
Hi there so today we were trying to help a guy out with a report on a guy playing unfair. i try to TP to him but i get kicked for public restriction #0. what do i have to update to fix this error i cant tp to anyone please help thanks guys
[Help]Choppers randomly blowing up
in Discussion
Posted
nah what happens is. the person is alone. he sees a chopper not damage on a a flat land. he goes unlocks it. jumps in then BOOM the chopper K/Os him lol and it happens alot